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#ifndef HONEY_GL_H
#define HONEY_GL_H
#include "glad/glad.h"
#include <GLFW/glfw3.h>
struct honey_window {
GLFWwindow * window;
bool created;
lua_State *L;
};
extern struct honey_window window;
void setup_window(lua_State *L, int tbl_index);
#endif
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