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Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.h')
-rw-r--r-- | src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.h | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.h b/src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.h new file mode 100644 index 0000000..1881611 --- /dev/null +++ b/src/mesh/assimp-master/code/AssetLib/FBX/FBXProperties.h @@ -0,0 +1,185 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file FBXProperties.h + * @brief FBX dynamic properties + */ +#ifndef INCLUDED_AI_FBX_PROPERTIES_H +#define INCLUDED_AI_FBX_PROPERTIES_H + +#include "FBXCompileConfig.h" +#include <memory> +#include <string> + +namespace Assimp { +namespace FBX { + +// Forward declarations +class Element; + +/** Represents a dynamic property. Type info added by deriving classes, + * see #TypedProperty. + Example: + @verbatim + P: "ShininessExponent", "double", "Number", "",0.5 + @endvebatim +*/ +class Property { +protected: + Property(); + +public: + virtual ~Property(); + +public: + template <typename T> + const T* As() const { + return dynamic_cast<const T*>(this); + } +}; + +template<typename T> +class TypedProperty : public Property { +public: + explicit TypedProperty(const T& value) + : value(value) { + // empty + } + + const T& Value() const { + return value; + } + +private: + T value; +}; + + +typedef std::fbx_unordered_map<std::string,std::shared_ptr<Property> > DirectPropertyMap; +typedef std::fbx_unordered_map<std::string,const Property*> PropertyMap; +typedef std::fbx_unordered_map<std::string,const Element*> LazyPropertyMap; + +/** + * Represents a property table as can be found in the newer FBX files (Properties60, Properties70) + */ +class PropertyTable { +public: + // in-memory property table with no source element + PropertyTable(); + PropertyTable(const Element& element, std::shared_ptr<const PropertyTable> templateProps); + ~PropertyTable(); + + const Property* Get(const std::string& name) const; + + // PropertyTable's need not be coupled with FBX elements so this can be nullptr + const Element* GetElement() const { + return element; + } + + const PropertyTable* TemplateProps() const { + return templateProps.get(); + } + + DirectPropertyMap GetUnparsedProperties() const; + +private: + LazyPropertyMap lazyProps; + mutable PropertyMap props; + const std::shared_ptr<const PropertyTable> templateProps; + const Element* const element; +}; + +// ------------------------------------------------------------------------------------------------ +template <typename T> +inline +T PropertyGet(const PropertyTable& in, const std::string& name, const T& defaultValue) { + const Property* const prop = in.Get(name); + if( nullptr == prop) { + return defaultValue; + } + + // strong typing, no need to be lenient + const TypedProperty<T>* const tprop = prop->As< TypedProperty<T> >(); + if( nullptr == tprop) { + return defaultValue; + } + + return tprop->Value(); +} + +// ------------------------------------------------------------------------------------------------ +template <typename T> +inline +T PropertyGet(const PropertyTable& in, const std::string& name, bool& result, bool useTemplate=false ) { + const Property* prop = in.Get(name); + if( nullptr == prop) { + if ( ! useTemplate ) { + result = false; + return T(); + } + const PropertyTable* templ = in.TemplateProps(); + if ( nullptr == templ ) { + result = false; + return T(); + } + prop = templ->Get(name); + if ( nullptr == prop ) { + result = false; + return T(); + } + } + + // strong typing, no need to be lenient + const TypedProperty<T>* const tprop = prop->As< TypedProperty<T> >(); + if( nullptr == tprop) { + result = false; + return T(); + } + + result = true; + return tprop->Value(); +} + +} //! FBX +} //! Assimp + +#endif // INCLUDED_AI_FBX_PROPERTIES_H |