diff options
Diffstat (limited to 'libs/luajit-cmake/luajit/src/xb1build.bat')
-rw-r--r-- | libs/luajit-cmake/luajit/src/xb1build.bat | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/libs/luajit-cmake/luajit/src/xb1build.bat b/libs/luajit-cmake/luajit/src/xb1build.bat new file mode 100644 index 0000000..2eb6817 --- /dev/null +++ b/libs/luajit-cmake/luajit/src/xb1build.bat @@ -0,0 +1,101 @@ +@rem Script to build LuaJIT with the Xbox One SDK.
+@rem Donated to the public domain.
+@rem
+@rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler)
+@rem Then cd to this directory and run this script.
+
+@if not defined INCLUDE goto :FAIL
+@if not defined DurangoXDK goto :FAIL
+
+@setlocal
+@echo ---- Host compiler ----
+@set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE
+@set LJLINK=link /nologo
+@set LJMT=mt /nologo
+@set DASMDIR=..\dynasm
+@set DASM=%DASMDIR%\dynasm.lua
+@set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c lib_buffer.c
+
+%LJCOMPILE% host\minilua.c
+@if errorlevel 1 goto :BAD
+%LJLINK% /out:minilua.exe minilua.obj
+@if errorlevel 1 goto :BAD
+if exist minilua.exe.manifest^
+ %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe
+
+@rem Error out for 64 bit host compiler
+@minilua
+@if not errorlevel 8 goto :FAIL
+
+@set DASMFLAGS=-D WIN -D FFI -D P64
+minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_x64.dasc
+@if errorlevel 1 goto :BAD
+
+%LJCOMPILE% /I "." /I %DASMDIR% /D_DURANGO host\buildvm*.c
+@if errorlevel 1 goto :BAD
+%LJLINK% /out:buildvm.exe buildvm*.obj
+@if errorlevel 1 goto :BAD
+if exist buildvm.exe.manifest^
+ %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe
+
+buildvm -m peobj -o lj_vm.obj
+@if errorlevel 1 goto :BAD
+buildvm -m bcdef -o lj_bcdef.h %ALL_LIB%
+@if errorlevel 1 goto :BAD
+buildvm -m ffdef -o lj_ffdef.h %ALL_LIB%
+@if errorlevel 1 goto :BAD
+buildvm -m libdef -o lj_libdef.h %ALL_LIB%
+@if errorlevel 1 goto :BAD
+buildvm -m recdef -o lj_recdef.h %ALL_LIB%
+@if errorlevel 1 goto :BAD
+buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB%
+@if errorlevel 1 goto :BAD
+buildvm -m folddef -o lj_folddef.h lj_opt_fold.c
+@if errorlevel 1 goto :BAD
+
+@echo ---- Cross compiler ----
+
+@set CWD=%cd%
+@call "%DurangoXDK%\xdk\DurangoVars.cmd" XDK
+@cd /D "%CWD%"
+@shift
+
+@set LJCOMPILE="cl" /nologo /c /W3 /GF /Gm- /GR- /GS- /Gy /openmp- /D_CRT_SECURE_NO_DEPRECATE /D_LIB /D_UNICODE /D_DURANGO
+@set LJLIB="lib" /nologo
+
+@if "%1"=="debug" (
+ @shift
+ @set LJCOMPILE=%LJCOMPILE% /Zi /MDd /Od
+ @set LJLINK=%LJLINK% /debug
+) else (
+ @set LJCOMPILE=%LJCOMPILE% /MD /O2 /DNDEBUG
+)
+
+@if "%1"=="amalg" goto :AMALG
+%LJCOMPILE% /DLUA_BUILD_AS_DLL lj_*.c lib_*.c
+@if errorlevel 1 goto :BAD
+%LJLIB% /OUT:luajit.lib lj_*.obj lib_*.obj
+@if errorlevel 1 goto :BAD
+@goto :NOAMALG
+:AMALG
+%LJCOMPILE% /DLUA_BUILD_AS_DLL ljamalg.c
+@if errorlevel 1 goto :BAD
+%LJLIB% /OUT:luajit.lib ljamalg.obj lj_vm.obj
+@if errorlevel 1 goto :BAD
+:NOAMALG
+
+@del *.obj *.manifest minilua.exe buildvm.exe
+@echo.
+@echo === Successfully built LuaJIT for Xbox One ===
+
+@goto :END
+:BAD
+@echo.
+@echo *******************************************************
+@echo *** Build FAILED -- Please check the error messages ***
+@echo *******************************************************
+@goto :END
+:FAIL
+@echo To run this script you must open a "Visual Studio .NET Command Prompt"
+@echo (64 bit host compiler). The Xbox One SDK must be installed, too.
+:END
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