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diff --git a/src/mesh/assimp-master/code/AssetLib/glTF2/glTF2AssetWriter.inl b/src/mesh/assimp-master/code/AssetLib/glTF2/glTF2AssetWriter.inl
deleted file mode 100644
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--- a/src/mesh/assimp-master/code/AssetLib/glTF2/glTF2AssetWriter.inl
+++ /dev/null
@@ -1,1015 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-#include <assimp/Base64.hpp>
-#include <rapidjson/stringbuffer.h>
-#include <rapidjson/writer.h>
-#include <rapidjson/prettywriter.h>
-
-namespace glTF2 {
-
- using rapidjson::StringBuffer;
- using rapidjson::PrettyWriter;
- using rapidjson::Writer;
- using rapidjson::StringRef;
- using rapidjson::StringRef;
-
- namespace {
-
- template<typename T, size_t N>
- inline Value& MakeValue(Value& val, T(&r)[N], MemoryPoolAllocator<>& al) {
- val.SetArray();
- val.Reserve(N, al);
- for (decltype(N) i = 0; i < N; ++i) {
- val.PushBack(r[i], al);
- }
- return val;
- }
-
- template<typename T>
- inline Value& MakeValue(Value& val, const std::vector<T> & r, MemoryPoolAllocator<>& al) {
- val.SetArray();
- val.Reserve(static_cast<rapidjson::SizeType>(r.size()), al);
- for (unsigned int i = 0; i < r.size(); ++i) {
- val.PushBack(r[i], al);
- }
- return val;
- }
-
- template<typename C, typename T>
- inline Value& MakeValueCast(Value& val, const std::vector<T> & r, MemoryPoolAllocator<>& al) {
- val.SetArray();
- val.Reserve(static_cast<rapidjson::SizeType>(r.size()), al);
- for (unsigned int i = 0; i < r.size(); ++i) {
- val.PushBack(static_cast<C>(r[i]), al);
- }
- return val;
- }
-
- template<typename T>
- inline Value& MakeValue(Value& val, T r, MemoryPoolAllocator<>& /*al*/) {
- val.Set(r);
-
- return val;
- }
-
- template<class T>
- inline void AddRefsVector(Value& obj, const char* fieldId, std::vector< Ref<T> >& v, MemoryPoolAllocator<>& al) {
- if (v.empty()) return;
- Value lst;
- lst.SetArray();
- lst.Reserve(unsigned(v.size()), al);
- for (size_t i = 0; i < v.size(); ++i) {
- lst.PushBack(v[i]->index, al);
- }
- obj.AddMember(StringRef(fieldId), lst, al);
- }
-
-
- }
-
- inline void Write(Value& obj, Accessor& a, AssetWriter& w)
- {
- if (a.bufferView) {
- obj.AddMember("bufferView", a.bufferView->index, w.mAl);
- obj.AddMember("byteOffset", (unsigned int)a.byteOffset, w.mAl);
- }
- obj.AddMember("componentType", int(a.componentType), w.mAl);
- obj.AddMember("count", (unsigned int)a.count, w.mAl);
- obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl);
- Value vTmpMax, vTmpMin;
- if (a.componentType == ComponentType_FLOAT) {
- obj.AddMember("max", MakeValue(vTmpMax, a.max, w.mAl), w.mAl);
- obj.AddMember("min", MakeValue(vTmpMin, a.min, w.mAl), w.mAl);
- } else {
- obj.AddMember("max", MakeValueCast<int64_t>(vTmpMax, a.max, w.mAl), w.mAl);
- obj.AddMember("min", MakeValueCast<int64_t>(vTmpMin, a.min, w.mAl), w.mAl);
- }
-
- if (a.sparse) {
- Value sparseValue;
- sparseValue.SetObject();
-
- //count
- sparseValue.AddMember("count", (unsigned int)a.sparse->count, w.mAl);
-
- //indices
- Value indices;
- indices.SetObject();
- indices.AddMember("bufferView", a.sparse->indices->index, w.mAl);
- indices.AddMember("byteOffset", (unsigned int)a.sparse->indicesByteOffset, w.mAl);
- indices.AddMember("componentType", int(a.sparse->indicesType), w.mAl);
- sparseValue.AddMember("indices", indices, w.mAl);
-
- //values
- Value values;
- values.SetObject();
- values.AddMember("bufferView", a.sparse->values->index, w.mAl);
- values.AddMember("byteOffset", (unsigned int)a.sparse->valuesByteOffset, w.mAl);
- sparseValue.AddMember("values", values, w.mAl);
-
- obj.AddMember("sparse", sparseValue, w.mAl);
- }
- }
-
- inline void Write(Value& obj, Animation& a, AssetWriter& w)
- {
- /****************** Channels *******************/
- Value channels;
- channels.SetArray();
- channels.Reserve(unsigned(a.channels.size()), w.mAl);
-
- for (size_t i = 0; i < unsigned(a.channels.size()); ++i) {
- Animation::Channel& c = a.channels[i];
- Value valChannel;
- valChannel.SetObject();
- {
- valChannel.AddMember("sampler", c.sampler, w.mAl);
-
- Value valTarget;
- valTarget.SetObject();
- {
- valTarget.AddMember("node", c.target.node->index, w.mAl);
- switch (c.target.path) {
- case AnimationPath_TRANSLATION:
- valTarget.AddMember("path", "translation", w.mAl);
- break;
- case AnimationPath_ROTATION:
- valTarget.AddMember("path", "rotation", w.mAl);
- break;
- case AnimationPath_SCALE:
- valTarget.AddMember("path", "scale", w.mAl);
- break;
- case AnimationPath_WEIGHTS:
- valTarget.AddMember("path", "weights", w.mAl);
- break;
- }
- }
- valChannel.AddMember("target", valTarget, w.mAl);
- }
- channels.PushBack(valChannel, w.mAl);
- }
- obj.AddMember("channels", channels, w.mAl);
-
- /****************** Samplers *******************/
- Value valSamplers;
- valSamplers.SetArray();
-
- for (size_t i = 0; i < unsigned(a.samplers.size()); ++i) {
- Animation::Sampler& s = a.samplers[i];
- Value valSampler;
- valSampler.SetObject();
- {
- valSampler.AddMember("input", s.input->index, w.mAl);
- switch (s.interpolation) {
- case Interpolation_LINEAR:
- valSampler.AddMember("interpolation", "LINEAR", w.mAl);
- break;
- case Interpolation_STEP:
- valSampler.AddMember("interpolation", "STEP", w.mAl);
- break;
- case Interpolation_CUBICSPLINE:
- valSampler.AddMember("interpolation", "CUBICSPLINE", w.mAl);
- break;
- }
- valSampler.AddMember("output", s.output->index, w.mAl);
- }
- valSamplers.PushBack(valSampler, w.mAl);
- }
- obj.AddMember("samplers", valSamplers, w.mAl);
- }
-
- inline void Write(Value& obj, Buffer& b, AssetWriter& w)
- {
- obj.AddMember("byteLength", static_cast<uint64_t>(b.byteLength), w.mAl);
-
- const auto uri = b.GetURI();
- const auto relativeUri = uri.substr(uri.find_last_of("/\\") + 1u);
- obj.AddMember("uri", Value(relativeUri, w.mAl).Move(), w.mAl);
- }
-
- inline void Write(Value& obj, BufferView& bv, AssetWriter& w)
- {
- obj.AddMember("buffer", bv.buffer->index, w.mAl);
- obj.AddMember("byteOffset", static_cast<uint64_t>(bv.byteOffset), w.mAl);
- obj.AddMember("byteLength", static_cast<uint64_t>(bv.byteLength), w.mAl);
- if (bv.byteStride != 0) {
- obj.AddMember("byteStride", bv.byteStride, w.mAl);
- }
- if (bv.target != BufferViewTarget_NONE) {
- obj.AddMember("target", int(bv.target), w.mAl);
- }
- }
-
- inline void Write(Value& /*obj*/, Camera& /*c*/, AssetWriter& /*w*/)
- {
-
- }
-
- inline void Write(Value& /*obj*/, Light& /*c*/, AssetWriter& /*w*/)
- {
-
- }
-
- inline void Write(Value& obj, Image& img, AssetWriter& w)
- {
- //basisu: no need to handle .ktx2, .basis, write as is
- if (img.bufferView) {
- obj.AddMember("bufferView", img.bufferView->index, w.mAl);
- obj.AddMember("mimeType", Value(img.mimeType, w.mAl).Move(), w.mAl);
- }
- else {
- std::string uri;
- if (img.HasData()) {
- uri = "data:" + (img.mimeType.empty() ? "application/octet-stream" : img.mimeType);
- uri += ";base64,";
- Base64::Encode(img.GetData(), img.GetDataLength(), uri);
- }
- else {
- uri = img.uri;
- }
-
- obj.AddMember("uri", Value(uri, w.mAl).Move(), w.mAl);
- }
- }
-
- namespace {
- inline void SetTexBasic(TextureInfo t, Value& tex, MemoryPoolAllocator<>& al)
- {
- tex.SetObject();
- tex.AddMember("index", t.texture->index, al);
-
- if (t.texCoord != 0) {
- tex.AddMember("texCoord", t.texCoord, al);
- }
- }
-
- inline void WriteTex(Value& obj, TextureInfo t, const char* propName, MemoryPoolAllocator<>& al)
- {
-
- if (t.texture) {
- Value tex;
-
- SetTexBasic(t, tex, al);
-
- obj.AddMember(StringRef(propName), tex, al);
- }
- }
-
- inline void WriteTex(Value& obj, NormalTextureInfo t, const char* propName, MemoryPoolAllocator<>& al)
- {
-
- if (t.texture) {
- Value tex;
-
- SetTexBasic(t, tex, al);
-
- if (t.scale != 1) {
- tex.AddMember("scale", t.scale, al);
- }
-
- obj.AddMember(StringRef(propName), tex, al);
- }
- }
-
- inline void WriteTex(Value& obj, OcclusionTextureInfo t, const char* propName, MemoryPoolAllocator<>& al)
- {
-
- if (t.texture) {
- Value tex;
-
- SetTexBasic(t, tex, al);
-
- if (t.strength != 1) {
- tex.AddMember("strength", t.strength, al);
- }
-
- obj.AddMember(StringRef(propName), tex, al);
- }
- }
-
- template<size_t N>
- inline void WriteVec(Value& obj, float(&prop)[N], const char* propName, MemoryPoolAllocator<>& al)
- {
- Value arr;
- obj.AddMember(StringRef(propName), MakeValue(arr, prop, al), al);
- }
-
- template<size_t N>
- inline void WriteVec(Value& obj, float(&prop)[N], const char* propName, const float(&defaultVal)[N], MemoryPoolAllocator<>& al)
- {
- if (!std::equal(std::begin(prop), std::end(prop), std::begin(defaultVal))) {
- WriteVec(obj, prop, propName, al);
- }
- }
-
- inline void WriteFloat(Value& obj, float prop, const char* propName, MemoryPoolAllocator<>& al)
- {
- Value num;
- obj.AddMember(StringRef(propName), MakeValue(num, prop, al), al);
- }
- }
-
- inline void Write(Value& obj, Material& m, AssetWriter& w)
- {
- Value pbrMetallicRoughness;
- pbrMetallicRoughness.SetObject();
- {
- WriteTex(pbrMetallicRoughness, m.pbrMetallicRoughness.baseColorTexture, "baseColorTexture", w.mAl);
- WriteTex(pbrMetallicRoughness, m.pbrMetallicRoughness.metallicRoughnessTexture, "metallicRoughnessTexture", w.mAl);
- WriteVec(pbrMetallicRoughness, m.pbrMetallicRoughness.baseColorFactor, "baseColorFactor", defaultBaseColor, w.mAl);
-
- if (m.pbrMetallicRoughness.metallicFactor != 1) {
- WriteFloat(pbrMetallicRoughness, m.pbrMetallicRoughness.metallicFactor, "metallicFactor", w.mAl);
- }
-
- if (m.pbrMetallicRoughness.roughnessFactor != 1) {
- WriteFloat(pbrMetallicRoughness, m.pbrMetallicRoughness.roughnessFactor, "roughnessFactor", w.mAl);
- }
- }
-
- if (!pbrMetallicRoughness.ObjectEmpty()) {
- obj.AddMember("pbrMetallicRoughness", pbrMetallicRoughness, w.mAl);
- }
-
- WriteTex(obj, m.normalTexture, "normalTexture", w.mAl);
- WriteTex(obj, m.emissiveTexture, "emissiveTexture", w.mAl);
- WriteTex(obj, m.occlusionTexture, "occlusionTexture", w.mAl);
- WriteVec(obj, m.emissiveFactor, "emissiveFactor", defaultEmissiveFactor, w.mAl);
-
- if (m.alphaCutoff != 0.5) {
- WriteFloat(obj, m.alphaCutoff, "alphaCutoff", w.mAl);
- }
-
- if (m.alphaMode != "OPAQUE") {
- obj.AddMember("alphaMode", Value(m.alphaMode, w.mAl).Move(), w.mAl);
- }
-
- if (m.doubleSided) {
- obj.AddMember("doubleSided", m.doubleSided, w.mAl);
- }
-
- Value exts;
- exts.SetObject();
-
- if (m.pbrSpecularGlossiness.isPresent) {
- Value pbrSpecularGlossiness;
- pbrSpecularGlossiness.SetObject();
-
- PbrSpecularGlossiness &pbrSG = m.pbrSpecularGlossiness.value;
-
- //pbrSpecularGlossiness
- WriteVec(pbrSpecularGlossiness, pbrSG.diffuseFactor, "diffuseFactor", defaultDiffuseFactor, w.mAl);
- WriteVec(pbrSpecularGlossiness, pbrSG.specularFactor, "specularFactor", defaultSpecularFactor, w.mAl);
-
- if (pbrSG.glossinessFactor != 1) {
- WriteFloat(pbrSpecularGlossiness, pbrSG.glossinessFactor, "glossinessFactor", w.mAl);
- }
-
- WriteTex(pbrSpecularGlossiness, pbrSG.diffuseTexture, "diffuseTexture", w.mAl);
- WriteTex(pbrSpecularGlossiness, pbrSG.specularGlossinessTexture, "specularGlossinessTexture", w.mAl);
-
- if (!pbrSpecularGlossiness.ObjectEmpty()) {
- exts.AddMember("KHR_materials_pbrSpecularGlossiness", pbrSpecularGlossiness, w.mAl);
- }
- }
-
- if (m.unlit) {
- Value unlit;
- unlit.SetObject();
- exts.AddMember("KHR_materials_unlit", unlit, w.mAl);
- }
-
- if (m.materialSheen.isPresent) {
- Value materialSheen(rapidjson::Type::kObjectType);
-
- MaterialSheen &sheen = m.materialSheen.value;
-
- WriteVec(materialSheen, sheen.sheenColorFactor, "sheenColorFactor", defaultSheenFactor, w.mAl);
-
- if (sheen.sheenRoughnessFactor != 0.f) {
- WriteFloat(materialSheen, sheen.sheenRoughnessFactor, "sheenRoughnessFactor", w.mAl);
- }
-
- WriteTex(materialSheen, sheen.sheenColorTexture, "sheenColorTexture", w.mAl);
- WriteTex(materialSheen, sheen.sheenRoughnessTexture, "sheenRoughnessTexture", w.mAl);
-
- if (!materialSheen.ObjectEmpty()) {
- exts.AddMember("KHR_materials_sheen", materialSheen, w.mAl);
- }
- }
-
- if (m.materialClearcoat.isPresent) {
- Value materialClearcoat(rapidjson::Type::kObjectType);
-
- MaterialClearcoat &clearcoat = m.materialClearcoat.value;
-
- if (clearcoat.clearcoatFactor != 0.f) {
- WriteFloat(materialClearcoat, clearcoat.clearcoatFactor, "clearcoatFactor", w.mAl);
- }
-
- if (clearcoat.clearcoatRoughnessFactor != 0.f) {
- WriteFloat(materialClearcoat, clearcoat.clearcoatRoughnessFactor, "clearcoatRoughnessFactor", w.mAl);
- }
-
- WriteTex(materialClearcoat, clearcoat.clearcoatTexture, "clearcoatTexture", w.mAl);
- WriteTex(materialClearcoat, clearcoat.clearcoatRoughnessTexture, "clearcoatRoughnessTexture", w.mAl);
- WriteTex(materialClearcoat, clearcoat.clearcoatNormalTexture, "clearcoatNormalTexture", w.mAl);
-
- if (!materialClearcoat.ObjectEmpty()) {
- exts.AddMember("KHR_materials_clearcoat", materialClearcoat, w.mAl);
- }
- }
-
- if (m.materialTransmission.isPresent) {
- Value materialTransmission(rapidjson::Type::kObjectType);
-
- MaterialTransmission &transmission = m.materialTransmission.value;
-
- if (transmission.transmissionFactor != 0.f) {
- WriteFloat(materialTransmission, transmission.transmissionFactor, "transmissionFactor", w.mAl);
- }
-
- WriteTex(materialTransmission, transmission.transmissionTexture, "transmissionTexture", w.mAl);
-
- if (!materialTransmission.ObjectEmpty()) {
- exts.AddMember("KHR_materials_transmission", materialTransmission, w.mAl);
- }
- }
-
- if (m.materialVolume.isPresent) {
- Value materialVolume(rapidjson::Type::kObjectType);
-
- MaterialVolume &volume = m.materialVolume.value;
-
- if (volume.thicknessFactor != 0.f) {
- WriteFloat(materialVolume, volume.thicknessFactor, "thicknessFactor", w.mAl);
- }
-
- WriteTex(materialVolume, volume.thicknessTexture, "thicknessTexture", w.mAl);
-
- if (volume.attenuationDistance != INFINITY) {
- WriteFloat(materialVolume, volume.attenuationDistance, "attenuationDistance", w.mAl);
- }
-
- WriteVec(materialVolume, volume.attenuationColor, "attenuationColor", defaultAttenuationColor, w.mAl);
-
- if (!materialVolume.ObjectEmpty()) {
- exts.AddMember("KHR_materials_volume", materialVolume, w.mAl);
- }
- }
-
- if (m.materialIOR.isPresent) {
- Value materialIOR(rapidjson::Type::kObjectType);
-
- MaterialIOR &ior = m.materialIOR.value;
-
- if (ior.ior != 1.5f) {
- WriteFloat(materialIOR, ior.ior, "ior", w.mAl);
- }
-
- if (!materialIOR.ObjectEmpty()) {
- exts.AddMember("KHR_materials_ior", materialIOR, w.mAl);
- }
- }
-
- if (!exts.ObjectEmpty()) {
- obj.AddMember("extensions", exts, w.mAl);
- }
- }
-
- namespace {
- inline void WriteAttrs(AssetWriter& w, Value& attrs, Mesh::AccessorList& lst,
- const char* semantic, bool forceNumber = false)
- {
- if (lst.empty()) return;
- if (lst.size() == 1 && !forceNumber) {
- attrs.AddMember(StringRef(semantic), lst[0]->index, w.mAl);
- }
- else {
- for (size_t i = 0; i < lst.size(); ++i) {
- char buffer[32];
- ai_snprintf(buffer, 32, "%s_%d", semantic, int(i));
- attrs.AddMember(Value(buffer, w.mAl).Move(), lst[i]->index, w.mAl);
- }
- }
- }
- }
-
- inline void Write(Value& obj, Mesh& m, AssetWriter& w)
- {
- /****************** Primitives *******************/
- Value primitives;
- primitives.SetArray();
- primitives.Reserve(unsigned(m.primitives.size()), w.mAl);
-
- for (size_t i = 0; i < m.primitives.size(); ++i) {
- Mesh::Primitive& p = m.primitives[i];
- Value prim;
- prim.SetObject();
-
- // Extensions
- if (p.ngonEncoded)
- {
- Value exts;
- exts.SetObject();
-
- Value FB_ngon_encoding;
- FB_ngon_encoding.SetObject();
-
- exts.AddMember(StringRef("FB_ngon_encoding"), FB_ngon_encoding, w.mAl);
- prim.AddMember("extensions", exts, w.mAl);
- }
-
- {
- prim.AddMember("mode", Value(int(p.mode)).Move(), w.mAl);
-
- if (p.material)
- prim.AddMember("material", p.material->index, w.mAl);
-
- if (p.indices)
- prim.AddMember("indices", p.indices->index, w.mAl);
-
- Value attrs;
- attrs.SetObject();
- {
- WriteAttrs(w, attrs, p.attributes.position, "POSITION");
- WriteAttrs(w, attrs, p.attributes.normal, "NORMAL");
- WriteAttrs(w, attrs, p.attributes.texcoord, "TEXCOORD", true);
- WriteAttrs(w, attrs, p.attributes.color, "COLOR", true);
- WriteAttrs(w, attrs, p.attributes.joint, "JOINTS", true);
- WriteAttrs(w, attrs, p.attributes.weight, "WEIGHTS", true);
- }
- prim.AddMember("attributes", attrs, w.mAl);
-
- // targets for blendshapes
- if (p.targets.size() > 0) {
- Value tjs;
- tjs.SetArray();
- tjs.Reserve(unsigned(p.targets.size()), w.mAl);
- for (unsigned int t = 0; t < p.targets.size(); ++t) {
- Value tj;
- tj.SetObject();
- {
- WriteAttrs(w, tj, p.targets[t].position, "POSITION");
- WriteAttrs(w, tj, p.targets[t].normal, "NORMAL");
- WriteAttrs(w, tj, p.targets[t].tangent, "TANGENT");
- }
- tjs.PushBack(tj, w.mAl);
- }
- prim.AddMember("targets", tjs, w.mAl);
- }
- }
- primitives.PushBack(prim, w.mAl);
- }
-
- obj.AddMember("primitives", primitives, w.mAl);
- // targetNames
- if (m.targetNames.size() > 0) {
- Value extras;
- extras.SetObject();
- Value targetNames;
- targetNames.SetArray();
- targetNames.Reserve(unsigned(m.targetNames.size()), w.mAl);
- for (unsigned int n = 0; n < m.targetNames.size(); ++n) {
- std::string name = m.targetNames[n];
- Value tname;
- tname.SetString(name.c_str(), w.mAl);
- targetNames.PushBack(tname, w.mAl);
- }
- extras.AddMember("targetNames", targetNames, w.mAl);
- obj.AddMember("extras", extras, w.mAl);
- }
- }
-
- inline void Write(Value& obj, Node& n, AssetWriter& w)
- {
- if (n.matrix.isPresent) {
- Value val;
- obj.AddMember("matrix", MakeValue(val, n.matrix.value, w.mAl).Move(), w.mAl);
- }
-
- if (n.translation.isPresent) {
- Value val;
- obj.AddMember("translation", MakeValue(val, n.translation.value, w.mAl).Move(), w.mAl);
- }
-
- if (n.scale.isPresent) {
- Value val;
- obj.AddMember("scale", MakeValue(val, n.scale.value, w.mAl).Move(), w.mAl);
- }
- if (n.rotation.isPresent) {
- Value val;
- obj.AddMember("rotation", MakeValue(val, n.rotation.value, w.mAl).Move(), w.mAl);
- }
-
- AddRefsVector(obj, "children", n.children, w.mAl);
-
- if (!n.meshes.empty()) {
- obj.AddMember("mesh", n.meshes[0]->index, w.mAl);
- }
-
- if (n.skin) {
- obj.AddMember("skin", n.skin->index, w.mAl);
- }
-
- //gltf2 spec does not support "skeletons" under node
- if(n.skeletons.size()) {
- AddRefsVector(obj, "skeletons", n.skeletons, w.mAl);
- }
- }
-
- inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/)
- {
-
- }
-
- inline void Write(Value& obj, Sampler& b, AssetWriter& w)
- {
- if (!b.name.empty()) {
- obj.AddMember("name", b.name, w.mAl);
- }
-
- if (b.wrapS != SamplerWrap::UNSET && b.wrapS != SamplerWrap::Repeat) {
- obj.AddMember("wrapS", static_cast<unsigned int>(b.wrapS), w.mAl);
- }
-
- if (b.wrapT != SamplerWrap::UNSET && b.wrapT != SamplerWrap::Repeat) {
- obj.AddMember("wrapT", static_cast<unsigned int>(b.wrapT), w.mAl);
- }
-
- if (b.magFilter != SamplerMagFilter::UNSET) {
- obj.AddMember("magFilter", static_cast<unsigned int>(b.magFilter), w.mAl);
- }
-
- if (b.minFilter != SamplerMinFilter::UNSET) {
- obj.AddMember("minFilter", static_cast<unsigned int>(b.minFilter), w.mAl);
- }
- }
-
- inline void Write(Value& scene, Scene& s, AssetWriter& w)
- {
- AddRefsVector(scene, "nodes", s.nodes, w.mAl);
- }
-
- inline void Write(Value& /*obj*/, Shader& /*b*/, AssetWriter& /*w*/)
- {
-
- }
-
- inline void Write(Value& obj, Skin& b, AssetWriter& w)
- {
- /****************** jointNames *******************/
- Value vJointNames;
- vJointNames.SetArray();
- vJointNames.Reserve(unsigned(b.jointNames.size()), w.mAl);
-
- for (size_t i = 0; i < unsigned(b.jointNames.size()); ++i) {
- vJointNames.PushBack(b.jointNames[i]->index, w.mAl);
- }
- obj.AddMember("joints", vJointNames, w.mAl);
-
- if (b.bindShapeMatrix.isPresent) {
- Value val;
- obj.AddMember("bindShapeMatrix", MakeValue(val, b.bindShapeMatrix.value, w.mAl).Move(), w.mAl);
- }
-
- if (b.inverseBindMatrices) {
- obj.AddMember("inverseBindMatrices", b.inverseBindMatrices->index, w.mAl);
- }
-
- }
-
- inline void Write(Value& obj, Texture& tex, AssetWriter& w)
- {
- if (tex.source) {
- obj.AddMember("source", tex.source->index, w.mAl);
- }
- if (tex.sampler) {
- obj.AddMember("sampler", tex.sampler->index, w.mAl);
- }
- }
-
-
- inline AssetWriter::AssetWriter(Asset& a)
- : mDoc()
- , mAsset(a)
- , mAl(mDoc.GetAllocator())
- {
- mDoc.SetObject();
-
- WriteMetadata();
- WriteExtensionsUsed();
-
- // Dump the contents of the dictionaries
- for (size_t i = 0; i < a.mDicts.size(); ++i) {
- a.mDicts[i]->WriteObjects(*this);
- }
-
- // Add the target scene field
- if (mAsset.scene) {
- mDoc.AddMember("scene", mAsset.scene->index, mAl);
- }
-
- if(mAsset.extras) {
- mDoc.AddMember("extras", *mAsset.extras, mAl);
- }
- }
-
- inline void AssetWriter::WriteFile(const char* path)
- {
- std::unique_ptr<IOStream> jsonOutFile(mAsset.OpenFile(path, "wt", true));
-
- if (jsonOutFile == 0) {
- throw DeadlyExportError("Could not open output file: " + std::string(path));
- }
-
- StringBuffer docBuffer;
-
- PrettyWriter<StringBuffer> writer(docBuffer);
- if (!mDoc.Accept(writer)) {
- throw DeadlyExportError("Failed to write scene data!");
- }
-
- if (jsonOutFile->Write(docBuffer.GetString(), docBuffer.GetSize(), 1) != 1) {
- throw DeadlyExportError("Failed to write scene data!");
- }
-
- // Write buffer data to separate .bin files
- for (unsigned int i = 0; i < mAsset.buffers.Size(); ++i) {
- Ref<Buffer> b = mAsset.buffers.Get(i);
-
- std::string binPath = b->GetURI();
-
- std::unique_ptr<IOStream> binOutFile(mAsset.OpenFile(binPath, "wb", true));
-
- if (binOutFile == 0) {
- throw DeadlyExportError("Could not open output file: " + binPath);
- }
-
- if (b->byteLength > 0) {
- if (binOutFile->Write(b->GetPointer(), b->byteLength, 1) != 1) {
- throw DeadlyExportError("Failed to write binary file: " + binPath);
- }
- }
- }
- }
-
- inline void AssetWriter::WriteGLBFile(const char* path)
- {
- std::unique_ptr<IOStream> outfile(mAsset.OpenFile(path, "wb", true));
-
- if (outfile == 0) {
- throw DeadlyExportError("Could not open output file: " + std::string(path));
- }
-
- Ref<Buffer> bodyBuffer = mAsset.GetBodyBuffer();
- if (bodyBuffer->byteLength > 0) {
- rapidjson::Value glbBodyBuffer;
- glbBodyBuffer.SetObject();
- glbBodyBuffer.AddMember("byteLength", static_cast<uint64_t>(bodyBuffer->byteLength), mAl);
- mDoc["buffers"].PushBack(glbBodyBuffer, mAl);
- }
-
- // Padding with spaces as required by the spec
- uint32_t padding = 0x20202020;
-
- //
- // JSON chunk
- //
-
- StringBuffer docBuffer;
- Writer<StringBuffer> writer(docBuffer);
- if (!mDoc.Accept(writer)) {
- throw DeadlyExportError("Failed to write scene data!");
- }
-
- uint32_t jsonChunkLength = (docBuffer.GetSize() + 3) & ~3; // Round up to next multiple of 4
- auto paddingLength = jsonChunkLength - docBuffer.GetSize();
-
- GLB_Chunk jsonChunk;
- jsonChunk.chunkLength = jsonChunkLength;
- jsonChunk.chunkType = ChunkType_JSON;
- AI_SWAP4(jsonChunk.chunkLength);
-
- outfile->Seek(sizeof(GLB_Header), aiOrigin_SET);
- if (outfile->Write(&jsonChunk, 1, sizeof(GLB_Chunk)) != sizeof(GLB_Chunk)) {
- throw DeadlyExportError("Failed to write scene data header!");
- }
- if (outfile->Write(docBuffer.GetString(), 1, docBuffer.GetSize()) != docBuffer.GetSize()) {
- throw DeadlyExportError("Failed to write scene data!");
- }
- if (paddingLength && outfile->Write(&padding, 1, paddingLength) != paddingLength) {
- throw DeadlyExportError("Failed to write scene data padding!");
- }
-
- //
- // Binary chunk
- //
-
- int GLB_Chunk_count = 1;
- uint32_t binaryChunkLength = 0;
- if (bodyBuffer->byteLength > 0) {
- binaryChunkLength = (bodyBuffer->byteLength + 3) & ~3; // Round up to next multiple of 4
-
- auto curPaddingLength = binaryChunkLength - bodyBuffer->byteLength;
- ++GLB_Chunk_count;
-
- GLB_Chunk binaryChunk;
- binaryChunk.chunkLength = binaryChunkLength;
- binaryChunk.chunkType = ChunkType_BIN;
- AI_SWAP4(binaryChunk.chunkLength);
-
- size_t bodyOffset = sizeof(GLB_Header) + sizeof(GLB_Chunk) + jsonChunk.chunkLength;
- outfile->Seek(bodyOffset, aiOrigin_SET);
- if (outfile->Write(&binaryChunk, 1, sizeof(GLB_Chunk)) != sizeof(GLB_Chunk)) {
- throw DeadlyExportError("Failed to write body data header!");
- }
- if (outfile->Write(bodyBuffer->GetPointer(), 1, bodyBuffer->byteLength) != bodyBuffer->byteLength) {
- throw DeadlyExportError("Failed to write body data!");
- }
- if (curPaddingLength && outfile->Write(&padding, 1, paddingLength) != paddingLength) {
- throw DeadlyExportError("Failed to write body data padding!");
- }
- }
-
- //
- // Header
- //
-
- GLB_Header header;
- memcpy(header.magic, AI_GLB_MAGIC_NUMBER, sizeof(header.magic));
-
- header.version = 2;
- AI_SWAP4(header.version);
-
- header.length = uint32_t(sizeof(GLB_Header) + GLB_Chunk_count * sizeof(GLB_Chunk) + jsonChunkLength + binaryChunkLength);
- AI_SWAP4(header.length);
-
- outfile->Seek(0, aiOrigin_SET);
- if (outfile->Write(&header, 1, sizeof(GLB_Header)) != sizeof(GLB_Header)) {
- throw DeadlyExportError("Failed to write the header!");
- }
- }
-
- inline void AssetWriter::WriteMetadata()
- {
- Value asset;
- asset.SetObject();
- asset.AddMember("version", Value(mAsset.asset.version, mAl).Move(), mAl);
- asset.AddMember("generator", Value(mAsset.asset.generator, mAl).Move(), mAl);
- if (!mAsset.asset.copyright.empty())
- asset.AddMember("copyright", Value(mAsset.asset.copyright, mAl).Move(), mAl);
- mDoc.AddMember("asset", asset, mAl);
- }
-
- inline void AssetWriter::WriteExtensionsUsed()
- {
- Value exts;
- exts.SetArray();
- {
- // This is used to export pbrSpecularGlossiness materials with GLTF 2.
- if (this->mAsset.extensionsUsed.KHR_materials_pbrSpecularGlossiness) {
- exts.PushBack(StringRef("KHR_materials_pbrSpecularGlossiness"), mAl);
- }
-
- if (this->mAsset.extensionsUsed.KHR_materials_unlit) {
- exts.PushBack(StringRef("KHR_materials_unlit"), mAl);
- }
-
- if (this->mAsset.extensionsUsed.KHR_materials_sheen) {
- exts.PushBack(StringRef("KHR_materials_sheen"), mAl);
- }
-
- if (this->mAsset.extensionsUsed.KHR_materials_clearcoat) {
- exts.PushBack(StringRef("KHR_materials_clearcoat"), mAl);
- }
-
- if (this->mAsset.extensionsUsed.KHR_materials_transmission) {
- exts.PushBack(StringRef("KHR_materials_transmission"), mAl);
- }
-
- if (this->mAsset.extensionsUsed.KHR_materials_volume) {
- exts.PushBack(StringRef("KHR_materials_volume"), mAl);
- }
-
- if (this->mAsset.extensionsUsed.KHR_materials_ior) {
- exts.PushBack(StringRef("KHR_materials_ior"), mAl);
- }
-
- if (this->mAsset.extensionsUsed.FB_ngon_encoding) {
- exts.PushBack(StringRef("FB_ngon_encoding"), mAl);
- }
-
- if (this->mAsset.extensionsUsed.KHR_texture_basisu) {
- exts.PushBack(StringRef("KHR_texture_basisu"), mAl);
- }
- }
-
- if (!exts.Empty())
- mDoc.AddMember("extensionsUsed", exts, mAl);
-
- //basisu extensionRequired
- Value extsReq;
- extsReq.SetArray();
- if (this->mAsset.extensionsUsed.KHR_texture_basisu) {
- extsReq.PushBack(StringRef("KHR_texture_basisu"), mAl);
- mDoc.AddMember("extensionsRequired", extsReq, mAl);
- }
- }
-
- template<class T>
- void AssetWriter::WriteObjects(LazyDict<T>& d)
- {
- if (d.mObjs.empty()) return;
-
- Value* container = &mDoc;
- const char* context = "Document";
-
- if (d.mExtId) {
- Value* exts = FindObject(mDoc, "extensions");
- if (nullptr != exts) {
- mDoc.AddMember("extensions", Value().SetObject().Move(), mDoc.GetAllocator());
- exts = FindObject(mDoc, "extensions");
- }
-
- container = FindObjectInContext(*exts, d.mExtId, "extensions");
- if (nullptr != container) {
- exts->AddMember(StringRef(d.mExtId), Value().SetObject().Move(), mDoc.GetAllocator());
- container = FindObjectInContext(*exts, d.mExtId, "extensions");
- context = d.mExtId;
- }
- }
-
- Value *dict = FindArrayInContext(*container, d.mDictId, context);
- if (nullptr == dict) {
- container->AddMember(StringRef(d.mDictId), Value().SetArray().Move(), mDoc.GetAllocator());
- dict = FindArrayInContext(*container, d.mDictId, context);
- if (nullptr == dict) {
- return;
- }
- }
-
- for (size_t i = 0; i < d.mObjs.size(); ++i) {
- if (d.mObjs[i]->IsSpecial()) {
- continue;
- }
-
- Value obj;
- obj.SetObject();
-
- if (!d.mObjs[i]->name.empty()) {
- obj.AddMember("name", StringRef(d.mObjs[i]->name.c_str()), mAl);
- }
-
- Write(obj, *d.mObjs[i], *this);
-
- dict->PushBack(obj, mAl);
- }
- }
-
- template<class T>
- void WriteLazyDict(LazyDict<T>& d, AssetWriter& w)
- {
- w.WriteObjects(d);
- }
-
-}