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-rw-r--r--src/mesh/assimp-master/port/AssimpDelphi/aiScene.pas46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/port/AssimpDelphi/aiScene.pas b/src/mesh/assimp-master/port/AssimpDelphi/aiScene.pas
new file mode 100644
index 0000000..28cebf1
--- /dev/null
+++ b/src/mesh/assimp-master/port/AssimpDelphi/aiScene.pas
@@ -0,0 +1,46 @@
+unit aiScene;
+
+interface
+
+uses aiTypes, aiMatrix4x4, aiMesh, aiMaterial, aiTexture;
+
+
+type
+ PaiNode = ^TaiNode;
+ PPaiNode = ^PaiNode;
+ PaiNodeArray = array[0..0] of PaiNode;
+ PPaiNodeArray = ^PaiNodeArray;
+
+ TaiNode = packed record
+ mName: aiString;
+ mTransformation: TaiMatrix4x4;
+ mParent: PPaiNode;
+ mNumChildren: cardinal;
+ mChildren: PPaiNodeArray;
+ mNumMeshes: cardinal;
+ mMeshes: PCardinalArray;
+ end;
+
+
+
+type TaiScene = packed record
+ mFlags: cardinal;
+ mRootNode: PaiNode;
+ mNumMeshes: Cardinal;
+ mMeshes: PPaiMeshArray; //?
+ mNumMaterials: Cardinal;
+ mMaterials: PPaiMaterialArray;
+ mNumAnimations: Cardinal;
+ mAnimations: Pointer;
+ mNumTextures: Cardinal;
+ mTextures: PPaiTextureArray;
+ mNumLights: Cardinal;
+ mLights: Pointer;
+ mNumCameras: Cardinal;
+ mCameras: Pointer;
+end;
+type PaiScene = ^TaiScene;
+
+implementation
+
+end.