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+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+#include "PostProcessing/RemoveVCProcess.h"
+#include "UnitTestPCH.h"
+
+#include <assimp/mesh.h>
+#include <assimp/scene.h>
+
+using namespace ::Assimp;
+
+class utRevmoveVCProcess : public ::testing::Test {
+ // empty
+};
+
+TEST_F(utRevmoveVCProcess, createTest) {
+ bool ok = true;
+ try {
+ RemoveVCProcess *process = new RemoveVCProcess;
+ delete process;
+ } catch (...) {
+ ok = false;
+ }
+ EXPECT_TRUE(ok);
+}
+
+TEST_F(utRevmoveVCProcess, issue1266_ProcessMeshTest_NoCrash) {
+ aiScene *scene = new aiScene;
+ scene->mNumMeshes = 1;
+ scene->mMeshes = new aiMesh *[1];
+
+ aiMesh *mesh = new aiMesh;
+ mesh->mNumVertices = 1;
+ mesh->mColors[0] = new aiColor4D[2];
+ scene->mMeshes[0] = mesh;
+ std::unique_ptr<RemoveVCProcess> process(new RemoveVCProcess);
+ process->Execute(scene);
+ delete scene;
+}