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+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+/** @file ImageExtractor.cpp
+ * @brief Implementation of the 'assimp extract' utility
+ */
+
+#include "Main.h"
+#include <assimp/ParsingUtils.h>
+#include <assimp/StringComparison.h>
+#include <assimp/fast_atof.h>
+
+static const char *AICMD_MSG_DUMP_HELP_E =
+ "assimp extract <model> [<out>] [-t<n>] [-f<fmt>] [-ba] [-s] [common parameters]\n"
+ "\t -ba Writes BMP's with alpha channel\n"
+ "\t -t<n> Zero-based index of the texture to be extracted \n"
+ "\t -f<f> Specify the file format if <out> is omitted \n"
+ "\t[See the assimp_cmd docs for a full list of all common parameters] \n"
+ "\t -cfast Fast post processing preset, runs just a few important steps \n"
+ "\t -cdefault Default post processing: runs all recommended steps\n"
+ "\t -cfull Fires almost all post processing steps \n";
+
+#define AI_EXTRACT_WRITE_BMP_ALPHA 0x1
+#include <assimp/Compiler/pushpack1.h>
+
+// -----------------------------------------------------------------------------------
+// Data structure for the first header of a BMP
+struct BITMAPFILEHEADER {
+ uint16_t bfType;
+ uint32_t bfSize;
+ uint16_t bfReserved1;
+ uint16_t bfReserved2;
+ uint32_t bfOffBits;
+} PACK_STRUCT;
+
+// -----------------------------------------------------------------------------------
+// Data structure for the second header of a BMP
+struct BITMAPINFOHEADER {
+ int32_t biSize;
+ int32_t biWidth;
+ int32_t biHeight;
+ int16_t biPlanes;
+ int16_t biBitCount;
+ uint32_t biCompression;
+ int32_t biSizeImage;
+ int32_t biXPelsPerMeter;
+ int32_t biYPelsPerMeter;
+ int32_t biClrUsed;
+ int32_t biClrImportant;
+
+ // pixel data follows header
+} PACK_STRUCT;
+
+// -----------------------------------------------------------------------------------
+// Data structure for the header of a TGA
+struct TGA_HEADER {
+ uint8_t identsize; // size of ID field that follows 18 byte header (0 usually)
+ uint8_t colourmaptype; // type of colour map 0=none, 1=has palette
+ uint8_t imagetype; // type of image 0=none,1=indexed,2=rgb,3=gray,+8=rle packed
+
+ uint16_t colourmapstart; // first colour map entry in palette
+ uint16_t colourmaplength; // number of colors in palette
+ uint8_t colourmapbits; // number of bits per palette entry 15,16,24,32
+
+ uint16_t xstart; // image x origin
+ uint16_t ystart; // image y origin
+ uint16_t width; // image width in pixels
+ uint16_t height; // image height in pixels
+ uint8_t bits; // image bits per pixel 8,16,24,32
+ uint8_t descriptor; // image descriptor bits (vh flip bits)
+
+ // pixel data follows header
+} PACK_STRUCT;
+
+#include <assimp/Compiler/poppack1.h>
+
+// -----------------------------------------------------------------------------------
+// Save a texture as bitmap
+int SaveAsBMP(FILE *file, const aiTexel *data, unsigned int width, unsigned int height, bool SaveAlpha = false) {
+ if (!file || !data) {
+ return 1;
+ }
+
+ const unsigned int numc = (SaveAlpha ? 4 : 3);
+ unsigned char *buffer = new unsigned char[width * height * numc];
+
+ for (unsigned int y = 0; y < height; ++y) {
+ for (unsigned int x = 0; x < width; ++x) {
+
+ unsigned char *s = &buffer[(y * width + x) * numc];
+ const aiTexel *t = &data[y * width + x];
+ s[0] = t->b;
+ s[1] = t->g;
+ s[2] = t->r;
+ if (4 == numc) {
+ s[3] = t->a;
+ }
+ }
+ }
+
+ BITMAPFILEHEADER header;
+ header.bfType = 'B' | (int('M') << 8u);
+ header.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
+ header.bfSize = header.bfOffBits + width * height * numc;
+ header.bfReserved1 = header.bfReserved2 = 0;
+
+ fwrite(&header, sizeof(BITMAPFILEHEADER), 1, file);
+
+ BITMAPINFOHEADER info;
+ info.biSize = 40;
+ info.biWidth = width;
+ info.biHeight = height;
+ info.biPlanes = 1;
+ info.biBitCount = (int16_t)numc << 3;
+ info.biCompression = 0;
+ info.biSizeImage = width * height * numc;
+ info.biXPelsPerMeter = 1; // dummy
+ info.biYPelsPerMeter = 1; // dummy
+ info.biClrUsed = 0;
+ info.biClrImportant = 0;
+
+ fwrite(&info, sizeof(BITMAPINFOHEADER), 1, file);
+
+ unsigned char *temp = buffer + info.biSizeImage;
+ const unsigned int row = width * numc;
+
+ for (int y = 0; temp -= row, y < info.biHeight; ++y) {
+ fwrite(temp, row, 1, file);
+ }
+
+ // delete the buffer
+ delete[] buffer;
+ return 0;
+}
+
+// -----------------------------------------------------------------------------------
+// Save a texture as tga
+int SaveAsTGA(FILE *file, const aiTexel *data, unsigned int width, unsigned int height) {
+ if (!file || !data) {
+ return 1;
+ }
+
+ TGA_HEADER head;
+ memset(&head, 0, sizeof(head));
+ head.bits = 32;
+ head.height = (uint16_t)height;
+ head.width = (uint16_t)width;
+ head.descriptor |= (1u << 5);
+
+ head.imagetype = 2; // actually it's RGBA
+ fwrite(&head, sizeof(TGA_HEADER), 1, file);
+
+ for (unsigned int y = 0; y < height; ++y) {
+ for (unsigned int x = 0; x < width; ++x) {
+ fwrite(data + y * width + x, 4, 1, file);
+ }
+ }
+
+ return 0;
+}
+
+// -----------------------------------------------------------------------------------
+// Do the texture import for a given aiTexture
+int DoExport(const aiTexture *tx, FILE *p, const std::string &extension, unsigned int flags) {
+ // export the image to the appropriate decoder
+ if (extension == "bmp") {
+ SaveAsBMP(p, tx->pcData, tx->mWidth, tx->mHeight,
+ (0 != (flags & AI_EXTRACT_WRITE_BMP_ALPHA)));
+ } else if (extension == "tga") {
+ SaveAsTGA(p, tx->pcData, tx->mWidth, tx->mHeight);
+ } else {
+ printf("assimp extract: No available texture encoder found for %s\n", extension.c_str());
+ return AssimpCmdExtractError::NoAvailableTextureEncoderFound;
+ }
+ return AssimpCmdError::Success;
+}
+
+// -----------------------------------------------------------------------------------
+// Implementation of the assimp extract utility
+int Assimp_Extract(const char *const *params, unsigned int num) {
+ const char *const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
+ // assimp extract in out [options]
+ if (num < 1) {
+ printf(invalid);
+ return AssimpCmdError::InvalidNumberOfArguments;
+ }
+
+ // --help
+ if (!strcmp(params[0], "-h") || !strcmp(params[0], "--help") || !strcmp(params[0], "-?")) {
+ printf("%s", AICMD_MSG_DUMP_HELP_E);
+ return AssimpCmdError::Success;
+ }
+
+ std::string in = std::string(params[0]);
+ std::string out = (num > 1 ? std::string(params[1]) : "-");
+
+ // get import flags
+ ImportData import;
+ ProcessStandardArguments(import, params + 1, num - 1);
+
+ bool nosuffix = false;
+ unsigned int texIdx = 0xffffffff, flags = 0;
+
+ // process other flags
+ std::string extension = "bmp";
+ for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num; ++i) {
+ if (!params[i]) {
+ continue;
+ }
+
+ if (!strncmp(params[i], "-f", 2)) {
+ extension = std::string(params[i] + 2);
+ } else if (!strncmp(params[i], "--format=", 9)) {
+ extension = std::string(params[i] + 9);
+ } else if (!strcmp(params[i], "--nosuffix") || !strcmp(params[i], "-s")) {
+ nosuffix = true;
+ } else if (!strncmp(params[i], "--texture=", 10)) {
+ texIdx = Assimp::strtoul10(params[i] + 10);
+ } else if (!strncmp(params[i], "-t", 2)) {
+ texIdx = Assimp::strtoul10(params[i] + 2);
+ } else if (!strcmp(params[i], "-ba") || !strcmp(params[i], "--bmp-with-alpha")) {
+ flags |= AI_EXTRACT_WRITE_BMP_ALPHA;
+ }
+#if 0
+ else {
+ printf("Unknown parameter: %s\n",params[i]);
+ return 10;
+ }
+#endif
+ }
+
+ std::transform(extension.begin(), extension.end(), extension.begin(), ai_tolower<char>);
+
+ if (out[0] == '-') {
+ // take file name from input file
+ std::string::size_type s = in.find_last_of('.');
+ if (s == std::string::npos)
+ s = in.length();
+
+ out = in.substr(0, s);
+ }
+
+ // take file extension from file name, if given
+ std::string::size_type s = out.find_last_of('.');
+ if (s != std::string::npos) {
+ extension = out.substr(s + 1, in.length() - (s + 1));
+ out = out.substr(0, s);
+ }
+
+ // import the main model
+ const aiScene *scene = ImportModel(import, in);
+ if (!scene) {
+ printf("assimp extract: Unable to load input file %s\n", in.c_str());
+ return AssimpCmdError::FailedToLoadInputFile;
+ }
+
+ // get the texture(s) to be exported
+ if (texIdx != 0xffffffff) {
+
+ // check whether the requested texture is existing
+ if (texIdx >= scene->mNumTextures) {
+ ::printf("assimp extract: Texture %u requested, but there are just %i textures\n",
+ texIdx, scene->mNumTextures);
+ return AssimpCmdExtractError::TextureIndexIsOutOfRange;
+ }
+ } else {
+ ::printf("assimp extract: Exporting %i textures\n", scene->mNumTextures);
+ }
+
+ // now write all output textures
+ for (unsigned int i = 0; i < scene->mNumTextures; ++i) {
+ if (texIdx != 0xffffffff && texIdx != i) {
+ continue;
+ }
+
+ const aiTexture *tex = scene->mTextures[i];
+ std::string out_cpy = out, out_ext = extension;
+
+ // append suffix if necessary - always if all textures are exported
+ if (!nosuffix || (texIdx == 0xffffffff)) {
+ out_cpy.append("_img");
+ char tmp[10];
+ Assimp::ASSIMP_itoa10(tmp, i);
+
+ out_cpy.append(std::string(tmp));
+ }
+
+ // if the texture is a compressed one, we'll export
+ // it to its native file format
+ if (!tex->mHeight) {
+ printf("assimp extract: Texture %u is compressed (%s). Writing native file format.\n",
+ i, tex->achFormatHint);
+
+ // modify file extension
+ out_ext = std::string(tex->achFormatHint);
+ }
+ out_cpy.append("." + out_ext);
+
+ // open output file
+ FILE *p = ::fopen(out_cpy.c_str(), "wb");
+ if (!p) {
+ printf("assimp extract: Unable to open output file %s\n", out_cpy.c_str());
+ return AssimpCmdError::FailedToOpenOutputFile;
+ }
+ int m;
+
+ if (!tex->mHeight) {
+ m = (1 != fwrite(tex->pcData, tex->mWidth, 1, p)) ?
+ static_cast<int>(AssimpCmdError::Success) :
+ static_cast<int>(AssimpCmdExtractError::FailedToExportCompressedTexture);
+ } else {
+ m = DoExport(tex, p, extension, flags);
+ }
+ ::fclose(p);
+
+ printf("assimp extract: Wrote texture %u to %s\n", i, out_cpy.c_str());
+ if (texIdx != 0xffffffff) {
+ return m;
+ }
+ }
+
+ return AssimpCmdError::Success;
+}