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-/* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */
-/* glitter-paths - polygon scan converter
- *
- * Copyright (c) 2008 M Joonas Pihlaja
- * Copyright (c) 2007 David Turner
- *
- * Permission is hereby granted, free of charge, to any person
- * obtaining a copy of this software and associated documentation
- * files (the "Software"), to deal in the Software without
- * restriction, including without limitation the rights to use,
- * copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following
- * conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-/* This is the Glitter paths scan converter incorporated into cairo.
- * The source is from commit 734c53237a867a773640bd5b64816249fa1730f8
- * of
- *
- * https://gitweb.freedesktop.org/?p=users/joonas/glitter-paths
- */
-/* Glitter-paths is a stand alone polygon rasteriser derived from
- * David Turner's reimplementation of Tor Anderssons's 15x17
- * supersampling rasteriser from the Apparition graphics library. The
- * main new feature here is cheaply choosing per-scan line between
- * doing fully analytical coverage computation for an entire row at a
- * time vs. using a supersampling approach.
- *
- * David Turner's code can be found at
- *
- * http://david.freetype.org/rasterizer-shootout/raster-comparison-20070813.tar.bz2
- *
- * In particular this file incorporates large parts of ftgrays_tor10.h
- * from raster-comparison-20070813.tar.bz2
- */
-/* Overview
- *
- * A scan converter's basic purpose to take polygon edges and convert
- * them into an RLE compressed A8 mask. This one works in two phases:
- * gathering edges and generating spans.
- *
- * 1) As the user feeds the scan converter edges they are vertically
- * clipped and bucketted into a _polygon_ data structure. The edges
- * are also snapped from the user's coordinates to the subpixel grid
- * coordinates used during scan conversion.
- *
- * user
- * |
- * | edges
- * V
- * polygon buckets
- *
- * 2) Generating spans works by performing a vertical sweep of pixel
- * rows from top to bottom and maintaining an _active_list_ of edges
- * that intersect the row. From the active list the fill rule
- * determines which edges are the left and right edges of the start of
- * each span, and their contribution is then accumulated into a pixel
- * coverage list (_cell_list_) as coverage deltas. Once the coverage
- * deltas of all edges are known we can form spans of constant pixel
- * coverage by summing the deltas during a traversal of the cell list.
- * At the end of a pixel row the cell list is sent to a coverage
- * blitter for rendering to some target surface.
- *
- * The pixel coverages are computed by either supersampling the row
- * and box filtering a mono rasterisation, or by computing the exact
- * coverages of edges in the active list. The supersampling method is
- * used whenever some edge starts or stops within the row or there are
- * edge intersections in the row.
- *
- * polygon bucket for \
- * current pixel row |
- * | |
- * | activate new edges | Repeat GRID_Y times if we
- * V \ are supersampling this row,
- * active list / or just once if we're computing
- * | | analytical coverage.
- * | coverage deltas |
- * V |
- * pixel coverage list /
- * |
- * V
- * coverage blitter
- */
-#include "cairoint.h"
-#include "cairo-spans-private.h"
-#include "cairo-error-private.h"
-
-#include <stdlib.h>
-#include <string.h>
-#include <limits.h>
-#include <setjmp.h>
-
-/*-------------------------------------------------------------------------
- * cairo specific config
- */
-#define I static
-
-/* Prefer cairo's status type. */
-#define GLITTER_HAVE_STATUS_T 1
-#define GLITTER_STATUS_SUCCESS CAIRO_STATUS_SUCCESS
-#define GLITTER_STATUS_NO_MEMORY CAIRO_STATUS_NO_MEMORY
-typedef cairo_status_t glitter_status_t;
-
-/* The input coordinate scale and the rasterisation grid scales. */
-#define GLITTER_INPUT_BITS CAIRO_FIXED_FRAC_BITS
-#define GRID_X_BITS CAIRO_FIXED_FRAC_BITS
-#define GRID_Y 15
-
-/* Set glitter up to use a cairo span renderer to do the coverage
- * blitting. */
-struct pool;
-struct cell_list;
-
-/*-------------------------------------------------------------------------
- * glitter-paths.h
- */
-
-/* "Input scaled" numbers are fixed precision reals with multiplier
- * 2**GLITTER_INPUT_BITS. Input coordinates are given to glitter as
- * pixel scaled numbers. These get converted to the internal grid
- * scaled numbers as soon as possible. Internal overflow is possible
- * if GRID_X/Y inside glitter-paths.c is larger than
- * 1<<GLITTER_INPUT_BITS. */
-#ifndef GLITTER_INPUT_BITS
-# define GLITTER_INPUT_BITS 8
-#endif
-#define GLITTER_INPUT_SCALE (1<<GLITTER_INPUT_BITS)
-typedef int glitter_input_scaled_t;
-
-#if !GLITTER_HAVE_STATUS_T
-typedef enum {
- GLITTER_STATUS_SUCCESS = 0,
- GLITTER_STATUS_NO_MEMORY
-} glitter_status_t;
-#endif
-
-#ifndef I
-# define I /*static*/
-#endif
-
-/* Opaque type for scan converting. */
-typedef struct glitter_scan_converter glitter_scan_converter_t;
-
-/* Reset a scan converter to accept polygon edges and set the clip box
- * in pixels. Allocates O(ymax-ymin) bytes of memory. The clip box
- * is set to integer pixel coordinates xmin <= x < xmax, ymin <= y <
- * ymax. */
-I glitter_status_t
-glitter_scan_converter_reset(
- glitter_scan_converter_t *converter,
- int xmin, int ymin,
- int xmax, int ymax);
-
-/* Render the polygon in the scan converter to the given A8 format
- * image raster. Only the pixels accessible as pixels[y*stride+x] for
- * x,y inside the clip box are written to, where xmin <= x < xmax,
- * ymin <= y < ymax. The image is assumed to be clear on input.
- *
- * If nonzero_fill is true then the interior of the polygon is
- * computed with the non-zero fill rule. Otherwise the even-odd fill
- * rule is used.
- *
- * The scan converter must be reset or destroyed after this call. */
-
-/*-------------------------------------------------------------------------
- * glitter-paths.c: Implementation internal types
- */
-#include <stdlib.h>
-#include <string.h>
-#include <limits.h>
-
-/* All polygon coordinates are snapped onto a subsample grid. "Grid
- * scaled" numbers are fixed precision reals with multiplier GRID_X or
- * GRID_Y. */
-typedef int grid_scaled_t;
-typedef int grid_scaled_x_t;
-typedef int grid_scaled_y_t;
-
-/* Default x/y scale factors.
- * You can either define GRID_X/Y_BITS to get a power-of-two scale
- * or define GRID_X/Y separately. */
-#if !defined(GRID_X) && !defined(GRID_X_BITS)
-# define GRID_X_BITS 8
-#endif
-#if !defined(GRID_Y) && !defined(GRID_Y_BITS)
-# define GRID_Y 15
-#endif
-
-/* Use GRID_X/Y_BITS to define GRID_X/Y if they're available. */
-#ifdef GRID_X_BITS
-# define GRID_X (1 << GRID_X_BITS)
-#endif
-#ifdef GRID_Y_BITS
-# define GRID_Y (1 << GRID_Y_BITS)
-#endif
-
-/* The GRID_X_TO_INT_FRAC macro splits a grid scaled coordinate into
- * integer and fractional parts. The integer part is floored. */
-#if defined(GRID_X_TO_INT_FRAC)
- /* do nothing */
-#elif defined(GRID_X_BITS)
-# define GRID_X_TO_INT_FRAC(x, i, f) \
- _GRID_TO_INT_FRAC_shift(x, i, f, GRID_X_BITS)
-#else
-# define GRID_X_TO_INT_FRAC(x, i, f) \
- _GRID_TO_INT_FRAC_general(x, i, f, GRID_X)
-#endif
-
-#define _GRID_TO_INT_FRAC_general(t, i, f, m) do { \
- (i) = (t) / (m); \
- (f) = (t) % (m); \
- if ((f) < 0) { \
- --(i); \
- (f) += (m); \
- } \
-} while (0)
-
-#define _GRID_TO_INT_FRAC_shift(t, i, f, b) do { \
- (f) = (t) & ((1 << (b)) - 1); \
- (i) = (t) >> (b); \
-} while (0)
-
-/* A grid area is a real in [0,1] scaled by 2*GRID_X*GRID_Y. We want
- * to be able to represent exactly areas of subpixel trapezoids whose
- * vertices are given in grid scaled coordinates. The scale factor
- * comes from needing to accurately represent the area 0.5*dx*dy of a
- * triangle with base dx and height dy in grid scaled numbers. */
-#define GRID_XY (2*GRID_X*GRID_Y) /* Unit area on the grid. */
-
-/* GRID_AREA_TO_ALPHA(area): map [0,GRID_XY] to [0,255]. */
-#if GRID_XY == 510
-# define GRID_AREA_TO_ALPHA(c) (((c)+1) >> 1)
-#elif GRID_XY == 255
-# define GRID_AREA_TO_ALPHA(c) (c)
-#elif GRID_XY == 64
-# define GRID_AREA_TO_ALPHA(c) (((c) << 2) | -(((c) & 0x40) >> 6))
-#elif GRID_XY == 128
-# define GRID_AREA_TO_ALPHA(c) ((((c) << 1) | -((c) >> 7)) & 255)
-#elif GRID_XY == 256
-# define GRID_AREA_TO_ALPHA(c) (((c) | -((c) >> 8)) & 255)
-#elif GRID_XY == 15
-# define GRID_AREA_TO_ALPHA(c) (((c) << 4) + (c))
-#elif GRID_XY == 2*256*15
-# define GRID_AREA_TO_ALPHA(c) (((c) + ((c)<<4) + 256) >> 9)
-#else
-# define GRID_AREA_TO_ALPHA(c) (((c)*255 + GRID_XY/2) / GRID_XY)
-#endif
-
-#define UNROLL3(x) x x x
-
-struct quorem {
- int32_t quo;
- int64_t rem;
-};
-
-/* Header for a chunk of memory in a memory pool. */
-struct _pool_chunk {
- /* # bytes used in this chunk. */
- size_t size;
-
- /* # bytes total in this chunk */
- size_t capacity;
-
- /* Pointer to the previous chunk or %NULL if this is the sentinel
- * chunk in the pool header. */
- struct _pool_chunk *prev_chunk;
-
- /* Actual data starts here. Well aligned even for 64 bit types. */
- int64_t data;
-};
-
-/* The int64_t data member of _pool_chunk just exists to enforce alignment,
- * it shouldn't be included in the allocated size for the struct. */
-#define SIZEOF_POOL_CHUNK (sizeof(struct _pool_chunk) - sizeof(int64_t))
-
-/* A memory pool. This is supposed to be embedded on the stack or
- * within some other structure. It may optionally be followed by an
- * embedded array from which requests are fulfilled until
- * malloc needs to be called to allocate a first real chunk. */
-struct pool {
- /* Chunk we're allocating from. */
- struct _pool_chunk *current;
-
- jmp_buf *jmp;
-
- /* Free list of previously allocated chunks. All have >= default
- * capacity. */
- struct _pool_chunk *first_free;
-
- /* The default capacity of a chunk. */
- size_t default_capacity;
-
- /* Header for the sentinel chunk. Directly following the pool
- * struct should be some space for embedded elements from which
- * the sentinel chunk allocates from. This is expressed as a char
- * array so that the 'int64_t data' member of _pool_chunk isn't
- * included. This way embedding struct pool in other structs works
- * without wasting space. */
- char sentinel[SIZEOF_POOL_CHUNK];
-};
-
-/* A polygon edge. */
-struct edge {
- /* Next in y-bucket or active list. */
- struct edge *next, *prev;
-
- /* The clipped y of the top of the edge. */
- grid_scaled_y_t ytop;
-
- /* Number of subsample rows remaining to scan convert of this
- * edge. */
- grid_scaled_y_t height_left;
-
- /* Original sign of the edge: +1 for downwards, -1 for upwards
- * edges. */
- int dir;
- int cell;
-
- /* Current x coordinate while the edge is on the active
- * list. Initialised to the x coordinate of the top of the
- * edge. The quotient is in grid_scaled_x_t units and the
- * remainder is mod dy in grid_scaled_y_t units.*/
- struct quorem x;
-
- /* Advance of the current x when moving down a subsample line. */
- struct quorem dxdy;
-
- /* Advance of the current x when moving down a full pixel
- * row. Only initialised when the height of the edge is large
- * enough that there's a chance the edge could be stepped by a
- * full row's worth of subsample rows at a time. */
- struct quorem dxdy_full;
-
- /* y2-y1 after orienting the edge downwards. */
- int64_t dy;
-};
-
-#define EDGE_Y_BUCKET_INDEX(y, ymin) (((y) - (ymin))/GRID_Y)
-
-/* A collection of sorted and vertically clipped edges of the polygon.
- * Edges are moved from the polygon to an active list while scan
- * converting. */
-struct polygon {
- /* The vertical clip extents. */
- grid_scaled_y_t ymin, ymax;
-
- /* Array of edges all starting in the same bucket. An edge is put
- * into bucket EDGE_BUCKET_INDEX(edge->ytop, polygon->ymin) when
- * it is added to the polygon. */
- struct edge **y_buckets;
- struct edge *y_buckets_embedded[64];
-
- struct {
- struct pool base[1];
- struct edge embedded[32];
- } edge_pool;
-};
-
-/* A cell records the effect on pixel coverage of polygon edges
- * passing through a pixel. It contains two accumulators of pixel
- * coverage.
- *
- * Consider the effects of a polygon edge on the coverage of a pixel
- * it intersects and that of the following one. The coverage of the
- * following pixel is the height of the edge multiplied by the width
- * of the pixel, and the coverage of the pixel itself is the area of
- * the trapezoid formed by the edge and the right side of the pixel.
- *
- * +-----------------------+-----------------------+
- * | | |
- * | | |
- * |_______________________|_______________________|
- * | \...................|.......................|\
- * | \..................|.......................| |
- * | \.................|.......................| |
- * | \....covered.....|.......................| |
- * | \....area.......|.......................| } covered height
- * | \..............|.......................| |
- * |uncovered\.............|.......................| |
- * | area \............|.......................| |
- * |___________\...........|.......................|/
- * | | |
- * | | |
- * | | |
- * +-----------------------+-----------------------+
- *
- * Since the coverage of the following pixel will always be a multiple
- * of the width of the pixel, we can store the height of the covered
- * area instead. The coverage of the pixel itself is the total
- * coverage minus the area of the uncovered area to the left of the
- * edge. As it's faster to compute the uncovered area we only store
- * that and subtract it from the total coverage later when forming
- * spans to blit.
- *
- * The heights and areas are signed, with left edges of the polygon
- * having positive sign and right edges having negative sign. When
- * two edges intersect they swap their left/rightness so their
- * contribution above and below the intersection point must be
- * computed separately. */
-struct cell {
- struct cell *next;
- int x;
- int16_t uncovered_area;
- int16_t covered_height;
-};
-
-/* A cell list represents the scan line sparsely as cells ordered by
- * ascending x. It is geared towards scanning the cells in order
- * using an internal cursor. */
-struct cell_list {
- /* Sentinel nodes */
- struct cell head, tail;
-
- /* Cursor state for iterating through the cell list. */
- struct cell *cursor, *rewind;
-
- /* Cells in the cell list are owned by the cell list and are
- * allocated from this pool. */
- struct {
- struct pool base[1];
- struct cell embedded[32];
- } cell_pool;
-};
-
-struct cell_pair {
- struct cell *cell1;
- struct cell *cell2;
-};
-
-/* The active list contains edges in the current scan line ordered by
- * the x-coordinate of the intercept of the edge and the scan line. */
-struct active_list {
- /* Leftmost edge on the current scan line. */
- struct edge head, tail;
-
- /* A lower bound on the height of the active edges is used to
- * estimate how soon some active edge ends. We can't advance the
- * scan conversion by a full pixel row if an edge ends somewhere
- * within it. */
- grid_scaled_y_t min_height;
- int is_vertical;
-};
-
-struct glitter_scan_converter {
- struct polygon polygon[1];
- struct active_list active[1];
- struct cell_list coverages[1];
-
- cairo_half_open_span_t *spans;
- cairo_half_open_span_t spans_embedded[64];
-
- /* Clip box. */
- grid_scaled_x_t xmin, xmax;
- grid_scaled_y_t ymin, ymax;
-};
-
-static struct _pool_chunk *
-_pool_chunk_init(
- struct _pool_chunk *p,
- struct _pool_chunk *prev_chunk,
- size_t capacity)
-{
- p->prev_chunk = prev_chunk;
- p->size = 0;
- p->capacity = capacity;
- return p;
-}
-
-static struct _pool_chunk *
-_pool_chunk_create(struct pool *pool, size_t size)
-{
- struct _pool_chunk *p;
-
- p = _cairo_malloc (SIZEOF_POOL_CHUNK + size);
- if (unlikely (NULL == p))
- longjmp (*pool->jmp, _cairo_error (CAIRO_STATUS_NO_MEMORY));
-
- return _pool_chunk_init(p, pool->current, size);
-}
-
-static void
-pool_init(struct pool *pool,
- jmp_buf *jmp,
- size_t default_capacity,
- size_t embedded_capacity)
-{
- pool->jmp = jmp;
- pool->current = (void*) pool->sentinel;
- pool->first_free = NULL;
- pool->default_capacity = default_capacity;
- _pool_chunk_init(pool->current, NULL, embedded_capacity);
-}
-
-static void
-pool_fini(struct pool *pool)
-{
- struct _pool_chunk *p = pool->current;
- do {
- while (NULL != p) {
- struct _pool_chunk *prev = p->prev_chunk;
- if (p != (void *) pool->sentinel)
- free(p);
- p = prev;
- }
- p = pool->first_free;
- pool->first_free = NULL;
- } while (NULL != p);
-}
-
-/* Satisfy an allocation by first allocating a new large enough chunk
- * and adding it to the head of the pool's chunk list. This function
- * is called as a fallback if pool_alloc() couldn't do a quick
- * allocation from the current chunk in the pool. */
-static void *
-_pool_alloc_from_new_chunk(
- struct pool *pool,
- size_t size)
-{
- struct _pool_chunk *chunk;
- void *obj;
- size_t capacity;
-
- /* If the allocation is smaller than the default chunk size then
- * try getting a chunk off the free list. Force alloc of a new
- * chunk for large requests. */
- capacity = size;
- chunk = NULL;
- if (size < pool->default_capacity) {
- capacity = pool->default_capacity;
- chunk = pool->first_free;
- if (chunk) {
- pool->first_free = chunk->prev_chunk;
- _pool_chunk_init(chunk, pool->current, chunk->capacity);
- }
- }
-
- if (NULL == chunk)
- chunk = _pool_chunk_create (pool, capacity);
- pool->current = chunk;
-
- obj = ((unsigned char*)&chunk->data + chunk->size);
- chunk->size += size;
- return obj;
-}
-
-/* Allocate size bytes from the pool. The first allocated address
- * returned from a pool is aligned to 8 bytes. Subsequent
- * addresses will maintain alignment as long as multiples of 8 are
- * allocated. Returns the address of a new memory area or %NULL on
- * allocation failures. The pool retains ownership of the returned
- * memory. */
-inline static void *
-pool_alloc (struct pool *pool, size_t size)
-{
- struct _pool_chunk *chunk = pool->current;
-
- if (size <= chunk->capacity - chunk->size) {
- void *obj = ((unsigned char*)&chunk->data + chunk->size);
- chunk->size += size;
- return obj;
- } else {
- return _pool_alloc_from_new_chunk(pool, size);
- }
-}
-
-/* Relinquish all pool_alloced memory back to the pool. */
-static void
-pool_reset (struct pool *pool)
-{
- /* Transfer all used chunks to the chunk free list. */
- struct _pool_chunk *chunk = pool->current;
- if (chunk != (void *) pool->sentinel) {
- while (chunk->prev_chunk != (void *) pool->sentinel) {
- chunk = chunk->prev_chunk;
- }
- chunk->prev_chunk = pool->first_free;
- pool->first_free = pool->current;
- }
- /* Reset the sentinel as the current chunk. */
- pool->current = (void *) pool->sentinel;
- pool->current->size = 0;
-}
-
-/* Rewinds the cell list's cursor to the beginning. After rewinding
- * we're good to cell_list_find() the cell any x coordinate. */
-inline static void
-cell_list_rewind (struct cell_list *cells)
-{
- cells->cursor = &cells->head;
-}
-
-inline static void
-cell_list_maybe_rewind (struct cell_list *cells, int x)
-{
- if (x < cells->cursor->x) {
- cells->cursor = cells->rewind;
- if (x < cells->cursor->x)
- cells->cursor = &cells->head;
- }
-}
-
-inline static void
-cell_list_set_rewind (struct cell_list *cells)
-{
- cells->rewind = cells->cursor;
-}
-
-static void
-cell_list_init(struct cell_list *cells, jmp_buf *jmp)
-{
- pool_init(cells->cell_pool.base, jmp,
- 256*sizeof(struct cell),
- sizeof(cells->cell_pool.embedded));
- cells->tail.next = NULL;
- cells->tail.x = INT_MAX;
- cells->head.x = INT_MIN;
- cells->head.next = &cells->tail;
- cell_list_rewind (cells);
-}
-
-static void
-cell_list_fini(struct cell_list *cells)
-{
- pool_fini (cells->cell_pool.base);
-}
-
-/* Empty the cell list. This is called at the start of every pixel
- * row. */
-inline static void
-cell_list_reset (struct cell_list *cells)
-{
- cell_list_rewind (cells);
- cells->head.next = &cells->tail;
- pool_reset (cells->cell_pool.base);
-}
-
-inline static struct cell *
-cell_list_alloc (struct cell_list *cells,
- struct cell *tail,
- int x)
-{
- struct cell *cell;
-
- cell = pool_alloc (cells->cell_pool.base, sizeof (struct cell));
- cell->next = tail->next;
- tail->next = cell;
- cell->x = x;
- *(uint32_t *)&cell->uncovered_area = 0;
-
- return cell;
-}
-
-/* Find a cell at the given x-coordinate. Returns %NULL if a new cell
- * needed to be allocated but couldn't be. Cells must be found with
- * non-decreasing x-coordinate until the cell list is rewound using
- * cell_list_rewind(). Ownership of the returned cell is retained by
- * the cell list. */
-inline static struct cell *
-cell_list_find (struct cell_list *cells, int x)
-{
- struct cell *tail = cells->cursor;
-
- if (tail->x == x)
- return tail;
-
- while (1) {
- UNROLL3({
- if (tail->next->x > x)
- break;
- tail = tail->next;
- });
- }
-
- if (tail->x != x)
- tail = cell_list_alloc (cells, tail, x);
- return cells->cursor = tail;
-
-}
-
-/* Find two cells at x1 and x2. This is exactly equivalent
- * to
- *
- * pair.cell1 = cell_list_find(cells, x1);
- * pair.cell2 = cell_list_find(cells, x2);
- *
- * except with less function call overhead. */
-inline static struct cell_pair
-cell_list_find_pair(struct cell_list *cells, int x1, int x2)
-{
- struct cell_pair pair;
-
- pair.cell1 = cells->cursor;
- while (1) {
- UNROLL3({
- if (pair.cell1->next->x > x1)
- break;
- pair.cell1 = pair.cell1->next;
- });
- }
- if (pair.cell1->x != x1)
- pair.cell1 = cell_list_alloc (cells, pair.cell1, x1);
-
- pair.cell2 = pair.cell1;
- while (1) {
- UNROLL3({
- if (pair.cell2->next->x > x2)
- break;
- pair.cell2 = pair.cell2->next;
- });
- }
- if (pair.cell2->x != x2)
- pair.cell2 = cell_list_alloc (cells, pair.cell2, x2);
-
- cells->cursor = pair.cell2;
- return pair;
-}
-
-/* Add a subpixel span covering [x1, x2) to the coverage cells. */
-inline static void
-cell_list_add_subspan(struct cell_list *cells,
- grid_scaled_x_t x1,
- grid_scaled_x_t x2)
-{
- int ix1, fx1;
- int ix2, fx2;
-
- if (x1 == x2)
- return;
-
- GRID_X_TO_INT_FRAC(x1, ix1, fx1);
- GRID_X_TO_INT_FRAC(x2, ix2, fx2);
-
- if (ix1 != ix2) {
- struct cell_pair p;
- p = cell_list_find_pair(cells, ix1, ix2);
- p.cell1->uncovered_area += 2*fx1;
- ++p.cell1->covered_height;
- p.cell2->uncovered_area -= 2*fx2;
- --p.cell2->covered_height;
- } else {
- struct cell *cell = cell_list_find(cells, ix1);
- cell->uncovered_area += 2*(fx1-fx2);
- }
-}
-
-inline static void full_step (struct edge *e)
-{
- if (e->dy == 0)
- return;
-
- e->x.quo += e->dxdy_full.quo;
- e->x.rem += e->dxdy_full.rem;
- if (e->x.rem < 0) {
- e->x.quo--;
- e->x.rem += e->dy;
- } else if (e->x.rem >= e->dy) {
- ++e->x.quo;
- e->x.rem -= e->dy;
- }
-
- e->cell = e->x.quo + (e->x.rem >= e->dy/2);
-}
-
-
-/* Adds the analytical coverage of an edge crossing the current pixel
- * row to the coverage cells and advances the edge's x position to the
- * following row.
- *
- * This function is only called when we know that during this pixel row:
- *
- * 1) The relative order of all edges on the active list doesn't
- * change. In particular, no edges intersect within this row to pixel
- * precision.
- *
- * 2) No new edges start in this row.
- *
- * 3) No existing edges end mid-row.
- *
- * This function depends on being called with all edges from the
- * active list in the order they appear on the list (i.e. with
- * non-decreasing x-coordinate.) */
-static void
-cell_list_render_edge(struct cell_list *cells,
- struct edge *edge,
- int sign)
-{
- struct quorem x1, x2;
- grid_scaled_x_t fx1, fx2;
- int ix1, ix2;
-
- x1 = edge->x;
- full_step (edge);
- x2 = edge->x;
-
- /* Step back from the sample location (half-subrow) to the pixel origin */
- if (edge->dy) {
- x1.quo -= edge->dxdy.quo / 2;
- x1.rem -= edge->dxdy.rem / 2;
- if (x1.rem < 0) {
- --x1.quo;
- x1.rem += edge->dy;
- } else if (x1.rem >= edge->dy) {
- ++x1.quo;
- x1.rem -= edge->dy;
- }
-
- x2.quo -= edge->dxdy.quo / 2;
- x2.rem -= edge->dxdy.rem / 2;
- if (x2.rem < 0) {
- --x2.quo;
- x2.rem += edge->dy;
- } else if (x2.rem >= edge->dy) {
- ++x2.quo;
- x2.rem -= edge->dy;
- }
- }
-
- GRID_X_TO_INT_FRAC(x1.quo, ix1, fx1);
- GRID_X_TO_INT_FRAC(x2.quo, ix2, fx2);
-
- cell_list_maybe_rewind(cells, MIN(ix1, ix2));
-
- /* Edge is entirely within a column? */
- if (ix1 == ix2) {
- /* We always know that ix1 is >= the cell list cursor in this
- * case due to the no-intersections precondition. */
- struct cell *cell = cell_list_find(cells, ix1);
- cell->covered_height += sign*GRID_Y;
- cell->uncovered_area += sign*(fx1 + fx2)*GRID_Y;
- return;
- }
-
- /* Orient the edge left-to-right. */
- if (ix2 < ix1) {
- struct quorem tx;
- int t;
-
- t = ix1;
- ix1 = ix2;
- ix2 = t;
-
- t = fx1;
- fx1 = fx2;
- fx2 = t;
-
- tx = x1;
- x1 = x2;
- x2 = tx;
- }
-
- /* Add coverage for all pixels [ix1,ix2] on this row crossed
- * by the edge. */
- {
- struct cell_pair pair;
- struct quorem y;
- int64_t tmp, dx;
- int y_last;
-
- dx = (x2.quo - x1.quo) * edge->dy + (x2.rem - x1.rem);
-
- tmp = (ix1 + 1) * GRID_X * edge->dy;
- tmp -= x1.quo * edge->dy + x1.rem;
- tmp *= GRID_Y;
-
- y.quo = tmp / dx;
- y.rem = tmp % dx;
-
- /* When rendering a previous edge on the active list we may
- * advance the cell list cursor past the leftmost pixel of the
- * current edge even though the two edges don't intersect.
- * e.g. consider two edges going down and rightwards:
- *
- * --\_+---\_+-----+-----+----
- * \_ \_ | |
- * | \_ | \_ | |
- * | \_| \_| |
- * | \_ \_ |
- * ----+-----+-\---+-\---+----
- *
- * The left edge touches cells past the starting cell of the
- * right edge. Fortunately such cases are rare.
- */
-
- pair = cell_list_find_pair(cells, ix1, ix1+1);
- pair.cell1->uncovered_area += sign*y.quo*(GRID_X + fx1);
- pair.cell1->covered_height += sign*y.quo;
- y_last = y.quo;
-
- if (ix1+1 < ix2) {
- struct cell *cell = pair.cell2;
- struct quorem dydx_full;
-
- dydx_full.quo = GRID_Y * GRID_X * edge->dy / dx;
- dydx_full.rem = GRID_Y * GRID_X * edge->dy % dx;
-
- ++ix1;
- do {
- y.quo += dydx_full.quo;
- y.rem += dydx_full.rem;
- if (y.rem >= dx) {
- y.quo++;
- y.rem -= dx;
- }
-
- cell->uncovered_area += sign*(y.quo - y_last)*GRID_X;
- cell->covered_height += sign*(y.quo - y_last);
- y_last = y.quo;
-
- ++ix1;
- cell = cell_list_find(cells, ix1);
- } while (ix1 != ix2);
-
- pair.cell2 = cell;
- }
- pair.cell2->uncovered_area += sign*(GRID_Y - y_last)*fx2;
- pair.cell2->covered_height += sign*(GRID_Y - y_last);
- }
-}
-
-static void
-polygon_init (struct polygon *polygon, jmp_buf *jmp)
-{
- polygon->ymin = polygon->ymax = 0;
- polygon->y_buckets = polygon->y_buckets_embedded;
- pool_init (polygon->edge_pool.base, jmp,
- 8192 - sizeof (struct _pool_chunk),
- sizeof (polygon->edge_pool.embedded));
-}
-
-static void
-polygon_fini (struct polygon *polygon)
-{
- if (polygon->y_buckets != polygon->y_buckets_embedded)
- free (polygon->y_buckets);
-
- pool_fini (polygon->edge_pool.base);
-}
-
-/* Empties the polygon of all edges. The polygon is then prepared to
- * receive new edges and clip them to the vertical range
- * [ymin,ymax). */
-static glitter_status_t
-polygon_reset (struct polygon *polygon,
- grid_scaled_y_t ymin,
- grid_scaled_y_t ymax)
-{
- unsigned h = ymax - ymin;
- unsigned num_buckets = EDGE_Y_BUCKET_INDEX(ymax + GRID_Y-1, ymin);
-
- pool_reset(polygon->edge_pool.base);
-
- if (unlikely (h > 0x7FFFFFFFU - GRID_Y))
- goto bail_no_mem; /* even if you could, you wouldn't want to. */
-
- if (polygon->y_buckets != polygon->y_buckets_embedded)
- free (polygon->y_buckets);
-
- polygon->y_buckets = polygon->y_buckets_embedded;
- if (num_buckets > ARRAY_LENGTH (polygon->y_buckets_embedded)) {
- polygon->y_buckets = _cairo_malloc_ab (num_buckets,
- sizeof (struct edge *));
- if (unlikely (NULL == polygon->y_buckets))
- goto bail_no_mem;
- }
- memset (polygon->y_buckets, 0, num_buckets * sizeof (struct edge *));
-
- polygon->ymin = ymin;
- polygon->ymax = ymax;
- return GLITTER_STATUS_SUCCESS;
-
-bail_no_mem:
- polygon->ymin = 0;
- polygon->ymax = 0;
- return GLITTER_STATUS_NO_MEMORY;
-}
-
-static void
-_polygon_insert_edge_into_its_y_bucket(struct polygon *polygon,
- struct edge *e)
-{
- unsigned ix = EDGE_Y_BUCKET_INDEX(e->ytop, polygon->ymin);
- struct edge **ptail = &polygon->y_buckets[ix];
- e->next = *ptail;
- *ptail = e;
-}
-
-static void
-active_list_reset (struct active_list *active)
-{
- active->head.height_left = INT_MAX;
- active->head.dy = 0;
- active->head.cell = INT_MIN;
- active->head.prev = NULL;
- active->head.next = &active->tail;
- active->tail.prev = &active->head;
- active->tail.next = NULL;
- active->tail.cell = INT_MAX;
- active->tail.height_left = INT_MAX;
- active->tail.dy = 0;
- active->min_height = 0;
- active->is_vertical = 1;
-}
-
-static void
-active_list_init(struct active_list *active)
-{
- active_list_reset(active);
-}
-
-/*
- * Merge two sorted edge lists.
- * Input:
- * - head_a: The head of the first list.
- * - head_b: The head of the second list; head_b cannot be NULL.
- * Output:
- * Returns the head of the merged list.
- *
- * Implementation notes:
- * To make it fast (in particular, to reduce to an insertion sort whenever
- * one of the two input lists only has a single element) we iterate through
- * a list until its head becomes greater than the head of the other list,
- * then we switch their roles. As soon as one of the two lists is empty, we
- * just attach the other one to the current list and exit.
- * Writes to memory are only needed to "switch" lists (as it also requires
- * attaching to the output list the list which we will be iterating next) and
- * to attach the last non-empty list.
- */
-static struct edge *
-merge_sorted_edges (struct edge *head_a, struct edge *head_b)
-{
- struct edge *head, **next, *prev;
- int32_t x;
-
- prev = head_a->prev;
- next = &head;
- if (head_a->cell <= head_b->cell) {
- head = head_a;
- } else {
- head = head_b;
- head_b->prev = prev;
- goto start_with_b;
- }
-
- do {
- x = head_b->cell;
- while (head_a != NULL && head_a->cell <= x) {
- prev = head_a;
- next = &head_a->next;
- head_a = head_a->next;
- }
-
- head_b->prev = prev;
- *next = head_b;
- if (head_a == NULL)
- return head;
-
-start_with_b:
- x = head_a->cell;
- while (head_b != NULL && head_b->cell <= x) {
- prev = head_b;
- next = &head_b->next;
- head_b = head_b->next;
- }
-
- head_a->prev = prev;
- *next = head_a;
- if (head_b == NULL)
- return head;
- } while (1);
-}
-
-/*
- * Sort (part of) a list.
- * Input:
- * - list: The list to be sorted; list cannot be NULL.
- * - limit: Recursion limit.
- * Output:
- * - head_out: The head of the sorted list containing the first 2^(level+1) elements of the
- * input list; if the input list has fewer elements, head_out be a sorted list
- * containing all the elements of the input list.
- * Returns the head of the list of unprocessed elements (NULL if the sorted list contains
- * all the elements of the input list).
- *
- * Implementation notes:
- * Special case single element list, unroll/inline the sorting of the first two elements.
- * Some tail recursion is used since we iterate on the bottom-up solution of the problem
- * (we start with a small sorted list and keep merging other lists of the same size to it).
- */
-static struct edge *
-sort_edges (struct edge *list,
- unsigned int level,
- struct edge **head_out)
-{
- struct edge *head_other, *remaining;
- unsigned int i;
-
- head_other = list->next;
-
- if (head_other == NULL) {
- *head_out = list;
- return NULL;
- }
-
- remaining = head_other->next;
- if (list->cell <= head_other->cell) {
- *head_out = list;
- head_other->next = NULL;
- } else {
- *head_out = head_other;
- head_other->prev = list->prev;
- head_other->next = list;
- list->prev = head_other;
- list->next = NULL;
- }
-
- for (i = 0; i < level && remaining; i++) {
- remaining = sort_edges (remaining, i, &head_other);
- *head_out = merge_sorted_edges (*head_out, head_other);
- }
-
- return remaining;
-}
-
- static struct edge *
-merge_unsorted_edges (struct edge *head, struct edge *unsorted)
-{
- sort_edges (unsorted, UINT_MAX, &unsorted);
- return merge_sorted_edges (head, unsorted);
-}
-
-/* Test if the edges on the active list can be safely advanced by a
- * full row without intersections or any edges ending. */
-inline static int
-can_do_full_row (struct active_list *active)
-{
- const struct edge *e;
- int prev_x = INT_MIN;
-
- /* Recomputes the minimum height of all edges on the active
- * list if we have been dropping edges. */
- if (active->min_height <= 0) {
- int min_height = INT_MAX;
- int is_vertical = 1;
-
- e = active->head.next;
- while (NULL != e) {
- if (e->height_left < min_height)
- min_height = e->height_left;
- is_vertical &= e->dy == 0;
- e = e->next;
- }
-
- active->is_vertical = is_vertical;
- active->min_height = min_height;
- }
-
- if (active->min_height < GRID_Y)
- return 0;
-
- /* Check for intersections as no edges end during the next row. */
- for (e = active->head.next; e != &active->tail; e = e->next) {
- int cell;
-
- if (e->dy) {
- struct quorem x = e->x;
- x.quo += e->dxdy_full.quo;
- x.rem += e->dxdy_full.rem;
- if (x.rem < 0) {
- x.quo--;
- x.rem += e->dy;
- } else if (x.rem >= e->dy) {
- x.quo++;
- x.rem -= e->dy;
- }
- cell = x.quo + (x.rem >= e->dy/2);
- } else
- cell = e->cell;
-
- if (cell < prev_x)
- return 0;
-
- prev_x = cell;
- }
-
- return 1;
-}
-
-/* Merges edges on the given subpixel row from the polygon to the
- * active_list. */
-inline static void
-active_list_merge_edges_from_bucket(struct active_list *active,
- struct edge *edges)
-{
- active->head.next = merge_unsorted_edges (active->head.next, edges);
-}
-
-inline static int
-polygon_fill_buckets (struct active_list *active,
- struct edge *edge,
- int y,
- struct edge **buckets)
-{
- grid_scaled_y_t min_height = active->min_height;
- int is_vertical = active->is_vertical;
- int max_suby = 0;
-
- while (edge) {
- struct edge *next = edge->next;
- int suby = edge->ytop - y;
- if (buckets[suby])
- buckets[suby]->prev = edge;
- edge->next = buckets[suby];
- edge->prev = NULL;
- buckets[suby] = edge;
- if (edge->height_left < min_height)
- min_height = edge->height_left;
- is_vertical &= edge->dy == 0;
- edge = next;
- if (suby > max_suby)
- max_suby = suby;
- }
-
- active->is_vertical = is_vertical;
- active->min_height = min_height;
-
- return max_suby;
-}
-
-static void step (struct edge *edge)
-{
- if (edge->dy == 0)
- return;
-
- edge->x.quo += edge->dxdy.quo;
- edge->x.rem += edge->dxdy.rem;
- if (edge->x.rem < 0) {
- --edge->x.quo;
- edge->x.rem += edge->dy;
- } else if (edge->x.rem >= edge->dy) {
- ++edge->x.quo;
- edge->x.rem -= edge->dy;
- }
-
- edge->cell = edge->x.quo + (edge->x.rem >= edge->dy/2);
-}
-
-inline static void
-sub_row (struct active_list *active,
- struct cell_list *coverages,
- unsigned int mask)
-{
- struct edge *edge = active->head.next;
- int xstart = INT_MIN, prev_x = INT_MIN;
- int winding = 0;
-
- cell_list_rewind (coverages);
-
- while (&active->tail != edge) {
- struct edge *next = edge->next;
- int xend = edge->cell;
-
- if (--edge->height_left) {
- step (edge);
-
- if (edge->cell < prev_x) {
- struct edge *pos = edge->prev;
- pos->next = next;
- next->prev = pos;
- do {
- pos = pos->prev;
- } while (edge->cell < pos->cell);
- pos->next->prev = edge;
- edge->next = pos->next;
- edge->prev = pos;
- pos->next = edge;
- } else
- prev_x = edge->cell;
- active->min_height = -1;
- } else {
- edge->prev->next = next;
- next->prev = edge->prev;
- }
-
- winding += edge->dir;
- if ((winding & mask) == 0) {
- if (next->cell != xend) {
- cell_list_add_subspan (coverages, xstart, xend);
- xstart = INT_MIN;
- }
- } else if (xstart == INT_MIN)
- xstart = xend;
-
- edge = next;
- }
-}
-
-inline static void dec (struct active_list *a, struct edge *e, int h)
-{
- e->height_left -= h;
- if (e->height_left == 0) {
- e->prev->next = e->next;
- e->next->prev = e->prev;
- a->min_height = -1;
- }
-}
-
-static void
-full_row (struct active_list *active,
- struct cell_list *coverages,
- unsigned int mask)
-{
- struct edge *left = active->head.next;
-
- while (&active->tail != left) {
- struct edge *right;
- int winding;
-
- dec (active, left, GRID_Y);
-
- winding = left->dir;
- right = left->next;
- do {
- dec (active, right, GRID_Y);
-
- winding += right->dir;
- if ((winding & mask) == 0 && right->next->cell != right->cell)
- break;
-
- full_step (right);
-
- right = right->next;
- } while (1);
-
- cell_list_set_rewind (coverages);
- cell_list_render_edge (coverages, left, +1);
- cell_list_render_edge (coverages, right, -1);
-
- left = right->next;
- }
-}
-
-static void
-_glitter_scan_converter_init(glitter_scan_converter_t *converter, jmp_buf *jmp)
-{
- polygon_init(converter->polygon, jmp);
- active_list_init(converter->active);
- cell_list_init(converter->coverages, jmp);
- converter->xmin=0;
- converter->ymin=0;
- converter->xmax=0;
- converter->ymax=0;
-}
-
-static void
-_glitter_scan_converter_fini(glitter_scan_converter_t *self)
-{
- if (self->spans != self->spans_embedded)
- free (self->spans);
-
- polygon_fini(self->polygon);
- cell_list_fini(self->coverages);
-
- self->xmin=0;
- self->ymin=0;
- self->xmax=0;
- self->ymax=0;
-}
-
-static grid_scaled_t
-int_to_grid_scaled(int i, int scale)
-{
- /* Clamp to max/min representable scaled number. */
- if (i >= 0) {
- if (i >= INT_MAX/scale)
- i = INT_MAX/scale;
- }
- else {
- if (i <= INT_MIN/scale)
- i = INT_MIN/scale;
- }
- return i*scale;
-}
-
-#define int_to_grid_scaled_x(x) int_to_grid_scaled((x), GRID_X)
-#define int_to_grid_scaled_y(x) int_to_grid_scaled((x), GRID_Y)
-
-I glitter_status_t
-glitter_scan_converter_reset(
- glitter_scan_converter_t *converter,
- int xmin, int ymin,
- int xmax, int ymax)
-{
- glitter_status_t status;
- int max_num_spans;
-
- converter->xmin = 0; converter->xmax = 0;
- converter->ymin = 0; converter->ymax = 0;
-
- max_num_spans = xmax - xmin + 1;
-
- if (max_num_spans > ARRAY_LENGTH(converter->spans_embedded)) {
- converter->spans = _cairo_malloc_ab (max_num_spans,
- sizeof (cairo_half_open_span_t));
- if (unlikely (converter->spans == NULL))
- return _cairo_error (CAIRO_STATUS_NO_MEMORY);
- } else
- converter->spans = converter->spans_embedded;
-
- xmin = int_to_grid_scaled_x(xmin);
- ymin = int_to_grid_scaled_y(ymin);
- xmax = int_to_grid_scaled_x(xmax);
- ymax = int_to_grid_scaled_y(ymax);
-
- active_list_reset(converter->active);
- cell_list_reset(converter->coverages);
- status = polygon_reset(converter->polygon, ymin, ymax);
- if (status)
- return status;
-
- converter->xmin = xmin;
- converter->xmax = xmax;
- converter->ymin = ymin;
- converter->ymax = ymax;
- return GLITTER_STATUS_SUCCESS;
-}
-
-/* INPUT_TO_GRID_X/Y (in_coord, out_grid_scaled, grid_scale)
- * These macros convert an input coordinate in the client's
- * device space to the rasterisation grid.
- */
-/* Gah.. this bit of ugly defines INPUT_TO_GRID_X/Y so as to use
- * shifts if possible, and something saneish if not.
- */
-#if !defined(INPUT_TO_GRID_Y) && defined(GRID_Y_BITS) && GRID_Y_BITS <= GLITTER_INPUT_BITS
-# define INPUT_TO_GRID_Y(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_Y_BITS)
-#else
-# define INPUT_TO_GRID_Y(in, out) INPUT_TO_GRID_general(in, out, GRID_Y)
-#endif
-
-#if !defined(INPUT_TO_GRID_X) && defined(GRID_X_BITS) && GRID_X_BITS <= GLITTER_INPUT_BITS
-# define INPUT_TO_GRID_X(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_X_BITS)
-#else
-# define INPUT_TO_GRID_X(in, out) INPUT_TO_GRID_general(in, out, GRID_X)
-#endif
-
-#define INPUT_TO_GRID_general(in, out, grid_scale) do { \
- long long tmp__ = (long long)(grid_scale) * (in); \
- tmp__ += 1 << (GLITTER_INPUT_BITS-1); \
- tmp__ >>= GLITTER_INPUT_BITS; \
- (out) = tmp__; \
-} while (0)
-
-inline static void
-polygon_add_edge (struct polygon *polygon,
- const cairo_edge_t *edge)
-{
- struct edge *e;
- grid_scaled_y_t ytop, ybot;
- const cairo_point_t *p1, *p2;
-
- INPUT_TO_GRID_Y (edge->top, ytop);
- if (ytop < polygon->ymin)
- ytop = polygon->ymin;
-
- INPUT_TO_GRID_Y (edge->bottom, ybot);
- if (ybot > polygon->ymax)
- ybot = polygon->ymax;
-
- if (ybot <= ytop)
- return;
-
- e = pool_alloc (polygon->edge_pool.base, sizeof (struct edge));
-
- e->ytop = ytop;
- e->height_left = ybot - ytop;
- if (edge->line.p2.y > edge->line.p1.y) {
- e->dir = edge->dir;
- p1 = &edge->line.p1;
- p2 = &edge->line.p2;
- } else {
- e->dir = -edge->dir;
- p1 = &edge->line.p2;
- p2 = &edge->line.p1;
- }
-
- if (p2->x == p1->x) {
- e->cell = p1->x;
- e->x.quo = p1->x;
- e->x.rem = 0;
- e->dxdy.quo = e->dxdy.rem = 0;
- e->dxdy_full.quo = e->dxdy_full.rem = 0;
- e->dy = 0;
- } else {
- int64_t Ex, Ey, tmp;
-
- Ex = (int64_t)(p2->x - p1->x) * GRID_X;
- Ey = (int64_t)(p2->y - p1->y) * GRID_Y * (2 << GLITTER_INPUT_BITS);
-
- e->dxdy.quo = Ex * (2 << GLITTER_INPUT_BITS) / Ey;
- e->dxdy.rem = Ex * (2 << GLITTER_INPUT_BITS) % Ey;
-
- tmp = (int64_t)(2*ytop + 1) << GLITTER_INPUT_BITS;
- tmp -= (int64_t)p1->y * GRID_Y * 2;
- tmp *= Ex;
- e->x.quo = tmp / Ey;
- e->x.rem = tmp % Ey;
-
-#if GRID_X_BITS == GLITTER_INPUT_BITS
- e->x.quo += p1->x;
-#else
- tmp = (int64_t)p1->x * GRID_X;
- e->x.quo += tmp >> GLITTER_INPUT_BITS;
- e->x.rem += ((tmp & ((1 << GLITTER_INPUT_BITS) - 1)) * Ey) / (1 << GLITTER_INPUT_BITS);
-#endif
-
- if (e->x.rem < 0) {
- e->x.quo--;
- e->x.rem += Ey;
- } else if (e->x.rem >= Ey) {
- e->x.quo++;
- e->x.rem -= Ey;
- }
-
- if (e->height_left >= GRID_Y) {
- tmp = Ex * (2 * GRID_Y << GLITTER_INPUT_BITS);
- e->dxdy_full.quo = tmp / Ey;
- e->dxdy_full.rem = tmp % Ey;
- } else
- e->dxdy_full.quo = e->dxdy_full.rem = 0;
-
- e->cell = e->x.quo + (e->x.rem >= Ey/2);
- e->dy = Ey;
- }
-
- _polygon_insert_edge_into_its_y_bucket (polygon, e);
-}
-
-/* Add a new polygon edge from pixel (x1,y1) to (x2,y2) to the scan
- * converter. The coordinates represent pixel positions scaled by
- * 2**GLITTER_PIXEL_BITS. If this function fails then the scan
- * converter should be reset or destroyed. Dir must be +1 or -1,
- * with the latter reversing the orientation of the edge. */
-I void
-glitter_scan_converter_add_edge (glitter_scan_converter_t *converter,
- const cairo_edge_t *edge)
-{
- polygon_add_edge (converter->polygon, edge);
-}
-
-static void
-step_edges (struct active_list *active, int count)
-{
- struct edge *edge;
-
- count *= GRID_Y;
- for (edge = active->head.next; edge != &active->tail; edge = edge->next) {
- edge->height_left -= count;
- if (! edge->height_left) {
- edge->prev->next = edge->next;
- edge->next->prev = edge->prev;
- active->min_height = -1;
- }
- }
-}
-
-static glitter_status_t
-blit_a8 (struct cell_list *cells,
- cairo_span_renderer_t *renderer,
- cairo_half_open_span_t *spans,
- int y, int height,
- int xmin, int xmax)
-{
- struct cell *cell = cells->head.next;
- int prev_x = xmin, last_x = -1;
- int16_t cover = 0, last_cover = 0;
- unsigned num_spans;
-
- if (cell == &cells->tail)
- return CAIRO_STATUS_SUCCESS;
-
- /* Skip cells to the left of the clip region. */
- while (cell->x < xmin) {
- cover += cell->covered_height;
- cell = cell->next;
- }
- cover *= GRID_X*2;
-
- /* Form the spans from the coverages and areas. */
- num_spans = 0;
- for (; cell->x < xmax; cell = cell->next) {
- int x = cell->x;
- int16_t area;
-
- if (x > prev_x && cover != last_cover) {
- spans[num_spans].x = prev_x;
- spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
- last_cover = cover;
- last_x = prev_x;
- ++num_spans;
- }
-
- cover += cell->covered_height*GRID_X*2;
- area = cover - cell->uncovered_area;
-
- if (area != last_cover) {
- spans[num_spans].x = x;
- spans[num_spans].coverage = GRID_AREA_TO_ALPHA (area);
- last_cover = area;
- last_x = x;
- ++num_spans;
- }
-
- prev_x = x+1;
- }
-
- if (prev_x <= xmax && cover != last_cover) {
- spans[num_spans].x = prev_x;
- spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
- last_cover = cover;
- last_x = prev_x;
- ++num_spans;
- }
-
- if (last_x < xmax && last_cover) {
- spans[num_spans].x = xmax;
- spans[num_spans].coverage = 0;
- ++num_spans;
- }
-
- /* Dump them into the renderer. */
- return renderer->render_rows (renderer, y, height, spans, num_spans);
-}
-
-#define GRID_AREA_TO_A1(A) ((GRID_AREA_TO_ALPHA (A) > 127) ? 255 : 0)
-static glitter_status_t
-blit_a1 (struct cell_list *cells,
- cairo_span_renderer_t *renderer,
- cairo_half_open_span_t *spans,
- int y, int height,
- int xmin, int xmax)
-{
- struct cell *cell = cells->head.next;
- int prev_x = xmin, last_x = -1;
- int16_t cover = 0;
- uint8_t coverage, last_cover = 0;
- unsigned num_spans;
-
- if (cell == &cells->tail)
- return CAIRO_STATUS_SUCCESS;
-
- /* Skip cells to the left of the clip region. */
- while (cell->x < xmin) {
- cover += cell->covered_height;
- cell = cell->next;
- }
- cover *= GRID_X*2;
-
- /* Form the spans from the coverages and areas. */
- num_spans = 0;
- for (; cell->x < xmax; cell = cell->next) {
- int x = cell->x;
- int16_t area;
-
- coverage = GRID_AREA_TO_A1 (cover);
- if (x > prev_x && coverage != last_cover) {
- last_x = spans[num_spans].x = prev_x;
- last_cover = spans[num_spans].coverage = coverage;
- ++num_spans;
- }
-
- cover += cell->covered_height*GRID_X*2;
- area = cover - cell->uncovered_area;
-
- coverage = GRID_AREA_TO_A1 (area);
- if (coverage != last_cover) {
- last_x = spans[num_spans].x = x;
- last_cover = spans[num_spans].coverage = coverage;
- ++num_spans;
- }
-
- prev_x = x+1;
- }
-
- coverage = GRID_AREA_TO_A1 (cover);
- if (prev_x <= xmax && coverage != last_cover) {
- last_x = spans[num_spans].x = prev_x;
- last_cover = spans[num_spans].coverage = coverage;
- ++num_spans;
- }
-
- if (last_x < xmax && last_cover) {
- spans[num_spans].x = xmax;
- spans[num_spans].coverage = 0;
- ++num_spans;
- }
- if (num_spans == 1)
- return CAIRO_STATUS_SUCCESS;
-
- /* Dump them into the renderer. */
- return renderer->render_rows (renderer, y, height, spans, num_spans);
-}
-
-
-I void
-glitter_scan_converter_render(glitter_scan_converter_t *converter,
- unsigned int winding_mask,
- int antialias,
- cairo_span_renderer_t *renderer)
-{
- int i, j;
- int ymax_i = converter->ymax / GRID_Y;
- int ymin_i = converter->ymin / GRID_Y;
- int xmin_i, xmax_i;
- int h = ymax_i - ymin_i;
- struct polygon *polygon = converter->polygon;
- struct cell_list *coverages = converter->coverages;
- struct active_list *active = converter->active;
- struct edge *buckets[GRID_Y] = { 0 };
-
- xmin_i = converter->xmin / GRID_X;
- xmax_i = converter->xmax / GRID_X;
- if (xmin_i >= xmax_i)
- return;
-
- /* Render each pixel row. */
- for (i = 0; i < h; i = j) {
- int do_full_row = 0;
-
- j = i + 1;
-
- /* Determine if we can ignore this row or use the full pixel
- * stepper. */
- if (polygon_fill_buckets (active,
- polygon->y_buckets[i],
- (i+ymin_i)*GRID_Y,
- buckets) == 0) {
- if (buckets[0]) {
- active_list_merge_edges_from_bucket (active, buckets[0]);
- buckets[0] = NULL;
- }
-
- if (active->head.next == &active->tail) {
- active->min_height = INT_MAX;
- active->is_vertical = 1;
- for (; j < h && ! polygon->y_buckets[j]; j++)
- ;
- continue;
- }
-
- do_full_row = can_do_full_row (active);
- }
-
- if (do_full_row) {
- /* Step by a full pixel row's worth. */
- full_row (active, coverages, winding_mask);
-
- if (active->is_vertical) {
- while (j < h &&
- polygon->y_buckets[j] == NULL &&
- active->min_height >= 2*GRID_Y)
- {
- active->min_height -= GRID_Y;
- j++;
- }
- if (j != i + 1)
- step_edges (active, j - (i + 1));
- }
- } else {
- int sub;
-
- /* Subsample this row. */
- for (sub = 0; sub < GRID_Y; sub++) {
- if (buckets[sub]) {
- active_list_merge_edges_from_bucket (active, buckets[sub]);
- buckets[sub] = NULL;
- }
- sub_row (active, coverages, winding_mask);
- }
- }
-
- if (antialias)
- blit_a8 (coverages, renderer, converter->spans,
- i+ymin_i, j-i, xmin_i, xmax_i);
- else
- blit_a1 (coverages, renderer, converter->spans,
- i+ymin_i, j-i, xmin_i, xmax_i);
- cell_list_reset (coverages);
-
- active->min_height -= GRID_Y;
- }
-}
-
-struct _cairo_tor_scan_converter {
- cairo_scan_converter_t base;
-
- glitter_scan_converter_t converter[1];
- cairo_fill_rule_t fill_rule;
- cairo_antialias_t antialias;
-
- jmp_buf jmp;
-};
-
-typedef struct _cairo_tor_scan_converter cairo_tor_scan_converter_t;
-
-static void
-_cairo_tor_scan_converter_destroy (void *converter)
-{
- cairo_tor_scan_converter_t *self = converter;
- if (self == NULL) {
- return;
- }
- _glitter_scan_converter_fini (self->converter);
- free(self);
-}
-
-cairo_status_t
-_cairo_tor_scan_converter_add_polygon (void *converter,
- const cairo_polygon_t *polygon)
-{
- cairo_tor_scan_converter_t *self = converter;
- int i;
-
-#if 0
- FILE *file = fopen ("polygon.txt", "w");
- _cairo_debug_print_polygon (file, polygon);
- fclose (file);
-#endif
-
- for (i = 0; i < polygon->num_edges; i++)
- glitter_scan_converter_add_edge (self->converter, &polygon->edges[i]);
-
- return CAIRO_STATUS_SUCCESS;
-}
-
-static cairo_status_t
-_cairo_tor_scan_converter_generate (void *converter,
- cairo_span_renderer_t *renderer)
-{
- cairo_tor_scan_converter_t *self = converter;
- cairo_status_t status;
-
- if ((status = setjmp (self->jmp)))
- return _cairo_scan_converter_set_error (self, _cairo_error (status));
-
- glitter_scan_converter_render (self->converter,
- self->fill_rule == CAIRO_FILL_RULE_WINDING ? ~0 : 1,
- self->antialias != CAIRO_ANTIALIAS_NONE,
- renderer);
- return CAIRO_STATUS_SUCCESS;
-}
-
-cairo_scan_converter_t *
-_cairo_tor_scan_converter_create (int xmin,
- int ymin,
- int xmax,
- int ymax,
- cairo_fill_rule_t fill_rule,
- cairo_antialias_t antialias)
-{
- cairo_tor_scan_converter_t *self;
- cairo_status_t status;
-
- self = _cairo_malloc (sizeof(struct _cairo_tor_scan_converter));
- if (unlikely (self == NULL)) {
- status = _cairo_error (CAIRO_STATUS_NO_MEMORY);
- goto bail_nomem;
- }
-
- self->base.destroy = _cairo_tor_scan_converter_destroy;
- self->base.generate = _cairo_tor_scan_converter_generate;
-
- _glitter_scan_converter_init (self->converter, &self->jmp);
- status = glitter_scan_converter_reset (self->converter,
- xmin, ymin, xmax, ymax);
- if (unlikely (status))
- goto bail;
-
- self->fill_rule = fill_rule;
- self->antialias = antialias;
-
- return &self->base;
-
- bail:
- self->base.destroy(&self->base);
- bail_nomem:
- return _cairo_scan_converter_create_in_error (status);
-}