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diff --git a/src/mesh/assimp-master/Build.md b/src/mesh/assimp-master/Build.md new file mode 100644 index 0000000..b4d1bda --- /dev/null +++ b/src/mesh/assimp-master/Build.md @@ -0,0 +1,106 @@ +# Build / Install Instructions + +## Install on all platforms using vcpkg +You can download and install assimp using the [vcpkg](https://github.com/Microsoft/vcpkg/) dependency manager: +```bash + git clone https://github.com/Microsoft/vcpkg.git + cd vcpkg + ./bootstrap-vcpkg.sh + ./vcpkg integrate install + vcpkg install assimp +``` +The assimp port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository. + +## Install on Ubuntu +You can install the Asset-Importer-Lib via apt: +``` +sudo apt-get install assimp +``` + +## Install pyassimp +You need to have pip installed: +``` +pip install pyassimp +``` + +## Manual build instructions + +### Install CMake +Asset-Importer-Lib can be build for a lot of different platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ or for linux install it via +```bash +sudo apt-get install cmake +``` + +### Get the source +Make sure you have a working git-installation. Open a command prompt and clone the Asset-Importer-Lib via: +```bash +git clone https://github.com/assimp/assimp.git +``` +### Build from source: +```bash +cd assimp +cmake CMakeLists.txt +cmake --build . +``` + +### Build instructions for Windows with Visual-Studio + +First you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/ +To generate the build environment for your IDE open a command prompt, navigate to your repo and type: +```bash +cmake CMakeLists.txt +``` +This will generate the project files for the visual studio. All dependencies used to build Asset-IMporter-Lib shall be part of the repo. If you want to use you own zlib.installation this is possible as well. Check the options for it. + +### Build instructions for Windows with UWP +See <https://stackoverflow.com/questions/40803170/cmake-uwp-using-cmake-to-build-universal-windows-app> + +### Build instructions for Linux / Unix +Open a terminal and got to your repository. You can generate the makefiles and build the library via: + +```bash +cmake CMakeLists.txt +make -j4 +``` +The option -j descripes the number of parallel processes for the build. In this case make will try to use 4 cores for the build. + +If you want to use a IDE for linux you can try QTCreator for instance. + +### Build instructions for MinGW + Older versions of MinGW's compiler (e.g. 5.1.0) do not support the -mbig_obj flag +required to compile some of assimp's files, especially for debug builds. +Version 7.3.0 of g++-mingw-w64 & gcc-mingw-w64 appears to work. + +Please see [CMake Cross Compiling](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html#cross-compiling) for general information on CMake Toolchains. + +Some users have had success building assimp using MinGW on Linux using [polly](https://github.com/ruslo/polly/). + +The following toolchain, which is not maintained by assimp, seems to work on Linux: [linux-mingw-w64-gnuxx11.cmake](https://github.com/ruslo/polly/blob/master/linux-mingw-w64-gnuxx11.cmake) + +The following toolchain may or may not be helpful for building assimp using MinGW on Windows (untested): + [mingw-cxx17.cmake](https://github.com/ruslo/polly/blob/master/mingw-cxx17.cmake) + +Besides the toolchain, compilation should be the same as for Linux / Unix. + +### CMake build options +The cmake-build-environment provides options to configure the build. The following options can be used: +- **BUILD_SHARED_LIBS ( default ON )**: Generation of shared libs ( dll for windows, so for Linux ). Set this to OFF to get a static lib. +- **BUILD_FRAMEWORK ( default OFF, MacOnly)**: Build package as Mac OS X Framework bundle +- **ASSIMP_DOUBLE_PRECISION( default OFF )**: All data will be stored as double values. +- **ASSIMP_OPT_BUILD_PACKAGES ( default OFF)**: Set to ON to generate CPack configuration files and packaging targets +- **ASSIMP_ANDROID_JNIIOSYSTEM ( default OFF )**: Android JNI IOSystem support is active +- **ASSIMP_NO_EXPORT ( default OFF )**: Disable Assimp's export functionality +- **ASSIMP_BUILD_ZLIB ( default OFF )**: Build your own zlib +- **ASSIMP_BUILD_ASSIMP_TOOLS ( default ON )**: If the supplementary tools for Assimp are built in addition to the library. +- **ASSIMP_BUILD_SAMPLES ( default OFF )**: If the official samples are built as well (needs Glut). +- **ASSIMP_BUILD_TESTS ( default ON )**: If the test suite for Assimp is built in addition to the library. +- **ASSIMP_COVERALLS ( default OFF )**: Enable this to measure test coverage. +- **ASSIMP_ERROR_MAX( default OFF)**: Enable all warnings. +- **ASSIMP_WERROR( default OFF )**: Treat warnings as errors. +- **ASSIMP_ASAN ( default OFF )**: Enable AddressSanitizer. +- **ASSIMP_UBSAN ( default OFF )**: Enable Undefined Behavior sanitizer. +- **SYSTEM_IRRXML ( default OFF )**: Use system installed Irrlicht/IrrXML library. +- **BUILD_DOCS ( default OFF )**: Build documentation using Doxygen. +- **INJECT_DEBUG_POSTFIX( default ON )**: Inject debug postfix in .a/.so lib names +- **IGNORE_GIT_HASH ( default OFF )**: Don't call git to get the hash. +- **ASSIMP_INSTALL_PDB ( default ON )**: Install MSVC debug files. |