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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+/** @file PLYLoader.h
+ * @brief Declaration of the .ply importer class.
+ */
+#pragma once
+#ifndef AI_PLYLOADER_H_INCLUDED
+#define AI_PLYLOADER_H_INCLUDED
+
+#include "PlyParser.h"
+#include <assimp/BaseImporter.h>
+#include <assimp/types.h>
+#include <vector>
+
+struct aiNode;
+struct aiMaterial;
+struct aiMesh;
+
+namespace Assimp {
+
+using namespace PLY;
+
+// ---------------------------------------------------------------------------
+/** Importer class to load the stanford PLY file format
+*/
+class PLYImporter : public BaseImporter {
+public:
+ PLYImporter();
+ ~PLYImporter() override;
+
+ // -------------------------------------------------------------------
+ /** Returns whether the class can handle the format of the given file.
+ * See BaseImporter::CanRead() for details.
+ */
+ bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
+ bool checkSig) const override;
+
+ // -------------------------------------------------------------------
+ /** Extract a vertex from the DOM
+ */
+ void LoadVertex(const PLY::Element *pcElement, const PLY::ElementInstance *instElement, unsigned int pos);
+
+ // -------------------------------------------------------------------
+ /** Extract a face from the DOM
+ */
+ void LoadFace(const PLY::Element *pcElement, const PLY::ElementInstance *instElement, unsigned int pos);
+
+protected:
+ // -------------------------------------------------------------------
+ /** Return importer meta information.
+ * See #BaseImporter::GetInfo for the details
+ */
+ const aiImporterDesc *GetInfo() const override;
+
+ // -------------------------------------------------------------------
+ /** Imports the given file into the given scene structure.
+ * See BaseImporter::InternReadFile() for details
+ */
+ void InternReadFile(const std::string &pFile, aiScene *pScene,
+ IOSystem *pIOHandler) override;
+
+ // -------------------------------------------------------------------
+ /** Extract a material list from the DOM
+ */
+ void LoadMaterial(std::vector<aiMaterial *> *pvOut, std::string &defaultTexture, const bool pointsOnly);
+
+ // -------------------------------------------------------------------
+ /** Static helper to parse a color from four single channels in
+ */
+ static void GetMaterialColor(
+ const std::vector<PLY::PropertyInstance> &avList,
+ unsigned int aiPositions[4],
+ PLY::EDataType aiTypes[4],
+ aiColor4D *clrOut);
+
+ // -------------------------------------------------------------------
+ /** Static helper to parse a color channel value. The input value
+ * is normalized to 0-1.
+ */
+ static ai_real NormalizeColorValue(
+ PLY::PropertyInstance::ValueUnion val,
+ PLY::EDataType eType);
+
+ /** Buffer to hold the loaded file */
+ unsigned char *mBuffer;
+
+ /** Document object model representation extracted from the file */
+ PLY::DOM *pcDOM;
+
+ /** Mesh generated by loader */
+ aiMesh *mGeneratedMesh;
+};
+
+} // end of namespace Assimp
+
+#endif // AI_3DSIMPORTER_H_INC