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Diffstat (limited to 'libs/assimp/include/assimp/BaseImporter.h')
-rw-r--r-- | libs/assimp/include/assimp/BaseImporter.h | 396 |
1 files changed, 396 insertions, 0 deletions
diff --git a/libs/assimp/include/assimp/BaseImporter.h b/libs/assimp/include/assimp/BaseImporter.h new file mode 100644 index 0000000..5a3c764 --- /dev/null +++ b/libs/assimp/include/assimp/BaseImporter.h @@ -0,0 +1,396 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/// @file Definition of the base class for all importer worker classes. + +#pragma once +#ifndef INCLUDED_AI_BASEIMPORTER_H +#define INCLUDED_AI_BASEIMPORTER_H + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include "Exceptional.h" + +#include <assimp/types.h> +#include <assimp/ProgressHandler.hpp> +#include <set> +#include <vector> +#include <memory> + +struct aiScene; +struct aiImporterDesc; + +namespace Assimp { + +class Importer; +class IOSystem; +class BaseProcess; +class SharedPostProcessInfo; +class IOStream; + +// utility to do char4 to uint32 in a portable manner +#define AI_MAKE_MAGIC(string) ((uint32_t)((string[0] << 24) + \ + (string[1] << 16) + (string[2] << 8) + string[3])) + +// --------------------------------------------------------------------------- +/** FOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface + * for all importer worker classes. + * + * The interface defines two functions: CanRead() is used to check if the + * importer can handle the format of the given file. If an implementation of + * this function returns true, the importer then calls ReadFile() which + * imports the given file. ReadFile is not overridable, it just calls + * InternReadFile() and catches any ImportErrorException that might occur. + */ +class ASSIMP_API BaseImporter { + friend class Importer; + +public: + /** Constructor to be privately used by #Importer */ + BaseImporter() AI_NO_EXCEPT; + + /** Destructor, private as well */ + virtual ~BaseImporter(); + + // ------------------------------------------------------------------- + /** Returns whether the class can handle the format of the given file. + * + * The implementation is expected to perform a full check of the file + * structure, possibly searching the first bytes of the file for magic + * identifiers or keywords. + * + * @param pFile Path and file name of the file to be examined. + * @param pIOHandler The IO handler to use for accessing any file. + * @param checkSig Legacy; do not use. + * @return true if the class can read this file, false if not or if + * unsure. + */ + virtual bool CanRead( + const std::string &pFile, + IOSystem *pIOHandler, + bool checkSig) const = 0; + + // ------------------------------------------------------------------- + /** Imports the given file and returns the imported data. + * If the import succeeds, ownership of the data is transferred to + * the caller. If the import fails, nullptr is returned. The function + * takes care that any partially constructed data is destroyed + * beforehand. + * + * @param pImp #Importer object hosting this loader. + * @param pFile Path of the file to be imported. + * @param pIOHandler IO-Handler used to open this and possible other files. + * @return The imported data or nullptr if failed. If it failed a + * human-readable error description can be retrieved by calling + * GetErrorText() + * + * @note This function is not intended to be overridden. Implement + * InternReadFile() to do the import. If an exception is thrown somewhere + * in InternReadFile(), this function will catch it and transform it into + * a suitable response to the caller. + */ + aiScene *ReadFile( + Importer *pImp, + const std::string &pFile, + IOSystem *pIOHandler); + + // ------------------------------------------------------------------- + /** Returns the error description of the last error that occurred. + * If the error is due to a std::exception, this will return the message. + * Exceptions can also be accessed with GetException(). + * @return A description of the last error that occurred. An empty + * string if there was no error. + */ + const std::string &GetErrorText() const { + return m_ErrorText; + } + + // ------------------------------------------------------------------- + /** Returns the exception of the last exception that occurred. + * Note: Exceptions are not the only source of error details, so GetErrorText + * should be consulted too. + * @return The last exception that occurred. + */ + const std::exception_ptr& GetException() const { + return m_Exception; + } + + // ------------------------------------------------------------------- + /** Called prior to ReadFile(). + * The function is a request to the importer to update its configuration + * basing on the Importer's configuration property list. + * @param pImp Importer instance + */ + virtual void SetupProperties( + const Importer *pImp); + + // ------------------------------------------------------------------- + /** Called by #Importer::GetImporterInfo to get a description of + * some loader features. Importers must provide this information. */ + virtual const aiImporterDesc *GetInfo() const = 0; + + /** + * Will be called only by scale process when scaling is requested. + */ + void SetFileScale(double scale) { + fileScale = scale; + } + + // ------------------------------------------------------------------- + /** Called by #Importer::GetExtensionList for each loaded importer. + * Take the extension list contained in the structure returned by + * #GetInfo and insert all file extensions into the given set. + * @param extension set to collect file extensions in*/ + void GetExtensionList(std::set<std::string> &extensions); + +protected: + double importerScale = 1.0; + double fileScale = 1.0; + + // ------------------------------------------------------------------- + /** Imports the given file into the given scene structure. The + * function is expected to throw an ImportErrorException if there is + * an error. If it terminates normally, the data in aiScene is + * expected to be correct. Override this function to implement the + * actual importing. + * <br> + * The output scene must meet the following requirements:<br> + * <ul> + * <li>At least a root node must be there, even if its only purpose + * is to reference one mesh.</li> + * <li>aiMesh::mPrimitiveTypes may be 0. The types of primitives + * in the mesh are determined automatically in this case.</li> + * <li>the vertex data is stored in a pseudo-indexed "verbose" format. + * In fact this means that every vertex that is referenced by + * a face is unique. Or the other way round: a vertex index may + * not occur twice in a single aiMesh.</li> + * <li>aiAnimation::mDuration may be -1. Assimp determines the length + * of the animation automatically in this case as the length of + * the longest animation channel.</li> + * <li>aiMesh::mBitangents may be nullptr if tangents and normals are + * given. In this case bitangents are computed as the cross product + * between normal and tangent.</li> + * <li>There needn't be a material. If none is there a default material + * is generated. However, it is recommended practice for loaders + * to generate a default material for yourself that matches the + * default material setting for the file format better than Assimp's + * generic default material. Note that default materials *should* + * be named AI_DEFAULT_MATERIAL_NAME if they're just color-shaded + * or AI_DEFAULT_TEXTURED_MATERIAL_NAME if they define a (dummy) + * texture. </li> + * </ul> + * If the AI_SCENE_FLAGS_INCOMPLETE-Flag is <b>not</b> set:<ul> + * <li> at least one mesh must be there</li> + * <li> there may be no meshes with 0 vertices or faces</li> + * </ul> + * This won't be checked (except by the validation step): Assimp will + * crash if one of the conditions is not met! + * + * @param pFile Path of the file to be imported. + * @param pScene The scene object to hold the imported data. + * nullptr is not a valid parameter. + * @param pIOHandler The IO handler to use for any file access. + * nullptr is not a valid parameter. */ + virtual void InternReadFile( + const std::string &pFile, + aiScene *pScene, + IOSystem *pIOHandler) = 0; + +public: // static utilities + // ------------------------------------------------------------------- + /** A utility for CanRead(). + * + * The function searches the header of a file for a specific token + * and returns true if this token is found. This works for text + * files only. There is a rudimentary handling of UNICODE files. + * The comparison is case independent. + * + * @param pIOSystem IO System to work with + * @param file File name of the file + * @param tokens List of tokens to search for + * @param numTokens Size of the token array + * @param searchBytes Number of bytes to be searched for the tokens. + */ + static bool SearchFileHeaderForToken( + IOSystem *pIOSystem, + const std::string &file, + const char **tokens, + std::size_t numTokens, + unsigned int searchBytes = 200, + bool tokensSol = false, + bool noAlphaBeforeTokens = false); + + // ------------------------------------------------------------------- + /** @brief Check whether a file has a specific file extension + * @param pFile Input file + * @param ext0 Extension to check for. Lowercase characters only, no dot! + * @param ext1 Optional second extension + * @param ext2 Optional third extension + * @note Case-insensitive + */ + static bool SimpleExtensionCheck( + const std::string &pFile, + const char *ext0, + const char *ext1 = nullptr, + const char *ext2 = nullptr); + + // ------------------------------------------------------------------- + /** @brief Extract file extension from a string + * @param pFile Input file + * @return Extension without trailing dot, all lowercase + */ + static std::string GetExtension( + const std::string &pFile); + + // ------------------------------------------------------------------- + /** @brief Check whether a file starts with one or more magic tokens + * @param pFile Input file + * @param pIOHandler IO system to be used + * @param magic n magic tokens + * @params num Size of magic + * @param offset Offset from file start where tokens are located + * @param Size of one token, in bytes. Maximally 16 bytes. + * @return true if one of the given tokens was found + * + * @note For convenience, the check is also performed for the + * byte-swapped variant of all tokens (big endian). Only for + * tokens of size 2,4. + */ + static bool CheckMagicToken( + IOSystem *pIOHandler, + const std::string &pFile, + const void *magic, + std::size_t num, + unsigned int offset = 0, + unsigned int size = 4); + + // ------------------------------------------------------------------- + /** An utility for all text file loaders. It converts a file to our + * UTF8 character set. Errors are reported, but ignored. + * + * @param data File buffer to be converted to UTF8 data. The buffer + * is resized as appropriate. */ + static void ConvertToUTF8( + std::vector<char> &data); + + // ------------------------------------------------------------------- + /** An utility for all text file loaders. It converts a file from our + * UTF8 character set back to ISO-8859-1. Errors are reported, but ignored. + * + * @param data File buffer to be converted from UTF8 to ISO-8859-1. The buffer + * is resized as appropriate. */ + static void ConvertUTF8toISO8859_1( + std::string &data); + + // ------------------------------------------------------------------- + /// @brief Enum to define, if empty files are ok or not. + enum TextFileMode { + ALLOW_EMPTY, + FORBID_EMPTY + }; + + // ------------------------------------------------------------------- + /** Utility for text file loaders which copies the contents of the + * file into a memory buffer and converts it to our UTF8 + * representation. + * @param stream Stream to read from. + * @param data Output buffer to be resized and filled with the + * converted text file data. The buffer is terminated with + * a binary 0. + * @param mode Whether it is OK to load empty text files. */ + static void TextFileToBuffer( + IOStream *stream, + std::vector<char> &data, + TextFileMode mode = FORBID_EMPTY); + + // ------------------------------------------------------------------- + /** Utility function to move a std::vector into a aiScene array + * @param vec The vector to be moved + * @param out The output pointer to the allocated array. + * @param numOut The output count of elements copied. */ + template <typename T> + AI_FORCE_INLINE static void CopyVector( + std::vector<T> &vec, + T *&out, + unsigned int &outLength) { + outLength = unsigned(vec.size()); + if (outLength) { + out = new T[outLength]; + std::swap_ranges(vec.begin(), vec.end(), out); + } + } + + // ------------------------------------------------------------------- + /** Utility function to move a std::vector of unique_ptrs into a aiScene array + * @param vec The vector of unique_ptrs to be moved + * @param out The output pointer to the allocated array. + * @param numOut The output count of elements copied. */ + template <typename T> + AI_FORCE_INLINE static void CopyVector( + std::vector<std::unique_ptr<T> > &vec, + T **&out, + unsigned int &outLength) { + outLength = unsigned(vec.size()); + if (outLength) { + out = new T*[outLength]; + T** outPtr = out; + std::for_each(vec.begin(), vec.end(), [&outPtr](std::unique_ptr<T>& uPtr){*outPtr = uPtr.release(); ++outPtr; }); + } + } + +private: + /* Pushes state into importer for the importer scale */ + void UpdateImporterScale(Importer *pImp); + +protected: + /// Error description in case there was one. + std::string m_ErrorText; + /// The exception, in case there was one. + std::exception_ptr m_Exception; + /// Currently set progress handler. + ProgressHandler *m_progress; +}; + +} // end of namespace Assimp + +#endif // AI_BASEIMPORTER_H_INC |