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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+#include <assimp/MemoryIOWrapper.h>
+#include <assimp/StringUtils.h>
+#include <iomanip>
+
+// Header files, Assimp
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/Base64.hpp>
+
+#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
+// Header files, Open3DGC.
+#include <Open3DGC/o3dgcSC3DMCDecoder.h>
+#endif
+
+using namespace Assimp;
+using namespace glTFCommon;
+
+namespace glTF {
+
+#if _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 4706)
+#endif // _MSC_VER
+
+//
+// LazyDict methods
+//
+
+template <class T>
+inline LazyDict<T>::LazyDict(Asset &asset, const char *dictId, const char *extId) :
+ mDictId(dictId), mExtId(extId), mDict(0), mAsset(asset) {
+ asset.mDicts.push_back(this); // register to the list of dictionaries
+}
+
+template <class T>
+inline LazyDict<T>::~LazyDict() {
+ for (size_t i = 0; i < mObjs.size(); ++i) {
+ delete mObjs[i];
+ }
+}
+
+template <class T>
+inline void LazyDict<T>::AttachToDocument(Document &doc) {
+ Value *container = 0;
+
+ if (mExtId) {
+ if (Value *exts = FindObject(doc, "extensions")) {
+ container = FindObject(*exts, mExtId);
+ }
+ } else {
+ container = &doc;
+ }
+
+ if (container) {
+ mDict = FindObject(*container, mDictId);
+ }
+}
+
+template <class T>
+inline void LazyDict<T>::DetachFromDocument() {
+ mDict = 0;
+}
+
+template <class T>
+Ref<T> LazyDict<T>::Get(unsigned int i) {
+ return Ref<T>(mObjs, i);
+}
+
+template <class T>
+Ref<T> LazyDict<T>::Get(const char *id) {
+ id = T::TranslateId(mAsset, id);
+
+ typename Dict::iterator it = mObjsById.find(id);
+ if (it != mObjsById.end()) { // already created?
+ return Ref<T>(mObjs, it->second);
+ }
+
+ // read it from the JSON object
+ if (!mDict) {
+ throw DeadlyImportError("GLTF: Missing section \"", mDictId, "\"");
+ }
+
+ Value::MemberIterator obj = mDict->FindMember(id);
+ if (obj == mDict->MemberEnd()) {
+ throw DeadlyImportError("GLTF: Missing object with id \"", id, "\" in \"", mDictId, "\"");
+ }
+ if (!obj->value.IsObject()) {
+ throw DeadlyImportError("GLTF: Object with id \"", id, "\" is not a JSON object");
+ }
+
+ // create an instance of the given type
+ T *inst = new T();
+ inst->id = id;
+ ReadMember(obj->value, "name", inst->name);
+ inst->Read(obj->value, mAsset);
+ return Add(inst);
+}
+
+template <class T>
+Ref<T> LazyDict<T>::Add(T *obj) {
+ unsigned int idx = unsigned(mObjs.size());
+ mObjs.push_back(obj);
+ mObjsById[obj->id] = idx;
+ mAsset.mUsedIds[obj->id] = true;
+ return Ref<T>(mObjs, idx);
+}
+
+template <class T>
+Ref<T> LazyDict<T>::Create(const char *id) {
+ Asset::IdMap::iterator it = mAsset.mUsedIds.find(id);
+ if (it != mAsset.mUsedIds.end()) {
+ throw DeadlyImportError("GLTF: two objects with the same ID exist");
+ }
+ T *inst = new T();
+ inst->id = id;
+ return Add(inst);
+}
+
+//
+// glTF dictionary objects methods
+//
+
+inline Buffer::Buffer() :
+ byteLength(0), type(Type_arraybuffer), EncodedRegion_Current(nullptr), mIsSpecial(false) {}
+
+inline Buffer::~Buffer() {
+ for (SEncodedRegion *reg : EncodedRegion_List)
+ delete reg;
+}
+
+inline const char *Buffer::TranslateId(Asset &r, const char *id) {
+ // Compatibility with old spec
+ if (r.extensionsUsed.KHR_binary_glTF && strcmp(id, "KHR_binary_glTF") == 0) {
+ return "binary_glTF";
+ }
+
+ return id;
+}
+
+inline void Buffer::Read(Value &obj, Asset &r) {
+ size_t statedLength = MemberOrDefault<size_t>(obj, "byteLength", 0);
+ byteLength = statedLength;
+
+ Value *it = FindString(obj, "uri");
+ if (!it) {
+ if (statedLength > 0) {
+ throw DeadlyImportError("GLTF: buffer with non-zero length missing the \"uri\" attribute");
+ }
+ return;
+ }
+
+ const char *uri = it->GetString();
+
+ glTFCommon::Util::DataURI dataURI;
+ if (ParseDataURI(uri, it->GetStringLength(), dataURI)) {
+ if (dataURI.base64) {
+ uint8_t *data = 0;
+ this->byteLength = Base64::Decode(dataURI.data, dataURI.dataLength, data);
+ this->mData.reset(data, std::default_delete<uint8_t[]>());
+
+ if (statedLength > 0 && this->byteLength != statedLength) {
+ throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", ai_to_string(statedLength),
+ " bytes, but found ", ai_to_string(dataURI.dataLength));
+ }
+ } else { // assume raw data
+ if (statedLength != dataURI.dataLength) {
+ throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", ai_to_string(statedLength),
+ " bytes, but found ", ai_to_string(dataURI.dataLength));
+ }
+
+ this->mData.reset(new uint8_t[dataURI.dataLength], std::default_delete<uint8_t[]>());
+ memcpy(this->mData.get(), dataURI.data, dataURI.dataLength);
+ }
+ } else { // Local file
+ if (byteLength > 0) {
+ std::string dir = !r.mCurrentAssetDir.empty() ? (
+ r.mCurrentAssetDir.back() == '/' ?
+ r.mCurrentAssetDir :
+ r.mCurrentAssetDir + '/') :
+ "";
+
+ IOStream *file = r.OpenFile(dir + uri, "rb");
+ if (file) {
+ bool ok = LoadFromStream(*file, byteLength);
+ delete file;
+
+ if (!ok)
+ throw DeadlyImportError("GLTF: error while reading referenced file \"", uri, "\"");
+ } else {
+ throw DeadlyImportError("GLTF: could not open referenced file \"", uri, "\"");
+ }
+ }
+ }
+}
+
+inline bool Buffer::LoadFromStream(IOStream &stream, size_t length, size_t baseOffset) {
+ byteLength = length ? length : stream.FileSize();
+
+ if (baseOffset) {
+ stream.Seek(baseOffset, aiOrigin_SET);
+ }
+
+ mData.reset(new uint8_t[byteLength], std::default_delete<uint8_t[]>());
+
+ if (stream.Read(mData.get(), byteLength, 1) != 1) {
+ return false;
+ }
+ return true;
+}
+
+inline void Buffer::EncodedRegion_Mark(const size_t pOffset, const size_t pEncodedData_Length, uint8_t *pDecodedData, const size_t pDecodedData_Length, const std::string &pID) {
+ // Check pointer to data
+ if (pDecodedData == nullptr) throw DeadlyImportError("GLTF: for marking encoded region pointer to decoded data must be provided.");
+
+ // Check offset
+ if (pOffset > byteLength) {
+ const uint8_t val_size = 32;
+
+ char val[val_size];
+
+ ai_snprintf(val, val_size, AI_SIZEFMT, pOffset);
+ throw DeadlyImportError("GLTF: incorrect offset value (", val, ") for marking encoded region.");
+ }
+
+ // Check length
+ if ((pOffset + pEncodedData_Length) > byteLength) {
+ const uint8_t val_size = 64;
+
+ char val[val_size];
+
+ ai_snprintf(val, val_size, AI_SIZEFMT "/" AI_SIZEFMT, pOffset, pEncodedData_Length);
+ throw DeadlyImportError("GLTF: encoded region with offset/length (", val, ") is out of range.");
+ }
+
+ // Add new region
+ EncodedRegion_List.push_back(new SEncodedRegion(pOffset, pEncodedData_Length, pDecodedData, pDecodedData_Length, pID));
+ // And set new value for "byteLength"
+ byteLength += (pDecodedData_Length - pEncodedData_Length);
+}
+
+inline void Buffer::EncodedRegion_SetCurrent(const std::string &pID) {
+ if ((EncodedRegion_Current != nullptr) && (EncodedRegion_Current->ID == pID)) return;
+
+ for (SEncodedRegion *reg : EncodedRegion_List) {
+ if (reg->ID == pID) {
+ EncodedRegion_Current = reg;
+
+ return;
+ }
+ }
+
+ throw DeadlyImportError("GLTF: EncodedRegion with ID: \"", pID, "\" not found.");
+}
+
+inline bool Buffer::ReplaceData(const size_t pBufferData_Offset, const size_t pBufferData_Count, const uint8_t *pReplace_Data, const size_t pReplace_Count) {
+ const size_t new_data_size = byteLength + pReplace_Count - pBufferData_Count;
+
+ uint8_t *new_data;
+
+ if ((pBufferData_Count == 0) || (pReplace_Count == 0) || (pReplace_Data == nullptr)) return false;
+
+ new_data = new uint8_t[new_data_size];
+ // Copy data which place before replacing part.
+ memcpy(new_data, mData.get(), pBufferData_Offset);
+ // Copy new data.
+ memcpy(&new_data[pBufferData_Offset], pReplace_Data, pReplace_Count);
+ // Copy data which place after replacing part.
+ memcpy(&new_data[pBufferData_Offset + pReplace_Count], &mData.get()[pBufferData_Offset + pBufferData_Count], pBufferData_Offset);
+ // Apply new data
+ mData.reset(new_data, std::default_delete<uint8_t[]>());
+ byteLength = new_data_size;
+
+ return true;
+}
+
+inline size_t Buffer::AppendData(uint8_t *data, size_t length) {
+ size_t offset = this->byteLength;
+ Grow(length);
+ memcpy(mData.get() + offset, data, length);
+ return offset;
+}
+
+inline void Buffer::Grow(size_t amount) {
+ if (amount <= 0) return;
+ if (capacity >= byteLength + amount) {
+ byteLength += amount;
+ return;
+ }
+
+ // Shift operation is standard way to divide integer by 2, it doesn't cast it to float back and forth, also works for odd numbers,
+ // originally it would look like: static_cast<size_t>(capacity * 1.5f)
+ capacity = std::max(capacity + (capacity >> 1), byteLength + amount);
+
+ uint8_t *b = new uint8_t[capacity];
+ if (mData) memcpy(b, mData.get(), byteLength);
+ mData.reset(b, std::default_delete<uint8_t[]>());
+ byteLength += amount;
+}
+
+//
+// struct BufferView
+//
+
+inline void BufferView::Read(Value &obj, Asset &r) {
+ const char *bufferId = MemberOrDefault<const char *>(obj, "buffer", 0);
+ if (bufferId) {
+ buffer = r.buffers.Get(bufferId);
+ }
+
+ byteOffset = MemberOrDefault(obj, "byteOffset", 0u);
+ byteLength = MemberOrDefault(obj, "byteLength", 0u);
+}
+
+//
+// struct Accessor
+//
+
+inline void Accessor::Read(Value &obj, Asset &r) {
+ const char *bufferViewId = MemberOrDefault<const char *>(obj, "bufferView", 0);
+ if (bufferViewId) {
+ bufferView = r.bufferViews.Get(bufferViewId);
+ }
+
+ byteOffset = MemberOrDefault(obj, "byteOffset", 0u);
+ byteStride = MemberOrDefault(obj, "byteStride", 0u);
+ componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
+ count = MemberOrDefault(obj, "count", 0u);
+
+ const char *typestr;
+ type = ReadMember(obj, "type", typestr) ? AttribType::FromString(typestr) : AttribType::SCALAR;
+}
+
+inline unsigned int Accessor::GetNumComponents() {
+ return AttribType::GetNumComponents(type);
+}
+
+inline unsigned int Accessor::GetBytesPerComponent() {
+ return int(ComponentTypeSize(componentType));
+}
+
+inline unsigned int Accessor::GetElementSize() {
+ return GetNumComponents() * GetBytesPerComponent();
+}
+
+inline uint8_t *Accessor::GetPointer() {
+ if (!bufferView || !bufferView->buffer) return 0;
+ uint8_t *basePtr = bufferView->buffer->GetPointer();
+ if (!basePtr) return 0;
+
+ size_t offset = byteOffset + bufferView->byteOffset;
+
+ // Check if region is encoded.
+ if (bufferView->buffer->EncodedRegion_Current != nullptr) {
+ const size_t begin = bufferView->buffer->EncodedRegion_Current->Offset;
+ const size_t end = begin + bufferView->buffer->EncodedRegion_Current->DecodedData_Length;
+
+ if ((offset >= begin) && (offset < end))
+ return &bufferView->buffer->EncodedRegion_Current->DecodedData[offset - begin];
+ }
+
+ return basePtr + offset;
+}
+
+namespace {
+inline void CopyData(size_t count,
+ const uint8_t *src, size_t src_stride,
+ uint8_t *dst, size_t dst_stride) {
+ if (src_stride == dst_stride) {
+ memcpy(dst, src, count * src_stride);
+ } else {
+ size_t sz = std::min(src_stride, dst_stride);
+ for (size_t i = 0; i < count; ++i) {
+ memcpy(dst, src, sz);
+ if (sz < dst_stride) {
+ memset(dst + sz, 0, dst_stride - sz);
+ }
+ src += src_stride;
+ dst += dst_stride;
+ }
+ }
+}
+} // namespace
+
+template <class T>
+bool Accessor::ExtractData(T *&outData) {
+ uint8_t *data = GetPointer();
+ if (!data) return false;
+
+ const size_t elemSize = GetElementSize();
+ const size_t totalSize = elemSize * count;
+
+ const size_t stride = byteStride ? byteStride : elemSize;
+
+ const size_t targetElemSize = sizeof(T);
+ ai_assert(elemSize <= targetElemSize);
+
+ ai_assert(count * stride <= bufferView->byteLength);
+
+ outData = new T[count];
+ if (stride == elemSize && targetElemSize == elemSize) {
+ memcpy(outData, data, totalSize);
+ } else {
+ for (size_t i = 0; i < count; ++i) {
+ memcpy(outData + i, data + i * stride, elemSize);
+ }
+ }
+
+ return true;
+}
+
+inline void Accessor::WriteData(size_t cnt, const void *src_buffer, size_t src_stride) {
+ uint8_t *buffer_ptr = bufferView->buffer->GetPointer();
+ size_t offset = byteOffset + bufferView->byteOffset;
+
+ size_t dst_stride = GetNumComponents() * GetBytesPerComponent();
+
+ const uint8_t *src = reinterpret_cast<const uint8_t *>(src_buffer);
+ uint8_t *dst = reinterpret_cast<uint8_t *>(buffer_ptr + offset);
+
+ ai_assert(dst + count * dst_stride <= buffer_ptr + bufferView->buffer->byteLength);
+ CopyData(cnt, src, src_stride, dst, dst_stride);
+}
+
+inline Accessor::Indexer::Indexer(Accessor &acc) :
+ accessor(acc), data(acc.GetPointer()), elemSize(acc.GetElementSize()), stride(acc.byteStride ? acc.byteStride : elemSize) {
+}
+
+//! Accesses the i-th value as defined by the accessor
+template <class T>
+T Accessor::Indexer::GetValue(int i) {
+ ai_assert(data);
+ ai_assert(i * stride < accessor.bufferView->byteLength);
+ T value = T();
+ memcpy(&value, data + i * stride, elemSize);
+ //value >>= 8 * (sizeof(T) - elemSize);
+ return value;
+}
+
+inline Image::Image() :
+ width(0), height(0), mDataLength(0) {
+}
+
+inline void Image::Read(Value &obj, Asset &r) {
+ // Check for extensions first (to detect binary embedded data)
+ if (Value *extensions = FindObject(obj, "extensions")) {
+ if (r.extensionsUsed.KHR_binary_glTF) {
+ if (Value *ext = FindObject(*extensions, "KHR_binary_glTF")) {
+
+ width = MemberOrDefault(*ext, "width", 0);
+ height = MemberOrDefault(*ext, "height", 0);
+
+ ReadMember(*ext, "mimeType", mimeType);
+
+ const char *bufferViewId;
+ if (ReadMember(*ext, "bufferView", bufferViewId)) {
+ Ref<BufferView> bv = r.bufferViews.Get(bufferViewId);
+ if (bv) {
+ mDataLength = bv->byteLength;
+ mData.reset(new uint8_t[mDataLength]);
+ memcpy(mData.get(), bv->buffer->GetPointer() + bv->byteOffset, mDataLength);
+ }
+ }
+ }
+ }
+ }
+
+ if (!mDataLength) {
+ Value *curUri = FindString(obj, "uri");
+ if (nullptr != curUri) {
+ const char *uristr = curUri->GetString();
+
+ glTFCommon::Util::DataURI dataURI;
+ if (ParseDataURI(uristr, curUri->GetStringLength(), dataURI)) {
+ mimeType = dataURI.mediaType;
+ if (dataURI.base64) {
+ uint8_t *ptr = nullptr;
+ mDataLength = Base64::Decode(dataURI.data, dataURI.dataLength, ptr);
+ mData.reset(ptr);
+ }
+ } else {
+ this->uri = uristr;
+ }
+ }
+ }
+}
+
+inline uint8_t *Image::StealData() {
+ mDataLength = 0;
+ return mData.release();
+}
+
+inline void Image::SetData(uint8_t *data, size_t length, Asset &r) {
+ Ref<Buffer> b = r.GetBodyBuffer();
+ if (b) { // binary file: append to body
+ std::string bvId = r.FindUniqueID(this->id, "imgdata");
+ bufferView = r.bufferViews.Create(bvId);
+
+ bufferView->buffer = b;
+ bufferView->byteLength = length;
+ bufferView->byteOffset = b->AppendData(data, length);
+ } else { // text file: will be stored as a data uri
+ uint8_t *temp = new uint8_t[length];
+ memcpy(temp, data, length);
+ this->mData.reset(temp);
+ this->mDataLength = length;
+ }
+}
+
+inline void Sampler::Read(Value &obj, Asset & /*r*/) {
+ SetDefaults();
+
+ ReadMember(obj, "magFilter", magFilter);
+ ReadMember(obj, "minFilter", minFilter);
+ ReadMember(obj, "wrapS", wrapS);
+ ReadMember(obj, "wrapT", wrapT);
+}
+
+inline void Sampler::SetDefaults() {
+ magFilter = SamplerMagFilter_Linear;
+ minFilter = SamplerMinFilter_Linear;
+ wrapS = SamplerWrap_Repeat;
+ wrapT = SamplerWrap_Repeat;
+}
+
+inline void Texture::Read(Value &obj, Asset &r) {
+ const char *sourcestr;
+ if (ReadMember(obj, "source", sourcestr)) {
+ source = r.images.Get(sourcestr);
+ }
+
+ const char *samplerstr;
+ if (ReadMember(obj, "sampler", samplerstr)) {
+ sampler = r.samplers.Get(samplerstr);
+ }
+}
+
+namespace {
+inline void ReadMaterialProperty(Asset &r, Value &vals, const char *propName, TexProperty &out) {
+ if (Value *prop = FindMember(vals, propName)) {
+ if (prop->IsString()) {
+ out.texture = r.textures.Get(prop->GetString());
+ } else {
+ ReadValue(*prop, out.color);
+ }
+ }
+}
+} // namespace
+
+inline void Material::Read(Value &material, Asset &r) {
+ SetDefaults();
+
+ if (Value *values = FindObject(material, "values")) {
+ ReadMaterialProperty(r, *values, "ambient", this->ambient);
+ ReadMaterialProperty(r, *values, "diffuse", this->diffuse);
+ ReadMaterialProperty(r, *values, "specular", this->specular);
+
+ ReadMember(*values, "transparency", transparency);
+ ReadMember(*values, "shininess", shininess);
+ }
+
+ if (Value *extensions = FindObject(material, "extensions")) {
+ if (r.extensionsUsed.KHR_materials_common) {
+ if (Value *ext = FindObject(*extensions, "KHR_materials_common")) {
+ if (Value *tnq = FindString(*ext, "technique")) {
+ const char *t = tnq->GetString();
+ if (strcmp(t, "BLINN") == 0)
+ technique = Technique_BLINN;
+ else if (strcmp(t, "PHONG") == 0)
+ technique = Technique_PHONG;
+ else if (strcmp(t, "LAMBERT") == 0)
+ technique = Technique_LAMBERT;
+ else if (strcmp(t, "CONSTANT") == 0)
+ technique = Technique_CONSTANT;
+ }
+
+ if (Value *values = FindObject(*ext, "values")) {
+ ReadMaterialProperty(r, *values, "ambient", this->ambient);
+ ReadMaterialProperty(r, *values, "diffuse", this->diffuse);
+ ReadMaterialProperty(r, *values, "specular", this->specular);
+
+ ReadMember(*values, "doubleSided", doubleSided);
+ ReadMember(*values, "transparent", transparent);
+ ReadMember(*values, "transparency", transparency);
+ ReadMember(*values, "shininess", shininess);
+ }
+ }
+ }
+ }
+}
+
+namespace {
+void SetVector(vec4 &v, float x, float y, float z, float w) {
+ v[0] = x;
+ v[1] = y;
+ v[2] = z;
+ v[3] = w;
+}
+} // namespace
+
+inline void Material::SetDefaults() {
+ SetVector(ambient.color, 0, 0, 0, 1);
+ SetVector(diffuse.color, 0, 0, 0, 1);
+ SetVector(specular.color, 0, 0, 0, 1);
+ SetVector(emission.color, 0, 0, 0, 1);
+
+ doubleSided = false;
+ transparent = false;
+ transparency = 1.0;
+ shininess = 0.0;
+
+ technique = Technique_undefined;
+}
+
+namespace {
+
+template <int N>
+inline int Compare(const char *attr, const char (&str)[N]) {
+ return (strncmp(attr, str, N - 1) == 0) ? N - 1 : 0;
+}
+
+inline bool GetAttribVector(Mesh::Primitive &p, const char *attr, Mesh::AccessorList *&v, int &pos) {
+ if ((pos = Compare(attr, "POSITION"))) {
+ v = &(p.attributes.position);
+ } else if ((pos = Compare(attr, "NORMAL"))) {
+ v = &(p.attributes.normal);
+ } else if ((pos = Compare(attr, "TEXCOORD"))) {
+ v = &(p.attributes.texcoord);
+ } else if ((pos = Compare(attr, "COLOR"))) {
+ v = &(p.attributes.color);
+ } else if ((pos = Compare(attr, "JOINT"))) {
+ v = &(p.attributes.joint);
+ } else if ((pos = Compare(attr, "JOINTMATRIX"))) {
+ v = &(p.attributes.jointmatrix);
+ } else if ((pos = Compare(attr, "WEIGHT"))) {
+ v = &(p.attributes.weight);
+ } else
+ return false;
+ return true;
+}
+} // namespace
+
+inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
+ /****************** Mesh primitives ******************/
+ Value *curPrimitives = FindArray(pJSON_Object, "primitives");
+ if (nullptr != curPrimitives) {
+ this->primitives.resize(curPrimitives->Size());
+ for (unsigned int i = 0; i < curPrimitives->Size(); ++i) {
+ Value &primitive = (*curPrimitives)[i];
+
+ Primitive &prim = this->primitives[i];
+ prim.mode = MemberOrDefault(primitive, "mode", PrimitiveMode_TRIANGLES);
+
+ if (Value *attrs = FindObject(primitive, "attributes")) {
+ for (Value::MemberIterator it = attrs->MemberBegin(); it != attrs->MemberEnd(); ++it) {
+ if (!it->value.IsString()) continue;
+ const char *attr = it->name.GetString();
+ // Valid attribute semantics include POSITION, NORMAL, TEXCOORD, COLOR, JOINT, JOINTMATRIX,
+ // and WEIGHT.Attribute semantics can be of the form[semantic]_[set_index], e.g., TEXCOORD_0, TEXCOORD_1, etc.
+
+ int undPos = 0;
+ Mesh::AccessorList *vec = 0;
+ if (GetAttribVector(prim, attr, vec, undPos)) {
+ size_t idx = (attr[undPos] == '_') ? atoi(attr + undPos + 1) : 0;
+ if ((*vec).size() <= idx) (*vec).resize(idx + 1);
+ (*vec)[idx] = pAsset_Root.accessors.Get(it->value.GetString());
+ }
+ }
+ }
+
+ if (Value *indices = FindString(primitive, "indices")) {
+ prim.indices = pAsset_Root.accessors.Get(indices->GetString());
+ }
+
+ if (Value *material = FindString(primitive, "material")) {
+ prim.material = pAsset_Root.materials.Get(material->GetString());
+ }
+ }
+ }
+
+ /****************** Mesh extensions ******************/
+ Value *json_extensions = FindObject(pJSON_Object, "extensions");
+
+ if (json_extensions == nullptr) goto mr_skip_extensions;
+
+#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
+ for (Value::MemberIterator it_memb = json_extensions->MemberBegin(); it_memb != json_extensions->MemberEnd(); it_memb++) {
+ if (it_memb->name.GetString() == std::string("Open3DGC-compression")) {
+ // Search for compressed data.
+ // Compressed data contain description of part of "buffer" which is encoded. This part must be decoded and
+ // new data will replace old encoded part by request. In fact \"compressedData\" is kind of "accessor" structure.
+ Value *comp_data = FindObject(it_memb->value, "compressedData");
+
+ if (comp_data == nullptr) throw DeadlyImportError("GLTF: \"Open3DGC-compression\" must has \"compressedData\".");
+
+ ASSIMP_LOG_INFO("GLTF: Decompressing Open3DGC data.");
+
+/************** Read data from JSON-document **************/
+#define MESH_READ_COMPRESSEDDATA_MEMBER(pFieldName, pOut) \
+ if (!ReadMember(*comp_data, pFieldName, pOut)) { \
+ throw DeadlyImportError("GLTF: \"compressedData\" must has \"", pFieldName, "\"."); \
+ }
+
+ const char *mode_str;
+ const char *type_str;
+ ComponentType component_type;
+ SCompression_Open3DGC *ext_o3dgc = new SCompression_Open3DGC;
+
+ MESH_READ_COMPRESSEDDATA_MEMBER("buffer", ext_o3dgc->Buffer);
+ MESH_READ_COMPRESSEDDATA_MEMBER("byteOffset", ext_o3dgc->Offset);
+ MESH_READ_COMPRESSEDDATA_MEMBER("componentType", component_type);
+ MESH_READ_COMPRESSEDDATA_MEMBER("type", type_str);
+ MESH_READ_COMPRESSEDDATA_MEMBER("count", ext_o3dgc->Count);
+ MESH_READ_COMPRESSEDDATA_MEMBER("mode", mode_str);
+ MESH_READ_COMPRESSEDDATA_MEMBER("indicesCount", ext_o3dgc->IndicesCount);
+ MESH_READ_COMPRESSEDDATA_MEMBER("verticesCount", ext_o3dgc->VerticesCount);
+
+#undef MESH_READ_COMPRESSEDDATA_MEMBER
+
+ // Check some values
+ if (strcmp(type_str, "SCALAR")) throw DeadlyImportError("GLTF: only \"SCALAR\" type is supported for compressed data.");
+ if (component_type != ComponentType_UNSIGNED_BYTE) throw DeadlyImportError("GLTF: only \"UNSIGNED_BYTE\" component type is supported for compressed data.");
+
+ // Set read/write data mode.
+ if (strcmp(mode_str, "binary") == 0)
+ ext_o3dgc->Binary = true;
+ else if (strcmp(mode_str, "ascii") == 0)
+ ext_o3dgc->Binary = false;
+ else
+ throw DeadlyImportError("GLTF: for compressed data supported modes is: \"ascii\", \"binary\". Not the: \"", mode_str, "\".");
+
+ /************************ Decoding ************************/
+ Decode_O3DGC(*ext_o3dgc, pAsset_Root);
+ Extension.push_back(ext_o3dgc); // store info in mesh extensions list.
+ } // if(it_memb->name.GetString() == "Open3DGC-compression")
+ else {
+ throw DeadlyImportError("GLTF: Unknown mesh extension: \"", it_memb->name.GetString(), "\".");
+ }
+ } // for(Value::MemberIterator it_memb = json_extensions->MemberBegin(); it_memb != json_extensions->MemberEnd(); json_extensions++)
+#endif
+
+mr_skip_extensions:
+
+ return; // After label some operators must be present.
+}
+
+#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
+inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DGC, Asset &pAsset_Root) {
+ typedef unsigned short IndicesType; ///< \sa glTFExporter::ExportMeshes.
+
+ o3dgc::SC3DMCDecoder<IndicesType> decoder;
+ o3dgc::IndexedFaceSet<IndicesType> ifs;
+ o3dgc::BinaryStream bstream;
+ uint8_t *decoded_data;
+ size_t decoded_data_size = 0;
+ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
+
+ // Read data from buffer and place it in BinaryStream for decoder.
+ // Just "Count" because always is used type equivalent to uint8_t.
+ bstream.LoadFromBuffer(&buf->GetPointer()[pCompression_Open3DGC.Offset], static_cast<unsigned long>(pCompression_Open3DGC.Count));
+
+ // After decoding header we can get size of primitives.
+ if (decoder.DecodeHeader(ifs, bstream) != o3dgc::O3DGC_OK) throw DeadlyImportError("GLTF: can not decode Open3DGC header.");
+
+ /****************** Get sizes of arrays and check sizes ******************/
+ // Note. See "Limitations for meshes when using Open3DGC-compression".
+
+ // Indices
+ size_t size_coordindex = ifs.GetNCoordIndex() * 3; // See float attributes note.
+
+ if (primitives[0].indices->count != size_coordindex)
+ throw DeadlyImportError("GLTF: Open3DGC. Compressed indices count (", ai_to_string(size_coordindex),
+ ") not equal to uncompressed (", ai_to_string(primitives[0].indices->count), ").");
+
+ size_coordindex *= sizeof(IndicesType);
+ // Coordinates
+ size_t size_coord = ifs.GetNCoord(); // See float attributes note.
+
+ if (primitives[0].attributes.position[0]->count != size_coord)
+ throw DeadlyImportError("GLTF: Open3DGC. Compressed positions count (", ai_to_string(size_coord),
+ ") not equal to uncompressed (", ai_to_string(primitives[0].attributes.position[0]->count), ").");
+
+ size_coord *= 3 * sizeof(float);
+ // Normals
+ size_t size_normal = ifs.GetNNormal(); // See float attributes note.
+
+ if (primitives[0].attributes.normal[0]->count != size_normal)
+ throw DeadlyImportError("GLTF: Open3DGC. Compressed normals count (", ai_to_string(size_normal),
+ ") not equal to uncompressed (", ai_to_string(primitives[0].attributes.normal[0]->count), ").");
+
+ size_normal *= 3 * sizeof(float);
+ // Additional attributes.
+ std::vector<size_t> size_floatattr;
+ std::vector<size_t> size_intattr;
+
+ size_floatattr.resize(ifs.GetNumFloatAttributes());
+ size_intattr.resize(ifs.GetNumIntAttributes());
+
+ decoded_data_size = size_coordindex + size_coord + size_normal;
+ for (size_t idx = 0, idx_end = size_floatattr.size(), idx_texcoord = 0; idx < idx_end; idx++) {
+ // size = number_of_elements * components_per_element * size_of_component.
+ // Note. But as you can see above, at first we are use this variable in meaning "count". After checking count of objects...
+ size_t tval = ifs.GetNFloatAttribute(static_cast<unsigned long>(idx));
+
+ switch (ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))) {
+ case o3dgc::O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_TEXCOORD:
+ // Check situation when encoded data contain texture coordinates but primitive not.
+ if (idx_texcoord < primitives[0].attributes.texcoord.size()) {
+ if (primitives[0].attributes.texcoord[idx]->count != tval)
+ throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (", ai_to_string(tval),
+ ") not equal to uncompressed (", ai_to_string(primitives[0].attributes.texcoord[idx]->count), ").");
+
+ idx_texcoord++;
+ } else {
+ ifs.SetNFloatAttribute(static_cast<unsigned long>(idx), 0ul); // Disable decoding this attribute.
+ }
+
+ break;
+ default:
+ throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: ", ai_to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
+ }
+
+ tval *= ifs.GetFloatAttributeDim(static_cast<unsigned long>(idx)) * sizeof(o3dgc::Real); // After checking count of objects we can get size of array.
+ size_floatattr[idx] = tval;
+ decoded_data_size += tval;
+ }
+
+ for (size_t idx = 0, idx_end = size_intattr.size(); idx < idx_end; idx++) {
+ // size = number_of_elements * components_per_element * size_of_component. See float attributes note.
+ size_t tval = ifs.GetNIntAttribute(static_cast<unsigned long>(idx));
+ switch (ifs.GetIntAttributeType(static_cast<unsigned long>(idx))) {
+ case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
+ case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
+ case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
+ case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
+ break;
+
+ default:
+ throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: ", ai_to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
+ }
+
+ tval *= ifs.GetIntAttributeDim(static_cast<unsigned long>(idx)) * sizeof(long); // See float attributes note.
+ size_intattr[idx] = tval;
+ decoded_data_size += tval;
+ }
+
+ // Create array for decoded data.
+ decoded_data = new uint8_t[decoded_data_size];
+
+ /****************** Set right array regions for decoder ******************/
+
+ auto get_buf_offset = [](Ref<Accessor> &pAccessor) -> size_t { return pAccessor->byteOffset + pAccessor->bufferView->byteOffset; };
+
+ // Indices
+ ifs.SetCoordIndex((IndicesType *const)(decoded_data + get_buf_offset(primitives[0].indices)));
+ // Coordinates
+ ifs.SetCoord((o3dgc::Real *const)(decoded_data + get_buf_offset(primitives[0].attributes.position[0])));
+ // Normals
+ if (size_normal) {
+ ifs.SetNormal((o3dgc::Real *const)(decoded_data + get_buf_offset(primitives[0].attributes.normal[0])));
+ }
+
+ for (size_t idx = 0, idx_end = size_floatattr.size(), idx_texcoord = 0; idx < idx_end; idx++) {
+ switch (ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))) {
+ case o3dgc::O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_TEXCOORD:
+ if (idx_texcoord < primitives[0].attributes.texcoord.size()) {
+ // See above about absent attributes.
+ ifs.SetFloatAttribute(static_cast<unsigned long>(idx), (o3dgc::Real *const)(decoded_data + get_buf_offset(primitives[0].attributes.texcoord[idx])));
+ idx_texcoord++;
+ }
+
+ break;
+ default:
+ throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: ", ai_to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
+ }
+ }
+
+ for (size_t idx = 0, idx_end = size_intattr.size(); idx < idx_end; idx++) {
+ switch (ifs.GetIntAttributeType(static_cast<unsigned int>(idx))) {
+ case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
+ case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
+ case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
+ case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
+ break;
+
+ // ifs.SetIntAttribute(idx, (long* const)(decoded_data + get_buf_offset(primitives[0].attributes.joint)));
+ default:
+ throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: ", ai_to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
+ }
+ }
+
+ //
+ // Decode data
+ //
+ if (decoder.DecodePayload(ifs, bstream) != o3dgc::O3DGC_OK) {
+ throw DeadlyImportError("GLTF: can not decode Open3DGC data.");
+ }
+
+ // Set encoded region for "buffer".
+ buf->EncodedRegion_Mark(pCompression_Open3DGC.Offset, pCompression_Open3DGC.Count, decoded_data, decoded_data_size, id);
+ // No. Do not delete "output_data". After calling "EncodedRegion_Mark" bufferView is owner of "output_data".
+ // "delete [] output_data;"
+}
+#endif
+
+inline void Camera::Read(Value &obj, Asset & /*r*/) {
+ type = MemberOrDefault(obj, "type", Camera::Perspective);
+
+ const char *subobjId = (type == Camera::Orthographic) ? "orthographic" : "perspective";
+
+ Value *it = FindObject(obj, subobjId);
+ if (!it) throw DeadlyImportError("GLTF: Camera missing its parameters");
+
+ if (type == Camera::Perspective) {
+ perspective.aspectRatio = MemberOrDefault(*it, "aspectRatio", 0.f);
+ perspective.yfov = MemberOrDefault(*it, "yfov", 3.1415f / 2.f);
+ perspective.zfar = MemberOrDefault(*it, "zfar", 100.f);
+ perspective.znear = MemberOrDefault(*it, "znear", 0.01f);
+ } else {
+ ortographic.xmag = MemberOrDefault(*it, "xmag", 1.f);
+ ortographic.ymag = MemberOrDefault(*it, "ymag", 1.f);
+ ortographic.zfar = MemberOrDefault(*it, "zfar", 100.f);
+ ortographic.znear = MemberOrDefault(*it, "znear", 0.01f);
+ }
+}
+
+inline void Light::Read(Value &obj, Asset & /*r*/) {
+ SetDefaults();
+
+ Value *curType = FindString(obj, "type");
+ if (nullptr != curType) {
+ const char *t = curType->GetString();
+ if (strcmp(t, "ambient") == 0)
+ this->type = Type_ambient;
+ else if (strcmp(t, "directional") == 0)
+ this->type = Type_directional;
+ else if (strcmp(t, "point") == 0)
+ this->type = Type_point;
+ else if (strcmp(t, "spot") == 0)
+ this->type = Type_spot;
+
+ if (this->type != Type_undefined) {
+ if (Value *vals = FindString(obj, t)) {
+ ReadMember(*vals, "color", color);
+
+ ReadMember(*vals, "constantAttenuation", constantAttenuation);
+ ReadMember(*vals, "linearAttenuation", linearAttenuation);
+ ReadMember(*vals, "quadraticAttenuation", quadraticAttenuation);
+ ReadMember(*vals, "distance", distance);
+
+ ReadMember(*vals, "falloffAngle", falloffAngle);
+ ReadMember(*vals, "falloffExponent", falloffExponent);
+ }
+ }
+ }
+}
+
+inline void Light::SetDefaults() {
+#ifndef M_PI
+ const float M_PI = 3.14159265358979323846f;
+#endif
+
+ type = Type_undefined;
+
+ SetVector(color, 0.f, 0.f, 0.f, 1.f);
+
+ constantAttenuation = 0.f;
+ linearAttenuation = 1.f;
+ quadraticAttenuation = 1.f;
+ distance = 0.f;
+
+ falloffAngle = static_cast<float>(M_PI / 2.f);
+ falloffExponent = 0.f;
+}
+
+inline void Node::Read(Value &obj, Asset &r) {
+ if (name.empty()) {
+ name = id;
+ }
+
+ Value *curChildren = FindArray(obj, "children");
+ if (nullptr != curChildren) {
+ this->children.reserve(curChildren->Size());
+ for (unsigned int i = 0; i < curChildren->Size(); ++i) {
+ Value &child = (*curChildren)[i];
+ if (child.IsString()) {
+ // get/create the child node
+ Ref<Node> chn = r.nodes.Get(child.GetString());
+ if (chn) this->children.push_back(chn);
+ }
+ }
+ }
+
+ Value *curMatrix = FindArray(obj, "matrix");
+ if (nullptr != curMatrix) {
+ ReadValue(*curMatrix, this->matrix);
+ } else {
+ ReadMember(obj, "translation", translation);
+ ReadMember(obj, "scale", scale);
+ ReadMember(obj, "rotation", rotation);
+ }
+
+ Value *curMeshes = FindArray(obj, "meshes");
+ if (nullptr != curMeshes) {
+ unsigned int numMeshes = (unsigned int)curMeshes->Size();
+
+ std::vector<unsigned int> meshList;
+
+ this->meshes.reserve(numMeshes);
+ for (unsigned i = 0; i < numMeshes; ++i) {
+ if ((*curMeshes)[i].IsString()) {
+ Ref<Mesh> mesh = r.meshes.Get((*curMeshes)[i].GetString());
+ if (mesh) {
+ this->meshes.push_back(mesh);
+ }
+ }
+ }
+ }
+
+ Value *curCamera = FindString(obj, "camera");
+ if (nullptr != curCamera) {
+ this->camera = r.cameras.Get(curCamera->GetString());
+ if (this->camera) {
+ this->camera->id = this->id;
+ }
+ }
+
+ // TODO load "skeletons", "skin", "jointName"
+
+ if (Value *extensions = FindObject(obj, "extensions")) {
+ if (r.extensionsUsed.KHR_materials_common) {
+
+ if (Value *ext = FindObject(*extensions, "KHR_materials_common")) {
+ Value *curLight = FindString(*ext, "light");
+ if (nullptr != curLight) {
+ this->light = r.lights.Get(curLight->GetString());
+ }
+ }
+ }
+ }
+}
+
+inline void Scene::Read(Value &obj, Asset &r) {
+ if (Value *array = FindArray(obj, "nodes")) {
+ for (unsigned int i = 0; i < array->Size(); ++i) {
+ if (!(*array)[i].IsString()) continue;
+ Ref<Node> node = r.nodes.Get((*array)[i].GetString());
+ if (node)
+ this->nodes.push_back(node);
+ }
+ }
+}
+
+inline void AssetMetadata::Read(Document &doc) {
+ // read the version, etc.
+ if (Value *obj = FindObject(doc, "asset")) {
+ ReadMember(*obj, "copyright", copyright);
+ ReadMember(*obj, "generator", generator);
+
+ premultipliedAlpha = MemberOrDefault(*obj, "premultipliedAlpha", false);
+
+ if (Value *versionString = FindString(*obj, "version")) {
+ version = versionString->GetString();
+ } else if (Value *versionNumber = FindNumber(*obj, "version")) {
+ char buf[4];
+
+ ai_snprintf(buf, 4, "%.1f", versionNumber->GetDouble());
+
+ version = buf;
+ }
+
+ Value *curProfile = FindObject(*obj, "profile");
+ if (nullptr != curProfile) {
+ ReadMember(*curProfile, "api", this->profile.api);
+ ReadMember(*curProfile, "version", this->profile.version);
+ }
+ }
+
+ if (version.empty() || version[0] != '1') {
+ throw DeadlyImportError("GLTF: Unsupported glTF version: ", version);
+ }
+}
+
+//
+// Asset methods implementation
+//
+
+inline void Asset::ReadBinaryHeader(IOStream &stream) {
+ GLB_Header header;
+ if (stream.Read(&header, sizeof(header), 1) != 1) {
+ throw DeadlyImportError("GLTF: Unable to read the file header");
+ }
+
+ if (strncmp((char *)header.magic, AI_GLB_MAGIC_NUMBER, sizeof(header.magic)) != 0) {
+ throw DeadlyImportError("GLTF: Invalid binary glTF file");
+ }
+
+ AI_SWAP4(header.version);
+ asset.version = ai_to_string(header.version);
+ if (header.version != 1) {
+ throw DeadlyImportError("GLTF: Unsupported binary glTF version");
+ }
+
+ AI_SWAP4(header.sceneFormat);
+ if (header.sceneFormat != SceneFormat_JSON) {
+ throw DeadlyImportError("GLTF: Unsupported binary glTF scene format");
+ }
+
+ AI_SWAP4(header.length);
+ AI_SWAP4(header.sceneLength);
+
+ static_assert(std::numeric_limits<uint32_t>::max() <= std::numeric_limits<size_t>::max(), "size_t must be at least 32bits");
+ mSceneLength = static_cast<size_t>(header.sceneLength); // Can't be larger than 4GB (max. uint32_t)
+
+ mBodyOffset = sizeof(header) + mSceneLength;
+ mBodyOffset = (mBodyOffset + 3) & ~3; // Round up to next multiple of 4
+
+ mBodyLength = header.length - mBodyOffset;
+}
+
+inline void Asset::Load(const std::string &pFile, bool isBinary) {
+ mCurrentAssetDir.clear();
+
+ /*int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
+ if (pos != int(std::string::npos)) mCurrentAssetDir = pFile.substr(0, pos + 1);*/
+ if (0 != strncmp(pFile.c_str(), AI_MEMORYIO_MAGIC_FILENAME, AI_MEMORYIO_MAGIC_FILENAME_LENGTH)) {
+ mCurrentAssetDir = getCurrentAssetDir(pFile);
+ }
+
+ shared_ptr<IOStream> stream(OpenFile(pFile.c_str(), "rb", true));
+ if (!stream) {
+ throw DeadlyImportError("GLTF: Could not open file for reading");
+ }
+
+ // is binary? then read the header
+ if (isBinary) {
+ SetAsBinary(); // also creates the body buffer
+ ReadBinaryHeader(*stream);
+ } else {
+ mSceneLength = stream->FileSize();
+ mBodyLength = 0;
+ }
+
+ // Smallest legal JSON file is "{}" Smallest loadable glTF file is larger than that but catch it later
+ if (mSceneLength < 2) {
+ throw DeadlyImportError("GLTF: No JSON file contents");
+ }
+
+ // Binary format only supports up to 4GB of JSON so limit it there to avoid extreme memory allocation
+ if (mSceneLength >= std::numeric_limits<uint32_t>::max()) {
+ throw DeadlyImportError("GLTF: JSON size greater than 4GB");
+ }
+
+ // read the scene data, ensure null termination
+ std::vector<char> sceneData(mSceneLength + 1);
+ sceneData[mSceneLength] = '\0';
+
+ if (stream->Read(&sceneData[0], 1, mSceneLength) != mSceneLength) {
+ throw DeadlyImportError("GLTF: Could not read the file contents");
+ }
+
+ // parse the JSON document
+
+ Document doc;
+ doc.ParseInsitu(&sceneData[0]);
+
+ if (doc.HasParseError()) {
+ char buffer[32];
+ ai_snprintf(buffer, 32, "%d", static_cast<int>(doc.GetErrorOffset()));
+ throw DeadlyImportError("GLTF: JSON parse error, offset ", buffer, ": ", GetParseError_En(doc.GetParseError()));
+ }
+
+ if (!doc.IsObject()) {
+ throw DeadlyImportError("GLTF: JSON document root must be a JSON object");
+ }
+
+ // Fill the buffer instance for the current file embedded contents
+ if (mBodyLength > 0) {
+ if (!mBodyBuffer->LoadFromStream(*stream, mBodyLength, mBodyOffset)) {
+ throw DeadlyImportError("GLTF: Unable to read gltf file");
+ }
+ }
+
+ // Load the metadata
+ asset.Read(doc);
+ ReadExtensionsUsed(doc);
+
+ // Prepare the dictionaries
+ for (size_t i = 0; i < mDicts.size(); ++i) {
+ mDicts[i]->AttachToDocument(doc);
+ }
+
+ // Read the "scene" property, which specifies which scene to load
+ // and recursively load everything referenced by it
+ Value *curScene = FindString(doc, "scene");
+ if (nullptr != curScene) {
+ this->scene = scenes.Get(curScene->GetString());
+ }
+
+ // Clean up
+ for (size_t i = 0; i < mDicts.size(); ++i) {
+ mDicts[i]->DetachFromDocument();
+ }
+}
+
+inline void Asset::SetAsBinary() {
+ if (!extensionsUsed.KHR_binary_glTF) {
+ extensionsUsed.KHR_binary_glTF = true;
+ mBodyBuffer = buffers.Create("binary_glTF");
+ mBodyBuffer->MarkAsSpecial();
+ }
+}
+
+inline void Asset::ReadExtensionsUsed(Document &doc) {
+ Value *extsUsed = FindArray(doc, "extensionsUsed");
+ if (!extsUsed) return;
+
+ std::gltf_unordered_map<std::string, bool> exts;
+
+ for (unsigned int i = 0; i < extsUsed->Size(); ++i) {
+ if ((*extsUsed)[i].IsString()) {
+ exts[(*extsUsed)[i].GetString()] = true;
+ }
+ }
+
+ CHECK_EXT(KHR_binary_glTF);
+ CHECK_EXT(KHR_materials_common);
+
+#undef CHECK_EXT
+}
+
+inline IOStream *Asset::OpenFile(const std::string &path, const char *mode, bool absolute) {
+#ifdef ASSIMP_API
+ (void)absolute;
+ return mIOSystem->Open(path, mode);
+#else
+ if (path.size() < 2) return 0;
+ if (!absolute && path[1] != ':' && path[0] != '/') { // relative?
+ path = mCurrentAssetDir + path;
+ }
+ FILE *f = fopen(path.c_str(), mode);
+ return f ? new IOStream(f) : 0;
+#endif
+}
+
+inline std::string Asset::FindUniqueID(const std::string &str, const char *suffix) {
+ std::string id = str;
+
+ if (!id.empty()) {
+ if (mUsedIds.find(id) == mUsedIds.end())
+ return id;
+
+ id += "_";
+ }
+
+ id += suffix;
+
+ Asset::IdMap::iterator it = mUsedIds.find(id);
+ if (it == mUsedIds.end())
+ return id;
+
+ char buffer[1024];
+ int offset = ai_snprintf(buffer, sizeof(buffer), "%s_", id.c_str());
+ for (int i = 0; it != mUsedIds.end(); ++i) {
+ ai_snprintf(buffer + offset, sizeof(buffer) - offset, "%d", i);
+ id = buffer;
+ it = mUsedIds.find(id);
+ }
+
+ return id;
+}
+
+#if _MSC_VER
+#pragma warning(pop)
+#endif // _MSC_VER
+
+} // namespace glTF