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Diffstat (limited to 'src/mesh/assimp-master/test/unit/AssimpAPITest_aiVector3D.cpp')
-rw-r--r-- | src/mesh/assimp-master/test/unit/AssimpAPITest_aiVector3D.cpp | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/test/unit/AssimpAPITest_aiVector3D.cpp b/src/mesh/assimp-master/test/unit/AssimpAPITest_aiVector3D.cpp new file mode 100644 index 0000000..c752116 --- /dev/null +++ b/src/mesh/assimp-master/test/unit/AssimpAPITest_aiVector3D.cpp @@ -0,0 +1,185 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ +#include "UnitTestPCH.h" +#include "MathTest.h" + +using namespace Assimp; + +class AssimpAPITest_aiVector3D : public AssimpMathTest { +protected: + virtual void SetUp() { + result_c = result_cpp = aiVector3D(); + temp = random_vec3(); // Generates a random 3D vector != null vector. + } + + aiVector3D result_c, result_cpp, temp; +}; + +TEST_F(AssimpAPITest_aiVector3D, aiVector3AreEqualTest) { + result_c = result_cpp = random_vec3(); + EXPECT_EQ(result_cpp == result_c, + (bool)aiVector3AreEqual(&result_cpp, &result_c)); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3AreEqualEpsilonTest) { + result_c = result_cpp = random_vec3(); + EXPECT_EQ(result_cpp.Equal(result_c, Epsilon), + (bool)aiVector3AreEqualEpsilon(&result_cpp, &result_c, Epsilon)); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3LessThanTest) { + result_c = result_cpp = random_vec3(); + EXPECT_EQ(result_cpp < temp, + (bool)aiVector3LessThan(&result_c, &temp)); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3AddTest) { + result_c = result_cpp = random_vec3(); + result_cpp += temp; + aiVector3Add(&result_c, &temp); + EXPECT_EQ(result_cpp, result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3SubtractTest) { + result_c = result_cpp = random_vec3(); + result_cpp -= temp; + aiVector3Subtract(&result_c, &temp); + EXPECT_EQ(result_cpp, result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3ScaleTest) { + const float FACTOR = RandNonZero.next(); + result_c = result_cpp = random_vec3(); + result_cpp *= FACTOR; + aiVector3Scale(&result_c, FACTOR); + EXPECT_EQ(result_cpp, result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3SymMulTest) { + result_c = result_cpp = random_vec3(); + result_cpp = result_cpp.SymMul(temp); + aiVector3SymMul(&result_c, &temp); + EXPECT_EQ(result_cpp, result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3DivideByScalarTest) { + const float DIVISOR = RandNonZero.next(); + result_c = result_cpp = random_vec3(); + result_cpp /= DIVISOR; + aiVector3DivideByScalar(&result_c, DIVISOR); + EXPECT_EQ(result_cpp, result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3DivideByVectorTest) { + result_c = result_cpp = random_vec3(); + result_cpp = result_cpp / temp; + aiVector3DivideByVector(&result_c, &temp); + EXPECT_EQ(result_cpp, result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3LengthTest) { + result_c = result_cpp = random_vec3(); + EXPECT_EQ(result_cpp.Length(), aiVector3Length(&result_c)); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3SquareLengthTest) { + result_c = result_cpp = random_vec3(); + EXPECT_EQ(result_cpp.SquareLength(), aiVector3SquareLength(&result_c)); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3NegateTest) { + result_c = result_cpp = random_vec3(); + aiVector3Negate(&result_c); + EXPECT_EQ(-result_cpp, result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3DotProductTest) { + result_c = result_cpp = random_vec3(); + EXPECT_EQ(result_cpp * result_c, + aiVector3DotProduct(&result_cpp, &result_c)); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3CrossProductTest) { + result_c = result_cpp = random_vec3(); + result_cpp = result_cpp ^ temp; + aiVector3CrossProduct(&result_c, &result_c, &temp); + EXPECT_EQ(result_cpp, result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3NormalizeTest) { + result_c = result_cpp = random_vec3(); + aiVector3Normalize(&result_c); + EXPECT_EQ(result_cpp.Normalize(), result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3NormalizeSafeTest) { + result_c = result_cpp = random_vec3(); + aiVector3NormalizeSafe(&result_c); + EXPECT_EQ(result_cpp.NormalizeSafe(), result_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiVector3RotateByQuaternionTest) { + aiVector3D v_c, v_cpp; + v_c = v_cpp = random_vec3(); + const auto q = random_quat(); + aiVector3RotateByQuaternion(&v_c, &q); + EXPECT_EQ(q.Rotate(v_cpp), v_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiTransformVecByMatrix3Test) { + const auto m = random_mat3(); + aiVector3D v_c, v_cpp; + v_c = v_cpp = random_vec3(); + v_cpp *= m; + aiTransformVecByMatrix3(&v_c, &m); + EXPECT_EQ(v_cpp, v_c); +} + +TEST_F(AssimpAPITest_aiVector3D, aiTransformVecByMatrix4Test) { + const auto m = random_mat4(); + aiVector3D v_c, v_cpp; + v_c = v_cpp = random_vec3(); + v_cpp *= m; + aiTransformVecByMatrix4(&v_c, &m); + EXPECT_EQ(v_cpp, v_c); +} |