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+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (ASSIMP)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2020, ASSIMP Development Team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+ * Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+ * Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+ * Neither the name of the ASSIMP team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the ASSIMP Development Team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+/**
+ * Provides facilities for dynamically loading the Assimp library.
+ *
+ * Currently requires Tango, but there is no reason why Phobos could not be
+ * supported too.
+ */
+module assimp.loader;
+
+import assimp.api;
+import tango.io.Stdout;
+import tango.sys.SharedLib;
+
+const uint ASSIMP_BINDINGS_MAJOR = 2;
+const uint ASSIMP_BINDINGS_MINOR = 0;
+
+/**
+ * Loader class for dynamically loading the Assimp library.
+ *
+ * The library is »reference-counted«, meaning that the library is not
+ * unloaded on a call to <code>unload()</code> if there are still other
+ * references to it.
+ */
+struct Assimp {
+public:
+ /**
+ * Loads the library if it is not already loaded and increases the
+ * reference counter.
+ *
+ * The library file (<code>libassimp.so</code> on POSIX systems,
+ * <code>Assimp32.dll</code> on Win32) is loaded via Tango's SharedLib
+ * class.
+ */
+ static void load() {
+ if ( m_sRefCount == 0 ) {
+ version ( Posix ) {
+ version ( OSX ) {
+ m_sLibrary = SharedLib.load( "libassimp.dylib" );
+ } else {
+ m_sLibrary = SharedLib.load( "libassimp.so" );
+ }
+ }
+ version ( Win32 ) {
+ m_sLibrary = SharedLib.load( "Assimp32.dll" );
+ }
+
+ // Versioning
+ mixin( bindCode( "aiGetLegalString" ) );
+ mixin( bindCode( "aiGetVersionMinor" ) );
+ mixin( bindCode( "aiGetVersionMajor" ) );
+ mixin( bindCode( "aiGetVersionRevision" ) );
+ mixin( bindCode( "aiGetCompileFlags" ) );
+
+ // Check for version mismatch between the external, dynamically loaded
+ // library and the version the bindings were created against.
+ uint libMajor = aiGetVersionMajor();
+ uint libMinor = aiGetVersionMinor();
+
+ if ( ( libMajor < ASSIMP_BINDINGS_MAJOR ) ||
+ ( libMinor < ASSIMP_BINDINGS_MINOR ) ) {
+ Stdout.format(
+ "WARNING: Assimp version too old (loaded library: {}.{}, " ~
+ "bindings: {}.{})!",
+ libMajor,
+ libMinor,
+ ASSIMP_BINDINGS_MAJOR,
+ ASSIMP_BINDINGS_MINOR
+ ).newline;
+ }
+
+ if ( libMajor > ASSIMP_BINDINGS_MAJOR ) {
+ Stdout.format(
+ "WARNING: Assimp version too new (loaded library: {}.{}, " ~
+ "bindings: {}.{})!",
+ libMajor,
+ libMinor,
+ ASSIMP_BINDINGS_MAJOR,
+ ASSIMP_BINDINGS_MINOR
+ ).newline;
+ }
+
+ // General API
+ mixin( bindCode( "aiImportFile" ) );
+ mixin( bindCode( "aiImportFileEx" ) );
+ mixin( bindCode( "aiImportFileFromMemory" ) );
+ mixin( bindCode( "aiApplyPostProcessing" ) );
+ mixin( bindCode( "aiGetPredefinedLogStream" ) );
+ mixin( bindCode( "aiAttachLogStream" ) );
+ mixin( bindCode( "aiEnableVerboseLogging" ) );
+ mixin( bindCode( "aiDetachLogStream" ) );
+ mixin( bindCode( "aiDetachAllLogStreams" ) );
+ mixin( bindCode( "aiReleaseImport" ) );
+ mixin( bindCode( "aiGetErrorString" ) );
+ mixin( bindCode( "aiIsExtensionSupported" ) );
+ mixin( bindCode( "aiGetExtensionList" ) );
+ mixin( bindCode( "aiGetMemoryRequirements" ) );
+ mixin( bindCode( "aiSetImportPropertyInteger" ) );
+ mixin( bindCode( "aiSetImportPropertyFloat" ) );
+ mixin( bindCode( "aiSetImportPropertyString" ) );
+
+ // Mathematical functions
+ mixin( bindCode( "aiCreateQuaternionFromMatrix" ) );
+ mixin( bindCode( "aiDecomposeMatrix" ) );
+ mixin( bindCode( "aiTransposeMatrix4" ) );
+ mixin( bindCode( "aiTransposeMatrix3" ) );
+ mixin( bindCode( "aiTransformVecByMatrix3" ) );
+ mixin( bindCode( "aiTransformVecByMatrix4" ) );
+ mixin( bindCode( "aiMultiplyMatrix4" ) );
+ mixin( bindCode( "aiMultiplyMatrix3" ) );
+ mixin( bindCode( "aiIdentityMatrix3" ) );
+ mixin( bindCode( "aiIdentityMatrix4" ) );
+
+ // Material system
+ mixin( bindCode( "aiGetMaterialProperty" ) );
+ mixin( bindCode( "aiGetMaterialFloatArray" ) );
+ mixin( bindCode( "aiGetMaterialIntegerArray" ) );
+ mixin( bindCode( "aiGetMaterialColor" ) );
+ mixin( bindCode( "aiGetMaterialString" ) );
+ mixin( bindCode( "aiGetMaterialTextureCount" ) );
+ mixin( bindCode( "aiGetMaterialTexture" ) );
+ }
+ ++m_sRefCount;
+ }
+
+ /**
+ * Decreases the reference counter and unloads the library if this was the
+ * last reference.
+ */
+ static void unload() {
+ assert( m_sRefCount > 0 );
+ --m_sRefCount;
+
+ if ( m_sRefCount == 0 ) {
+ m_sLibrary.unload();
+ }
+ }
+
+private:
+ /// Current number of references to the library.
+ static uint m_sRefCount;
+
+ /// Library handle.
+ static SharedLib m_sLibrary;
+}
+
+/**
+ * Private helper function which constructs the bind command for a symbol to
+ * keep the code DRY.
+ */
+private char[] bindCode( char[] symbol ) {
+ return symbol ~ " = cast( typeof( " ~ symbol ~
+ " ) )m_sLibrary.getSymbol( `" ~ symbol ~ "` );";
+}