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LightObject (type = "infinite") {
Param (attrib = "intensity") {
float { 3.0 }
}
Color (attrib = "light") {
float[3] { { 0.7, 1.0, 0.1 } }
}
}
LightObject (type = "point") {
Param (attrib = "intensity") {
float { 0.5 }
}
}
LightObject (type = "spot") {
Color (attrib = "light") {
float[4] { { 0.1, 0.0, 0.1, 1.0 } }
}
}
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