diff options
Diffstat (limited to 'libs/glfw-3.3.8/src/CMakeLists.txt')
-rw-r--r-- | libs/glfw-3.3.8/src/CMakeLists.txt | 195 |
1 files changed, 195 insertions, 0 deletions
diff --git a/libs/glfw-3.3.8/src/CMakeLists.txt b/libs/glfw-3.3.8/src/CMakeLists.txt new file mode 100644 index 0000000..b6dd86c --- /dev/null +++ b/libs/glfw-3.3.8/src/CMakeLists.txt @@ -0,0 +1,195 @@ + +set(common_HEADERS internal.h mappings.h + "${GLFW_BINARY_DIR}/src/glfw_config.h" + "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" + "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h") +set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c) + +add_custom_target(update_mappings + COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h + WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" + COMMENT "Updating gamepad mappings from upstream repository" + SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" + VERBATIM) + +set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3") + +if (_GLFW_COCOA) + set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h + posix_thread.h nsgl_context.h egl_context.h osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m + cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c + nsgl_context.m egl_context.c osmesa_context.c) +elseif (_GLFW_WIN32) + set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h + wgl_context.h egl_context.h osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c + win32_monitor.c win32_time.c win32_thread.c win32_window.c + wgl_context.c egl_context.c osmesa_context.c) +elseif (_GLFW_X11) + set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h posix_time.h + posix_thread.h glx_context.h egl_context.h osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c + xkb_unicode.c posix_time.c posix_thread.c glx_context.c + egl_context.c osmesa_context.c) +elseif (_GLFW_WAYLAND) + set(glfw_HEADERS ${common_HEADERS} wl_platform.h + posix_time.h posix_thread.h xkb_unicode.h egl_context.h + osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c + posix_time.c posix_thread.c xkb_unicode.c + egl_context.c osmesa_context.c) + + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml" + BASENAME xdg-shell) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml" + BASENAME xdg-decoration) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml" + BASENAME viewporter) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml" + BASENAME relative-pointer-unstable-v1) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml" + BASENAME pointer-constraints-unstable-v1) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml" + BASENAME idle-inhibit-unstable-v1) +elseif (_GLFW_OSMESA) + set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h + posix_time.h posix_thread.h osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c + null_joystick.c posix_time.c posix_thread.c osmesa_context.c) +endif() + +if (_GLFW_X11 OR _GLFW_WAYLAND) + if (CMAKE_SYSTEM_NAME STREQUAL "Linux") + set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h) + set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c) + else() + set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h) + set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c) + endif() +endif() + +# Workaround for CMake not knowing about .m files before version 3.16 +if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE) + set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m + cocoa_window.m nsgl_context.m PROPERTIES + LANGUAGE C) +endif() + +add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS}) +set_target_properties(glfw PROPERTIES + OUTPUT_NAME ${GLFW_LIB_NAME} + VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR} + SOVERSION ${GLFW_VERSION_MAJOR} + POSITION_INDEPENDENT_CODE ON + FOLDER "GLFW3") + +if (CMAKE_VERSION VERSION_EQUAL "3.1.0" OR + CMAKE_VERSION VERSION_GREATER "3.1.0") + + set_target_properties(glfw PROPERTIES C_STANDARD 99) +else() + # Remove this fallback when removing support for CMake version less than 3.1 + target_compile_options(glfw PRIVATE + "$<$<C_COMPILER_ID:AppleClang>:-std=c99>" + "$<$<C_COMPILER_ID:Clang>:-std=c99>" + "$<$<C_COMPILER_ID:GNU>:-std=c99>") +endif() + +target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H) +target_include_directories(glfw PUBLIC + "$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>" + "$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>") +target_include_directories(glfw PRIVATE + "${GLFW_SOURCE_DIR}/src" + "${GLFW_BINARY_DIR}/src" + ${glfw_INCLUDE_DIRS}) +target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES}) + +# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all +# source files that VS will build (Clang ignores this because we set -std=c99) +if (CMAKE_C_COMPILER_ID STREQUAL "GNU") + set_source_files_properties(context.c init.c input.c monitor.c vulkan.c + window.c win32_init.c win32_joystick.c + win32_monitor.c win32_time.c win32_thread.c + win32_window.c wgl_context.c egl_context.c + osmesa_context.c PROPERTIES + COMPILE_FLAGS -Wdeclaration-after-statement) +endif() + +# Enable a reasonable set of warnings +# NOTE: The order matters here, Clang-CL matches both MSVC and Clang +if (MSVC) + target_compile_options(glfw PRIVATE "/W3") +elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR + CMAKE_C_COMPILER_ID STREQUAL "Clang" OR + CMAKE_C_COMPILER_ID STREQUAL "AppleClang") + + target_compile_options(glfw PRIVATE "-Wall") +endif() + +if (_GLFW_WIN32) + target_compile_definitions(glfw PRIVATE UNICODE _UNICODE) +endif() + +# HACK: When building on MinGW, WINVER and UNICODE need to be defined before +# the inclusion of stddef.h (by glfw3.h), which is itself included before +# win32_platform.h. We define them here until a saner solution can be found +# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack. +if (MINGW) + target_compile_definitions(glfw PRIVATE WINVER=0x0501) +endif() + +if (BUILD_SHARED_LIBS) + if (WIN32) + if (MINGW) + # Remove the dependency on the shared version of libgcc + # NOTE: MinGW-w64 has the correct default but MinGW needs this + target_link_libraries(glfw PRIVATE "-static-libgcc") + + # Remove the lib prefix on the DLL (but not the import library) + set_target_properties(glfw PROPERTIES PREFIX "") + + # Add a suffix to the import library to avoid naming conflicts + set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a") + else() + # Add a suffix to the import library to avoid naming conflicts + set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib") + endif() + + target_compile_definitions(glfw INTERFACE GLFW_DLL) + elseif (APPLE) + # Add -fno-common to work around a bug in Apple's GCC + target_compile_options(glfw PRIVATE "-fno-common") + endif() + + if (UNIX) + # Hide symbols not explicitly tagged for export from the shared library + target_compile_options(glfw PRIVATE "-fvisibility=hidden") + endif() +endif() + +if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC") + target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS) +endif() + +if (GLFW_INSTALL) + install(TARGETS glfw + EXPORT glfwTargets + RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" + ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" + LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}") +endif() + |