summaryrefslogtreecommitdiff
path: root/libs/assimp/test/models/Collada/ConcavePolygon.dae
blob: e3ae452e4176984a5a6a674747ff18e26d7077eb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
<?xml version="1.0" encoding="UTF-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
    <asset>
        <contributor>
            <authoring_tool>Lightwave 9.5</authoring_tool>
        </contributor>
        <created>2009-03-27T22:29:42Z</created>
        <modified>2009-03-27T22:29:42Z</modified>
        <unit meter="1"></unit>
        <up_axis>Y_UP</up_axis>
    </asset>
    <library_animations></library_animations>
    <library_cameras></library_cameras>
    <library_lights></library_lights>
    <library_materials>
        <material id="test_Smoothing" name="test_Smoothing">
            <instance_effect url="#test_Smoothing-fx"></instance_effect>
        </material>
    </library_materials>
    <library_effects>
        <effect id="test_Smoothing-fx">
            <profile_COMMON>
                <technique sid="common">
                    <blinn>
                        <diffuse>
                            <color>0.141176 0.184314 0.411765 0</color>
                        </diffuse>
                    </blinn>
                </technique>
            </profile_COMMON>
        </effect>
    </library_effects>
    <library_geometries>
        <geometry id="Mesh_Object_lib" name="Mesh_Object">
            <mesh>
                <source id="Mesh_Object_positions" name="position">
                    <float_array id="Mesh_Object_positions_array" count="192">-1.146 1.6575 2.348 
-1.146 1.67177 2.49285 
-1.146 1.67177 2.20315 
-1.146 1.7125 2.35 
-1.146 1.71402 2.63214 
-1.146 1.71402 2.06386 
-1.146 1.72571 2.48412 
-1.146 1.72571 2.21588 
-1.146 1.76483 2.61309 
-1.146 1.76483 2.08691 
-1.146 1.78263 2.76051 
-1.146 1.78263 1.93549 
-1.146 1.82836 2.73195 
-1.146 1.82836 1.96805 
-1.146 1.87497 2.87303 
-1.146 1.87497 1.82297 
-1.146 1.91386 2.83614 
-1.146 1.91386 1.86386 
-1.146 1.98749 2.96537 
-1.146 1.98749 1.73063 
-1.146 2.01805 2.92164 
-1.146 2.01805 1.77836 
-1.146 2.11586 3.03398 
-1.146 2.11586 1.66202 
-1.146 2.13691 2.98517 
-1.146 2.13691 1.71483 
-1.146 2.25515 3.07623 
-1.146 2.25515 1.61977 
-1.146 2.26588 3.02429 
-1.146 2.26588 1.67571 
-1.146 2.4 3.0905 
-1.146 2.4 3.0375 
-1.146 2.4 1.6625 
-1.146 2.4 1.6055 
-1.146 2.53412 3.02429 
-1.146 2.53412 1.67571 
-1.146 2.54485 3.07623 
-1.146 2.54485 1.61977 
-1.146 2.66309 2.98517 
-1.146 2.66309 1.71483 
-1.146 2.68414 3.03398 
-1.146 2.68414 1.66202 
-1.146 2.78195 2.92164 
-1.146 2.78195 1.77836 
-1.146 2.81251 2.96537 
-1.146 2.81251 1.73063 
-1.146 2.88614 2.83614 
-1.146 2.88614 1.86386 
-1.146 2.92503 2.87303 
-1.146 2.92503 1.82297 
-1.146 2.97164 2.73195 
-1.146 2.97164 1.96805 
-1.146 3.01737 2.76051 
-1.146 3.01737 1.93549 
-1.146 3.03517 2.61309 
-1.146 3.03517 2.08691 
-1.146 3.07429 2.48412 
-1.146 3.07429 2.21588 
-1.146 3.08598 2.63214 
-1.146 3.08598 2.06386 
-1.146 3.0875 2.35 
-1.146 3.12823 2.49285 
-1.146 3.12823 2.20315 
-1.146 3.1425 2.348 
</float_array>
                    <technique_common>
                        <accessor count="64" offset="0" source="#Mesh_Object_positions_array" stride="3">
                            <param name="X" type="float"></param>
                            <param name="Y" type="float"></param>
                            <param name="Z" type="float"></param>
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="Mesh_Object_vertices">
                    <input semantic="POSITION" source="#Mesh_Object_positions"></input>
                </vertices>
                <polylist count="1" material="test_Smoothing">
                    <input offset="0" semantic="VERTEX" source="#Mesh_Object_vertices"></input>
                    <vcount>66 </vcount>
                    <p>26 22 18 14 10 4 1 0 2 5 11 15 19 23 27 33 37 41 45 49 53 59 62 63 61 58 52 48 44 40 36 30 31 34 38 42 46 50 54 56 60 57 55 51 47 43 39 35 32 29 25 21 17 13 9 7 3 6 8 12 16 20 24 28 31 30 </p>
                </polylist>
            </mesh>
        </geometry>
    </library_geometries>
    <library_controllers></library_controllers>
    <library_visual_scenes>
        <visual_scene id="VisualSceneNode" name="Scene">
            <node id="Mesh_Object" name="Mesh_Object">
                <instance_geometry url="#Mesh_Object_lib">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="test_Smoothing" target="#test_Smoothing"></instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
            </node>
        </visual_scene>
    </library_visual_scenes>
    <scene>
        <instance_visual_scene url="#VisualSceneNode"></instance_visual_scene>
    </scene>
</COLLADA>