home
projects
git
about
index
:
honey-engine
main
raylib
a 3D game engine written in C
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2020-05-24
add demo disclaimer to README.md
sanine-a
2020-05-24
add blinn-phong lighting demo
sanine-a
2020-05-24
update README.md with documentation instructions
sanine-a
2020-05-24
add README.md
sanine-a
2020-05-23
add normals to primitives
sanine-a
2020-05-23
refactor: rename number, vector, etc in honey_shader_set_* to value
sanine-a
2020-05-23
add honey_shader_set_vec3()
sanine-a
2020-05-23
fix bug in link order
sanine-a
2020-05-23
add camera.h documentation
sanine-a
2020-05-22
add honey_key_unbind_all()
sanine-a
2020-05-22
add keyboard input
sanine-a
2020-05-22
create basic honey_camera
sanine-a
2020-05-21
refactor: rename honey_shader_set_matrix_4vf to honey_shader_set_mat4
sanine-a
2020-05-21
add textured cube primitive
sanine-a
2020-05-21
fix documentation errors
sanine-a
2020-05-20
add cube primitive
sanine-a
2020-05-20
add overridable update() and draw() callbacks
sanine-a
2020-05-20
add honey_texture
sanine-a
2020-05-20
add honey_mesh and assorted related functions
sanine-a
2020-05-20
an initial commit
sanine-a