diff options
Diffstat (limited to 'src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae')
-rw-r--r-- | src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae | 138 |
1 files changed, 0 insertions, 138 deletions
diff --git a/src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae b/src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae deleted file mode 100644 index e3ae452..0000000 --- a/src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae +++ /dev/null @@ -1,138 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> - <asset> - <contributor> - <authoring_tool>Lightwave 9.5</authoring_tool> - </contributor> - <created>2009-03-27T22:29:42Z</created> - <modified>2009-03-27T22:29:42Z</modified> - <unit meter="1"></unit> - <up_axis>Y_UP</up_axis> - </asset> - <library_animations></library_animations> - <library_cameras></library_cameras> - <library_lights></library_lights> - <library_materials> - <material id="test_Smoothing" name="test_Smoothing"> - <instance_effect url="#test_Smoothing-fx"></instance_effect> - </material> - </library_materials> - <library_effects> - <effect id="test_Smoothing-fx"> - <profile_COMMON> - <technique sid="common"> - <blinn> - <diffuse> - <color>0.141176 0.184314 0.411765 0</color> - </diffuse> - </blinn> - </technique> - </profile_COMMON> - </effect> - </library_effects> - <library_geometries> - <geometry id="Mesh_Object_lib" name="Mesh_Object"> - <mesh> - <source id="Mesh_Object_positions" name="position"> - <float_array id="Mesh_Object_positions_array" count="192">-1.146 1.6575 2.348 --1.146 1.67177 2.49285 --1.146 1.67177 2.20315 --1.146 1.7125 2.35 --1.146 1.71402 2.63214 --1.146 1.71402 2.06386 --1.146 1.72571 2.48412 --1.146 1.72571 2.21588 --1.146 1.76483 2.61309 --1.146 1.76483 2.08691 --1.146 1.78263 2.76051 --1.146 1.78263 1.93549 --1.146 1.82836 2.73195 --1.146 1.82836 1.96805 --1.146 1.87497 2.87303 --1.146 1.87497 1.82297 --1.146 1.91386 2.83614 --1.146 1.91386 1.86386 --1.146 1.98749 2.96537 --1.146 1.98749 1.73063 --1.146 2.01805 2.92164 --1.146 2.01805 1.77836 --1.146 2.11586 3.03398 --1.146 2.11586 1.66202 --1.146 2.13691 2.98517 --1.146 2.13691 1.71483 --1.146 2.25515 3.07623 --1.146 2.25515 1.61977 --1.146 2.26588 3.02429 --1.146 2.26588 1.67571 --1.146 2.4 3.0905 --1.146 2.4 3.0375 --1.146 2.4 1.6625 --1.146 2.4 1.6055 --1.146 2.53412 3.02429 --1.146 2.53412 1.67571 --1.146 2.54485 3.07623 --1.146 2.54485 1.61977 --1.146 2.66309 2.98517 --1.146 2.66309 1.71483 --1.146 2.68414 3.03398 --1.146 2.68414 1.66202 --1.146 2.78195 2.92164 --1.146 2.78195 1.77836 --1.146 2.81251 2.96537 --1.146 2.81251 1.73063 --1.146 2.88614 2.83614 --1.146 2.88614 1.86386 --1.146 2.92503 2.87303 --1.146 2.92503 1.82297 --1.146 2.97164 2.73195 --1.146 2.97164 1.96805 --1.146 3.01737 2.76051 --1.146 3.01737 1.93549 --1.146 3.03517 2.61309 --1.146 3.03517 2.08691 --1.146 3.07429 2.48412 --1.146 3.07429 2.21588 --1.146 3.08598 2.63214 --1.146 3.08598 2.06386 --1.146 3.0875 2.35 --1.146 3.12823 2.49285 --1.146 3.12823 2.20315 --1.146 3.1425 2.348 -</float_array> - <technique_common> - <accessor count="64" offset="0" source="#Mesh_Object_positions_array" stride="3"> - <param name="X" type="float"></param> - <param name="Y" type="float"></param> - <param name="Z" type="float"></param> - </accessor> - </technique_common> - </source> - <vertices id="Mesh_Object_vertices"> - <input semantic="POSITION" source="#Mesh_Object_positions"></input> - </vertices> - <polylist count="1" material="test_Smoothing"> - <input offset="0" semantic="VERTEX" source="#Mesh_Object_vertices"></input> - <vcount>66 </vcount> - <p>26 22 18 14 10 4 1 0 2 5 11 15 19 23 27 33 37 41 45 49 53 59 62 63 61 58 52 48 44 40 36 30 31 34 38 42 46 50 54 56 60 57 55 51 47 43 39 35 32 29 25 21 17 13 9 7 3 6 8 12 16 20 24 28 31 30 </p> - </polylist> - </mesh> - </geometry> - </library_geometries> - <library_controllers></library_controllers> - <library_visual_scenes> - <visual_scene id="VisualSceneNode" name="Scene"> - <node id="Mesh_Object" name="Mesh_Object"> - <instance_geometry url="#Mesh_Object_lib"> - <bind_material> - <technique_common> - <instance_material symbol="test_Smoothing" target="#test_Smoothing"></instance_material> - </technique_common> - </bind_material> - </instance_geometry> - </node> - </visual_scene> - </library_visual_scenes> - <scene> - <instance_visual_scene url="#VisualSceneNode"></instance_visual_scene> - </scene> -</COLLADA> |