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diff --git a/src/mesh/assimp-master/samples/README b/src/mesh/assimp-master/samples/README new file mode 100644 index 0000000..a9f44ce --- /dev/null +++ b/src/mesh/assimp-master/samples/README @@ -0,0 +1,62 @@ + + +ASSIMP SAMPLES README +===================== + + +1. General +---------- + +This directory contains various samples to illustrate Assimp's +use in various real-world environments. Workspaces to build the +samples can be found in the respective directories. The VC workspaces +copy the created executables to the ./bin directory. + +All GL-based samples depend on FreeGLUT, the image loading will be done +by a header-only library. For convenience, these libraries are included +in the repository in their respective Windows/x86 prebuilt versions. +To build on linux, install freeglut using the package manager of your +choice. For instance on Ubuntu to install freeglut you can use the following +command: + +> sudo apt install freeglut + +All samples will be placed at + +Win32: <assimp_repo>/<config>/bin + +or Linux : <assimp_repo>/bin + + +2. List of samples +------------------ + +SimpleOpenGL + + A very simple and straightforward OpenGL sample. It loads a + model (gets the path to it on the command line, default is dwarf.x) + and displays the model as wireframe. Animations and materials are + not evaluated at all. This samples uses the C interface to Assimp. + Basic materials are displayed, but no textures. + + This sample should work virtually everywhere, provided glut + is available. + + +SimpleTexturedOpenGL + + An extended OpenGL sample, featuring texturing using the DevIL + library. Based on SimpleOpenGL and the NeHe GL tutorial style. + + This is a Windows-only sample. + + This sample was kindly provided by SamHayne (http://sf.net/users/samhayne/) + See http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3736373 + + +SimpleAssimpViewX + + A Mac OSX-based viewer app. This sample was kindly provided by drparallax. + See http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829 + + |