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Diffstat (limited to 'src/mesh/assimp-master/code/PostProcessing/FindInvalidDataProcess.h')
-rw-r--r-- | src/mesh/assimp-master/code/PostProcessing/FindInvalidDataProcess.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/code/PostProcessing/FindInvalidDataProcess.h b/src/mesh/assimp-master/code/PostProcessing/FindInvalidDataProcess.h new file mode 100644 index 0000000..5ea895c --- /dev/null +++ b/src/mesh/assimp-master/code/PostProcessing/FindInvalidDataProcess.h @@ -0,0 +1,105 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Defines a post processing step to search an importer's output + * for data that is obviously invalid + */ +#ifndef AI_FINDINVALIDDATA_H_INC +#define AI_FINDINVALIDDATA_H_INC + +#include "Common/BaseProcess.h" + +#include <assimp/anim.h> +#include <assimp/types.h> + +struct aiMesh; + +class FindInvalidDataProcessTest; + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** The FindInvalidData post-processing step. It searches the mesh data + * for parts that are obviously invalid and removes them. + * + * Originally this was a workaround for some models written by Blender + * which have zero normal vectors. */ +class ASSIMP_API FindInvalidDataProcess : public BaseProcess { +public: + FindInvalidDataProcess(); + ~FindInvalidDataProcess(); + + // ------------------------------------------------------------------- + // + bool IsActive(unsigned int pFlags) const; + + // ------------------------------------------------------------------- + // Setup import settings + void SetupProperties(const Importer *pImp); + + // ------------------------------------------------------------------- + // Run the step + void Execute(aiScene *pScene); + + // ------------------------------------------------------------------- + /** Executes the post-processing step on the given mesh + * @param pMesh The mesh to process. + * @return 0 - nothing, 1 - removed sth, 2 - please delete me */ + int ProcessMesh(aiMesh *pMesh); + + // ------------------------------------------------------------------- + /** Executes the post-processing step on the given animation + * @param anim The animation to process. */ + void ProcessAnimation(aiAnimation *anim); + + // ------------------------------------------------------------------- + /** Executes the post-processing step on the given anim channel + * @param anim The animation channel to process.*/ + void ProcessAnimationChannel(aiNodeAnim *anim); + +private: + ai_real configEpsilon; + bool mIgnoreTexCoods; +}; + +} // end of namespace Assimp + +#endif // AI_AI_FINDINVALIDDATA_H_INC |