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Diffstat (limited to 'src/mesh/assimp-master/include/assimp/vector2.inl')
-rw-r--r-- | src/mesh/assimp-master/include/assimp/vector2.inl | 248 |
1 files changed, 248 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/include/assimp/vector2.inl b/src/mesh/assimp-master/include/assimp/vector2.inl new file mode 100644 index 0000000..245eb31 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/vector2.inl @@ -0,0 +1,248 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file vector2.inl + * @brief Inline implementation of aiVector2t<TReal> operators + */ +#pragma once +#ifndef AI_VECTOR2D_INL_INC +#define AI_VECTOR2D_INL_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#ifdef __cplusplus +#include <assimp/vector2.h> + +#include <cmath> + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +template <typename TOther> +aiVector2t<TReal>::operator aiVector2t<TOther> () const { + return aiVector2t<TOther>(static_cast<TOther>(x),static_cast<TOther>(y)); +} +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +void aiVector2t<TReal>::Set( TReal pX, TReal pY) { + x = pX; y = pY; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +TReal aiVector2t<TReal>::SquareLength() const { + return x*x + y*y; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +TReal aiVector2t<TReal>::Length() const { + return std::sqrt( SquareLength()); +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +aiVector2t<TReal>& aiVector2t<TReal>::Normalize() { + *this /= Length(); + return *this; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +const aiVector2t<TReal>& aiVector2t<TReal>::operator += (const aiVector2t& o) { + x += o.x; y += o.y; + return *this; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +const aiVector2t<TReal>& aiVector2t<TReal>::operator -= (const aiVector2t& o) { + x -= o.x; y -= o.y; + return *this; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +const aiVector2t<TReal>& aiVector2t<TReal>::operator *= (TReal f) { + x *= f; y *= f; + return *this; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +const aiVector2t<TReal>& aiVector2t<TReal>::operator /= (TReal f) { + x /= f; y /= f; + return *this; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +TReal aiVector2t<TReal>::operator[](unsigned int i) const { + switch (i) { + case 0: + return x; + case 1: + return y; + default: + break; + + } + return x; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +bool aiVector2t<TReal>::operator== (const aiVector2t& other) const { + return x == other.x && y == other.y; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +bool aiVector2t<TReal>::operator!= (const aiVector2t& other) const { + return x != other.x || y != other.y; +} + +// --------------------------------------------------------------------------- +template<typename TReal> +inline +bool aiVector2t<TReal>::Equal(const aiVector2t& other, TReal epsilon) const { + return + std::abs(x - other.x) <= epsilon && + std::abs(y - other.y) <= epsilon; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +aiVector2t<TReal>& aiVector2t<TReal>::operator= (TReal f) { + x = y = f; + return *this; +} + +// ------------------------------------------------------------------------------------------------ +template <typename TReal> +inline +const aiVector2t<TReal> aiVector2t<TReal>::SymMul(const aiVector2t& o) { + return aiVector2t(x*o.x,y*o.y); +} + + +// ------------------------------------------------------------------------------------------------ +// symmetric addition +template <typename TReal> +inline +aiVector2t<TReal> operator + (const aiVector2t<TReal>& v1, const aiVector2t<TReal>& v2) { + return aiVector2t<TReal>( v1.x + v2.x, v1.y + v2.y); +} + +// ------------------------------------------------------------------------------------------------ +// symmetric subtraction +template <typename TReal> +inline +aiVector2t<TReal> operator - (const aiVector2t<TReal>& v1, const aiVector2t<TReal>& v2) { + return aiVector2t<TReal>( v1.x - v2.x, v1.y - v2.y); +} + +// ------------------------------------------------------------------------------------------------ +// scalar product +template <typename TReal> +inline +TReal operator * (const aiVector2t<TReal>& v1, const aiVector2t<TReal>& v2) { + return v1.x*v2.x + v1.y*v2.y; +} + +// ------------------------------------------------------------------------------------------------ +// scalar multiplication +template <typename TReal> +inline +aiVector2t<TReal> operator * ( TReal f, const aiVector2t<TReal>& v) { + return aiVector2t<TReal>( f*v.x, f*v.y); +} + +// ------------------------------------------------------------------------------------------------ +// and the other way around +template <typename TReal> +inline +aiVector2t<TReal> operator * ( const aiVector2t<TReal>& v, TReal f) { + return aiVector2t<TReal>( f*v.x, f*v.y); +} + +// ------------------------------------------------------------------------------------------------ +// scalar division +template <typename TReal> +inline +aiVector2t<TReal> operator / ( const aiVector2t<TReal>& v, TReal f) { + return v * (1/f); +} + +// ------------------------------------------------------------------------------------------------ +// vector division +template <typename TReal> +inline +aiVector2t<TReal> operator / ( const aiVector2t<TReal>& v, const aiVector2t<TReal>& v2) { + return aiVector2t<TReal>(v.x / v2.x,v.y / v2.y); +} + +// ------------------------------------------------------------------------------------------------ +// vector negation +template <typename TReal> +inline +aiVector2t<TReal> operator - ( const aiVector2t<TReal>& v) { + return aiVector2t<TReal>( -v.x, -v.y); +} + +#endif + +#endif // AI_VECTOR2D_INL_INC |