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Diffstat (limited to 'src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.h')
-rw-r--r-- | src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.h | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.h new file mode 100644 index 0000000..08d3ed5 --- /dev/null +++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.h @@ -0,0 +1,184 @@ +/* +Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ + +#pragma once +#ifndef O3DGC_VECTOR_H +#define O3DGC_VECTOR_H + +#include "o3dgcCommon.h" + +namespace o3dgc +{ + const unsigned long O3DGC_DEFAULT_VECTOR_SIZE = 32; + + //! + template < typename T > class Vector + { + public: + //! Constructor. + Vector() + { + m_allocated = 0; + m_size = 0; + m_buffer = 0; + }; + //! Destructor. + ~Vector(void) + { + delete [] m_buffer; + }; + T & operator[](unsigned long i) + { + return m_buffer[i]; + } + const T & operator[](unsigned long i) const + { + return m_buffer[i]; + } + void Allocate(unsigned long size) + { + if (size > m_allocated) + { + m_allocated = size; + T * tmp = new T [m_allocated]; + if (m_size > 0) + { + memcpy(tmp, m_buffer, m_size * sizeof(T) ); + delete [] m_buffer; + } + m_buffer = tmp; + } + }; + void PushBack(const T & value) + { + if (m_size == m_allocated) + { + m_allocated *= 2; + if (m_allocated < O3DGC_DEFAULT_VECTOR_SIZE) + { + m_allocated = O3DGC_DEFAULT_VECTOR_SIZE; + } + T * tmp = new T [m_allocated]; + if (m_size > 0) + { + memcpy(tmp, m_buffer, m_size * sizeof(T) ); + delete [] m_buffer; + } + m_buffer = tmp; + } + assert(m_size < m_allocated); + m_buffer[m_size++] = value; + } + const T * GetBuffer() const { return m_buffer;}; + T * GetBuffer() { return m_buffer;}; + unsigned long GetSize() const { return m_size;}; + void SetSize(unsigned long size) + { + assert(size <= m_allocated); + m_size = size; + }; + unsigned long GetAllocatedSize() const { return m_allocated;}; + void Clear(){ m_size = 0;}; + + private: + T * m_buffer; + unsigned long m_allocated; + unsigned long m_size; + }; + + + + + //! Vector dim 3. + template < typename T > class Vec3 + { + public: + T & operator[](unsigned long i) { return m_data[i];} + const T & operator[](unsigned long i) const { return m_data[i];} + T & X(); + T & Y(); + T & Z(); + const T & X() const; + const T & Y() const; + const T & Z() const; + double GetNorm() const; + void operator= (const Vec3 & rhs); + void operator+=(const Vec3 & rhs); + void operator-=(const Vec3 & rhs); + void operator-=(T a); + void operator+=(T a); + void operator/=(T a); + void operator*=(T a); + Vec3 operator^ (const Vec3 & rhs) const; + T operator* (const Vec3 & rhs) const; + Vec3 operator+ (const Vec3 & rhs) const; + Vec3 operator- (const Vec3 & rhs) const; + Vec3 operator- () const; + Vec3 operator* (T rhs) const; + Vec3 operator/ (T rhs) const; + Vec3(); + Vec3(T a); + Vec3(T x, T y, T z); + Vec3(const Vec3 & rhs); + ~Vec3(void); + + private: + T m_data[3]; + }; + //! Vector dim 2. + template < typename T > class Vec2 + { + public: + T & operator[](unsigned long i) { return m_data[i];} + const T & operator[](unsigned long i) const { return m_data[i];} + T & X(); + T & Y(); + const T & X() const; + const T & Y() const; + double GetNorm() const; + void operator= (const Vec2 & rhs); + void operator+=(const Vec2 & rhs); + void operator-=(const Vec2 & rhs); + void operator-=(T a); + void operator+=(T a); + void operator/=(T a); + void operator*=(T a); + T operator^ (const Vec2 & rhs) const; + T operator* (const Vec2 & rhs) const; + Vec2 operator+ (const Vec2 & rhs) const; + Vec2 operator- (const Vec2 & rhs) const; + Vec2 operator- () const; + Vec2 operator* (T rhs) const; + Vec2 operator/ (T rhs) const; + Vec2(); + Vec2(T a); + Vec2(T x, T y); + Vec2(const Vec2 & rhs); + ~Vec2(void); + + private: + T m_data[2]; + }; +} +#include "o3dgcVector.inl" // template implementation +#endif // O3DGC_VECTOR_H + |