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/*************************************************************************
 *                                                                       *
 * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith.       *
 * All rights reserved.  Email: russ@q12.org   Web: www.q12.org          *
 *                                                                       *
 * This library is free software; you can redistribute it and/or         *
 * modify it under the terms of EITHER:                                  *
 *   (1) The GNU Lesser General Public License as published by the Free  *
 *       Software Foundation; either version 2.1 of the License, or (at  *
 *       your option) any later version. The text of the GNU Lesser      *
 *       General Public License is included with this library in the     *
 *       file LICENSE.TXT.                                               *
 *   (2) The BSD-style license that is included with this library in     *
 *       the file LICENSE-BSD.TXT.                                       *
 *                                                                       *
 * This library is distributed in the hope that it will be useful,       *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files    *
 * LICENSE.TXT and LICENSE-BSD.TXT for more details.                     *
 *                                                                       *
 *************************************************************************/

// dHeightfield Collider
//  Martijn Buijs 2006 http://home.planet.nl/~buijs512/
// Based on Terrain & Cone contrib by:
//  Benoit CHAPEROT 2003-2004 http://www.jstarlab.com

#ifndef _DHEIGHTFIELD_H_
#define _DHEIGHTFIELD_H_
//------------------------------------------------------------------------------

#include <ode/common.h>
#include "collision_kernel.h"


#define HEIGHTFIELDMAXCONTACTPERCELL 10


class HeightFieldVertex;
class HeightFieldEdge;
class HeightFieldTriangle;

//
// dxHeightfieldData
//
// Heightfield Data structure
//
struct dxHeightfieldData
{
    dReal m_fWidth;				// World space heightfield dimension on X axis
    dReal m_fDepth;				// World space heightfield dimension on Z axis
    dReal m_fSampleWidth;		// Vertex spacing on X axis edge (== m_vWidth / (m_nWidthSamples-1))
    dReal m_fSampleDepth;		// Vertex spacing on Z axis edge (== m_vDepth / (m_nDepthSamples-1))
    dReal m_fSampleZXAspect;    // Relation of Z axis spacing to X axis spacing (== m_fSampleDepth / m_fSampleWidth)
    dReal m_fInvSampleWidth;		// Cache of inverse Vertex count on X axis edge (== m_vWidth / (m_nWidthSamples-1))
    dReal m_fInvSampleDepth;		// Cache of inverse Vertex count on Z axis edge (== m_vDepth / (m_nDepthSamples-1))

    dReal m_fHalfWidth;			// Cache of half of m_fWidth
    dReal m_fHalfDepth;			// Cache of half of m_fDepth

    dReal m_fMinHeight;        // Min sample height value (scaled and offset)
    dReal m_fMaxHeight;        // Max sample height value (scaled and offset)
    dReal m_fThickness;        // Surface thickness (added to bottom AABB)
    dReal m_fScale;            // Sample value multiplier
    dReal m_fOffset;           // Vertical sample offset

    int	m_nWidthSamples;       // Vertex count on X axis edge (number of samples)
    int	m_nDepthSamples;       // Vertex count on Z axis edge (number of samples)
    int m_bCopyHeightData;     // Do we own the sample data?
    int	m_bWrapMode;           // Heightfield wrapping mode (0=finite, 1=infinite)
    int m_nGetHeightMode;      // GetHeight mode ( 0=callback, 1=byte, 2=short, 3=float )

    const void* m_pHeightData; // Sample data array
    void* m_pUserData;         // Callback user data

    dContactGeom            m_contacts[HEIGHTFIELDMAXCONTACTPERCELL];

    dHeightfieldGetHeight* m_pGetHeightCallback;		// Callback pointer.

    dxHeightfieldData();
    ~dxHeightfieldData();

    void SetData( int nWidthSamples, int nDepthSamples,
        dReal fWidth, dReal fDepth,
        dReal fScale, dReal fOffset,
        dReal fThickness, int bWrapMode );

    void ComputeHeightBounds();

    bool IsOnHeightfield2  ( const HeightFieldVertex * const CellCorner, 
        const dReal * const pos,  const bool isABC) const;

    dReal GetHeight(int x, int z);
    dReal GetHeight(dReal x, dReal z);

};

typedef int HeightFieldVertexCoords[2];

class HeightFieldVertex
{
public:
    HeightFieldVertex(){};

    dVector3 vertex;
    HeightFieldVertexCoords coords;
    bool state;
};

class HeightFieldEdge
{
public:
    HeightFieldEdge(){};

    HeightFieldVertex   *vertices[2];
};

class HeightFieldTriangle
{
public:
    HeightFieldTriangle(){};

    inline void setMinMax()
    {
        maxAAAB = vertices[0]->vertex[1] > vertices[1]->vertex[1] ? vertices[0]->vertex[1] : vertices[1]->vertex[1];
        maxAAAB = vertices[2]->vertex[1] > maxAAAB  ? vertices[2]->vertex[1] : maxAAAB;
    };

    HeightFieldVertex   *vertices[3];
    dReal               planeDef[4];
    dReal               maxAAAB;

    bool                isUp;
    bool                state;
};

class HeightFieldPlane
{
public:
    HeightFieldPlane():
        trianglelist(0),
        trianglelistReservedSize(0),
        trianglelistCurrentSize(0)
    {
    }

    ~HeightFieldPlane()
    {
        delete [] trianglelist;
    }

    inline void setMinMax()
    {
        const sizeint asize = trianglelistCurrentSize;
        if (asize > 0)
        {  
            maxAAAB = trianglelist[0]->maxAAAB;
            for (sizeint k = 1; asize > k; k++)
            {   
                if (trianglelist[k]->maxAAAB >  maxAAAB)
                    maxAAAB = trianglelist[k]->maxAAAB;
            }
        }
    };

    void resetTriangleListSize(const sizeint newSize)
    {
        if (trianglelistReservedSize < newSize)
        {
            delete [] trianglelist;
            trianglelistReservedSize = newSize;
            trianglelist = new HeightFieldTriangle *[newSize];
        }
        trianglelistCurrentSize = 0;
    }

    void addTriangle(HeightFieldTriangle *tri)
    {
        dIASSERT(trianglelistCurrentSize < trianglelistReservedSize);

        trianglelist[trianglelistCurrentSize++] = tri;
    }

    HeightFieldTriangle **trianglelist;
    sizeint             trianglelistReservedSize;
    sizeint             trianglelistCurrentSize;

    dReal   maxAAAB;
    dReal   planeDef[4];
};

//
// dxHeightfield
//
// Heightfield geom structure
//
struct dxHeightfield : public dxGeom
{
    dxHeightfieldData* m_p_data;

    dxHeightfield( dSpaceID space, dHeightfieldDataID data, int bPlaceable );
    ~dxHeightfield();

    void computeAABB();

    int dCollideHeightfieldZone( const int minX, const int maxX, const int minZ, const int maxZ,  
        dxGeom *o2, const int numMaxContacts,
        int flags, dContactGeom *contact, int skip );

    enum
    {
        TEMP_PLANE_BUFFER_ELEMENT_COUNT_ALIGNMENT = 4,
        TEMP_HEIGHT_BUFFER_ELEMENT_COUNT_ALIGNMENT_X = 4,
        TEMP_HEIGHT_BUFFER_ELEMENT_COUNT_ALIGNMENT_Z = 4,
        TEMP_TRIANGLE_BUFFER_ELEMENT_COUNT_ALIGNMENT = 1 // Triangles are easy to reallocate and hard to predict
    };

    static inline sizeint AlignBufferSize(sizeint value, sizeint alignment) { dIASSERT((alignment & (alignment - 1)) == 0); return (value + (alignment - 1)) & ~(alignment - 1); }

    void  allocateTriangleBuffer(sizeint numTri);
    void  resetTriangleBuffer();
    void  allocatePlaneBuffer(sizeint numTri);
    void  resetPlaneBuffer();
    void  allocateHeightBuffer(sizeint numX, sizeint numZ);
    void  resetHeightBuffer();

    void  sortPlanes(const sizeint numPlanes);

    HeightFieldPlane    **tempPlaneBuffer;
    HeightFieldPlane    *tempPlaneInstances;
    sizeint             tempPlaneBufferSize;

    HeightFieldTriangle *tempTriangleBuffer;
    sizeint             tempTriangleBufferSize;

    HeightFieldVertex   **tempHeightBuffer;
    HeightFieldVertex   *tempHeightInstances;
    sizeint             tempHeightBufferSizeX;
    sizeint             tempHeightBufferSizeZ;

};


//------------------------------------------------------------------------------
#endif //_DHEIGHTFIELD_H_