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diff --git a/src/mesh/assimp-master/code/AssetLib/X3D/X3DImporter_Rendering.cpp b/src/mesh/assimp-master/code/AssetLib/X3D/X3DImporter_Rendering.cpp
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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2019, assimp team
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+/// \file X3DImporter_Rendering.cpp
+/// \brief Parsing data from nodes of "Rendering" set of X3D.
+/// \date 2015-2016
+/// \author smal.root@gmail.com
+
+#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
+
+#include "X3DImporter.hpp"
+#include "X3DImporter_Macro.hpp"
+#include "X3DXmlHelper.h"
+
+namespace Assimp {
+
+// <Color
+// DEF="" ID
+// USE="" IDREF
+// color="" MFColor [inputOutput]
+// />
+void X3DImporter::readColor(XmlNode &node) {
+ std::string use, def;
+ std::list<aiColor3D> color;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ X3DXmlHelper::getColor3DListAttribute(node, "color", color);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_Color, ne);
+ } else {
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementColor(mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ ((X3DNodeElementColor *)ne)->Value = color;
+ // check for X3DMetadataObject childs.
+ if (!isNodeEmpty(node))
+ childrenReadMetadata(node, ne, "Color");
+ else
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <ColorRGBA
+// DEF="" ID
+// USE="" IDREF
+// color="" MFColorRGBA [inputOutput]
+// />
+void X3DImporter::readColorRGBA(XmlNode &node) {
+ std::string use, def;
+ std::list<aiColor4D> color;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ X3DXmlHelper::getColor4DListAttribute(node, "color", color);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_ColorRGBA, ne);
+ } else {
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementColorRGBA(mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ ((X3DNodeElementColorRGBA *)ne)->Value = color;
+ // check for X3DMetadataObject childs.
+ if (!isNodeEmpty(node))
+ childrenReadMetadata(node, ne, "ColorRGBA");
+ else
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <Coordinate
+// DEF="" ID
+// USE="" IDREF
+// point="" MFVec3f [inputOutput]
+// />
+void X3DImporter::readCoordinate(XmlNode &node) {
+ std::string use, def;
+ std::list<aiVector3D> point;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ X3DXmlHelper::getVector3DListAttribute(node, "point", point);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_Coordinate, ne);
+ } else {
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementCoordinate(mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ ((X3DNodeElementCoordinate *)ne)->Value = point;
+ // check for X3DMetadataObject childs.
+ if (!isNodeEmpty(node))
+ childrenReadMetadata(node, ne, "Coordinate");
+ else
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <IndexedLineSet
+// DEF="" ID
+// USE="" IDREF
+// colorIndex="" MFInt32 [initializeOnly]
+// colorPerVertex="true" SFBool [initializeOnly]
+// coordIndex="" MFInt32 [initializeOnly]
+// >
+// <!-- ColorCoordinateContentModel -->
+// ColorCoordinateContentModel is the child-node content model corresponding to IndexedLineSet, LineSet and PointSet. ColorCoordinateContentModel can
+// contain any-order Coordinate node with Color (or ColorRGBA) node. No more than one instance of any single node type is allowed.
+// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
+// </IndexedLineSet>
+void X3DImporter::readIndexedLineSet(XmlNode &node) {
+ std::string use, def;
+ std::vector<int32_t> colorIndex;
+ bool colorPerVertex = true;
+ std::vector<int32_t> coordIndex;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ X3DXmlHelper::getInt32ArrayAttribute(node, "colorIndex", colorIndex);
+ XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
+ X3DXmlHelper::getInt32ArrayAttribute(node, "coordIndex", coordIndex);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedLineSet, ne);
+ } else {
+ // check data
+ if ((coordIndex.size() < 2) || ((coordIndex.back() == (-1)) && (coordIndex.size() < 3)))
+ throw DeadlyImportError("IndexedLineSet must contain not empty \"coordIndex\" attribute.");
+
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedLineSet, mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne);
+
+ ne_alias.ColorIndex = colorIndex;
+ ne_alias.ColorPerVertex = colorPerVertex;
+ ne_alias.CoordIndex = coordIndex;
+ // check for child nodes
+ if (!isNodeEmpty(node)) {
+ ParseHelper_Node_Enter(ne);
+ for (auto currentChildNode : node.children()) {
+ const std::string &currentChildName = currentChildNode.name();
+ // check for Color and Coordinate nodes
+ if (currentChildName == "Color")
+ readColor(currentChildNode);
+ else if (currentChildName == "ColorRGBA")
+ readColorRGBA(currentChildNode);
+ else if (currentChildName == "Coordinate")
+ readCoordinate(currentChildNode);
+ // check for X3DMetadataObject
+ else if (!checkForMetadataNode(currentChildNode))
+ skipUnsupportedNode("IndexedLineSet", currentChildNode);
+ }
+ ParseHelper_Node_Exit();
+ } // if(!isNodeEmpty(node))
+ else {
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+ }
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <IndexedTriangleFanSet
+// DEF="" ID
+// USE="" IDREF
+// ccw="true" SFBool [initializeOnly]
+// colorPerVertex="true" SFBool [initializeOnly]
+// index="" MFInt32 [initializeOnly]
+// normalPerVertex="true" SFBool [initializeOnly]
+// solid="true" SFBool [initializeOnly]
+// >
+// <!-- ComposedGeometryContentModel -->
+// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
+// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
+// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
+// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
+// </IndexedTriangleFanSet>
+void X3DImporter::readIndexedTriangleFanSet(XmlNode &node) {
+ std::string use, def;
+ bool ccw = true;
+ bool colorPerVertex = true;
+ std::vector<int32_t> index;
+ bool normalPerVertex = true;
+ bool solid = true;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ XmlParser::getBoolAttribute(node, "ccw", ccw);
+ XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
+ X3DXmlHelper::getInt32ArrayAttribute(node, "index", index);
+ XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
+ XmlParser::getBoolAttribute(node, "solid", solid);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedTriangleFanSet, ne);
+ } else {
+ // check data
+ if (index.size() == 0) throw DeadlyImportError("IndexedTriangleFanSet must contain not empty \"index\" attribute.");
+
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedTriangleFanSet, mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne);
+
+ ne_alias.CCW = ccw;
+ ne_alias.ColorPerVertex = colorPerVertex;
+ ne_alias.NormalPerVertex = normalPerVertex;
+ ne_alias.Solid = solid;
+
+ ne_alias.CoordIndex.clear();
+ int counter = 0;
+ int32_t idx[3];
+ for (std::vector<int32_t>::const_iterator idx_it = index.begin(); idx_it != index.end(); ++idx_it) {
+ idx[2] = *idx_it;
+ if (idx[2] < 0) {
+ counter = 0;
+ } else {
+ if (counter >= 2) {
+ if (ccw) {
+ ne_alias.CoordIndex.push_back(idx[0]);
+ ne_alias.CoordIndex.push_back(idx[1]);
+ ne_alias.CoordIndex.push_back(idx[2]);
+ } else {
+ ne_alias.CoordIndex.push_back(idx[0]);
+ ne_alias.CoordIndex.push_back(idx[2]);
+ ne_alias.CoordIndex.push_back(idx[1]);
+ }
+ ne_alias.CoordIndex.push_back(-1);
+ idx[1] = idx[2];
+ } else {
+ idx[counter] = idx[2];
+ }
+ ++counter;
+ }
+ } // for(std::list<int32_t>::const_iterator idx_it = index.begin(); idx_it != ne_alias.index.end(); idx_it++)
+
+ // check for child nodes
+ if (!isNodeEmpty(node)) {
+ ParseHelper_Node_Enter(ne);
+ for (auto currentChildNode : node.children()) {
+ const std::string &currentChildName = currentChildNode.name();
+ // check for X3DComposedGeometryNodes
+ if (currentChildName == "Color")
+ readColor(currentChildNode);
+ else if (currentChildName == "ColorRGBA")
+ readColorRGBA(currentChildNode);
+ else if (currentChildName == "Coordinate")
+ readCoordinate(currentChildNode);
+ else if (currentChildName == "Normal")
+ readNormal(currentChildNode);
+ else if (currentChildName == "TextureCoordinate")
+ readTextureCoordinate(currentChildNode);
+ // check for X3DMetadataObject
+ else if (!checkForMetadataNode(currentChildNode))
+ skipUnsupportedNode("IndexedTriangleFanSet", currentChildNode);
+ }
+ ParseHelper_Node_Exit();
+ } // if(!isNodeEmpty(node))
+ else {
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+ }
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <IndexedTriangleSet
+// DEF="" ID
+// USE="" IDREF
+// ccw="true" SFBool [initializeOnly]
+// colorPerVertex="true" SFBool [initializeOnly]
+// index="" MFInt32 [initializeOnly]
+// normalPerVertex="true" SFBool [initializeOnly]
+// solid="true" SFBool [initializeOnly]
+// >
+// <!-- ComposedGeometryContentModel -->
+// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
+// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
+// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
+// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
+// </IndexedTriangleSet>
+void X3DImporter::readIndexedTriangleSet(XmlNode &node) {
+ std::string use, def;
+ bool ccw = true;
+ bool colorPerVertex = true;
+ std::vector<int32_t> index;
+ bool normalPerVertex = true;
+ bool solid = true;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ XmlParser::getBoolAttribute(node, "ccw", ccw);
+ XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
+ X3DXmlHelper::getInt32ArrayAttribute(node, "index", index);
+ XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
+ XmlParser::getBoolAttribute(node, "solid", solid);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedTriangleSet, ne);
+ } else {
+ // check data
+ if (index.size() == 0) throw DeadlyImportError("IndexedTriangleSet must contain not empty \"index\" attribute.");
+
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedTriangleSet, mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne);
+
+ ne_alias.CCW = ccw;
+ ne_alias.ColorPerVertex = colorPerVertex;
+ ne_alias.NormalPerVertex = normalPerVertex;
+ ne_alias.Solid = solid;
+
+ ne_alias.CoordIndex.clear();
+ int counter = 0;
+ int32_t idx[3];
+ for (std::vector<int32_t>::const_iterator idx_it = index.begin(); idx_it != index.end(); ++idx_it) {
+ idx[counter++] = *idx_it;
+ if (counter > 2) {
+ counter = 0;
+ if (ccw) {
+ ne_alias.CoordIndex.push_back(idx[0]);
+ ne_alias.CoordIndex.push_back(idx[1]);
+ ne_alias.CoordIndex.push_back(idx[2]);
+ } else {
+ ne_alias.CoordIndex.push_back(idx[0]);
+ ne_alias.CoordIndex.push_back(idx[2]);
+ ne_alias.CoordIndex.push_back(idx[1]);
+ }
+ ne_alias.CoordIndex.push_back(-1);
+ }
+ } // for(std::list<int32_t>::const_iterator idx_it = index.begin(); idx_it != ne_alias.index.end(); idx_it++)
+
+ // check for child nodes
+ if (!isNodeEmpty(node)) {
+ ParseHelper_Node_Enter(ne);
+ for (auto currentChildNode : node.children()) {
+ const std::string &currentChildName = currentChildNode.name();
+ // check for X3DComposedGeometryNodes
+ if (currentChildName == "Color")
+ readColor(currentChildNode);
+ else if (currentChildName == "ColorRGBA")
+ readColorRGBA(currentChildNode);
+ else if (currentChildName == "Coordinate")
+ readCoordinate(currentChildNode);
+ else if (currentChildName == "Normal")
+ readNormal(currentChildNode);
+ else if (currentChildName == "TextureCoordinate")
+ readTextureCoordinate(currentChildNode);
+ // check for X3DMetadataObject
+ else if (!checkForMetadataNode(currentChildNode))
+ skipUnsupportedNode("IndexedTriangleSet", currentChildNode);
+ }
+ ParseHelper_Node_Exit();
+ } // if(!isNodeEmpty(node))
+ else {
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+ }
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <IndexedTriangleStripSet
+// DEF="" ID
+// USE="" IDREF
+// ccw="true" SFBool [initializeOnly]
+// colorPerVertex="true" SFBool [initializeOnly]
+// index="" MFInt32 [initializeOnly]
+// normalPerVertex="true" SFBool [initializeOnly]
+// solid="true" SFBool [initializeOnly]
+// >
+// <!-- ComposedGeometryContentModel -->
+// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
+// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
+// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
+// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
+// </IndexedTriangleStripSet>
+void X3DImporter::readIndexedTriangleStripSet(XmlNode &node) {
+ std::string use, def;
+ bool ccw = true;
+ bool colorPerVertex = true;
+ std::vector<int32_t> index;
+ bool normalPerVertex = true;
+ bool solid = true;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ XmlParser::getBoolAttribute(node, "ccw", ccw);
+ XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
+ X3DXmlHelper::getInt32ArrayAttribute(node, "index", index);
+ XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
+ XmlParser::getBoolAttribute(node, "solid", solid);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_IndexedTriangleStripSet, ne);
+ } else {
+ // check data
+ if (index.empty()) {
+ throw DeadlyImportError("IndexedTriangleStripSet must contain not empty \"index\" attribute.");
+ }
+
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_IndexedTriangleStripSet, mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ X3DNodeElementIndexedSet &ne_alias = *((X3DNodeElementIndexedSet *)ne);
+
+ ne_alias.CCW = ccw;
+ ne_alias.ColorPerVertex = colorPerVertex;
+ ne_alias.NormalPerVertex = normalPerVertex;
+ ne_alias.Solid = solid;
+
+ ne_alias.CoordIndex.clear();
+ int counter = 0;
+ int32_t idx[3];
+ for (std::vector<int32_t>::const_iterator idx_it = index.begin(); idx_it != index.end(); ++idx_it) {
+ idx[2] = *idx_it;
+ if (idx[2] < 0) {
+ counter = 0;
+ } else {
+ if (counter >= 2) {
+ if (ccw) {
+ ne_alias.CoordIndex.push_back(idx[0]);
+ ne_alias.CoordIndex.push_back(idx[1]);
+ ne_alias.CoordIndex.push_back(idx[2]);
+ } else {
+ ne_alias.CoordIndex.push_back(idx[0]);
+ ne_alias.CoordIndex.push_back(idx[2]);
+ ne_alias.CoordIndex.push_back(idx[1]);
+ }
+ ne_alias.CoordIndex.push_back(-1);
+ }
+ idx[counter & 1] = idx[2];
+ ++counter;
+ }
+ } // for(std::list<int32_t>::const_iterator idx_it = index.begin(); idx_it != ne_alias.index.end(); idx_it++)
+
+ // check for child nodes
+ if (!isNodeEmpty(node)) {
+ ParseHelper_Node_Enter(ne);
+ for (auto currentChildNode : node.children()) {
+ const std::string &currentChildName = currentChildNode.name();
+ // check for X3DComposedGeometryNodes
+ if (currentChildName == "Color")
+ readColor(currentChildNode);
+ else if (currentChildName == "ColorRGBA")
+ readColorRGBA(currentChildNode);
+ else if (currentChildName == "Coordinate")
+ readCoordinate(currentChildNode);
+ else if (currentChildName == "Normal")
+ readNormal(currentChildNode);
+ else if (currentChildName == "TextureCoordinate")
+ readTextureCoordinate(currentChildNode);
+ // check for X3DMetadataObject
+ else if (!checkForMetadataNode(currentChildNode))
+ skipUnsupportedNode("IndexedTriangleStripSet", currentChildNode);
+ }
+ ParseHelper_Node_Exit();
+ } // if(!isNodeEmpty(node))
+ else {
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+ }
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <LineSet
+// DEF="" ID
+// USE="" IDREF
+// vertexCount="" MFInt32 [initializeOnly]
+// >
+// <!-- ColorCoordinateContentModel -->
+// ColorCoordinateContentModel is the child-node content model corresponding to IndexedLineSet, LineSet and PointSet. ColorCoordinateContentModel can
+// contain any-order Coordinate node with Color (or ColorRGBA) node. No more than one instance of any single node type is allowed.
+// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
+// </LineSet>
+void X3DImporter::readLineSet(XmlNode &node) {
+ std::string use, def;
+ std::vector<int32_t> vertexCount;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ X3DXmlHelper::getInt32ArrayAttribute(node, "vertexCount", vertexCount);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_LineSet, ne);
+ } else {
+ // check data
+ if (vertexCount.empty()) {
+ throw DeadlyImportError("LineSet must contain not empty \"vertexCount\" attribute.");
+ }
+
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementSet(X3DElemType::ENET_LineSet, mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne);
+
+ ne_alias.VertexCount = vertexCount;
+ // create CoordIdx
+ size_t coord_num = 0;
+
+ ne_alias.CoordIndex.clear();
+ for (std::vector<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); ++vc_it) {
+ if (*vc_it < 2) throw DeadlyImportError("LineSet. vertexCount shall be greater than or equal to two.");
+
+ for (int32_t i = 0; i < *vc_it; i++)
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num++)); // add vertices indices
+
+ ne_alias.CoordIndex.push_back(-1); // add face delimiter.
+ }
+
+ // check for child nodes
+ if (!isNodeEmpty(node)) {
+ ParseHelper_Node_Enter(ne);
+ for (auto currentChildNode : node.children()) {
+ const std::string &currentChildName = currentChildNode.name();
+ // check for X3DComposedGeometryNodes
+ if (currentChildName == "Color")
+ readColor(currentChildNode);
+ else if (currentChildName == "ColorRGBA")
+ readColorRGBA(currentChildNode);
+ else if (currentChildName == "Coordinate")
+ readCoordinate(currentChildNode);
+ // check for X3DMetadataObject
+ else if (!checkForMetadataNode(currentChildNode))
+ skipUnsupportedNode("LineSet", currentChildNode);
+ }
+ ParseHelper_Node_Exit();
+ } // if(!isNodeEmpty(node))
+ else {
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+ }
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <PointSet
+// DEF="" ID
+// USE="" IDREF
+// >
+// <!-- ColorCoordinateContentModel -->
+// ColorCoordinateContentModel is the child-node content model corresponding to IndexedLineSet, LineSet and PointSet. ColorCoordinateContentModel can
+// contain any-order Coordinate node with Color (or ColorRGBA) node. No more than one instance of any single node type is allowed.
+// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
+// </PointSet>
+void X3DImporter::readPointSet(XmlNode &node) {
+ std::string use, def;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_PointSet, ne);
+ } else {
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_PointSet, mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ // check for child nodes
+ if (!isNodeEmpty(node)) {
+ ParseHelper_Node_Enter(ne);
+ for (auto currentChildNode : node.children()) {
+ const std::string &currentChildName = currentChildNode.name();
+ // check for X3DComposedGeometryNodes
+ if (currentChildName == "Color")
+ readColor(currentChildNode);
+ else if (currentChildName == "ColorRGBA")
+ readColorRGBA(currentChildNode);
+ else if (currentChildName == "Coordinate")
+ readCoordinate(currentChildNode);
+ // check for X3DMetadataObject
+ else if (!checkForMetadataNode(currentChildNode))
+ skipUnsupportedNode("PointSet", currentChildNode);
+ }
+ ParseHelper_Node_Exit();
+ } // if(!isNodeEmpty(node))
+ else {
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+ }
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <TriangleFanSet
+// DEF="" ID
+// USE="" IDREF
+// ccw="true" SFBool [initializeOnly]
+// colorPerVertex="true" SFBool [initializeOnly]
+// fanCount="" MFInt32 [inputOutput]
+// normalPerVertex="true" SFBool [initializeOnly]
+// solid="true" SFBool [initializeOnly]
+// >
+// <!-- ComposedGeometryContentModel -->
+// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
+// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
+// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
+// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
+// </TriangleFanSet>
+void X3DImporter::readTriangleFanSet(XmlNode &node) {
+ std::string use, def;
+ bool ccw = true;
+ bool colorPerVertex = true;
+ std::vector<int32_t> fanCount;
+ bool normalPerVertex = true;
+ bool solid = true;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ XmlParser::getBoolAttribute(node, "ccw", ccw);
+ XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
+ X3DXmlHelper::getInt32ArrayAttribute(node, "fanCount", fanCount);
+ XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
+ XmlParser::getBoolAttribute(node, "solid", solid);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_TriangleFanSet, ne);
+ } else {
+ // check data
+ if (fanCount.empty()) {
+ throw DeadlyImportError("TriangleFanSet must contain not empty \"fanCount\" attribute.");
+ }
+
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementSet(X3DElemType::ENET_TriangleFanSet, mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne);
+
+ ne_alias.CCW = ccw;
+ ne_alias.ColorPerVertex = colorPerVertex;
+ ne_alias.VertexCount = fanCount;
+ ne_alias.NormalPerVertex = normalPerVertex;
+ ne_alias.Solid = solid;
+ // create CoordIdx
+ size_t coord_num_first, coord_num_prev;
+
+ ne_alias.CoordIndex.clear();
+ // assign indices for first triangle
+ coord_num_first = 0;
+ coord_num_prev = 1;
+ for (std::vector<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); ++vc_it) {
+ if (*vc_it < 3) throw DeadlyImportError("TriangleFanSet. fanCount shall be greater than or equal to three.");
+
+ for (int32_t vc = 2; vc < *vc_it; vc++) {
+ if (ccw) {
+ // 2 1
+ // 0
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_first)); // first vertex is a center and always is [0].
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev++));
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev));
+ } else {
+ // 1 2
+ // 0
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_first)); // first vertex is a center and always is [0].
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev + 1));
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num_prev++));
+ } // if(ccw) else
+
+ ne_alias.CoordIndex.push_back(-1); // add face delimiter.
+ } // for(int32_t vc = 2; vc < *vc_it; vc++)
+
+ coord_num_prev++; // that index will be center of next fan
+ coord_num_first = coord_num_prev++; // forward to next point - second point of fan
+ } // for(std::list<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); vc_it++)
+ // check for child nodes
+ if (!isNodeEmpty(node)) {
+ ParseHelper_Node_Enter(ne);
+ for (auto currentChildNode : node.children()) {
+ const std::string &currentChildName = currentChildNode.name();
+ // check for X3DComposedGeometryNodes
+ if (currentChildName == "Color")
+ readColor(currentChildNode);
+ else if (currentChildName == "ColorRGBA")
+ readColorRGBA(currentChildNode);
+ else if (currentChildName == "Coordinate")
+ readCoordinate(currentChildNode);
+ else if (currentChildName == "Normal")
+ readNormal(currentChildNode);
+ else if (currentChildName == "TextureCoordinate")
+ readTextureCoordinate(currentChildNode);
+ // check for X3DMetadataObject
+ else if (!checkForMetadataNode(currentChildNode))
+ skipUnsupportedNode("TriangleFanSet", currentChildNode);
+ }
+ ParseHelper_Node_Exit();
+ } // if(!isNodeEmpty(node))
+ else {
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+ }
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <TriangleSet
+// DEF="" ID
+// USE="" IDREF
+// ccw="true" SFBool [initializeOnly]
+// colorPerVertex="true" SFBool [initializeOnly]
+// normalPerVertex="true" SFBool [initializeOnly]
+// solid="true" SFBool [initializeOnly]
+// >
+// <!-- ComposedGeometryContentModel -->
+// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
+// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
+// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
+// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
+// </TriangleSet>
+void X3DImporter::readTriangleSet(XmlNode &node) {
+ std::string use, def;
+ bool ccw = true;
+ bool colorPerVertex = true;
+ bool normalPerVertex = true;
+ bool solid = true;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ XmlParser::getBoolAttribute(node, "ccw", ccw);
+ XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
+ XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
+ XmlParser::getBoolAttribute(node, "solid", solid);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_TriangleSet, ne);
+ } else {
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementIndexedSet(X3DElemType::ENET_TriangleSet, mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne);
+
+ ne_alias.CCW = ccw;
+ ne_alias.ColorPerVertex = colorPerVertex;
+ ne_alias.NormalPerVertex = normalPerVertex;
+ ne_alias.Solid = solid;
+ // check for child nodes
+ if (!isNodeEmpty(node)) {
+ ParseHelper_Node_Enter(ne);
+ for (auto currentChildNode : node.children()) {
+ const std::string &currentChildName = currentChildNode.name();
+ // check for X3DComposedGeometryNodes
+ if (currentChildName == "Color")
+ readColor(currentChildNode);
+ else if (currentChildName == "ColorRGBA")
+ readColorRGBA(currentChildNode);
+ else if (currentChildName == "Coordinate")
+ readCoordinate(currentChildNode);
+ else if (currentChildName == "Normal")
+ readNormal(currentChildNode);
+ else if (currentChildName == "TextureCoordinate")
+ readTextureCoordinate(currentChildNode);
+ // check for X3DMetadataObject
+ else if (!checkForMetadataNode(currentChildNode))
+ skipUnsupportedNode("TriangleSet", currentChildNode);
+ }
+ ParseHelper_Node_Exit();
+ } // if(!isNodeEmpty(node))
+ else {
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+ }
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <TriangleStripSet
+// DEF="" ID
+// USE="" IDREF
+// ccw="true" SFBool [initializeOnly]
+// colorPerVertex="true" SFBool [initializeOnly]
+// normalPerVertex="true" SFBool [initializeOnly]
+// solid="true" SFBool [initializeOnly]
+// stripCount="" MFInt32 [inputOutput]
+// >
+// <!-- ComposedGeometryContentModel -->
+// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
+// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
+// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
+// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
+// </TriangleStripSet>
+void X3DImporter::readTriangleStripSet(XmlNode &node) {
+ std::string use, def;
+ bool ccw = true;
+ bool colorPerVertex = true;
+ std::vector<int32_t> stripCount;
+ bool normalPerVertex = true;
+ bool solid = true;
+ X3DNodeElementBase *ne(nullptr);
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ XmlParser::getBoolAttribute(node, "ccw", ccw);
+ XmlParser::getBoolAttribute(node, "colorPerVertex", colorPerVertex);
+ X3DXmlHelper::getInt32ArrayAttribute(node, "stripCount", stripCount);
+ XmlParser::getBoolAttribute(node, "normalPerVertex", normalPerVertex);
+ XmlParser::getBoolAttribute(node, "solid", solid);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_TriangleStripSet, ne);
+ } else {
+ // check data
+ if (stripCount.size() == 0) throw DeadlyImportError("TriangleStripSet must contain not empty \"stripCount\" attribute.");
+
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementSet(X3DElemType::ENET_TriangleStripSet, mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ X3DNodeElementSet &ne_alias = *((X3DNodeElementSet *)ne);
+
+ ne_alias.CCW = ccw;
+ ne_alias.ColorPerVertex = colorPerVertex;
+ ne_alias.VertexCount = stripCount;
+ ne_alias.NormalPerVertex = normalPerVertex;
+ ne_alias.Solid = solid;
+ // create CoordIdx
+ size_t coord_num0, coord_num1, coord_num2; // indices of current triangle
+ bool odd_tri; // sequence of current triangle
+ size_t coord_num_sb; // index of first point of strip
+
+ ne_alias.CoordIndex.clear();
+ coord_num_sb = 0;
+ for (std::vector<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); ++vc_it) {
+ if (*vc_it < 3) throw DeadlyImportError("TriangleStripSet. stripCount shall be greater than or equal to three.");
+
+ // set initial values for first triangle
+ coord_num0 = coord_num_sb;
+ coord_num1 = coord_num_sb + 1;
+ coord_num2 = coord_num_sb + 2;
+ odd_tri = true;
+
+ for (int32_t vc = 2; vc < *vc_it; vc++) {
+ if (ccw) {
+ // 0 2
+ // 1
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num0));
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num1));
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num2));
+ } else {
+ // 0 1
+ // 2
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num0));
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num2));
+ ne_alias.CoordIndex.push_back(static_cast<int32_t>(coord_num1));
+ } // if(ccw) else
+
+ ne_alias.CoordIndex.push_back(-1); // add face delimiter.
+ // prepare values for next triangle
+ if (odd_tri) {
+ coord_num0 = coord_num2;
+ coord_num2++;
+ } else {
+ coord_num1 = coord_num2;
+ coord_num2 = coord_num1 + 1;
+ }
+
+ odd_tri = !odd_tri;
+ coord_num_sb = coord_num2; // that index will be start of next strip
+ } // for(int32_t vc = 2; vc < *vc_it; vc++)
+ } // for(std::list<int32_t>::const_iterator vc_it = ne_alias.VertexCount.begin(); vc_it != ne_alias.VertexCount.end(); vc_it++)
+ // check for child nodes
+ if (!isNodeEmpty(node)) {
+ ParseHelper_Node_Enter(ne);
+ for (auto currentChildNode : node.children()) {
+ const std::string &currentChildName = currentChildNode.name();
+ // check for X3DComposedGeometryNodes
+ if (currentChildName == "Color")
+ readColor(currentChildNode);
+ else if (currentChildName == "ColorRGBA")
+ readColorRGBA(currentChildNode);
+ else if (currentChildName == "Coordinate")
+ readCoordinate(currentChildNode);
+ else if (currentChildName == "Normal")
+ readNormal(currentChildNode);
+ else if (currentChildName == "TextureCoordinate")
+ readTextureCoordinate(currentChildNode);
+ // check for X3DMetadataObject
+ else if (!checkForMetadataNode(currentChildNode))
+ skipUnsupportedNode("TriangleStripSet", currentChildNode);
+ }
+ ParseHelper_Node_Exit();
+ } // if(!isNodeEmpty(node))
+ else {
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+ }
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+// <Normal
+// DEF="" ID
+// USE="" IDREF
+// vector="" MFVec3f [inputOutput]
+// />
+void X3DImporter::readNormal(XmlNode &node) {
+ std::string use, def;
+ std::list<aiVector3D> vector;
+ X3DNodeElementBase *ne=nullptr;
+
+ MACRO_ATTRREAD_CHECKUSEDEF_RET(node, def, use);
+ X3DXmlHelper::getVector3DListAttribute(node, "vector", vector);
+
+ // if "USE" defined then find already defined element.
+ if (!use.empty()) {
+ ne = MACRO_USE_CHECKANDAPPLY(node, def, use, ENET_Normal, ne);
+ } else {
+ // create and if needed - define new geometry object.
+ ne = new X3DNodeElementNormal(mNodeElementCur);
+ if (!def.empty()) ne->ID = def;
+
+ ((X3DNodeElementNormal *)ne)->Value = vector;
+ // check for X3DMetadataObject childs.
+ if (!isNodeEmpty(node))
+ childrenReadMetadata(node, ne, "Normal");
+ else
+ mNodeElementCur->Children.push_back(ne); // add made object as child to current element
+
+ NodeElement_List.push_back(ne); // add element to node element list because its a new object in graph
+ } // if(!use.empty()) else
+}
+
+} // namespace Assimp
+
+#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER