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Diffstat (limited to 'src/mesh/assimp-master/contrib/gtest/samples/sample5_unittest.cc')
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diff --git a/src/mesh/assimp-master/contrib/gtest/samples/sample5_unittest.cc b/src/mesh/assimp-master/contrib/gtest/samples/sample5_unittest.cc new file mode 100644 index 0000000..43d8e57 --- /dev/null +++ b/src/mesh/assimp-master/contrib/gtest/samples/sample5_unittest.cc @@ -0,0 +1,199 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// Author: wan@google.com (Zhanyong Wan) + +// This sample teaches how to reuse a test fixture in multiple test +// cases by deriving sub-fixtures from it. +// +// When you define a test fixture, you specify the name of the test +// case that will use this fixture. Therefore, a test fixture can +// be used by only one test case. +// +// Sometimes, more than one test cases may want to use the same or +// slightly different test fixtures. For example, you may want to +// make sure that all tests for a GUI library don't leak important +// system resources like fonts and brushes. In Google Test, you do +// this by putting the shared logic in a super (as in "super class") +// test fixture, and then have each test case use a fixture derived +// from this super fixture. + +#include <limits.h> +#include <time.h> +#include "sample3-inl.h" +#include "gtest/gtest.h" +#include "sample1.h" + +// In this sample, we want to ensure that every test finishes within +// ~5 seconds. If a test takes longer to run, we consider it a +// failure. +// +// We put the code for timing a test in a test fixture called +// "QuickTest". QuickTest is intended to be the super fixture that +// other fixtures derive from, therefore there is no test case with +// the name "QuickTest". This is OK. +// +// Later, we will derive multiple test fixtures from QuickTest. +class QuickTest : public testing::Test { + protected: + // Remember that SetUp() is run immediately before a test starts. + // This is a good place to record the start time. + virtual void SetUp() { + start_time_ = time(NULL); + } + + // TearDown() is invoked immediately after a test finishes. Here we + // check if the test was too slow. + virtual void TearDown() { + // Gets the time when the test finishes + const time_t end_time = time(NULL); + + // Asserts that the test took no more than ~5 seconds. Did you + // know that you can use assertions in SetUp() and TearDown() as + // well? + EXPECT_TRUE(end_time - start_time_ <= 5) << "The test took too long."; + } + + // The UTC time (in seconds) when the test starts + time_t start_time_; +}; + + +// We derive a fixture named IntegerFunctionTest from the QuickTest +// fixture. All tests using this fixture will be automatically +// required to be quick. +class IntegerFunctionTest : public QuickTest { + // We don't need any more logic than already in the QuickTest fixture. + // Therefore the body is empty. +}; + + +// Now we can write tests in the IntegerFunctionTest test case. + +// Tests Factorial() +TEST_F(IntegerFunctionTest, Factorial) { + // Tests factorial of negative numbers. + EXPECT_EQ(1, Factorial(-5)); + EXPECT_EQ(1, Factorial(-1)); + EXPECT_GT(Factorial(-10), 0); + + // Tests factorial of 0. + EXPECT_EQ(1, Factorial(0)); + + // Tests factorial of positive numbers. + EXPECT_EQ(1, Factorial(1)); + EXPECT_EQ(2, Factorial(2)); + EXPECT_EQ(6, Factorial(3)); + EXPECT_EQ(40320, Factorial(8)); +} + + +// Tests IsPrime() +TEST_F(IntegerFunctionTest, IsPrime) { + // Tests negative input. + EXPECT_FALSE(IsPrime(-1)); + EXPECT_FALSE(IsPrime(-2)); + EXPECT_FALSE(IsPrime(INT_MIN)); + + // Tests some trivial cases. + EXPECT_FALSE(IsPrime(0)); + EXPECT_FALSE(IsPrime(1)); + EXPECT_TRUE(IsPrime(2)); + EXPECT_TRUE(IsPrime(3)); + + // Tests positive input. + EXPECT_FALSE(IsPrime(4)); + EXPECT_TRUE(IsPrime(5)); + EXPECT_FALSE(IsPrime(6)); + EXPECT_TRUE(IsPrime(23)); +} + + +// The next test case (named "QueueTest") also needs to be quick, so +// we derive another fixture from QuickTest. +// +// The QueueTest test fixture has some logic and shared objects in +// addition to what's in QuickTest already. We define the additional +// stuff inside the body of the test fixture, as usual. +class QueueTest : public QuickTest { + protected: + virtual void SetUp() { + // First, we need to set up the super fixture (QuickTest). + QuickTest::SetUp(); + + // Second, some additional setup for this fixture. + q1_.Enqueue(1); + q2_.Enqueue(2); + q2_.Enqueue(3); + } + + // By default, TearDown() inherits the behavior of + // QuickTest::TearDown(). As we have no additional cleaning work + // for QueueTest, we omit it here. + // + // virtual void TearDown() { + // QuickTest::TearDown(); + // } + + Queue<int> q0_; + Queue<int> q1_; + Queue<int> q2_; +}; + + +// Now, let's write tests using the QueueTest fixture. + +// Tests the default constructor. +TEST_F(QueueTest, DefaultConstructor) { + EXPECT_EQ(0u, q0_.Size()); +} + +// Tests Dequeue(). +TEST_F(QueueTest, Dequeue) { + int* n = q0_.Dequeue(); + EXPECT_TRUE(n == NULL); + + n = q1_.Dequeue(); + EXPECT_TRUE(n != NULL); + EXPECT_EQ(1, *n); + EXPECT_EQ(0u, q1_.Size()); + delete n; + + n = q2_.Dequeue(); + EXPECT_TRUE(n != NULL); + EXPECT_EQ(2, *n); + EXPECT_EQ(1u, q2_.Size()); + delete n; +} + +// If necessary, you can derive further test fixtures from a derived +// fixture itself. For example, you can derive another fixture from +// QueueTest. Google Test imposes no limit on how deep the hierarchy +// can be. In practice, however, you probably don't want it to be too +// deep as to be confusing. |