diff options
Diffstat (limited to 'src/mesh/assimp-master/code/Common/Exporter.cpp')
-rw-r--r-- | src/mesh/assimp-master/code/Common/Exporter.cpp | 695 |
1 files changed, 0 insertions, 695 deletions
diff --git a/src/mesh/assimp-master/code/Common/Exporter.cpp b/src/mesh/assimp-master/code/Common/Exporter.cpp deleted file mode 100644 index 9a4e2cf..0000000 --- a/src/mesh/assimp-master/code/Common/Exporter.cpp +++ /dev/null @@ -1,695 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/** @file Exporter.cpp - -Assimp export interface. While it's public interface bears many similarities -to the import interface (in fact, it is largely symmetric), the internal -implementations differs a lot. Exporters are considered stateless and are -simple callbacks which we maintain in a global list along with their -description strings. - -Here we implement only the C++ interface (Assimp::Exporter). -*/ - -#ifndef ASSIMP_BUILD_NO_EXPORT - -#include <assimp/BlobIOSystem.h> -#include <assimp/SceneCombiner.h> -#include <assimp/DefaultIOSystem.h> -#include <assimp/Exporter.hpp> -#include <assimp/mesh.h> -#include <assimp/postprocess.h> -#include <assimp/scene.h> -#include <assimp/Exceptional.h> - -#include "Common/DefaultProgressHandler.h" -#include "Common/BaseProcess.h" -#include "Common/ScenePrivate.h" -#include "PostProcessing/CalcTangentsProcess.h" -#include "PostProcessing/MakeVerboseFormat.h" -#include "PostProcessing/JoinVerticesProcess.h" -#include "PostProcessing/ConvertToLHProcess.h" -#include "PostProcessing/PretransformVertices.h" - -#include <memory> - -namespace Assimp { - -#ifdef _MSC_VER -# pragma warning( disable : 4800 ) -#endif // _MSC_VER - - -// PostStepRegistry.cpp -void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out); - -// ------------------------------------------------------------------------------------------------ -// Exporter worker function prototypes. Do not use const, because some exporter need to convert -// the scene temporary -#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER -void ExportSceneCollada(const char*,IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_X_EXPORTER -void ExportSceneXFile(const char*,IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_STEP_EXPORTER -void ExportSceneStep(const char*,IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER -void ExportSceneObj(const char*,IOSystem*, const aiScene*, const ExportProperties*); -void ExportSceneObjNoMtl(const char*,IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_STL_EXPORTER -void ExportSceneSTL(const char*,IOSystem*, const aiScene*, const ExportProperties*); -void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_PLY_EXPORTER -void ExportScenePly(const char*,IOSystem*, const aiScene*, const ExportProperties*); -void ExportScenePlyBinary(const char*, IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_3DS_EXPORTER -void ExportScene3DS(const char*, IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER -void ExportSceneGLTF(const char*, IOSystem*, const aiScene*, const ExportProperties*); -void ExportSceneGLB(const char*, IOSystem*, const aiScene*, const ExportProperties*); -void ExportSceneGLTF2(const char*, IOSystem*, const aiScene*, const ExportProperties*); -void ExportSceneGLB2(const char*, IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER -void ExportSceneAssbin(const char*, IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER -void ExportSceneAssxml(const char*, IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_X3D_EXPORTER -void ExportSceneX3D(const char*, IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_FBX_EXPORTER -void ExportSceneFBX(const char*, IOSystem*, const aiScene*, const ExportProperties*); -void ExportSceneFBXA(const char*, IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER -void ExportScene3MF( const char*, IOSystem*, const aiScene*, const ExportProperties* ); -#endif -#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER -void ExportSceneM3D(const char*, IOSystem*, const aiScene*, const ExportProperties*); -void ExportSceneM3DA(const char*, IOSystem*, const aiScene*, const ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER -void ExportAssimp2Json(const char* , IOSystem*, const aiScene* , const Assimp::ExportProperties*); -#endif -#ifndef ASSIMP_BUILD_NO_PBRT_EXPORTER -void ExportScenePbrt(const char*, IOSystem*, const aiScene*, const ExportProperties*); -#endif - -static void setupExporterArray(std::vector<Exporter::ExportFormatEntry> &exporters) { - (void)exporters; - -#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada)); -#endif - -#ifndef ASSIMP_BUILD_NO_X_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("x", "X Files", "x", &ExportSceneXFile, - aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs)); -#endif - -#ifndef ASSIMP_BUILD_NO_STEP_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("stp", "Step Files", "stp", &ExportSceneStep, 0)); -#endif - -#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("obj", "Wavefront OBJ format", "obj", &ExportSceneObj, - aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */)); - exporters.push_back(Exporter::ExportFormatEntry("objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl, - aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */)); -#endif - -#ifndef ASSIMP_BUILD_NO_STL_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("stl", "Stereolithography", "stl", &ExportSceneSTL, - aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices)); - exporters.push_back(Exporter::ExportFormatEntry("stlb", "Stereolithography (binary)", "stl", &ExportSceneSTLBinary, - aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices)); -#endif - -#ifndef ASSIMP_BUILD_NO_PLY_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("ply", "Stanford Polygon Library", "ply", &ExportScenePly, - aiProcess_PreTransformVertices)); - exporters.push_back(Exporter::ExportFormatEntry("plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary, - aiProcess_PreTransformVertices)); -#endif - -#ifndef ASSIMP_BUILD_NO_3DS_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("3ds", "Autodesk 3DS (legacy)", "3ds", &ExportScene3DS, - aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices)); -#endif - -#if !defined(ASSIMP_BUILD_NO_GLTF_EXPORTER) && !defined(ASSIMP_BUILD_NO_GLTF2_EXPORTER) - exporters.push_back(Exporter::ExportFormatEntry("gltf2", "GL Transmission Format v. 2", "gltf", &ExportSceneGLTF2, - aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType)); - exporters.push_back(Exporter::ExportFormatEntry("glb2", "GL Transmission Format v. 2 (binary)", "glb", &ExportSceneGLB2, - aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType)); -#endif - -#if !defined(ASSIMP_BUILD_NO_GLTF_EXPORTER) && !defined(ASSIMP_BUILD_NO_GLTF1_EXPORTER) - exporters.push_back(Exporter::ExportFormatEntry("gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF, - aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType)); - exporters.push_back(Exporter::ExportFormatEntry("glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB, - aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType)); -#endif - -#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("assbin", "Assimp Binary File", "assbin", &ExportSceneAssbin, 0)); -#endif - -#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("assxml", "Assimp XML Document", "assxml", &ExportSceneAssxml, 0)); -#endif - -#ifndef ASSIMP_BUILD_NO_X3D_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("x3d", "Extensible 3D", "x3d", &ExportSceneX3D, 0)); -#endif - -#ifndef ASSIMP_BUILD_NO_FBX_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("fbx", "Autodesk FBX (binary)", "fbx", &ExportSceneFBX, 0)); - exporters.push_back(Exporter::ExportFormatEntry("fbxa", "Autodesk FBX (ascii)", "fbx", &ExportSceneFBXA, 0)); -#endif - -#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("m3d", "Model 3D (binary)", "m3d", &ExportSceneM3D, 0)); - exporters.push_back(Exporter::ExportFormatEntry("m3da", "Model 3D (ascii)", "a3d", &ExportSceneM3DA, 0)); -#endif - -#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0)); -#endif - -#ifndef ASSIMP_BUILD_NO_PBRT_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("pbrt", "pbrt-v4 scene description file", "pbrt", &ExportScenePbrt, aiProcess_Triangulate | aiProcess_SortByPType)); -#endif - -#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER - exporters.push_back(Exporter::ExportFormatEntry("assjson", "Assimp JSON Document", "json", &ExportAssimp2Json, 0)); -#endif -} - -class ExporterPimpl { -public: - ExporterPimpl() - : blob() - , mIOSystem(new Assimp::DefaultIOSystem()) - , mIsDefaultIOHandler(true) - , mProgressHandler( nullptr ) - , mIsDefaultProgressHandler( true ) - , mPostProcessingSteps() - , mError() - , mExporters() { - GetPostProcessingStepInstanceList(mPostProcessingSteps); - - // grab all built-in exporters - setupExporterArray(mExporters); - } - - ~ExporterPimpl() { - delete blob; - - // Delete all post-processing plug-ins - for( unsigned int a = 0; a < mPostProcessingSteps.size(); a++) { - delete mPostProcessingSteps[a]; - } - delete mProgressHandler; - } - -public: - aiExportDataBlob* blob; - std::shared_ptr< Assimp::IOSystem > mIOSystem; - bool mIsDefaultIOHandler; - - /** The progress handler */ - ProgressHandler *mProgressHandler; - bool mIsDefaultProgressHandler; - - /** Post processing steps we can apply at the imported data. */ - std::vector< BaseProcess* > mPostProcessingSteps; - - /** Last fatal export error */ - std::string mError; - - /** Exporters, this includes those registered using #Assimp::Exporter::RegisterExporter */ - std::vector<Exporter::ExportFormatEntry> mExporters; -}; - -} // end of namespace Assimp - -using namespace Assimp; - -// ------------------------------------------------------------------------------------------------ -Exporter :: Exporter() -: pimpl(new ExporterPimpl()) { - pimpl->mProgressHandler = new DefaultProgressHandler(); -} - -// ------------------------------------------------------------------------------------------------ -Exporter::~Exporter() { - ai_assert(nullptr != pimpl); - FreeBlob(); - delete pimpl; -} - -// ------------------------------------------------------------------------------------------------ -void Exporter::SetIOHandler( IOSystem* pIOHandler) { - ai_assert(nullptr != pimpl); - pimpl->mIsDefaultIOHandler = !pIOHandler; - pimpl->mIOSystem.reset(pIOHandler); -} - -// ------------------------------------------------------------------------------------------------ -IOSystem* Exporter::GetIOHandler() const { - ai_assert(nullptr != pimpl); - return pimpl->mIOSystem.get(); -} - -// ------------------------------------------------------------------------------------------------ -bool Exporter::IsDefaultIOHandler() const { - ai_assert(nullptr != pimpl); - return pimpl->mIsDefaultIOHandler; -} - -// ------------------------------------------------------------------------------------------------ -void Exporter::SetProgressHandler(ProgressHandler* pHandler) { - ai_assert(nullptr != pimpl); - - if ( nullptr == pHandler) { - // Release pointer in the possession of the caller - pimpl->mProgressHandler = new DefaultProgressHandler(); - pimpl->mIsDefaultProgressHandler = true; - return; - } - - if (pimpl->mProgressHandler == pHandler) { - return; - } - - delete pimpl->mProgressHandler; - pimpl->mProgressHandler = pHandler; - pimpl->mIsDefaultProgressHandler = false; -} - -// ------------------------------------------------------------------------------------------------ -const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId, - unsigned int pPreprocessing, const ExportProperties* pProperties) { - ai_assert(nullptr != pimpl); - if (pimpl->blob) { - delete pimpl->blob; - pimpl->blob = nullptr; - } - - auto baseName = pProperties ? pProperties->GetPropertyString(AI_CONFIG_EXPORT_BLOB_NAME, AI_BLOBIO_MAGIC) : AI_BLOBIO_MAGIC; - - std::shared_ptr<IOSystem> old = pimpl->mIOSystem; - BlobIOSystem *blobio = new BlobIOSystem(baseName); - pimpl->mIOSystem = std::shared_ptr<IOSystem>( blobio ); - - if (AI_SUCCESS != Export(pScene,pFormatId,blobio->GetMagicFileName(), pPreprocessing, pProperties)) { - pimpl->mIOSystem = old; - return nullptr; - } - - pimpl->blob = blobio->GetBlobChain(); - pimpl->mIOSystem = old; - - return pimpl->blob; -} - -// ------------------------------------------------------------------------------------------------ -aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const char* pPath, - unsigned int pPreprocessing, const ExportProperties* pProperties) { - ASSIMP_BEGIN_EXCEPTION_REGION(); - ai_assert(nullptr != pimpl); - // when they create scenes from scratch, users will likely create them not in verbose - // format. They will likely not be aware that there is a flag in the scene to indicate - // this, however. To avoid surprises and bug reports, we check for duplicates in - // meshes upfront. - const bool is_verbose_format = !(pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT) || MakeVerboseFormatProcess::IsVerboseFormat(pScene); - - pimpl->mProgressHandler->UpdateFileWrite(0, 4); - - pimpl->mError = ""; - for (size_t i = 0; i < pimpl->mExporters.size(); ++i) { - const Exporter::ExportFormatEntry& exp = pimpl->mExporters[i]; - if (!strcmp(exp.mDescription.id,pFormatId)) { - try { - // Always create a full copy of the scene. We might optimize this one day, - // but for now it is the most pragmatic way. - aiScene* scenecopy_tmp = nullptr; - SceneCombiner::CopyScene(&scenecopy_tmp,pScene); - - pimpl->mProgressHandler->UpdateFileWrite(1, 4); - - std::unique_ptr<aiScene> scenecopy(scenecopy_tmp); - const ScenePrivateData* const priv = ScenePriv(pScene); - - // steps that are not idempotent, i.e. we might need to run them again, usually to get back to the - // original state before the step was applied first. When checking which steps we don't need - // to run, those are excluded. - const unsigned int nonIdempotentSteps = aiProcess_FlipWindingOrder | aiProcess_FlipUVs | aiProcess_MakeLeftHanded; - - // Erase all pp steps that were already applied to this scene - const unsigned int pp = (exp.mEnforcePP | pPreprocessing) & ~(priv && !priv->mIsCopy - ? (priv->mPPStepsApplied & ~nonIdempotentSteps) - : 0u); - - // If no extra post-processing was specified, and we obtained this scene from an - // Assimp importer, apply the reverse steps automatically. - // TODO: either drop this, or document it. Otherwise it is just a bad surprise. - //if (!pPreprocessing && priv) { - // pp |= (nonIdempotentSteps & priv->mPPStepsApplied); - //} - - // If the input scene is not in verbose format, but there is at least post-processing step that relies on it, - // we need to run the MakeVerboseFormat step first. - bool must_join_again = false; - if (!is_verbose_format) { - bool verbosify = false; - for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) { - BaseProcess* const p = pimpl->mPostProcessingSteps[a]; - - if (p->IsActive(pp) && p->RequireVerboseFormat()) { - verbosify = true; - break; - } - } - - if (verbosify || (exp.mEnforcePP & aiProcess_JoinIdenticalVertices)) { - ASSIMP_LOG_DEBUG("export: Scene data not in verbose format, applying MakeVerboseFormat step first"); - - MakeVerboseFormatProcess proc; - proc.Execute(scenecopy.get()); - - if(!(exp.mEnforcePP & aiProcess_JoinIdenticalVertices)) { - must_join_again = true; - } - } - } - - pimpl->mProgressHandler->UpdateFileWrite(2, 4); - - if (pp) { - // the three 'conversion' steps need to be executed first because all other steps rely on the standard data layout - { - FlipWindingOrderProcess step; - if (step.IsActive(pp)) { - step.Execute(scenecopy.get()); - } - } - - { - FlipUVsProcess step; - if (step.IsActive(pp)) { - step.Execute(scenecopy.get()); - } - } - - { - MakeLeftHandedProcess step; - if (step.IsActive(pp)) { - step.Execute(scenecopy.get()); - } - } - - bool exportPointCloud(false); - if (nullptr != pProperties) { - exportPointCloud = pProperties->GetPropertyBool(AI_CONFIG_EXPORT_POINT_CLOUDS); - } - - // dispatch other processes - for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) { - BaseProcess* const p = pimpl->mPostProcessingSteps[a]; - - if (p->IsActive(pp) - && !dynamic_cast<FlipUVsProcess*>(p) - && !dynamic_cast<FlipWindingOrderProcess*>(p) - && !dynamic_cast<MakeLeftHandedProcess*>(p)) { - if (dynamic_cast<PretransformVertices*>(p) && exportPointCloud) { - continue; - } - p->Execute(scenecopy.get()); - } - } - ScenePrivateData* const privOut = ScenePriv(scenecopy.get()); - ai_assert(nullptr != privOut); - - privOut->mPPStepsApplied |= pp; - } - - pimpl->mProgressHandler->UpdateFileWrite(3, 4); - - if(must_join_again) { - JoinVerticesProcess proc; - proc.Execute(scenecopy.get()); - } - - ExportProperties emptyProperties; // Never pass nullptr ExportProperties so Exporters don't have to worry. - ExportProperties* pProp = pProperties ? (ExportProperties*)pProperties : &emptyProperties; - pProp->SetPropertyBool("bJoinIdenticalVertices", pp & aiProcess_JoinIdenticalVertices); - exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp); - - pimpl->mProgressHandler->UpdateFileWrite(4, 4); - } catch (DeadlyExportError& err) { - pimpl->mError = err.what(); - return AI_FAILURE; - } - return AI_SUCCESS; - } - } - - pimpl->mError = std::string("Found no exporter to handle this file format: ") + pFormatId; - ASSIMP_END_EXCEPTION_REGION(aiReturn); - - return AI_FAILURE; -} - -// ------------------------------------------------------------------------------------------------ -const char* Exporter::GetErrorString() const { - ai_assert(nullptr != pimpl); - return pimpl->mError.c_str(); -} - -// ------------------------------------------------------------------------------------------------ -void Exporter::FreeBlob() { - ai_assert(nullptr != pimpl); - delete pimpl->blob; - pimpl->blob = nullptr; - - pimpl->mError = ""; -} - -// ------------------------------------------------------------------------------------------------ -const aiExportDataBlob* Exporter::GetBlob() const { - ai_assert(nullptr != pimpl); - return pimpl->blob; -} - -// ------------------------------------------------------------------------------------------------ -const aiExportDataBlob* Exporter::GetOrphanedBlob() const { - ai_assert(nullptr != pimpl); - const aiExportDataBlob *tmp = pimpl->blob; - pimpl->blob = nullptr; - return tmp; -} - -// ------------------------------------------------------------------------------------------------ -size_t Exporter::GetExportFormatCount() const { - ai_assert(nullptr != pimpl); - return pimpl->mExporters.size(); -} - -// ------------------------------------------------------------------------------------------------ -const aiExportFormatDesc* Exporter::GetExportFormatDescription( size_t index ) const { - ai_assert(nullptr != pimpl); - if (index >= GetExportFormatCount()) { - return nullptr; - } - - // Return from static storage if the requested index is built-in. - if (index < pimpl->mExporters.size()) { - return &pimpl->mExporters[index].mDescription; - } - - return &pimpl->mExporters[index].mDescription; -} - -// ------------------------------------------------------------------------------------------------ -aiReturn Exporter::RegisterExporter(const ExportFormatEntry& desc) { - ai_assert(nullptr != pimpl); - for (const ExportFormatEntry &e : pimpl->mExporters) { - if (!strcmp(e.mDescription.id,desc.mDescription.id)) { - return aiReturn_FAILURE; - } - } - - pimpl->mExporters.push_back(desc); - return aiReturn_SUCCESS; -} - -// ------------------------------------------------------------------------------------------------ -void Exporter::UnregisterExporter(const char* id) { - ai_assert(nullptr != pimpl); - for (std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin(); - it != pimpl->mExporters.end(); ++it) { - if (!strcmp((*it).mDescription.id,id)) { - pimpl->mExporters.erase(it); - break; - } - } -} - -// ------------------------------------------------------------------------------------------------ -ExportProperties::ExportProperties() { - // empty -} - -// ------------------------------------------------------------------------------------------------ -ExportProperties::ExportProperties(const ExportProperties &other) -: mIntProperties(other.mIntProperties) -, mFloatProperties(other.mFloatProperties) -, mStringProperties(other.mStringProperties) -, mMatrixProperties(other.mMatrixProperties) -, mCallbackProperties(other.mCallbackProperties){ - // empty -} - -bool ExportProperties::SetPropertyCallback(const char *szName, const std::function<void *(void *)> &f) { - return SetGenericProperty<std::function<void *(void *)>>(mCallbackProperties, szName, f); -} - -std::function<void *(void *)> ExportProperties::GetPropertyCallback(const char *szName) const { - return GetGenericProperty<std::function<void *(void *)>>(mCallbackProperties, szName, 0); -} - -bool ExportProperties::HasPropertyCallback(const char *szName) const { - return HasGenericProperty<std::function<void *(void *)>>(mCallbackProperties, szName); -} - -// ------------------------------------------------------------------------------------------------ -// Set a configuration property -bool ExportProperties::SetPropertyInteger(const char* szName, int iValue) { - return SetGenericProperty<int>(mIntProperties, szName,iValue); -} - -// ------------------------------------------------------------------------------------------------ -// Set a configuration property -bool ExportProperties::SetPropertyFloat(const char* szName, ai_real iValue) { - return SetGenericProperty<ai_real>(mFloatProperties, szName,iValue); -} - -// ------------------------------------------------------------------------------------------------ -// Set a configuration property -bool ExportProperties::SetPropertyString(const char* szName, const std::string& value) { - return SetGenericProperty<std::string>(mStringProperties, szName,value); -} - -// ------------------------------------------------------------------------------------------------ -// Set a configuration property -bool ExportProperties::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value) { - return SetGenericProperty<aiMatrix4x4>(mMatrixProperties, szName,value); -} - -// ------------------------------------------------------------------------------------------------ -// Get a configuration property -int ExportProperties::GetPropertyInteger(const char* szName, int iErrorReturn /*= 0xffffffff*/) const { - return GetGenericProperty<int>(mIntProperties,szName,iErrorReturn); -} - -// ------------------------------------------------------------------------------------------------ -// Get a configuration property -ai_real ExportProperties::GetPropertyFloat(const char* szName, ai_real iErrorReturn /*= 10e10*/) const { - return GetGenericProperty<ai_real>(mFloatProperties,szName,iErrorReturn); -} - -// ------------------------------------------------------------------------------------------------ -// Get a configuration property -const std::string ExportProperties::GetPropertyString(const char* szName, - const std::string& iErrorReturn /*= ""*/) const { - return GetGenericProperty<std::string>(mStringProperties,szName,iErrorReturn); -} - -// ------------------------------------------------------------------------------------------------ -// Has a configuration property -const aiMatrix4x4 ExportProperties::GetPropertyMatrix(const char* szName, - const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const { - return GetGenericProperty<aiMatrix4x4>(mMatrixProperties,szName,iErrorReturn); -} - -// ------------------------------------------------------------------------------------------------ -// Has a configuration property -bool ExportProperties::HasPropertyInteger(const char* szName) const { - return HasGenericProperty<int>(mIntProperties, szName); -} - -// ------------------------------------------------------------------------------------------------ -// Has a configuration property -bool ExportProperties::HasPropertyBool(const char* szName) const { - return HasGenericProperty<int>(mIntProperties, szName); -} - -// ------------------------------------------------------------------------------------------------ -// Has a configuration property -bool ExportProperties::HasPropertyFloat(const char* szName) const { - return HasGenericProperty<ai_real>(mFloatProperties, szName); -} - -// ------------------------------------------------------------------------------------------------ -// Has a configuration property -bool ExportProperties::HasPropertyString(const char* szName) const { - return HasGenericProperty<std::string>(mStringProperties, szName); -} - -// ------------------------------------------------------------------------------------------------ -// Has a configuration property -bool ExportProperties::HasPropertyMatrix(const char* szName) const { - return HasGenericProperty<aiMatrix4x4>(mMatrixProperties, szName); -} - - -#endif // !ASSIMP_BUILD_NO_EXPORT |