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Diffstat (limited to 'libs/assimp/code/Common/scene.cpp')
-rw-r--r-- | libs/assimp/code/Common/scene.cpp | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/libs/assimp/code/Common/scene.cpp b/libs/assimp/code/Common/scene.cpp deleted file mode 100644 index b0e8821..0000000 --- a/libs/assimp/code/Common/scene.cpp +++ /dev/null @@ -1,135 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ -#include <assimp/scene.h> - -aiNode::aiNode() : - mName(""), - mParent(nullptr), - mNumChildren(0), - mChildren(nullptr), - mNumMeshes(0), - mMeshes(nullptr), - mMetaData(nullptr) { - // empty -} - -aiNode::aiNode(const std::string &name) : - mName(name), - mParent(nullptr), - mNumChildren(0), - mChildren(nullptr), - mNumMeshes(0), - mMeshes(nullptr), - mMetaData(nullptr) { - // empty -} - -/** Destructor */ -aiNode::~aiNode() { - // delete all children recursively - // to make sure we won't crash if the data is invalid ... - if (mNumChildren && mChildren) { - for (unsigned int a = 0; a < mNumChildren; a++) - delete mChildren[a]; - } - delete[] mChildren; - delete[] mMeshes; - delete mMetaData; -} - -const aiNode *aiNode::FindNode(const char *name) const { - if (nullptr == name) { - return nullptr; - } - if (!::strcmp(mName.data, name)) { - return this; - } - for (unsigned int i = 0; i < mNumChildren; ++i) { - const aiNode *const p = mChildren[i]->FindNode(name); - if (p) { - return p; - } - } - // there is definitely no sub-node with this name - return nullptr; -} - -aiNode *aiNode::FindNode(const char *name) { - if (!::strcmp(mName.data, name)) return this; - for (unsigned int i = 0; i < mNumChildren; ++i) { - aiNode *const p = mChildren[i]->FindNode(name); - if (p) { - return p; - } - } - // there is definitely no sub-node with this name - return nullptr; -} - -void aiNode::addChildren(unsigned int numChildren, aiNode **children) { - if (nullptr == children || 0 == numChildren) { - return; - } - - for (unsigned int i = 0; i < numChildren; i++) { - aiNode *child = children[i]; - if (nullptr != child) { - child->mParent = this; - } - } - - if (mNumChildren > 0) { - aiNode **tmp = new aiNode *[mNumChildren]; - ::memcpy(tmp, mChildren, sizeof(aiNode *) * mNumChildren); - delete[] mChildren; - mChildren = new aiNode *[mNumChildren + numChildren]; - ::memcpy(mChildren, tmp, sizeof(aiNode *) * mNumChildren); - ::memcpy(&mChildren[mNumChildren], children, sizeof(aiNode *) * numChildren); - mNumChildren += numChildren; - delete[] tmp; - } else { - mChildren = new aiNode *[numChildren]; - for (unsigned int i = 0; i < numChildren; i++) { - mChildren[i] = children[i]; - } - mNumChildren = numChildren; - } -} |