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Diffstat (limited to 'libs/assimp/code/PostProcessing/OptimizeMeshes.h')
-rw-r--r-- | libs/assimp/code/PostProcessing/OptimizeMeshes.h | 186 |
1 files changed, 0 insertions, 186 deletions
diff --git a/libs/assimp/code/PostProcessing/OptimizeMeshes.h b/libs/assimp/code/PostProcessing/OptimizeMeshes.h deleted file mode 100644 index b80f98d..0000000 --- a/libs/assimp/code/PostProcessing/OptimizeMeshes.h +++ /dev/null @@ -1,186 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file OptimizeMeshes.h - * @brief Declares a post processing step to join meshes, if possible - */ -#ifndef AI_OPTIMIZEMESHESPROCESS_H_INC -#define AI_OPTIMIZEMESHESPROCESS_H_INC - -#include "Common/BaseProcess.h" - -#include <assimp/types.h> - -#include <vector> - -struct aiMesh; -struct aiNode; -class OptimizeMeshesProcessTest; - -namespace Assimp { - -// --------------------------------------------------------------------------- -/** @brief Postprocessing step to optimize mesh usage - * - * The implementation looks for meshes that could be joined and joins them. - * Usually this will reduce the number of drawcalls. - * - * @note Instanced meshes are currently not processed. - */ -class OptimizeMeshesProcess : public BaseProcess { -public: - /// @brief The class constructor. - OptimizeMeshesProcess(); - - /// @brief The class destructor. - ~OptimizeMeshesProcess(); - - /** @brief Internal utility to store additional mesh info - */ - struct MeshInfo { - MeshInfo() AI_NO_EXCEPT - : instance_cnt(0) - , vertex_format(0) - , output_id(0xffffffff) { - // empty - } - - //! Number of times this mesh is referenced - unsigned int instance_cnt; - - //! Vertex format id - unsigned int vertex_format; - - //! Output ID - unsigned int output_id; - }; - -public: - // ------------------------------------------------------------------- - bool IsActive( unsigned int pFlags) const; - - // ------------------------------------------------------------------- - void Execute( aiScene* pScene); - - // ------------------------------------------------------------------- - void SetupProperties(const Importer* pImp); - - - // ------------------------------------------------------------------- - /** @brief Specify whether you want meshes with different - * primitive types to be merged as well. - * - * IsActive() sets this property automatically to true if the - * aiProcess_SortByPType flag is found. - */ - void EnablePrimitiveTypeSorting(bool enable) { - pts = enable; - } - - // Getter - bool IsPrimitiveTypeSortingEnabled () const { - return pts; - } - - - // ------------------------------------------------------------------- - /** @brief Specify a maximum size of a single output mesh. - * - * If a single input mesh already exceeds this limit, it won't - * be split. - * @param verts Maximum number of vertices per mesh - * @param faces Maximum number of faces per mesh - */ - void SetPreferredMeshSizeLimit (unsigned int verts, unsigned int faces) - { - max_verts = verts; - max_faces = faces; - } - - -protected: - - // ------------------------------------------------------------------- - /** @brief Do the actual optimization on all meshes of this node - * @param pNode Node we're working with - */ - void ProcessNode( aiNode* pNode); - - // ------------------------------------------------------------------- - /** @brief Returns true if b can be joined with a - * - * @param verts Number of output verts up to now - * @param faces Number of output faces up to now - */ - bool CanJoin ( unsigned int a, unsigned int b, - unsigned int verts, unsigned int faces ); - - // ------------------------------------------------------------------- - /** @brief Find instanced meshes, for the moment we're excluding - * them from all optimizations - */ - void FindInstancedMeshes (aiNode* pNode); - -private: - - //! Scene we're working with - aiScene* mScene; - - //! Per mesh info - std::vector<MeshInfo> meshes; - - //! Output meshes - std::vector<aiMesh*> output; - - //! @see EnablePrimitiveTypeSorting - mutable bool pts; - - //! @see SetPreferredMeshSizeLimit - mutable unsigned int max_verts,max_faces; - - //! Temporary storage - std::vector<aiMesh*> merge_list; -}; - -} // end of namespace Assimp - -#endif // AI_CALCTANGENTSPROCESS_H_INC |