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EXTRA_DIST = COPYING \
ReadMe.txt \
README-ODE.txt \
TemporalCoherence.txt
SUBDIRS = Ice
noinst_LTLIBRARIES = libOPCODE.la
AM_CPPFLAGS= -I$(top_srcdir)/include \
-I$(top_builddir)/include
libOPCODE_la_SOURCES = OPC_AABBCollider.cpp OPC_AABBCollider.h \
OPC_AABBTree.cpp OPC_AABBTree.h \
OPC_BaseModel.cpp OPC_BaseModel.h \
OPC_Collider.cpp OPC_Collider.h \
OPC_Common.cpp OPC_Common.h \
OPC_HybridModel.cpp OPC_HybridModel.h \
OPC_LSSCollider.cpp OPC_LSSCollider.h \
OPC_MeshInterface.cpp OPC_MeshInterface.h \
OPC_Model.cpp OPC_Model.h \
OPC_OBBCollider.cpp OPC_OBBCollider.h \
Opcode.cpp Opcode.h \
OPC_OptimizedTree.cpp OPC_OptimizedTree.h \
OPC_Picking.cpp OPC_Picking.h \
OPC_PlanesCollider.cpp OPC_PlanesCollider.h \
OPC_RayCollider.cpp OPC_RayCollider.h \
OPC_SphereCollider.cpp OPC_SphereCollider.h \
OPC_TreeBuilders.cpp OPC_TreeBuilders.h \
OPC_TreeCollider.cpp OPC_TreeCollider.h \
OPC_VolumeCollider.cpp OPC_VolumeCollider.h \
OPC_Settings.h \
OPC_SphereAABBOverlap.h \
OPC_BoxBoxOverlap.h \
OPC_SphereTriOverlap.h \
OPC_PlanesAABBOverlap.h \
OPC_TriBoxOverlap.h \
OPC_IceHook.h \
OPC_PlanesTriOverlap.h \
OPC_TriTriOverlap.h \
OPC_LSSAABBOverlap.h \
OPC_RayAABBOverlap.h \
Stdafx.h \
OPC_LSSTriOverlap.h \
OPC_RayTriOverlap.h
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