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path: root/src/shader.c
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2020-12-13add optional geometry shaders to honey_shadersanine-a
2020-12-03rewrite demosanine-a
2020-11-29refactor all files to use new argument parsing and table building functionssanine-a
2020-11-29refactor: make shader a full lua object with __gc metamethodsanine-a
2020-11-29refactor: eliminate src subdirectories for honey filessanine-a
2020-10-18clear out old files, add basic scriptingsanine-a
2020-06-05refactor: rename honey_error to honey_resultsanine-a
2020-06-03add multiple lights to shaderssanine-a
2020-06-01refactor: unify error handlingsanine-a
2020-05-24add honey_shader_new()sanine-a
2020-05-24add blinn-phong lighting demosanine-a
2020-05-23refactor: rename number, vector, etc in honey_shader_set_* to valuesanine-a
2020-05-23add honey_shader_set_vec3()sanine-a
2020-05-22create basic honey_camerasanine-a
2020-05-21refactor: rename honey_shader_set_matrix_4vf to honey_shader_set_mat4sanine-a
2020-05-20add honey_mesh and assorted related functionssanine-a
2020-05-20an initial commitsanine-a