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Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/HMP/HMPLoader.h')
-rw-r--r-- | src/mesh/assimp-master/code/AssetLib/HMP/HMPLoader.h | 140 |
1 files changed, 0 insertions, 140 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/HMP/HMPLoader.h b/src/mesh/assimp-master/code/AssetLib/HMP/HMPLoader.h deleted file mode 100644 index 95ce0a9..0000000 --- a/src/mesh/assimp-master/code/AssetLib/HMP/HMPLoader.h +++ /dev/null @@ -1,140 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ -/** @file HMPLoader.h - * @brief Declaration of the HMP importer class - */ -#pragma once -#ifndef AI_HMPLOADER_H_INCLUDED -#define AI_HMPLOADER_H_INCLUDED - -#include <assimp/BaseImporter.h> - -// internal headers -#include "AssetLib/HMP/HMPFileData.h" -#include "AssetLib/MDL/MDLLoader.h" - -namespace Assimp { -using namespace HMP; - -// --------------------------------------------------------------------------- -/** Used to load 3D GameStudio HMP files (terrains) -*/ -class HMPImporter : public MDLImporter { -public: - HMPImporter(); - ~HMPImporter() override; - - // ------------------------------------------------------------------- - /** Returns whether the class can handle the format of the given file. - * See BaseImporter::CanRead() for details. - */ - bool CanRead(const std::string &pFile, IOSystem *pIOHandler, - bool checkSig) const override; - -protected: - // ------------------------------------------------------------------- - /** Return importer meta information. - * See #BaseImporter::GetInfo for the details - */ - const aiImporterDesc *GetInfo() const override; - - // ------------------------------------------------------------------- - /** Imports the given file into the given scene structure. - * See BaseImporter::InternReadFile() for details - */ - void InternReadFile(const std::string &pFile, aiScene *pScene, - IOSystem *pIOHandler) override; - - // ------------------------------------------------------------------- - /** Import a HMP4 file - */ - void InternReadFile_HMP4(); - - // ------------------------------------------------------------------- - /** Import a HMP5 file - */ - void InternReadFile_HMP5(); - - // ------------------------------------------------------------------- - /** Import a HMP7 file - */ - void InternReadFile_HMP7(); - - // ------------------------------------------------------------------- - /** Validate a HMP 5,4,7 file header - */ - void ValidateHeader_HMP457(); - - // ------------------------------------------------------------------- - /** Try to load one material from the file, if this fails create - * a default material - */ - void CreateMaterial(const unsigned char *szCurrent, - const unsigned char **szCurrentOut); - - // ------------------------------------------------------------------- - /** Build a list of output faces and vertices. The function - * triangulates the height map read from the file - * \param width Width of the height field - * \param width Height of the height field - */ - void CreateOutputFaceList(unsigned int width, unsigned int height); - - // ------------------------------------------------------------------- - /** Generate planar texture coordinates for a terrain - * \param width Width of the terrain, in vertices - * \param height Height of the terrain, in vertices - */ - void GenerateTextureCoords(const unsigned int width, - const unsigned int height); - - // ------------------------------------------------------------------- - /** Read the first skin from the file and skip all others ... - * \param iNumSkins Number of skins in the file - * \param szCursor Position of the first skin (offset 84) - */ - void ReadFirstSkin(unsigned int iNumSkins, const unsigned char *szCursor, - const unsigned char **szCursorOut); -}; - -} // end of namespace Assimp - -#endif // AI_HMPIMPORTER_H_INC |