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-rw-r--r--libs/assimp/test/unit/utValidateDataStructure.cpp199
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diff --git a/libs/assimp/test/unit/utValidateDataStructure.cpp b/libs/assimp/test/unit/utValidateDataStructure.cpp
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-/*
----------------------------------------------------------------------------
-Open Asset Import Library (assimp)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2020, assimp team
-
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-#include "UnitTestPCH.h"
-
-#include <assimp/mesh.h>
-#include <assimp/scene.h>
-#include <ValidateDataStructure.h>
-
-using namespace std;
-using namespace Assimp;
-
-
-class ValidateDataStructureTest : public ::testing::Test
-{
-public:
-
- virtual void SetUp();
- virtual void TearDown();
-
-protected:
-
-
- ValidateDSProcess* vds;
- aiScene* scene;
-};
-
-// ------------------------------------------------------------------------------------------------
-void ValidateDataStructureTest::SetUp()
-{
- // setup a dummy scene with a single node
- scene = new aiScene();
- scene->mRootNode = new aiNode();
- scene->mRootNode->mName.Set("<test>");
-
- // add some translation
- scene->mRootNode->mTransformation.a4 = 1.f;
- scene->mRootNode->mTransformation.b4 = 2.f;
- scene->mRootNode->mTransformation.c4 = 3.f;
-
- // and allocate a ScenePreprocessor to operate on the scene
- vds = new ValidateDSProcess();
-}
-
-// ------------------------------------------------------------------------------------------------
-void ValidateDataStructureTest::TearDown()
-{
- delete vds;
- delete scene;
-}
-
-
-
-// ------------------------------------------------------------------------------------------------
-//Template
-//TEST_F(ScenePreprocessorTest, test)
-//{
-//}
-// TODO Conditions not yet checked:
-//132: ReportError("aiScene::%s is NULL (aiScene::%s is %i)",
-//139: ReportError("aiScene::%s[%i] is NULL (aiScene::%s is %i)",
-//156: ReportError("aiScene::%s is NULL (aiScene::%s is %i)",
-//163: ReportError("aiScene::%s[%i] is NULL (aiScene::%s is %i)",
-//173: ReportError("aiScene::%s[%i] has the same name as "
-//192: ReportError("aiScene::%s[%i] has no corresponding node in the scene graph (%s)",
-//196: ReportError("aiScene::%s[%i]: there are more than one nodes with %s as name",
-//217: ReportError("aiScene::mNumMeshes is 0. At least one mesh must be there");
-//220: ReportError("aiScene::mMeshes is non-null although there are no meshes");
-//229: ReportError("aiScene::mAnimations is non-null although there are no animations");
-//238: ReportError("aiScene::mCameras is non-null although there are no cameras");
-//247: ReportError("aiScene::mLights is non-null although there are no lights");
-//256: ReportError("aiScene::mTextures is non-null although there are no textures");
-//266: ReportError("aiScene::mNumMaterials is 0. At least one material must be there");
-//270: ReportError("aiScene::mMaterials is non-null although there are no materials");
-//281: ReportWarning("aiLight::mType is aiLightSource_UNDEFINED");
-//286: ReportWarning("aiLight::mAttenuationXXX - all are zero");
-//290: ReportError("aiLight::mAngleInnerCone is larger than aiLight::mAngleOuterCone");
-//295: ReportWarning("aiLight::mColorXXX - all are black and won't have any influence");
-//303: ReportError("aiCamera::mClipPlaneFar must be >= aiCamera::mClipPlaneNear");
-//308: ReportWarning("%f is not a valid value for aiCamera::mHorizontalFOV",pCamera->mHorizontalFOV);
-//317: ReportError("aiMesh::mMaterialIndex is invalid (value: %i maximum: %i)",
-//332: ReportError("aiMesh::mFaces[%i].mNumIndices is 0",i);
-//336: ReportError("aiMesh::mFaces[%i] is a POINT but aiMesh::mPrimitiveTypes "
-//337: "does not report the POINT flag",i);
-//343: ReportError("aiMesh::mFaces[%i] is a LINE but aiMesh::mPrimitiveTypes "
-//344: "does not report the LINE flag",i);
-//350: ReportError("aiMesh::mFaces[%i] is a TRIANGLE but aiMesh::mPrimitiveTypes "
-//351: "does not report the TRIANGLE flag",i);
-//357: this->ReportError("aiMesh::mFaces[%i] is a POLYGON but aiMesh::mPrimitiveTypes "
-//358: "does not report the POLYGON flag",i);
-//365: ReportError("aiMesh::mFaces[%i].mIndices is NULL",i);
-//370: ReportError("The mesh %s contains no vertices", pMesh->mName.C_Str());
-//374: ReportError("Mesh has too many vertices: %u, but the limit is %u",pMesh->mNumVertices,AI_MAX_VERTICES);
-//377: ReportError("Mesh has too many faces: %u, but the limit is %u",pMesh->mNumFaces,AI_MAX_FACES);
-//382: ReportError("If there are tangents, bitangent vectors must be present as well");
-//387: ReportError("Mesh %s contains no faces", pMesh->mName.C_Str());
-//398: ReportError("Face %u has too many faces: %u, but the limit is %u",i,face.mNumIndices,AI_MAX_FACE_INDICES);
-//404: ReportError("aiMesh::mFaces[%i]::mIndices[%i] is out of range",i,a);
-//412: ReportError("aiMesh::mVertices[%i] is referenced twice - second "
-//426: ReportWarning("There are unreferenced vertices");
-//439: ReportError("Texture coordinate channel %i exists "
-//453: ReportError("Vertex color channel %i is exists "
-//464: ReportError("aiMesh::mBones is NULL (aiMesh::mNumBones is %i)",
-//480: ReportError("Bone %u has too many weights: %u, but the limit is %u",i,bone->mNumWeights,AI_MAX_BONE_WEIGHTS);
-//485: ReportError("aiMesh::mBones[%i] is NULL (aiMesh::mNumBones is %i)",
-//498: ReportError("aiMesh::mBones[%i], name = \"%s\" has the same name as "
-//507: ReportWarning("aiMesh::mVertices[%i]: bone weight sum != 1.0 (sum is %f)",i,afSum[i]);
-//513: ReportError("aiMesh::mBones is non-null although there are no bones");
-//524: ReportError("aiBone::mNumWeights is zero");
-//531: ReportError("aiBone::mWeights[%i].mVertexId is out of range",i);
-//534: ReportWarning("aiBone::mWeights[%i].mWeight has an invalid value",i);
-//549: ReportError("aiAnimation::mChannels is NULL (aiAnimation::mNumChannels is %i)",
-//556: ReportError("aiAnimation::mChannels[%i] is NULL (aiAnimation::mNumChannels is %i)",
-//563: ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there.");
-//567: // if (!pAnimation->mDuration)this->ReportError("aiAnimation::mDuration is zero");
-//592: ReportError("Material property %s is expected to be a string",prop->mKey.data);
-//596: ReportError("%s #%i is set, but there are only %i %s textures",
-//611: ReportError("Found texture property with index %i, although there "
-//619: ReportError("Material property %s%i is expected to be an integer (size is %i)",
-//627: ReportError("Material property %s%i is expected to be 5 floats large (size is %i)",
-//635: ReportError("Material property %s%i is expected to be an integer (size is %i)",
-//656: ReportWarning("Invalid UV index: %i (key %s). Mesh %i has only %i UV channels",
-//676: ReportWarning("UV-mapped texture, but there are no UV coords");
-//690: ReportError("aiMaterial::mProperties[%i] is NULL (aiMaterial::mNumProperties is %i)",
-//694: ReportError("aiMaterial::mProperties[%i].mDataLength or "
-//702: ReportError("aiMaterial::mProperties[%i].mDataLength is "
-//707: ReportError("Missing null-terminator in string material property");
-//713: ReportError("aiMaterial::mProperties[%i].mDataLength is "
-//720: ReportError("aiMaterial::mProperties[%i].mDataLength is "
-//739: ReportWarning("A specular shading model is specified but there is no "
-//743: ReportWarning("A specular shading model is specified but the value of the "
-//752: ReportWarning("Invalid opacity value (must be 0 < opacity < 1.0)");
-//776: ReportError("aiTexture::pcData is NULL");
-//781: ReportError("aiTexture::mWidth is zero (aiTexture::mHeight is %i, uncompressed texture)",
-//788: ReportError("aiTexture::mWidth is zero (compressed texture)");
-//791: ReportWarning("aiTexture::achFormatHint must be zero-terminated");
-//794: ReportWarning("aiTexture::achFormatHint should contain a file extension "
-//804: ReportError("aiTexture::achFormatHint contains non-lowercase letters");
-//815: ReportError("Empty node animation channel");
-//822: ReportError("aiNodeAnim::mPositionKeys is NULL (aiNodeAnim::mNumPositionKeys is %i)",
-//833: ReportError("aiNodeAnim::mPositionKeys[%i].mTime (%.5f) is larger "
-//840: ReportWarning("aiNodeAnim::mPositionKeys[%i].mTime (%.5f) is smaller "
-//853: ReportError("aiNodeAnim::mRotationKeys is NULL (aiNodeAnim::mNumRotationKeys is %i)",
-//861: ReportError("aiNodeAnim::mRotationKeys[%i].mTime (%.5f) is larger "
-//868: ReportWarning("aiNodeAnim::mRotationKeys[%i].mTime (%.5f) is smaller "
-//880: ReportError("aiNodeAnim::mScalingKeys is NULL (aiNodeAnim::mNumScalingKeys is %i)",
-//888: ReportError("aiNodeAnim::mScalingKeys[%i].mTime (%.5f) is larger "
-//895: ReportWarning("aiNodeAnim::mScalingKeys[%i].mTime (%.5f) is smaller "
-//907: ReportError("A node animation channel must have at least one subtrack");
-//915: ReportError("A node of the scenegraph is NULL");
-//920: ReportError("Non-root node %s lacks a valid parent (aiNode::mParent is NULL) ",pNode->mName);
-//928: ReportError("aiNode::mMeshes is NULL for node %s (aiNode::mNumMeshes is %i)",
-//937: ReportError("aiNode::mMeshes[%i] is out of range for node %s (maximum is %i)",
-//942: ReportError("aiNode::mMeshes[%i] is already referenced by this node %s (value: %i)",
-//951: ReportError("aiNode::mChildren is NULL for node %s (aiNode::mNumChildren is %i)",
-//965: ReportError("aiString::length is too large (%i, maximum is %lu)",
-//974: ReportError("aiString::data is invalid: the terminal zero is at a wrong offset");
-//979: ReportError("aiString::data is invalid. There is no terminal character");
-}
-