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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+#ifndef ASSIMP_BUILD_NO_EXPORT
+#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
+
+#include "D3MFExporter.h"
+
+#include <assimp/Exceptional.h>
+#include <assimp/StringUtils.h>
+#include <assimp/scene.h>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/Exporter.hpp>
+#include <assimp/IOStream.hpp>
+#include <assimp/IOSystem.hpp>
+
+#include "3MFXmlTags.h"
+#include "D3MFOpcPackage.h"
+
+#ifdef ASSIMP_USE_HUNTER
+#include <zip/zip.h>
+#else
+#include <contrib/zip/src/zip.h>
+#endif
+
+namespace Assimp {
+
+void ExportScene3MF(const char *pFile, IOSystem *pIOSystem, const aiScene *pScene, const ExportProperties * /*pProperties*/) {
+ if (nullptr == pIOSystem) {
+ throw DeadlyExportError("Could not export 3MP archive: " + std::string(pFile));
+ }
+ D3MF::D3MFExporter myExporter(pFile, pScene);
+ if (myExporter.validate()) {
+ if (pIOSystem->Exists(pFile)) {
+ if (!pIOSystem->DeleteFile(pFile)) {
+ throw DeadlyExportError("File exists, cannot override : " + std::string(pFile));
+ }
+ }
+ bool ok = myExporter.exportArchive(pFile);
+ if (!ok) {
+ throw DeadlyExportError("Could not export 3MP archive: " + std::string(pFile));
+ }
+ }
+}
+
+namespace D3MF {
+
+D3MFExporter::D3MFExporter(const char *pFile, const aiScene *pScene) :
+ mArchiveName(pFile), m_zipArchive(nullptr), mScene(pScene), mModelOutput(), mRelOutput(), mContentOutput(), mBuildItems(), mRelations() {
+ // empty
+}
+
+D3MFExporter::~D3MFExporter() {
+ for (size_t i = 0; i < mRelations.size(); ++i) {
+ delete mRelations[i];
+ }
+ mRelations.clear();
+}
+
+bool D3MFExporter::validate() {
+ if (mArchiveName.empty()) {
+ return false;
+ }
+
+ if (nullptr == mScene) {
+ return false;
+ }
+
+ return true;
+}
+
+bool D3MFExporter::exportArchive(const char *file) {
+ bool ok(true);
+
+ m_zipArchive = zip_open(file, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
+ if (nullptr == m_zipArchive) {
+ return false;
+ }
+
+ ok |= exportContentTypes();
+ ok |= export3DModel();
+ ok |= exportRelations();
+
+ zip_close(m_zipArchive);
+ m_zipArchive = nullptr;
+
+ return ok;
+}
+
+bool D3MFExporter::exportContentTypes() {
+ mContentOutput.clear();
+
+ mContentOutput << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>";
+ mContentOutput << std::endl;
+ mContentOutput << "<Types xmlns = \"http://schemas.openxmlformats.org/package/2006/content-types\">";
+ mContentOutput << std::endl;
+ mContentOutput << "<Default Extension = \"rels\" ContentType = \"application/vnd.openxmlformats-package.relationships+xml\" />";
+ mContentOutput << std::endl;
+ mContentOutput << "<Default Extension = \"model\" ContentType = \"application/vnd.ms-package.3dmanufacturing-3dmodel+xml\" />";
+ mContentOutput << std::endl;
+ mContentOutput << "</Types>";
+ mContentOutput << std::endl;
+ zipContentType(XmlTag::CONTENT_TYPES_ARCHIVE);
+
+ return true;
+}
+
+bool D3MFExporter::exportRelations() {
+ mRelOutput.clear();
+
+ mRelOutput << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>";
+ mRelOutput << std::endl;
+ mRelOutput << "<Relationships xmlns=\"http://schemas.openxmlformats.org/package/2006/relationships\">";
+
+ for (size_t i = 0; i < mRelations.size(); ++i) {
+ if (mRelations[i]->target[0] == '/') {
+ mRelOutput << "<Relationship Target=\"" << mRelations[i]->target << "\" ";
+ } else {
+ mRelOutput << "<Relationship Target=\"/" << mRelations[i]->target << "\" ";
+ }
+ mRelOutput << "Id=\"" << mRelations[i]->id << "\" ";
+ mRelOutput << "Type=\"" << mRelations[i]->type << "\" />";
+ mRelOutput << std::endl;
+ }
+ mRelOutput << "</Relationships>";
+ mRelOutput << std::endl;
+
+ zipRelInfo("_rels", ".rels");
+ mRelOutput.flush();
+
+ return true;
+}
+
+bool D3MFExporter::export3DModel() {
+ mModelOutput.clear();
+
+ writeHeader();
+ mModelOutput << "<" << XmlTag::model << " " << XmlTag::model_unit << "=\"millimeter\""
+ << " xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\">"
+ << std::endl;
+ mModelOutput << "<" << XmlTag::resources << ">";
+ mModelOutput << std::endl;
+
+ writeMetaData();
+
+ writeBaseMaterials();
+
+ writeObjects();
+
+ mModelOutput << "</" << XmlTag::resources << ">";
+ mModelOutput << std::endl;
+ writeBuild();
+
+ mModelOutput << "</" << XmlTag::model << ">\n";
+
+ OpcPackageRelationship *info = new OpcPackageRelationship;
+ info->id = "rel0";
+ info->target = "/3D/3DModel.model";
+ info->type = XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
+ mRelations.push_back(info);
+
+ zipModel("3D", "3DModel.model");
+ mModelOutput.flush();
+
+ return true;
+}
+
+void D3MFExporter::writeHeader() {
+ mModelOutput << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>";
+ mModelOutput << std::endl;
+}
+
+void D3MFExporter::writeMetaData() {
+ if (nullptr == mScene->mMetaData) {
+ return;
+ }
+
+ const unsigned int numMetaEntries(mScene->mMetaData->mNumProperties);
+ if (0 == numMetaEntries) {
+ return;
+ }
+
+ const aiString *key = nullptr;
+ const aiMetadataEntry *entry(nullptr);
+ for (size_t i = 0; i < numMetaEntries; ++i) {
+ mScene->mMetaData->Get(i, key, entry);
+ std::string k(key->C_Str());
+ aiString value;
+ mScene->mMetaData->Get(k, value);
+ mModelOutput << "<" << XmlTag::meta << " " << XmlTag::meta_name << "=\"" << key->C_Str() << "\">";
+ mModelOutput << value.C_Str();
+ mModelOutput << "</" << XmlTag::meta << ">" << std::endl;
+ }
+}
+
+void D3MFExporter::writeBaseMaterials() {
+ mModelOutput << "<basematerials id=\"1\">\n";
+ std::string strName, hexDiffuseColor, tmp;
+ for (size_t i = 0; i < mScene->mNumMaterials; ++i) {
+ aiMaterial *mat = mScene->mMaterials[i];
+ aiString name;
+ if (mat->Get(AI_MATKEY_NAME, name) != aiReturn_SUCCESS) {
+ strName = "basemat_" + ai_to_string(i);
+ } else {
+ strName = name.C_Str();
+ }
+ aiColor4D color;
+ if (mat->Get(AI_MATKEY_COLOR_DIFFUSE, color) == aiReturn_SUCCESS) {
+ hexDiffuseColor.clear();
+ tmp.clear();
+ // rgbs %
+ if (color.r <= 1 && color.g <= 1 && color.b <= 1 && color.a <= 1) {
+
+ hexDiffuseColor = ai_rgba2hex(
+ (int)((ai_real)color.r) * 255,
+ (int)((ai_real)color.g) * 255,
+ (int)((ai_real)color.b) * 255,
+ (int)((ai_real)color.a) * 255,
+ true);
+
+ } else {
+ hexDiffuseColor = "#";
+ tmp = ai_decimal_to_hexa((ai_real)color.r);
+ hexDiffuseColor += tmp;
+ tmp = ai_decimal_to_hexa((ai_real)color.g);
+ hexDiffuseColor += tmp;
+ tmp = ai_decimal_to_hexa((ai_real)color.b);
+ hexDiffuseColor += tmp;
+ tmp = ai_decimal_to_hexa((ai_real)color.a);
+ hexDiffuseColor += tmp;
+ }
+ } else {
+ hexDiffuseColor = "#FFFFFFFF";
+ }
+
+ mModelOutput << "<base name=\"" + strName + "\" " + " displaycolor=\"" + hexDiffuseColor + "\" />\n";
+ }
+ mModelOutput << "</basematerials>\n";
+}
+
+void D3MFExporter::writeObjects() {
+ if (nullptr == mScene->mRootNode) {
+ return;
+ }
+
+ aiNode *root = mScene->mRootNode;
+ for (unsigned int i = 0; i < root->mNumChildren; ++i) {
+ aiNode *currentNode(root->mChildren[i]);
+ if (nullptr == currentNode) {
+ continue;
+ }
+ mModelOutput << "<" << XmlTag::object << " id=\"" << i + 2 << "\" type=\"model\">";
+ mModelOutput << std::endl;
+ for (unsigned int j = 0; j < currentNode->mNumMeshes; ++j) {
+ aiMesh *currentMesh = mScene->mMeshes[currentNode->mMeshes[j]];
+ if (nullptr == currentMesh) {
+ continue;
+ }
+ writeMesh(currentMesh);
+ }
+ mBuildItems.push_back(i);
+
+ mModelOutput << "</" << XmlTag::object << ">";
+ mModelOutput << std::endl;
+ }
+}
+
+void D3MFExporter::writeMesh(aiMesh *mesh) {
+ if (nullptr == mesh) {
+ return;
+ }
+
+ mModelOutput << "<"
+ << XmlTag::mesh
+ << ">" << "\n";
+ mModelOutput << "<"
+ << XmlTag::vertices
+ << ">" << "\n";
+ for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
+ writeVertex(mesh->mVertices[i]);
+ }
+ mModelOutput << "</"
+ << XmlTag::vertices << ">"
+ << "\n";
+
+ const unsigned int matIdx(mesh->mMaterialIndex);
+
+ writeFaces(mesh, matIdx);
+
+ mModelOutput << "</"
+ << XmlTag::mesh << ">"
+ << "\n";
+}
+
+void D3MFExporter::writeVertex(const aiVector3D &pos) {
+ mModelOutput << "<" << XmlTag::vertex << " x=\"" << pos.x << "\" y=\"" << pos.y << "\" z=\"" << pos.z << "\" />";
+ mModelOutput << std::endl;
+}
+
+void D3MFExporter::writeFaces(aiMesh *mesh, unsigned int matIdx) {
+ if (nullptr == mesh) {
+ return;
+ }
+
+ if (!mesh->HasFaces()) {
+ return;
+ }
+ mModelOutput << "<"
+ << XmlTag::triangles << ">"
+ << "\n";
+ for (unsigned int i = 0; i < mesh->mNumFaces; ++i) {
+ aiFace &currentFace = mesh->mFaces[i];
+ mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[0] << "\" v2=\""
+ << currentFace.mIndices[1] << "\" v3=\"" << currentFace.mIndices[2]
+ << "\" pid=\"1\" p1=\"" + ai_to_string(matIdx) + "\" />";
+ mModelOutput << "\n";
+ }
+ mModelOutput << "</"
+ << XmlTag::triangles
+ << ">";
+ mModelOutput << "\n";
+}
+
+void D3MFExporter::writeBuild() {
+ mModelOutput << "<"
+ << XmlTag::build
+ << ">"
+ << "\n";
+
+ for (size_t i = 0; i < mBuildItems.size(); ++i) {
+ mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>";
+ mModelOutput << "\n";
+ }
+ mModelOutput << "</" << XmlTag::build << ">";
+ mModelOutput << "\n";
+}
+
+void D3MFExporter::zipContentType(const std::string &filename) {
+ addFileInZip(filename, mContentOutput.str());
+}
+
+void D3MFExporter::zipModel(const std::string &folder, const std::string &modelName) {
+ const std::string entry = folder + "/" + modelName;
+ addFileInZip(entry, mModelOutput.str());
+}
+
+void D3MFExporter::zipRelInfo(const std::string &folder, const std::string &relName) {
+ const std::string entry = folder + "/" + relName;
+ addFileInZip(entry, mRelOutput.str());
+}
+
+void D3MFExporter::addFileInZip(const std::string& entry, const std::string& content) {
+ if (nullptr == m_zipArchive) {
+ throw DeadlyExportError("3MF-Export: Zip archive not valid, nullptr.");
+ }
+
+ zip_entry_open(m_zipArchive, entry.c_str());
+ zip_entry_write(m_zipArchive, content.c_str(), content.size());
+ zip_entry_close(m_zipArchive);
+}
+
+} // Namespace D3MF
+} // Namespace Assimp
+
+#endif // ASSIMP_BUILD_NO_3MF_EXPORTER
+#endif // ASSIMP_BUILD_NO_EXPORT