diff options
Diffstat (limited to 'src/mesh/assimp-master/include/assimp/SGSpatialSort.h')
-rw-r--r-- | src/mesh/assimp-master/include/assimp/SGSpatialSort.h | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/src/mesh/assimp-master/include/assimp/SGSpatialSort.h b/src/mesh/assimp-master/include/assimp/SGSpatialSort.h deleted file mode 100644 index 96feefa..0000000 --- a/src/mesh/assimp-master/include/assimp/SGSpatialSort.h +++ /dev/null @@ -1,155 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** Small helper classes to optimize finding vertices close to a given location - */ -#pragma once -#ifndef AI_D3DSSPATIALSORT_H_INC -#define AI_D3DSSPATIALSORT_H_INC - -#ifdef __GNUC__ -# pragma GCC system_header -#endif - -#include <assimp/types.h> -#include <vector> -#include <stdint.h> - -namespace Assimp { - -// ---------------------------------------------------------------------------------- -/** Specialized version of SpatialSort to support smoothing groups - * This is used in by the 3DS, ASE and LWO loaders. 3DS and ASE share their - * normal computation code in SmoothingGroups.inl, the LWO loader has its own - * implementation to handle all details of its file format correctly. - */ -// ---------------------------------------------------------------------------------- -class ASSIMP_API SGSpatialSort -{ -public: - - SGSpatialSort(); - - // ------------------------------------------------------------------- - /** Construction from a given face array, handling smoothing groups - * properly - */ - explicit SGSpatialSort(const std::vector<aiVector3D>& vPositions); - - // ------------------------------------------------------------------- - /** Add a vertex to the spatial sort - * @param vPosition Vertex position to be added - * @param index Index of the vrtex - * @param smoothingGroup SmoothingGroup for this vertex - */ - void Add(const aiVector3D& vPosition, unsigned int index, - unsigned int smoothingGroup); - - // ------------------------------------------------------------------- - /** Prepare the spatial sorter for use. This step runs in O(logn) - */ - void Prepare(); - - /** Destructor */ - ~SGSpatialSort(); - - // ------------------------------------------------------------------- - /** Returns an iterator for all positions close to the given position. - * @param pPosition The position to look for vertices. - * @param pSG Only included vertices with at least one shared smooth group - * @param pRadius Maximal distance from the position a vertex may have - * to be counted in. - * @param poResults The container to store the indices of the found - * positions. Will be emptied by the call so it may contain anything. - * @param exactMatch Specifies whether smoothing groups are bit masks - * (false) or integral values (true). In the latter case, a vertex - * cannot belong to more than one smoothing group. - * @return An iterator to iterate over all vertices in the given area. - */ - // ------------------------------------------------------------------- - void FindPositions( const aiVector3D& pPosition, uint32_t pSG, - float pRadius, std::vector<unsigned int>& poResults, - bool exactMatch = false) const; - -protected: - /** Normal of the sorting plane, normalized. The center is always at (0, 0, 0) */ - aiVector3D mPlaneNormal; - - // ------------------------------------------------------------------- - /** An entry in a spatially sorted position array. Consists of a - * vertex index, its position and its pre-calculated distance from - * the reference plane */ - // ------------------------------------------------------------------- - struct Entry { - unsigned int mIndex; ///< The vertex referred by this entry - aiVector3D mPosition; ///< Position - uint32_t mSmoothGroups; - float mDistance; ///< Distance of this vertex to the sorting plane - - Entry() AI_NO_EXCEPT - : mIndex(0) - , mPosition() - , mSmoothGroups(0) - , mDistance(0.0f) { - // empty - } - - Entry( unsigned int pIndex, const aiVector3D& pPosition, float pDistance,uint32_t pSG) - : mIndex( pIndex) - , mPosition( pPosition) - , mSmoothGroups(pSG) - , mDistance( pDistance) { - // empty - } - - bool operator < (const Entry& e) const { - return mDistance < e.mDistance; - } - }; - - // all positions, sorted by distance to the sorting plane - std::vector<Entry> mPositions; -}; - -} // end of namespace Assimp - -#endif // AI_SPATIALSORT_H_INC |