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-rw-r--r--libs/assimp/test/models/X/test_cube_text.x273
1 files changed, 273 insertions, 0 deletions
diff --git a/libs/assimp/test/models/X/test_cube_text.x b/libs/assimp/test/models/X/test_cube_text.x
new file mode 100644
index 0000000..9fd16e4
--- /dev/null
+++ b/libs/assimp/test/models/X/test_cube_text.x
@@ -0,0 +1,273 @@
+xof 0303txt 0032
+template XSkinMeshHeader {
+ <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
+ WORD nMaxSkinWeightsPerVertex;
+ WORD nMaxSkinWeightsPerFace;
+ WORD nBones;
+}
+
+template VertexDuplicationIndices {
+ <b8d65549-d7c9-4995-89cf-53a9a8b031e3>
+ DWORD nIndices;
+ DWORD nOriginalVertices;
+ array DWORD indices[nIndices];
+}
+
+template SkinWeights {
+ <6f0d123b-bad2-4167-a0d0-80224f25fabb>
+ STRING transformNodeName;
+ DWORD nWeights;
+ array DWORD vertexIndices[nWeights];
+ array FLOAT weights[nWeights];
+ Matrix4x4 matrixOffset;
+}
+
+template AnimTicksPerSecond {
+ <9e415a43-7ba6-4a73-8743-b73d47e88476>
+ DWORD AnimTicksPerSecond;
+}
+
+
+AnimTicksPerSecond {
+ 24;
+}
+
+Material Material {
+ 0.639216;0.639216;0.639216;1.000000;;
+ 96.078430;
+ 0.498039;0.498039;0.498039;;
+ 0.000000;0.000000;0.000000;;
+}
+
+Frame Root {
+
+
+ FrameTransformMatrix {
+ 1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
+ }
+
+ Frame Cube {
+
+
+ FrameTransformMatrix {
+ 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
+ }
+
+ Mesh Cube {
+ 24;
+ -1.000000;-1.000000;1.000000;,
+ 1.000000;-1.000000;-1.000000;,
+ -1.000000;-1.000000;-1.000000;,
+ 1.000000;-1.000000;1.000000;,
+ 0.999999;1.000000;-1.000001;,
+ -1.000000;1.000000;1.000000;,
+ -1.000000;1.000000;-1.000000;,
+ 1.000000;1.000000;0.999999;,
+ 1.000000;-1.000000;-1.000000;,
+ 1.000000;1.000000;0.999999;,
+ 0.999999;1.000000;-1.000001;,
+ 1.000000;-1.000000;1.000000;,
+ -1.000000;-1.000000;-1.000000;,
+ 0.999999;1.000000;-1.000001;,
+ -1.000000;1.000000;-1.000000;,
+ 1.000000;-1.000000;-1.000000;,
+ -1.000000;-1.000000;1.000000;,
+ -1.000000;1.000000;-1.000000;,
+ -1.000000;1.000000;1.000000;,
+ -1.000000;-1.000000;-1.000000;,
+ -1.000000;1.000000;1.000000;,
+ 1.000000;-1.000000;1.000000;,
+ -1.000000;-1.000000;1.000000;,
+ 1.000000;1.000000;0.999999;;
+ 12;
+ 3;0,2,1;,
+ 3;0,1,3;,
+ 3;4,6,5;,
+ 3;4,5,7;,
+ 3;8,10,9;,
+ 3;8,9,11;,
+ 3;12,14,13;,
+ 3;12,13,15;,
+ 3;16,18,17;,
+ 3;16,17,19;,
+ 3;20,22,21;,
+ 3;20,21,23;;
+
+ MeshNormals {
+ 24;
+ 0.000000;-1.000000;0.000000;,
+ 0.000000;-1.000000;0.000000;,
+ 0.000000;-1.000000;0.000000;,
+ 0.000000;-1.000000;0.000000;,
+ 0.000000;1.000000;0.000000;,
+ 0.000000;1.000000;0.000000;,
+ 0.000000;1.000000;0.000000;,
+ 0.000000;1.000000;0.000000;,
+ -1.000000;0.000000;0.000000;,
+ -1.000000;0.000000;0.000000;,
+ -1.000000;0.000000;0.000000;,
+ -1.000000;0.000000;0.000000;,
+ 0.000000;0.000000;-1.000000;,
+ 0.000000;0.000000;-1.000000;,
+ 0.000000;0.000000;-1.000000;,
+ 0.000000;0.000000;-1.000000;,
+ 1.000000;0.000000;0.000000;,
+ 1.000000;0.000000;0.000000;,
+ 1.000000;0.000000;0.000000;,
+ 1.000000;0.000000;0.000000;,
+ 0.000000;0.000000;1.000000;,
+ 0.000000;0.000000;1.000000;,
+ 0.000000;0.000000;1.000000;,
+ 0.000000;0.000000;1.000000;;
+ 12;
+ 3;0,2,1;,
+ 3;0,1,3;,
+ 3;4,6,5;,
+ 3;4,5,7;,
+ 3;8,10,9;,
+ 3;8,9,11;,
+ 3;12,14,13;,
+ 3;12,13,15;,
+ 3;16,18,17;,
+ 3;16,17,19;,
+ 3;20,22,21;,
+ 3;20,21,23;;
+ }
+
+ MeshTextureCoords {
+ 24;
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;,
+ 0.000000;0.000000;;
+ }
+
+ VertexDuplicationIndices {
+ 24;
+ 24;
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 8,
+ 9,
+ 10,
+ 11,
+ 12,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23;
+ }
+
+ MeshMaterialList {
+ 1;
+ 12;
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0;
+ { Material }
+ }
+
+ XSkinMeshHeader {
+ 1;
+ 1;
+ 1;
+ }
+
+ SkinWeights {
+ "Cube";
+ 24;
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 8,
+ 9,
+ 10,
+ 11,
+ 12,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23;
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000,
+ 1.000000;
+ 1.000000,-0.000000,-0.000000,-0.000000,-0.000000,-0.000000,1.000000,-0.000000,-0.000000,1.000000,-0.000000,-0.000000,-0.000000,-0.000000,-0.000000,1.000000;;
+ }
+ }
+ }
+} \ No newline at end of file