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diff --git a/src/mesh/assimp-master/code/AssetLib/Obj/ObjFileMtlImporter.cpp b/src/mesh/assimp-master/code/AssetLib/Obj/ObjFileMtlImporter.cpp
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--- a/src/mesh/assimp-master/code/AssetLib/Obj/ObjFileMtlImporter.cpp
+++ /dev/null
@@ -1,497 +0,0 @@
-/*
----------------------------------------------------------------------------
-Open Asset Import Library (assimp)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2020, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-
-#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
-
-#include "ObjFileMtlImporter.h"
-#include "ObjFileData.h"
-#include "ObjTools.h"
-#include <assimp/ParsingUtils.h>
-#include <assimp/fast_atof.h>
-#include <assimp/material.h>
-#include <stdlib.h>
-#include <assimp/DefaultLogger.hpp>
-
-namespace Assimp {
-
-// Material specific token (case insensitive compare)
-static const std::string DiffuseTexture = "map_Kd";
-static const std::string AmbientTexture = "map_Ka";
-static const std::string SpecularTexture = "map_Ks";
-static const std::string OpacityTexture = "map_d";
-static const std::string EmissiveTexture1 = "map_emissive";
-static const std::string EmissiveTexture2 = "map_Ke";
-static const std::string BumpTexture1 = "map_bump";
-static const std::string BumpTexture2 = "bump";
-static const std::string NormalTextureV1 = "map_Kn";
-static const std::string NormalTextureV2 = "norm";
-static const std::string ReflectionTexture = "refl";
-static const std::string DisplacementTexture1 = "map_disp";
-static const std::string DisplacementTexture2 = "disp";
-static const std::string SpecularityTexture = "map_ns";
-static const std::string RoughnessTexture = "map_Pr";
-static const std::string MetallicTexture = "map_Pm";
-static const std::string SheenTexture = "map_Ps";
-static const std::string RMATexture = "map_Ps";
-
-// texture option specific token
-static const std::string BlendUOption = "-blendu";
-static const std::string BlendVOption = "-blendv";
-static const std::string BoostOption = "-boost";
-static const std::string ModifyMapOption = "-mm";
-static const std::string OffsetOption = "-o";
-static const std::string ScaleOption = "-s";
-static const std::string TurbulenceOption = "-t";
-static const std::string ResolutionOption = "-texres";
-static const std::string ClampOption = "-clamp";
-static const std::string BumpOption = "-bm";
-static const std::string ChannelOption = "-imfchan";
-static const std::string TypeOption = "-type";
-
-// -------------------------------------------------------------------
-// Constructor
-ObjFileMtlImporter::ObjFileMtlImporter(std::vector<char> &buffer,
- const std::string &,
- ObjFile::Model *pModel) :
- m_DataIt(buffer.begin()),
- m_DataItEnd(buffer.end()),
- m_pModel(pModel),
- m_uiLine(0),
- m_buffer() {
- ai_assert(nullptr != m_pModel);
- m_buffer.resize(BUFFERSIZE);
- std::fill(m_buffer.begin(), m_buffer.end(), '\0');
- if (nullptr == m_pModel->m_pDefaultMaterial) {
- m_pModel->m_pDefaultMaterial = new ObjFile::Material;
- m_pModel->m_pDefaultMaterial->MaterialName.Set("default");
- }
- load();
-}
-
-// -------------------------------------------------------------------
-// Destructor
-ObjFileMtlImporter::~ObjFileMtlImporter() {
- // empty
-}
-
-// -------------------------------------------------------------------
-// Loads the material description
-void ObjFileMtlImporter::load() {
- if (m_DataIt == m_DataItEnd)
- return;
-
- while (m_DataIt != m_DataItEnd) {
- switch (*m_DataIt) {
- case 'k':
- case 'K': {
- ++m_DataIt;
- if (*m_DataIt == 'a') // Ambient color
- {
- ++m_DataIt;
- getColorRGBA(&m_pModel->m_pCurrentMaterial->ambient);
- } else if (*m_DataIt == 'd') {
- // Diffuse color
- ++m_DataIt;
- getColorRGBA(&m_pModel->m_pCurrentMaterial->diffuse);
- } else if (*m_DataIt == 's') {
- ++m_DataIt;
- getColorRGBA(&m_pModel->m_pCurrentMaterial->specular);
- } else if (*m_DataIt == 'e') {
- ++m_DataIt;
- getColorRGBA(&m_pModel->m_pCurrentMaterial->emissive);
- }
- m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
- } break;
- case 'T': {
- ++m_DataIt;
- // Material transmission color
- if (*m_DataIt == 'f') {
- ++m_DataIt;
- getColorRGBA(&m_pModel->m_pCurrentMaterial->transparent);
- } else if (*m_DataIt == 'r') {
- // Material transmission alpha value
- ++m_DataIt;
- ai_real d;
- getFloatValue(d);
- m_pModel->m_pCurrentMaterial->alpha = static_cast<ai_real>(1.0) - d;
- }
- m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
- } break;
- case 'd': {
- if (*(m_DataIt + 1) == 'i' && *(m_DataIt + 2) == 's' && *(m_DataIt + 3) == 'p') {
- // A displacement map
- getTexture();
- } else {
- // Alpha value
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->alpha);
- m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
- }
- } break;
-
- case 'N':
- case 'n': {
- ++m_DataIt;
- switch (*m_DataIt) {
- case 's': // Specular exponent
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->shineness);
- break;
- case 'i': // Index Of refraction
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->ior);
- break;
- case 'e': // New material
- createMaterial();
- break;
- case 'o': // Norm texture
- --m_DataIt;
- getTexture();
- break;
- }
- m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
- } break;
-
- case 'P':
- {
- ++m_DataIt;
- switch(*m_DataIt)
- {
- case 'r':
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->roughness);
- break;
- case 'm':
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->metallic);
- break;
- case 's':
- ++m_DataIt;
- getColorRGBA(&m_pModel->m_pCurrentMaterial->sheen);
- break;
- case 'c':
- ++m_DataIt;
- if (*m_DataIt == 'r') {
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->clearcoat_roughness);
- } else {
- getFloatValue(m_pModel->m_pCurrentMaterial->clearcoat_thickness);
- }
- break;
- }
- m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
- }
- break;
-
- case 'm': // Texture
- case 'b': // quick'n'dirty - for 'bump' sections
- case 'r': // quick'n'dirty - for 'refl' sections
- {
- getTexture();
- m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
- } break;
-
- case 'i': // Illumination model
- {
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- getIlluminationModel(m_pModel->m_pCurrentMaterial->illumination_model);
- m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
- } break;
-
- case 'a': // Anisotropy
- {
- getFloatValue(m_pModel->m_pCurrentMaterial->anisotropy);
- m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
- } break;
-
- default: {
- m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
- } break;
- }
- }
-}
-
-// -------------------------------------------------------------------
-// Loads a color definition
-void ObjFileMtlImporter::getColorRGBA(aiColor3D *pColor) {
- ai_assert(nullptr != pColor);
-
- ai_real r(0.0), g(0.0), b(0.0);
- m_DataIt = getFloat<DataArrayIt>(m_DataIt, m_DataItEnd, r);
- pColor->r = r;
-
- // we have to check if color is default 0 with only one token
- if (!IsLineEnd(*m_DataIt)) {
- m_DataIt = getFloat<DataArrayIt>(m_DataIt, m_DataItEnd, g);
- m_DataIt = getFloat<DataArrayIt>(m_DataIt, m_DataItEnd, b);
- }
- pColor->g = g;
- pColor->b = b;
-}
-
-// -------------------------------------------------------------------
-// Loads the kind of illumination model.
-void ObjFileMtlImporter::getIlluminationModel(int &illum_model) {
- m_DataIt = CopyNextWord<DataArrayIt>(m_DataIt, m_DataItEnd, &m_buffer[0], BUFFERSIZE);
- illum_model = atoi(&m_buffer[0]);
-}
-
-// -------------------------------------------------------------------
-// Loads a single float value.
-void ObjFileMtlImporter::getFloatValue(ai_real &value) {
- m_DataIt = CopyNextWord<DataArrayIt>(m_DataIt, m_DataItEnd, &m_buffer[0], BUFFERSIZE);
- size_t len = std::strlen(&m_buffer[0]);
- if (0 == len) {
- value = 0.0f;
- return;
- }
-
- value = (ai_real)fast_atof(&m_buffer[0]);
-}
-
-// -------------------------------------------------------------------
-// Creates a material from loaded data.
-void ObjFileMtlImporter::createMaterial() {
- std::string line;
- while (!IsLineEnd(*m_DataIt)) {
- line += *m_DataIt;
- ++m_DataIt;
- }
-
- std::vector<std::string> token;
- const unsigned int numToken = tokenize<std::string>(line, token, " \t");
- std::string name;
- if (numToken == 1) {
- name = AI_DEFAULT_MATERIAL_NAME;
- } else {
- // skip newmtl and all following white spaces
- std::size_t first_ws_pos = line.find_first_of(" \t");
- std::size_t first_non_ws_pos = line.find_first_not_of(" \t", first_ws_pos);
- if (first_non_ws_pos != std::string::npos) {
- name = line.substr(first_non_ws_pos);
- }
- }
-
- name = trim_whitespaces(name);
-
- std::map<std::string, ObjFile::Material *>::iterator it = m_pModel->m_MaterialMap.find(name);
- if (m_pModel->m_MaterialMap.end() == it) {
- // New Material created
- m_pModel->m_pCurrentMaterial = new ObjFile::Material();
- m_pModel->m_pCurrentMaterial->MaterialName.Set(name);
- m_pModel->m_MaterialLib.push_back(name);
- m_pModel->m_MaterialMap[name] = m_pModel->m_pCurrentMaterial;
-
- if (m_pModel->m_pCurrentMesh) {
- m_pModel->m_pCurrentMesh->m_uiMaterialIndex = static_cast<unsigned int>(m_pModel->m_MaterialLib.size() - 1);
- }
- } else {
- // Use older material
- m_pModel->m_pCurrentMaterial = (*it).second;
- }
-}
-
-// -------------------------------------------------------------------
-// Gets a texture name from data.
-void ObjFileMtlImporter::getTexture() {
- aiString *out(nullptr);
- int clampIndex = -1;
-
- const char *pPtr(&(*m_DataIt));
- if (!ASSIMP_strincmp(pPtr, DiffuseTexture.c_str(), static_cast<unsigned int>(DiffuseTexture.size()))) {
- // Diffuse texture
- out = &m_pModel->m_pCurrentMaterial->texture;
- clampIndex = ObjFile::Material::TextureDiffuseType;
- } else if (!ASSIMP_strincmp(pPtr, AmbientTexture.c_str(), static_cast<unsigned int>(AmbientTexture.size()))) {
- // Ambient texture
- out = &m_pModel->m_pCurrentMaterial->textureAmbient;
- clampIndex = ObjFile::Material::TextureAmbientType;
- } else if (!ASSIMP_strincmp(pPtr, SpecularTexture.c_str(), static_cast<unsigned int>(SpecularTexture.size()))) {
- // Specular texture
- out = &m_pModel->m_pCurrentMaterial->textureSpecular;
- clampIndex = ObjFile::Material::TextureSpecularType;
- } else if (!ASSIMP_strincmp(pPtr, DisplacementTexture1.c_str(), static_cast<unsigned int>(DisplacementTexture1.size())) ||
- !ASSIMP_strincmp(pPtr, DisplacementTexture2.c_str(), static_cast<unsigned int>(DisplacementTexture2.size()))) {
- // Displacement texture
- out = &m_pModel->m_pCurrentMaterial->textureDisp;
- clampIndex = ObjFile::Material::TextureDispType;
- } else if (!ASSIMP_strincmp(pPtr, OpacityTexture.c_str(), static_cast<unsigned int>(OpacityTexture.size()))) {
- // Opacity texture
- out = &m_pModel->m_pCurrentMaterial->textureOpacity;
- clampIndex = ObjFile::Material::TextureOpacityType;
- } else if (!ASSIMP_strincmp(pPtr, EmissiveTexture1.c_str(), static_cast<unsigned int>(EmissiveTexture1.size())) ||
- !ASSIMP_strincmp(pPtr, EmissiveTexture2.c_str(), static_cast<unsigned int>(EmissiveTexture2.size()))) {
- // Emissive texture
- out = &m_pModel->m_pCurrentMaterial->textureEmissive;
- clampIndex = ObjFile::Material::TextureEmissiveType;
- } else if (!ASSIMP_strincmp(pPtr, BumpTexture1.c_str(), static_cast<unsigned int>(BumpTexture1.size())) ||
- !ASSIMP_strincmp(pPtr, BumpTexture2.c_str(), static_cast<unsigned int>(BumpTexture2.size()))) {
- // Bump texture
- out = &m_pModel->m_pCurrentMaterial->textureBump;
- clampIndex = ObjFile::Material::TextureBumpType;
- } else if (!ASSIMP_strincmp(pPtr, NormalTextureV1.c_str(), static_cast<unsigned int>(NormalTextureV1.size())) || !ASSIMP_strincmp(pPtr, NormalTextureV2.c_str(), static_cast<unsigned int>(NormalTextureV2.size()))) {
- // Normal map
- out = &m_pModel->m_pCurrentMaterial->textureNormal;
- clampIndex = ObjFile::Material::TextureNormalType;
- } else if (!ASSIMP_strincmp(pPtr, ReflectionTexture.c_str(), static_cast<unsigned int>(ReflectionTexture.size()))) {
- // Reflection texture(s)
- //Do nothing here
- return;
- } else if (!ASSIMP_strincmp(pPtr, SpecularityTexture.c_str(), static_cast<unsigned int>(SpecularityTexture.size()))) {
- // Specularity scaling (glossiness)
- out = &m_pModel->m_pCurrentMaterial->textureSpecularity;
- clampIndex = ObjFile::Material::TextureSpecularityType;
- } else if ( !ASSIMP_strincmp( pPtr, RoughnessTexture.c_str(), static_cast<unsigned int>(RoughnessTexture.size()))) {
- // PBR Roughness texture
- out = & m_pModel->m_pCurrentMaterial->textureRoughness;
- clampIndex = ObjFile::Material::TextureRoughnessType;
- } else if ( !ASSIMP_strincmp( pPtr, MetallicTexture.c_str(), static_cast<unsigned int>(MetallicTexture.size()))) {
- // PBR Metallic texture
- out = & m_pModel->m_pCurrentMaterial->textureMetallic;
- clampIndex = ObjFile::Material::TextureMetallicType;
- } else if (!ASSIMP_strincmp( pPtr, SheenTexture.c_str(), static_cast<unsigned int>(SheenTexture.size()))) {
- // PBR Sheen (reflectance) texture
- out = & m_pModel->m_pCurrentMaterial->textureSheen;
- clampIndex = ObjFile::Material::TextureSheenType;
- } else if (!ASSIMP_strincmp( pPtr, RMATexture.c_str(), static_cast<unsigned int>(RMATexture.size()))) {
- // PBR Rough/Metal/AO texture
- out = & m_pModel->m_pCurrentMaterial->textureRMA;
- clampIndex = ObjFile::Material::TextureRMAType;
- } else {
- ASSIMP_LOG_ERROR("OBJ/MTL: Encountered unknown texture type");
- return;
- }
-
- bool clamp = false;
- getTextureOption(clamp, clampIndex, out);
- m_pModel->m_pCurrentMaterial->clamp[clampIndex] = clamp;
-
- std::string texture;
- m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, texture);
- if (nullptr != out) {
- out->Set(texture);
- }
-}
-
-/* /////////////////////////////////////////////////////////////////////////////
- * Texture Option
- * /////////////////////////////////////////////////////////////////////////////
- * According to http://en.wikipedia.org/wiki/Wavefront_.obj_file#Texture_options
- * Texture map statement can contains various texture option, for example:
- *
- * map_Ka -o 1 1 1 some.png
- * map_Kd -clamp on some.png
- *
- * So we need to parse and skip these options, and leave the last part which is
- * the url of image, otherwise we will get a wrong url like "-clamp on some.png".
- *
- * Because aiMaterial supports clamp option, so we also want to return it
- * /////////////////////////////////////////////////////////////////////////////
- */
-void ObjFileMtlImporter::getTextureOption(bool &clamp, int &clampIndex, aiString *&out) {
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
-
- // If there is any more texture option
- while (!isEndOfBuffer(m_DataIt, m_DataItEnd) && *m_DataIt == '-') {
- const char *pPtr(&(*m_DataIt));
- //skip option key and value
- int skipToken = 1;
-
- if (!ASSIMP_strincmp(pPtr, ClampOption.c_str(), static_cast<unsigned int>(ClampOption.size()))) {
- DataArrayIt it = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- char value[3];
- CopyNextWord(it, m_DataItEnd, value, sizeof(value) / sizeof(*value));
- if (!ASSIMP_strincmp(value, "on", 2)) {
- clamp = true;
- }
-
- skipToken = 2;
- } else if (!ASSIMP_strincmp(pPtr, TypeOption.c_str(), static_cast<unsigned int>(TypeOption.size()))) {
- DataArrayIt it = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- char value[12];
- CopyNextWord(it, m_DataItEnd, value, sizeof(value) / sizeof(*value));
- if (!ASSIMP_strincmp(value, "cube_top", 8)) {
- clampIndex = ObjFile::Material::TextureReflectionCubeTopType;
- out = &m_pModel->m_pCurrentMaterial->textureReflection[0];
- } else if (!ASSIMP_strincmp(value, "cube_bottom", 11)) {
- clampIndex = ObjFile::Material::TextureReflectionCubeBottomType;
- out = &m_pModel->m_pCurrentMaterial->textureReflection[1];
- } else if (!ASSIMP_strincmp(value, "cube_front", 10)) {
- clampIndex = ObjFile::Material::TextureReflectionCubeFrontType;
- out = &m_pModel->m_pCurrentMaterial->textureReflection[2];
- } else if (!ASSIMP_strincmp(value, "cube_back", 9)) {
- clampIndex = ObjFile::Material::TextureReflectionCubeBackType;
- out = &m_pModel->m_pCurrentMaterial->textureReflection[3];
- } else if (!ASSIMP_strincmp(value, "cube_left", 9)) {
- clampIndex = ObjFile::Material::TextureReflectionCubeLeftType;
- out = &m_pModel->m_pCurrentMaterial->textureReflection[4];
- } else if (!ASSIMP_strincmp(value, "cube_right", 10)) {
- clampIndex = ObjFile::Material::TextureReflectionCubeRightType;
- out = &m_pModel->m_pCurrentMaterial->textureReflection[5];
- } else if (!ASSIMP_strincmp(value, "sphere", 6)) {
- clampIndex = ObjFile::Material::TextureReflectionSphereType;
- out = &m_pModel->m_pCurrentMaterial->textureReflection[0];
- }
-
- skipToken = 2;
- } else if (!ASSIMP_strincmp(pPtr, BumpOption.c_str(), static_cast<unsigned int>(BumpOption.size()))) {
- DataArrayIt it = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- getFloat(it, m_DataItEnd, m_pModel->m_pCurrentMaterial->bump_multiplier);
- skipToken = 2;
- } else if (!ASSIMP_strincmp(pPtr, BlendUOption.c_str(), static_cast<unsigned int>(BlendUOption.size())) || !ASSIMP_strincmp(pPtr, BlendVOption.c_str(), static_cast<unsigned int>(BlendVOption.size())) || !ASSIMP_strincmp(pPtr, BoostOption.c_str(), static_cast<unsigned int>(BoostOption.size())) || !ASSIMP_strincmp(pPtr, ResolutionOption.c_str(), static_cast<unsigned int>(ResolutionOption.size())) || !ASSIMP_strincmp(pPtr, ChannelOption.c_str(), static_cast<unsigned int>(ChannelOption.size()))) {
- skipToken = 2;
- } else if (!ASSIMP_strincmp(pPtr, ModifyMapOption.c_str(), static_cast<unsigned int>(ModifyMapOption.size()))) {
- skipToken = 3;
- } else if (!ASSIMP_strincmp(pPtr, OffsetOption.c_str(), static_cast<unsigned int>(OffsetOption.size())) || !ASSIMP_strincmp(pPtr, ScaleOption.c_str(), static_cast<unsigned int>(ScaleOption.size())) || !ASSIMP_strincmp(pPtr, TurbulenceOption.c_str(), static_cast<unsigned int>(TurbulenceOption.size()))) {
- skipToken = 4;
- }
-
- for (int i = 0; i < skipToken; ++i) {
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- }
- }
-}
-
-// -------------------------------------------------------------------
-
-} // Namespace Assimp
-
-#endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER