summaryrefslogtreecommitdiff
path: root/src/mesh/assimp-master/code/CMakeLists.txt
blob: 7a2f8a1092b22436f4935e7e0045145d254b6771 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
# Open Asset Import Library (assimp)
# ----------------------------------------------------------------------
#
# Copyright (c) 2006-2022, assimp team
#
# All rights reserved.
#
# Redistribution and use of this software in source and binary forms,
# with or without modification, are permitted provided that the
# following conditions are met:
#
# * Redistributions of source code must retain the above
#   copyright notice, this list of conditions and the
#   following disclaimer.
#
# * Redistributions in binary form must reproduce the above
#   copyright notice, this list of conditions and the
#   following disclaimer in the documentation and/or other
#   materials provided with the distribution.
#
# * Neither the name of the assimp team, nor the names of its
#   contributors may be used to endorse or promote products
#   derived from this software without specific prior
#   written permission of the assimp team.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
#----------------------------------------------------------------------

# Listing and grouping of all the source files.
# 1) Set the file lists for each component
# 2) Create a Source Group for each component, for IDE project orginization
# 3) Add libassimp using the file lists (eliminates duplication of file names between
#    source groups and library command)
#
cmake_minimum_required( VERSION 3.10 )
SET( HEADER_PATH ../include/assimp )

if(NOT ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
    message(WARNING "Requesting Android JNI I/O-System in non-Android toolchain. Resetting ASSIMP_ANDROID_JNIIOSYSTEM to OFF.")
    set(ASSIMP_ANDROID_JNIIOSYSTEM OFF)
endif()

SET( COMPILER_HEADERS
  ${HEADER_PATH}/Compiler/pushpack1.h
  ${HEADER_PATH}/Compiler/poppack1.h
  ${HEADER_PATH}/Compiler/pstdint.h
)
SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})

SET( PUBLIC_HEADERS
  ${HEADER_PATH}/anim.h
  ${HEADER_PATH}/aabb.h
  ${HEADER_PATH}/ai_assert.h
  ${HEADER_PATH}/camera.h
  ${HEADER_PATH}/color4.h
  ${HEADER_PATH}/color4.inl
  ${CMAKE_CURRENT_BINARY_DIR}/../include/assimp/config.h
  ${HEADER_PATH}/ColladaMetaData.h
  ${HEADER_PATH}/commonMetaData.h
  ${HEADER_PATH}/defs.h
  ${HEADER_PATH}/cfileio.h
  ${HEADER_PATH}/light.h
  ${HEADER_PATH}/material.h
  ${HEADER_PATH}/material.inl
  ${HEADER_PATH}/matrix3x3.h
  ${HEADER_PATH}/matrix3x3.inl
  ${HEADER_PATH}/matrix4x4.h
  ${HEADER_PATH}/matrix4x4.inl
  ${HEADER_PATH}/mesh.h
  ${HEADER_PATH}/pbrmaterial.h
  ${HEADER_PATH}/GltfMaterial.h
  ${HEADER_PATH}/postprocess.h
  ${HEADER_PATH}/quaternion.h
  ${HEADER_PATH}/quaternion.inl
  ${HEADER_PATH}/scene.h
  ${HEADER_PATH}/metadata.h
  ${HEADER_PATH}/texture.h
  ${HEADER_PATH}/types.h
  ${HEADER_PATH}/vector2.h
  ${HEADER_PATH}/vector2.inl
  ${HEADER_PATH}/vector3.h
  ${HEADER_PATH}/vector3.inl
  ${HEADER_PATH}/version.h
  ${HEADER_PATH}/cimport.h
  ${HEADER_PATH}/importerdesc.h
  ${HEADER_PATH}/Importer.hpp
  ${HEADER_PATH}/DefaultLogger.hpp
  ${HEADER_PATH}/ProgressHandler.hpp
  ${HEADER_PATH}/IOStream.hpp
  ${HEADER_PATH}/IOSystem.hpp
  ${HEADER_PATH}/Logger.hpp
  ${HEADER_PATH}/LogStream.hpp
  ${HEADER_PATH}/NullLogger.hpp
  ${HEADER_PATH}/cexport.h
  ${HEADER_PATH}/Exporter.hpp
  ${HEADER_PATH}/DefaultIOStream.h
  ${HEADER_PATH}/DefaultIOSystem.h
  ${HEADER_PATH}/ZipArchiveIOSystem.h
  ${HEADER_PATH}/SceneCombiner.h
  ${HEADER_PATH}/fast_atof.h
  ${HEADER_PATH}/qnan.h
  ${HEADER_PATH}/BaseImporter.h
  ${HEADER_PATH}/Hash.h
  ${HEADER_PATH}/MemoryIOWrapper.h
  ${HEADER_PATH}/ParsingUtils.h
  ${HEADER_PATH}/StreamReader.h
  ${HEADER_PATH}/StreamWriter.h
  ${HEADER_PATH}/StringComparison.h
  ${HEADER_PATH}/StringUtils.h
  ${HEADER_PATH}/SGSpatialSort.h
  ${HEADER_PATH}/GenericProperty.h
  ${HEADER_PATH}/SpatialSort.h
  ${HEADER_PATH}/SkeletonMeshBuilder.h
  ${HEADER_PATH}/SmallVector.h
  ${HEADER_PATH}/SmoothingGroups.h
  ${HEADER_PATH}/SmoothingGroups.inl
  ${HEADER_PATH}/StandardShapes.h
  ${HEADER_PATH}/RemoveComments.h
  ${HEADER_PATH}/Subdivision.h
  ${HEADER_PATH}/Vertex.h
  ${HEADER_PATH}/LineSplitter.h
  ${HEADER_PATH}/TinyFormatter.h
  ${HEADER_PATH}/Profiler.h
  ${HEADER_PATH}/LogAux.h
  ${HEADER_PATH}/Bitmap.h
  ${HEADER_PATH}/XMLTools.h
  ${HEADER_PATH}/IOStreamBuffer.h
  ${HEADER_PATH}/CreateAnimMesh.h
  ${HEADER_PATH}/XmlParser.h
  ${HEADER_PATH}/BlobIOSystem.h
  ${HEADER_PATH}/MathFunctions.h
  ${HEADER_PATH}/Exceptional.h
  ${HEADER_PATH}/ByteSwapper.h
  ${HEADER_PATH}/Base64.hpp
)

SET( Core_SRCS
  Common/Assimp.cpp
)

IF(MSVC)
  list(APPEND Core_SRCS "res/assimp.rc")
ENDIF()

SET( Logging_SRCS
  ${HEADER_PATH}/DefaultLogger.hpp
  ${HEADER_PATH}/LogStream.hpp
  ${HEADER_PATH}/Logger.hpp
  ${HEADER_PATH}/NullLogger.hpp
  Common/Win32DebugLogStream.h
  Common/DefaultLogger.cpp
  Common/FileLogStream.h
  Common/StdOStreamLogStream.h
)
SOURCE_GROUP(Logging FILES ${Logging_SRCS})

SET( Common_SRCS
  Common/Compression.cpp
  Common/Compression.h
  Common/BaseImporter.cpp
  Common/BaseProcess.cpp
  Common/BaseProcess.h
  Common/Importer.h
  Common/ScenePrivate.h
  Common/PostStepRegistry.cpp
  Common/ImporterRegistry.cpp
  Common/DefaultProgressHandler.h
  Common/DefaultIOStream.cpp
  Common/IOSystem.cpp
  Common/DefaultIOSystem.cpp
  Common/ZipArchiveIOSystem.cpp
  Common/PolyTools.h
  Common/Importer.cpp
  Common/IFF.h
  Common/SGSpatialSort.cpp
  Common/VertexTriangleAdjacency.cpp
  Common/VertexTriangleAdjacency.h
  Common/SpatialSort.cpp
  Common/SceneCombiner.cpp
  Common/ScenePreprocessor.cpp
  Common/ScenePreprocessor.h
  Common/SkeletonMeshBuilder.cpp
  Common/StandardShapes.cpp
  Common/TargetAnimation.cpp
  Common/TargetAnimation.h
  Common/RemoveComments.cpp
  Common/Subdivision.cpp
  Common/scene.cpp
  Common/Bitmap.cpp
  Common/Version.cpp
  Common/CreateAnimMesh.cpp
  Common/simd.h
  Common/simd.cpp
  Common/material.cpp
  Common/AssertHandler.cpp
  Common/Exceptional.cpp
  Common/Base64.cpp
)
SOURCE_GROUP(Common FILES ${Common_SRCS})

SET( CApi_SRCS
  CApi/CInterfaceIOWrapper.cpp
  CApi/CInterfaceIOWrapper.h
)
SOURCE_GROUP(CApi FILES ${CApi_SRCS})

SET( STEPParser_SRCS
  AssetLib/STEPParser/STEPFileReader.h
  AssetLib/STEPParser/STEPFileReader.cpp
  AssetLib/STEPParser/STEPFileEncoding.cpp
  AssetLib/STEPParser/STEPFileEncoding.h
)
SOURCE_GROUP(STEPParser FILES ${STEPParser_SRCS})

IF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
  SET( C4D_SRCS
    AssetLib/C4D/C4DImporter.cpp
    AssetLib/C4D/C4DImporter.h
  )
  SOURCE_GROUP( C4D FILES ${C4D_SRCS})
ENDIF ()

# if this variable is set to TRUE, the user can manually disable importers by setting
# ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
# if this variable is set to FALSE, the user can manually enable importers by setting
# ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER values" TRUE)

# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
# this way selective loaders can be compiled (reduces filesize + compile time)
MACRO(ADD_ASSIMP_IMPORTER name)
  IF (ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT)
    set(ASSIMP_IMPORTER_ENABLED TRUE)
    IF (DEFINED ASSIMP_BUILD_${name}_IMPORTER AND NOT ASSIMP_BUILD_${name}_IMPORTER)
      set(ASSIMP_IMPORTER_ENABLED FALSE)
    ENDIF ()
  ELSE ()
    set(ASSIMP_IMPORTER_ENABLED ${ASSIMP_BUILD_${name}_IMPORTER})
  ENDIF ()
  IF (ASSIMP_IMPORTER_ENABLED)
    LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
    SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
    SOURCE_GROUP(AssetLib\\${name} FILES ${ARGN})
  ELSE()
    SET(${name}_SRC "")
    SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
    add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
  ENDIF()
ENDMACRO()

if (NOT ASSIMP_NO_EXPORT)

  # if this variable is set to TRUE, the user can manually disable exporters by setting
  # ASSIMP_BUILD_XXX_EXPORTER to FALSE for each exporter
  # if this variable is set to FALSE, the user can manually enable exporters by setting
  # ASSIMP_BUILD_XXX_EXPORTER to TRUE for each exporter
  OPTION(ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_EXPORTER values" TRUE)

  # macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
  # this way selective loaders can be compiled (reduces filesize + compile time)
  MACRO(ADD_ASSIMP_EXPORTER name)
    IF (ASSIMP_NO_EXPORT)
      set(ASSIMP_EXPORTER_ENABLED FALSE)
    ELSEIF (ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT)
      set(ASSIMP_EXPORTER_ENABLED TRUE)
      IF (DEFINED ASSIMP_BUILD_${name}_EXPORTER AND NOT ASSIMP_BUILD_${name}_EXPORTER)
        set(ASSIMP_EXPORTER_ENABLED FALSE)
      ENDIF ()
    ELSE ()
      set(ASSIMP_EXPORTER_ENABLED ${ASSIMP_BUILD_${name}_EXPORTER})
    ENDIF ()

    IF (ASSIMP_EXPORTER_ENABLED)
      SET(ASSIMP_EXPORTERS_ENABLED "${ASSIMP_EXPORTERS_ENABLED} ${name}")
      LIST(APPEND ASSIMP_EXPORTER_SRCS ${ARGN})
      SOURCE_GROUP(AssetLib\\${name} FILES ${ARGN})
    ELSE()
      SET(ASSIMP_EXPORTERS_DISABLED "${ASSIMP_EXPORTERS_DISABLED} ${name}")
      add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER)
    ENDIF()
  ENDMACRO()

endif()

SET(ASSIMP_LOADER_SRCS "")
SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
SET(ASSIMP_IMPORTERS_DISABLED "") # disabled importers list (used to print)

SET(ASSIMP_EXPORTER_SRCS "")
SET(ASSIMP_EXPORTERS_ENABLED "") # list of enabled exporters
SET(ASSIMP_EXPORTERS_DISABLED "") # disabled exporters list (used to print)

ADD_ASSIMP_IMPORTER( AMF
  AssetLib/AMF/AMFImporter.hpp
  AssetLib/AMF/AMFImporter_Node.hpp
  AssetLib/AMF/AMFImporter.cpp
  AssetLib/AMF/AMFImporter_Geometry.cpp
  AssetLib/AMF/AMFImporter_Material.cpp
  AssetLib/AMF/AMFImporter_Postprocess.cpp
)

ADD_ASSIMP_IMPORTER( 3DS
  AssetLib/3DS/3DSConverter.cpp
  AssetLib/3DS/3DSHelper.h
  AssetLib/3DS/3DSLoader.cpp
  AssetLib/3DS/3DSLoader.h
)

ADD_ASSIMP_IMPORTER( AC
  AssetLib/AC/ACLoader.cpp
  AssetLib/AC/ACLoader.h
)

ADD_ASSIMP_IMPORTER( ASE
  AssetLib/ASE/ASELoader.cpp
  AssetLib/ASE/ASELoader.h
  AssetLib/ASE/ASEParser.cpp
  AssetLib/ASE/ASEParser.h
)

ADD_ASSIMP_IMPORTER( ASSBIN
  AssetLib/Assbin/AssbinLoader.h
  AssetLib/Assbin/AssbinLoader.cpp
)

ADD_ASSIMP_IMPORTER( B3D
  AssetLib/B3D/B3DImporter.cpp
  AssetLib/B3D/B3DImporter.h
)

ADD_ASSIMP_IMPORTER( BVH
  AssetLib/BVH/BVHLoader.cpp
  AssetLib/BVH/BVHLoader.h
)

ADD_ASSIMP_IMPORTER( COLLADA
  AssetLib/Collada/ColladaHelper.cpp
  AssetLib/Collada/ColladaHelper.h
  AssetLib/Collada/ColladaLoader.cpp
  AssetLib/Collada/ColladaLoader.h
  AssetLib/Collada/ColladaParser.cpp
  AssetLib/Collada/ColladaParser.h
)

ADD_ASSIMP_IMPORTER( DXF
  AssetLib/DXF/DXFLoader.cpp
  AssetLib/DXF/DXFLoader.h
  AssetLib/DXF/DXFHelper.h
)

ADD_ASSIMP_IMPORTER( CSM
  AssetLib/CSM/CSMLoader.cpp
  AssetLib/CSM/CSMLoader.h
)

ADD_ASSIMP_IMPORTER( HMP
  AssetLib/HMP/HMPFileData.h
  AssetLib/HMP/HMPLoader.cpp
  AssetLib/HMP/HMPLoader.h
  AssetLib/HMP/HalfLifeFileData.h
)

ADD_ASSIMP_IMPORTER( IRRMESH
  AssetLib/Irr/IRRMeshLoader.cpp
  AssetLib/Irr/IRRMeshLoader.h
  AssetLib/Irr/IRRShared.cpp
  AssetLib/Irr/IRRShared.h
)

ADD_ASSIMP_IMPORTER( IQM
  AssetLib/IQM/IQMImporter.cpp
  AssetLib/IQM/iqm.h
  AssetLib/IQM/IQMImporter.h
)

ADD_ASSIMP_IMPORTER( IRR
  AssetLib/Irr/IRRLoader.cpp
  AssetLib/Irr/IRRLoader.h
  AssetLib/Irr/IRRShared.cpp
  AssetLib/Irr/IRRShared.h
)

ADD_ASSIMP_IMPORTER( LWO
  AssetLib/LWO/LWOAnimation.cpp
  AssetLib/LWO/LWOAnimation.h
  AssetLib/LWO/LWOBLoader.cpp
  AssetLib/LWO/LWOFileData.h
  AssetLib/LWO/LWOLoader.cpp
  AssetLib/LWO/LWOLoader.h
  AssetLib/LWO/LWOMaterial.cpp
)

ADD_ASSIMP_IMPORTER( LWS
  AssetLib/LWS/LWSLoader.cpp
  AssetLib/LWS/LWSLoader.h
)

ADD_ASSIMP_IMPORTER( M3D
  AssetLib/M3D/M3DMaterials.h
  AssetLib/M3D/M3DImporter.h
  AssetLib/M3D/M3DImporter.cpp
  AssetLib/M3D/M3DWrapper.h
  AssetLib/M3D/M3DWrapper.cpp
  AssetLib/M3D/m3d.h
)

ADD_ASSIMP_IMPORTER( MD2
  AssetLib/MD2/MD2FileData.h
  AssetLib/MD2/MD2Loader.cpp
  AssetLib/MD2/MD2Loader.h
  AssetLib/MD2/MD2NormalTable.h
)

ADD_ASSIMP_IMPORTER( MD3
  AssetLib/MD3/MD3FileData.h
  AssetLib/MD3/MD3Loader.cpp
  AssetLib/MD3/MD3Loader.h
)

ADD_ASSIMP_IMPORTER( MD5
  AssetLib/MD5/MD5Loader.cpp
  AssetLib/MD5/MD5Loader.h
  AssetLib/MD5/MD5Parser.cpp
  AssetLib/MD5/MD5Parser.h
)

ADD_ASSIMP_IMPORTER( MDC
  AssetLib/MDC/MDCFileData.h
  AssetLib/MDC/MDCLoader.cpp
  AssetLib/MDC/MDCLoader.h
  AssetLib/MDC/MDCNormalTable.h
)

ADD_ASSIMP_IMPORTER( MDL
  AssetLib/MDL/MDLDefaultColorMap.h
  AssetLib/MDL/MDLFileData.h
  AssetLib/MDL/MDLLoader.cpp
  AssetLib/MDL/MDLLoader.h
  AssetLib/MDL/MDLMaterialLoader.cpp
  AssetLib/MDL/HalfLife/HalfLifeMDLBaseHeader.h
  AssetLib/MDL/HalfLife/HL1FileData.h
  AssetLib/MDL/HalfLife/HL1MDLLoader.cpp
  AssetLib/MDL/HalfLife/HL1MDLLoader.h
  AssetLib/MDL/HalfLife/HL1ImportDefinitions.h
  AssetLib/MDL/HalfLife/HL1ImportSettings.h
  AssetLib/MDL/HalfLife/HL1MeshTrivert.h
  AssetLib/MDL/HalfLife/LogFunctions.h
  AssetLib/MDL/HalfLife/UniqueNameGenerator.cpp
  AssetLib/MDL/HalfLife/UniqueNameGenerator.h
)

SET( MaterialSystem_SRCS
  Material/MaterialSystem.cpp
  Material/MaterialSystem.h
)
SOURCE_GROUP( MaterialSystem FILES ${MaterialSystem_SRCS})

ADD_ASSIMP_IMPORTER( NFF
  AssetLib/NFF/NFFLoader.cpp
  AssetLib/NFF/NFFLoader.h
)

ADD_ASSIMP_IMPORTER( NDO
  AssetLib/NDO/NDOLoader.cpp
  AssetLib/NDO/NDOLoader.h
)

ADD_ASSIMP_IMPORTER( OFF
  AssetLib/OFF/OFFLoader.cpp
  AssetLib/OFF/OFFLoader.h
)

ADD_ASSIMP_IMPORTER( OBJ
  AssetLib/Obj/ObjFileData.h
  AssetLib/Obj/ObjFileImporter.cpp
  AssetLib/Obj/ObjFileImporter.h
  AssetLib/Obj/ObjFileMtlImporter.cpp
  AssetLib/Obj/ObjFileMtlImporter.h
  AssetLib/Obj/ObjFileParser.cpp
  AssetLib/Obj/ObjFileParser.h
  AssetLib/Obj/ObjTools.h
)

ADD_ASSIMP_IMPORTER( OGRE
  AssetLib/Ogre/OgreImporter.h
  AssetLib/Ogre/OgreStructs.h
  AssetLib/Ogre/OgreParsingUtils.h
  AssetLib/Ogre/OgreBinarySerializer.h
  AssetLib/Ogre/OgreXmlSerializer.h
  AssetLib/Ogre/OgreImporter.cpp
  AssetLib/Ogre/OgreStructs.cpp
  AssetLib/Ogre/OgreBinarySerializer.cpp
  AssetLib/Ogre/OgreXmlSerializer.cpp
  AssetLib/Ogre/OgreMaterial.cpp
)

ADD_ASSIMP_IMPORTER( OPENGEX
  AssetLib/OpenGEX/OpenGEXImporter.cpp
  AssetLib/OpenGEX/OpenGEXImporter.h
  AssetLib/OpenGEX/OpenGEXStructs.h
)

ADD_ASSIMP_IMPORTER( PLY
  AssetLib/Ply/PlyLoader.cpp
  AssetLib/Ply/PlyLoader.h
  AssetLib/Ply/PlyParser.cpp
  AssetLib/Ply/PlyParser.h
)

ADD_ASSIMP_IMPORTER( MS3D
  AssetLib/MS3D/MS3DLoader.cpp
  AssetLib/MS3D/MS3DLoader.h
)

ADD_ASSIMP_IMPORTER( COB
  AssetLib/COB/COBLoader.cpp
  AssetLib/COB/COBLoader.h
  AssetLib/COB/COBScene.h
)

ADD_ASSIMP_IMPORTER( BLEND
  AssetLib/Blender/BlenderLoader.cpp
  AssetLib/Blender/BlenderLoader.h
  AssetLib/Blender/BlenderDNA.cpp
  AssetLib/Blender/BlenderDNA.h
  AssetLib/Blender/BlenderDNA.inl
  AssetLib/Blender/BlenderScene.cpp
  AssetLib/Blender/BlenderScene.h
  AssetLib/Blender/BlenderSceneGen.h
  AssetLib/Blender/BlenderIntermediate.h
  AssetLib/Blender/BlenderModifier.h
  AssetLib/Blender/BlenderModifier.cpp
  AssetLib/Blender/BlenderBMesh.h
  AssetLib/Blender/BlenderBMesh.cpp
  AssetLib/Blender/BlenderTessellator.h
  AssetLib/Blender/BlenderTessellator.cpp
  AssetLib/Blender/BlenderCustomData.h
  AssetLib/Blender/BlenderCustomData.cpp
)

ADD_ASSIMP_IMPORTER( IFC
  AssetLib/IFC/IFCLoader.cpp
  AssetLib/IFC/IFCLoader.h
  AssetLib/IFC/IFCReaderGen1_2x3.cpp
  AssetLib/IFC/IFCReaderGen2_2x3.cpp
  AssetLib/IFC/IFCReaderGen_2x3.h
  AssetLib/IFC/IFCUtil.h
  AssetLib/IFC/IFCUtil.cpp
  AssetLib/IFC/IFCGeometry.cpp
  AssetLib/IFC/IFCMaterial.cpp
  AssetLib/IFC/IFCProfile.cpp
  AssetLib/IFC/IFCCurve.cpp
  AssetLib/IFC/IFCBoolean.cpp
  AssetLib/IFC/IFCOpenings.cpp
)

if (ASSIMP_BUILD_IFC_IMPORTER)
  if (MSVC)
    set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
  elseif(MINGW)
    set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "-O2 -Wa,-mbig-obj")
  endif()
endif ()

ADD_ASSIMP_IMPORTER( XGL
  AssetLib/XGL/XGLLoader.cpp
  AssetLib/XGL/XGLLoader.h
)

ADD_ASSIMP_IMPORTER( FBX
  AssetLib/FBX/FBXImporter.cpp
  AssetLib/FBX/FBXCompileConfig.h
  AssetLib/FBX/FBXImporter.h
  AssetLib/FBX/FBXParser.cpp
  AssetLib/FBX/FBXParser.h
  AssetLib/FBX/FBXTokenizer.cpp
  AssetLib/FBX/FBXTokenizer.h
  AssetLib/FBX/FBXImportSettings.h
  AssetLib/FBX/FBXConverter.h
  AssetLib/FBX/FBXConverter.cpp
  AssetLib/FBX/FBXUtil.h
  AssetLib/FBX/FBXUtil.cpp
  AssetLib/FBX/FBXDocument.h
  AssetLib/FBX/FBXDocument.cpp
  AssetLib/FBX/FBXProperties.h
  AssetLib/FBX/FBXProperties.cpp
  AssetLib/FBX/FBXMeshGeometry.h
  AssetLib/FBX/FBXMeshGeometry.cpp
  AssetLib/FBX/FBXMaterial.cpp
  AssetLib/FBX/FBXModel.cpp
  AssetLib/FBX/FBXAnimation.cpp
  AssetLib/FBX/FBXNodeAttribute.cpp
  AssetLib/FBX/FBXDeformer.cpp
  AssetLib/FBX/FBXBinaryTokenizer.cpp
  AssetLib/FBX/FBXDocumentUtil.cpp
  AssetLib/FBX/FBXCommon.h
)

if (NOT ASSIMP_NO_EXPORT)

  ADD_ASSIMP_EXPORTER( OBJ
    AssetLib/Obj/ObjExporter.h
    AssetLib/Obj/ObjExporter.cpp)

  ADD_ASSIMP_EXPORTER( OPENGEX
    AssetLib/OpenGEX/OpenGEXExporter.cpp
    AssetLib/OpenGEX/OpenGEXExporter.h)

  ADD_ASSIMP_EXPORTER( PLY
    AssetLib/Ply/PlyExporter.cpp
    AssetLib/Ply/PlyExporter.h)

  ADD_ASSIMP_EXPORTER( 3DS
    AssetLib/3DS/3DSExporter.h
    AssetLib/3DS/3DSExporter.cpp)

  ADD_ASSIMP_EXPORTER( ASSBIN
    AssetLib/Assbin/AssbinExporter.h
    AssetLib/Assbin/AssbinExporter.cpp
    AssetLib/Assbin/AssbinFileWriter.h
    AssetLib/Assbin/AssbinFileWriter.cpp)

  ADD_ASSIMP_EXPORTER( ASSXML
    AssetLib/Assxml/AssxmlExporter.h
    AssetLib/Assxml/AssxmlExporter.cpp
    AssetLib/Assxml/AssxmlFileWriter.h
    AssetLib/Assxml/AssxmlFileWriter.cpp)

  ADD_ASSIMP_EXPORTER(M3D
    AssetLib/M3D/M3DExporter.h
    AssetLib/M3D/M3DExporter.cpp)

  ADD_ASSIMP_EXPORTER(COLLADA
    AssetLib/Collada/ColladaExporter.h
    AssetLib/Collada/ColladaExporter.cpp)

  ADD_ASSIMP_EXPORTER( FBX
    AssetLib/FBX/FBXExporter.h
    AssetLib/FBX/FBXExporter.cpp
    AssetLib/FBX/FBXExportNode.h
    AssetLib/FBX/FBXExportNode.cpp
    AssetLib/FBX/FBXExportProperty.h
    AssetLib/FBX/FBXExportProperty.cpp)

  ADD_ASSIMP_EXPORTER( STL
    AssetLib/STL/STLExporter.h
    AssetLib/STL/STLExporter.cpp)

  ADD_ASSIMP_EXPORTER( X
    AssetLib/X/XFileExporter.h
    AssetLib/X/XFileExporter.cpp)

  ADD_ASSIMP_EXPORTER( X3D
    AssetLib/X3D/X3DExporter.cpp
    AssetLib/X3D/X3DExporter.hpp)

  ADD_ASSIMP_EXPORTER( GLTF
    AssetLib/glTF/glTFExporter.h
    AssetLib/glTF/glTFExporter.cpp
    AssetLib/glTF2/glTF2Exporter.h
    AssetLib/glTF2/glTF2Exporter.cpp)

  ADD_ASSIMP_EXPORTER( 3MF
    AssetLib/3MF/D3MFExporter.h
    AssetLib/3MF/D3MFExporter.cpp)

  ADD_ASSIMP_EXPORTER( PBRT
    Pbrt/PbrtExporter.h
    Pbrt/PbrtExporter.cpp)

  ADD_ASSIMP_EXPORTER( ASSJSON
    AssetLib/Assjson/cencode.c
    AssetLib/Assjson/cencode.h
    AssetLib/Assjson/json_exporter.cpp
    AssetLib/Assjson/mesh_splitter.cpp
    AssetLib/Assjson/mesh_splitter.h)

  ADD_ASSIMP_EXPORTER( STEP
    AssetLib/Step/StepExporter.h
    AssetLib/Step/StepExporter.cpp)

endif()

SET( PostProcessing_SRCS
  PostProcessing/CalcTangentsProcess.cpp
  PostProcessing/CalcTangentsProcess.h
  PostProcessing/ComputeUVMappingProcess.cpp
  PostProcessing/ComputeUVMappingProcess.h
  PostProcessing/ConvertToLHProcess.cpp
  PostProcessing/ConvertToLHProcess.h
  PostProcessing/EmbedTexturesProcess.cpp
  PostProcessing/EmbedTexturesProcess.h
  PostProcessing/FindDegenerates.cpp
  PostProcessing/FindDegenerates.h
  PostProcessing/FindInstancesProcess.cpp
  PostProcessing/FindInstancesProcess.h
  PostProcessing/FindInvalidDataProcess.cpp
  PostProcessing/FindInvalidDataProcess.h
  PostProcessing/FixNormalsStep.cpp
  PostProcessing/FixNormalsStep.h
  PostProcessing/DropFaceNormalsProcess.cpp
  PostProcessing/DropFaceNormalsProcess.h
  PostProcessing/GenFaceNormalsProcess.cpp
  PostProcessing/GenFaceNormalsProcess.h
  PostProcessing/GenVertexNormalsProcess.cpp
  PostProcessing/GenVertexNormalsProcess.h
  PostProcessing/PretransformVertices.cpp
  PostProcessing/PretransformVertices.h
  PostProcessing/ImproveCacheLocality.cpp
  PostProcessing/ImproveCacheLocality.h
  PostProcessing/JoinVerticesProcess.cpp
  PostProcessing/JoinVerticesProcess.h
  PostProcessing/LimitBoneWeightsProcess.cpp
  PostProcessing/LimitBoneWeightsProcess.h
  PostProcessing/RemoveRedundantMaterials.cpp
  PostProcessing/RemoveRedundantMaterials.h
  PostProcessing/RemoveVCProcess.cpp
  PostProcessing/RemoveVCProcess.h
  PostProcessing/SortByPTypeProcess.cpp
  PostProcessing/SortByPTypeProcess.h
  PostProcessing/SplitLargeMeshes.cpp
  PostProcessing/SplitLargeMeshes.h
  PostProcessing/TextureTransform.cpp
  PostProcessing/TextureTransform.h
  PostProcessing/TriangulateProcess.cpp
  PostProcessing/TriangulateProcess.h
  PostProcessing/ValidateDataStructure.cpp
  PostProcessing/ValidateDataStructure.h
  PostProcessing/OptimizeGraph.cpp
  PostProcessing/OptimizeGraph.h
  PostProcessing/OptimizeMeshes.cpp
  PostProcessing/OptimizeMeshes.h
  PostProcessing/DeboneProcess.cpp
  PostProcessing/DeboneProcess.h
  PostProcessing/ProcessHelper.h
  PostProcessing/ProcessHelper.cpp
  PostProcessing/MakeVerboseFormat.cpp
  PostProcessing/MakeVerboseFormat.h
  PostProcessing/ScaleProcess.cpp
  PostProcessing/ScaleProcess.h
  PostProcessing/ArmaturePopulate.cpp
  PostProcessing/ArmaturePopulate.h
  PostProcessing/GenBoundingBoxesProcess.cpp
  PostProcessing/GenBoundingBoxesProcess.h
  PostProcessing/SplitByBoneCountProcess.cpp
  PostProcessing/SplitByBoneCountProcess.h
)
SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})

ADD_ASSIMP_IMPORTER( Q3D
  AssetLib/Q3D/Q3DLoader.cpp
  AssetLib/Q3D/Q3DLoader.h
)

ADD_ASSIMP_IMPORTER( Q3BSP
  AssetLib/Q3BSP/Q3BSPFileData.h
  AssetLib/Q3BSP/Q3BSPFileParser.h
  AssetLib/Q3BSP/Q3BSPFileParser.cpp
  AssetLib/Q3BSP/Q3BSPFileImporter.h
  AssetLib/Q3BSP/Q3BSPFileImporter.cpp
)

ADD_ASSIMP_IMPORTER( RAW
  AssetLib/Raw/RawLoader.cpp
  AssetLib/Raw/RawLoader.h
)

ADD_ASSIMP_IMPORTER( SIB
  AssetLib/SIB/SIBImporter.cpp
  AssetLib/SIB/SIBImporter.h
)

ADD_ASSIMP_IMPORTER( SMD
  AssetLib/SMD/SMDLoader.cpp
  AssetLib/SMD/SMDLoader.h
)

ADD_ASSIMP_IMPORTER( STL
  AssetLib/STL/STLLoader.cpp
  AssetLib/STL/STLLoader.h
)

ADD_ASSIMP_IMPORTER( TERRAGEN
  AssetLib/Terragen/TerragenLoader.cpp
  AssetLib/Terragen/TerragenLoader.h
)

ADD_ASSIMP_IMPORTER( 3D
  AssetLib/Unreal/UnrealLoader.cpp
  AssetLib/Unreal/UnrealLoader.h
)

ADD_ASSIMP_IMPORTER( X
  AssetLib/X/XFileHelper.h
  AssetLib/X/XFileImporter.cpp
  AssetLib/X/XFileImporter.h
  AssetLib/X/XFileParser.cpp
  AssetLib/X/XFileParser.h
)

ADD_ASSIMP_IMPORTER( X3D
  AssetLib/X3D/X3DImporter.cpp
  AssetLib/X3D/X3DImporter_Geometry2D.cpp
  AssetLib/X3D/X3DImporter_Geometry3D.cpp
  AssetLib/X3D/X3DImporter_Group.cpp
  AssetLib/X3D/X3DImporter_Light.cpp
  AssetLib/X3D/X3DImporter_Metadata.cpp
  AssetLib/X3D/X3DImporter_Networking.cpp
  AssetLib/X3D/X3DImporter_Postprocess.cpp
  AssetLib/X3D/X3DImporter_Rendering.cpp
  AssetLib/X3D/X3DImporter_Shape.cpp
  AssetLib/X3D/X3DImporter_Texturing.cpp
  AssetLib/X3D/X3DImporter.hpp
  AssetLib/X3D/X3DImporter_Macro.hpp
  AssetLib/X3D/X3DImporter_Node.hpp
  AssetLib/X3D/X3DGeoHelper.cpp
  AssetLib/X3D/X3DGeoHelper.h
  AssetLib/X3D/X3DXmlHelper.cpp
  AssetLib/X3D/X3DXmlHelper.h
)

ADD_ASSIMP_IMPORTER( GLTF
  AssetLib/glTF/glTFCommon.h
  AssetLib/glTF/glTFCommon.cpp
  AssetLib/glTF/glTFAsset.h
  AssetLib/glTF/glTFAsset.inl
  AssetLib/glTF/glTFAssetWriter.h
  AssetLib/glTF/glTFAssetWriter.inl
  AssetLib/glTF/glTFImporter.cpp
  AssetLib/glTF/glTFImporter.h
  AssetLib/glTF2/glTF2Asset.h
  AssetLib/glTF2/glTF2Asset.inl
  AssetLib/glTF2/glTF2AssetWriter.h
  AssetLib/glTF2/glTF2AssetWriter.inl
  AssetLib/glTF2/glTF2Importer.cpp
  AssetLib/glTF2/glTF2Importer.h
)

ADD_ASSIMP_IMPORTER(3MF
  AssetLib/3MF/3MFTypes.h
  AssetLib/3MF/XmlSerializer.h
  AssetLib/3MF/XmlSerializer.cpp
  AssetLib/3MF/D3MFImporter.h
  AssetLib/3MF/D3MFImporter.cpp
  AssetLib/3MF/D3MFOpcPackage.h
  AssetLib/3MF/D3MFOpcPackage.cpp
  AssetLib/3MF/3MFXmlTags.h
)

ADD_ASSIMP_IMPORTER( MMD
  AssetLib/MMD/MMDCpp14.h
  AssetLib/MMD/MMDImporter.cpp
  AssetLib/MMD/MMDImporter.h
  AssetLib/MMD/MMDPmdParser.h
  AssetLib/MMD/MMDPmxParser.h
  AssetLib/MMD/MMDPmxParser.cpp
  AssetLib/MMD/MMDVmdParser.h
)

# Workaround for issue #2406 - force problematic large file to be optimized to prevent string table overflow error
# Used -Os instead of -O2 as previous issues had mentioned, since -Os is roughly speaking -O2, excluding any
# optimizations that take up extra space. Given that the issue is a string table overflowing, -Os seemed appropriate
# Also, I'm not positive if both link & compile flags are needed, but this hopefully ensures that the issue should not
# recur for edge cases such as static builds.
if ((MINGW) AND (CMAKE_BUILD_TYPE MATCHES Debug))
  message("-- Applying MinGW StepFileGen1.cpp Debug Workaround")
  SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES COMPILE_FLAGS -Os )
  SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES LINK_FLAGS -Os )
  SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES STATIC_LIBRARY_FLAGS -Os )
endif()

if ((NOT ASSIMP_NO_EXPORT) OR (NOT ASSIMP_EXPORTERS_ENABLED STREQUAL ""))
	SET( Exporter_SRCS
	  Common/Exporter.cpp
	  CApi/AssimpCExport.cpp
	  ${HEADER_PATH}/BlobIOSystem.h
	)
	SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
endif()

SET( Extra_SRCS
  MD4FileData.h
)
SOURCE_GROUP( Extra FILES ${Extra_SRCS})

# pugixml
IF(ASSIMP_HUNTER_ENABLED)
  hunter_add_package(pugixml)
  find_package(pugixml CONFIG REQUIRED)
ELSE()
  SET( Pugixml_SRCS
    ../contrib/pugixml/src/pugiconfig.hpp
    ../contrib/pugixml/src/pugixml.hpp
  )
  INCLUDE_DIRECTORIES("../contrib/pugixml/src")
  SOURCE_GROUP( Contrib\\Pugixml FILES ${Pugixml_SRCS})
ENDIF()

# utf8
IF(ASSIMP_HUNTER_ENABLED)
  hunter_add_package(utf8)
  find_package(utf8cpp CONFIG REQUIRED)
ELSE()
  # utf8 is header-only, so Assimp doesn't need to do anything.
ENDIF()

# polyclipping
IF(ASSIMP_HUNTER_ENABLED)
  hunter_add_package(polyclipping)
  find_package(polyclipping CONFIG REQUIRED)
ELSE()
  SET( Clipper_SRCS
    ../contrib/clipper/clipper.hpp
    ../contrib/clipper/clipper.cpp
  )
  SOURCE_GROUP( Contrib\\Clipper FILES ${Clipper_SRCS})
ENDIF()

# poly2tri
IF(ASSIMP_HUNTER_ENABLED)
  hunter_add_package(poly2tri)
  find_package(poly2tri CONFIG REQUIRED)
ELSE()
  SET( Poly2Tri_SRCS
    ../contrib/poly2tri/poly2tri/common/shapes.cc
    ../contrib/poly2tri/poly2tri/common/shapes.h
    ../contrib/poly2tri/poly2tri/common/utils.h
    ../contrib/poly2tri/poly2tri/sweep/advancing_front.h
    ../contrib/poly2tri/poly2tri/sweep/advancing_front.cc
    ../contrib/poly2tri/poly2tri/sweep/cdt.cc
    ../contrib/poly2tri/poly2tri/sweep/cdt.h
    ../contrib/poly2tri/poly2tri/sweep/sweep.cc
    ../contrib/poly2tri/poly2tri/sweep/sweep.h
    ../contrib/poly2tri/poly2tri/sweep/sweep_context.cc
    ../contrib/poly2tri/poly2tri/sweep/sweep_context.h
  )
  SOURCE_GROUP( Contrib\\Poly2Tri FILES ${Poly2Tri_SRCS})
ENDIF()

# minizip/unzip
IF(ASSIMP_HUNTER_ENABLED)
  hunter_add_package(minizip)
  find_package(minizip CONFIG REQUIRED)
ELSE()
  SET( unzip_SRCS
    ../contrib/unzip/crypt.c
    ../contrib/unzip/crypt.h
    ../contrib/unzip/ioapi.c
    ../contrib/unzip/ioapi.h
    ../contrib/unzip/unzip.c
    ../contrib/unzip/unzip.h
  )
  SOURCE_GROUP(Contrib\\unzip FILES ${unzip_SRCS})
ENDIF()

# zip (https://github.com/kuba--/zip)
separate_arguments(ASSIMP_EXPORTERS_LIST UNIX_COMMAND ${ASSIMP_EXPORTERS_ENABLED})
IF(3MF IN_LIST ASSIMP_EXPORTERS_LIST)
  IF(ASSIMP_HUNTER_ENABLED)
    hunter_add_package(zip)
    find_package(zip CONFIG REQUIRED)
  ELSE()
    SET( ziplib_SRCS
      ../contrib/zip/src/miniz.h
      ../contrib/zip/src/zip.c
      ../contrib/zip/src/zip.h
    )

    # TODO if cmake required version has been updated to >3.12.0, collapse this to the second case only
    if(${CMAKE_VERSION} VERSION_LESS "3.12.0")
      add_definitions(-DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
    else()
      add_compile_definitions(MINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
    endif()

    SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} )
  ENDIF()
ENDIF()

# openddlparser
IF(ASSIMP_HUNTER_ENABLED)
  hunter_add_package(openddlparser)
  find_package(openddlparser CONFIG REQUIRED)
ELSE()
  SET ( openddl_parser_SRCS
    ../contrib/openddlparser/code/OpenDDLParser.cpp
    ../contrib/openddlparser/code/DDLNode.cpp
    ../contrib/openddlparser/code/OpenDDLCommon.cpp
    ../contrib/openddlparser/code/OpenDDLExport.cpp
    ../contrib/openddlparser/code/Value.cpp
    ../contrib/openddlparser/code/OpenDDLStream.cpp
    ../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
    ../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
    ../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
    ../contrib/openddlparser/include/openddlparser/OpenDDLExport.h
    ../contrib/openddlparser/include/openddlparser/OpenDDLStream.h
    ../contrib/openddlparser/include/openddlparser/DDLNode.h
    ../contrib/openddlparser/include/openddlparser/Value.h
  )
  SOURCE_GROUP( Contrib\\openddl_parser FILES ${openddl_parser_SRCS})
ENDIF()

# Open3DGC
IF(ASSIMP_HUNTER_ENABLED)
  # Nothing to do, not available in Hunter yet.
ELSE()
  SET ( open3dgc_SRCS
    ../contrib/Open3DGC/o3dgcAdjacencyInfo.h
    ../contrib/Open3DGC/o3dgcArithmeticCodec.cpp
    ../contrib/Open3DGC/o3dgcArithmeticCodec.h
    ../contrib/Open3DGC/o3dgcBinaryStream.h
    ../contrib/Open3DGC/o3dgcCommon.h
    ../contrib/Open3DGC/o3dgcDVEncodeParams.h
    ../contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
    ../contrib/Open3DGC/o3dgcDynamicVectorDecoder.h
    ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
    ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.h
    ../contrib/Open3DGC/o3dgcDynamicVector.h
    ../contrib/Open3DGC/o3dgcFIFO.h
    ../contrib/Open3DGC/o3dgcIndexedFaceSet.h
    ../contrib/Open3DGC/o3dgcIndexedFaceSet.inl
    ../contrib/Open3DGC/o3dgcSC3DMCDecoder.h
    ../contrib/Open3DGC/o3dgcSC3DMCDecoder.inl
    ../contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h
    ../contrib/Open3DGC/o3dgcSC3DMCEncoder.h
    ../contrib/Open3DGC/o3dgcSC3DMCEncoder.inl
    ../contrib/Open3DGC/o3dgcTimer.h
    ../contrib/Open3DGC/o3dgcTools.cpp
    ../contrib/Open3DGC/o3dgcTriangleFans.cpp
    ../contrib/Open3DGC/o3dgcTriangleFans.h
    ../contrib/Open3DGC/o3dgcTriangleListDecoder.h
    ../contrib/Open3DGC/o3dgcTriangleListDecoder.inl
    ../contrib/Open3DGC/o3dgcTriangleListEncoder.h
    ../contrib/Open3DGC/o3dgcTriangleListEncoder.inl
    ../contrib/Open3DGC/o3dgcVector.h
    ../contrib/Open3DGC/o3dgcVector.inl
  )
  SOURCE_GROUP( Contrib\\open3dgc FILES ${open3dgc_SRCS})
ENDIF()

# Check dependencies for glTF importer with Open3DGC-compression.
# RT-extensions is used in "contrib/Open3DGC/o3dgcTimer.h" for collecting statistics. Pointed file
# has implementation for different platforms: WIN32, __MACH__ and other ("else" block).
FIND_PACKAGE(RT QUIET)
IF (NOT ASSIMP_HUNTER_ENABLED AND (RT_FOUND OR WIN32))
  SET( ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC 1 )
  ADD_DEFINITIONS( -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 )
ELSE ()
  SET (open3dgc_SRCS "")
  MESSAGE (INFO " Hunter enabled or RT-extension not found. glTF import/export will be built without Open3DGC-compression.")
  #!TODO: off course is better to remove statistics timers from o3dgc codec. Or propose to choose what to use.
ENDIF ()

# RapidJSON
IF(ASSIMP_HUNTER_ENABLED)
  hunter_add_package(RapidJSON)
  find_package(RapidJSON CONFIG REQUIRED)
ELSE()
  INCLUDE_DIRECTORIES("../contrib/rapidjson/include")
  ADD_DEFINITIONS( -DRAPIDJSON_HAS_STDSTRING=1)
  option( ASSIMP_RAPIDJSON_NO_MEMBER_ITERATOR "Suppress rapidjson warning on MSVC (NOTE: breaks android build)" ON )
  if(ASSIMP_RAPIDJSON_NO_MEMBER_ITERATOR)
    ADD_DEFINITIONS( -DRAPIDJSON_NOMEMBERITERATORCLASS )
  endif()
ENDIF()

# stb
IF(ASSIMP_HUNTER_ENABLED)
  hunter_add_package(stb)
  find_package(stb CONFIG REQUIRED)
ELSE()
  SET( stb_SRCS
    ../contrib/stb/stb_image.h
  )
  INCLUDE_DIRECTORIES("../contrib")
  SOURCE_GROUP( Contrib\\stb FILES ${stb_SRCS})
ENDIF()

# VC2010 fixes
if(MSVC10)
  option( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
  if( VC10_STDINT_FIX )
    ADD_DEFINITIONS( -D_STDINT )
  endif()
endif()

ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )

IF( MSVC OR "${CMAKE_CXX_SIMULATE_ID}" MATCHES "MSVC") # clang with MSVC ABI
  ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
  ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
endif ()

IF(NOT ASSIMP_HUNTER_ENABLED)
  if (UNZIP_FOUND)
    SET (unzip_compile_SRCS "")
  else ()
    SET (unzip_compile_SRCS ${unzip_SRCS})
    INCLUDE_DIRECTORIES( "../contrib/unzip/" )
  endif ()
ENDIF()

MESSAGE(STATUS "Enabled importer formats:${ASSIMP_IMPORTERS_ENABLED}")
MESSAGE(STATUS "Disabled importer formats:${ASSIMP_IMPORTERS_DISABLED}")

if (NOT ASSIMP_NO_EXPORT)
  MESSAGE(STATUS "Enabled exporter formats:${ASSIMP_EXPORTERS_ENABLED}")
  MESSAGE(STATUS "Disabled exporter formats:${ASSIMP_EXPORTERS_DISABLED}")
endif()

SOURCE_GROUP( include\\assimp    FILES ${PUBLIC_HEADERS} )

SET( assimp_src
  # Assimp Files
  ${Core_SRCS}
  ${CApi_SRCS}
  ${Common_SRCS}
  ${Logging_SRCS}
  ${Exporter_SRCS}
  ${PostProcessing_SRCS}
  ${MaterialSystem_SRCS}
  ${STEPParser_SRCS}
#  ${Step_SRCS} check if we need a different approach

  # Model Support
  ${ASSIMP_LOADER_SRCS}
  ${ASSIMP_EXPORTER_SRCS}

  # Third-party libraries
  ${unzip_compile_SRCS}
  ${Poly2Tri_SRCS}
  ${Clipper_SRCS}
  ${openddl_parser_SRCS}
  ${open3dgc_SRCS}
  ${ziplib_SRCS}
  ${Pugixml_SRCS}
  ${stb_SRCS}
  # Necessary to show the headers in the project when using the VC++ generator:

  ${PUBLIC_HEADERS}
  ${COMPILER_HEADERS}
)
ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )

IF(NOT ASSIMP_HUNTER_ENABLED)
  INCLUDE_DIRECTORIES(
      ${IRRXML_INCLUDE_DIR}
      ../contrib/openddlparser/include
  )
ENDIF()

IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
  SET( assimp_src ${assimp_src} ${C4D_SRCS})
  INCLUDE_DIRECTORIES(${C4D_INCLUDES})
ENDIF ()

IF (ASSIMP_BUILD_DRACO)
  INCLUDE_DIRECTORIES(${draco_INCLUDE_DIRS})
  ADD_DEFINITIONS( -DASSIMP_ENABLE_DRACO )
ENDIF()

ADD_LIBRARY( assimp ${assimp_src} )
ADD_LIBRARY(assimp::assimp ALIAS assimp)

TARGET_USE_COMMON_OUTPUT_DIRECTORY(assimp)

# enable warnings as errors ########################################
IF (MSVC)
  TARGET_COMPILE_OPTIONS(assimp PRIVATE /WX)
ELSE()
  TARGET_COMPILE_OPTIONS(assimp PRIVATE -Werror)
ENDIF()

# adds C_FLAGS required to compile zip.c on old GCC 4.x compiler
TARGET_COMPILE_FEATURES(assimp PRIVATE c_std_99)

TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
  $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
  $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>
  $<INSTALL_INTERFACE:${ASSIMP_INCLUDE_INSTALL_DIR}>
)

IF(ASSIMP_HUNTER_ENABLED)
  TARGET_LINK_LIBRARIES(assimp
      PUBLIC
      polyclipping::polyclipping
      openddlparser::openddl_parser
      poly2tri::poly2tri
      minizip::minizip
      ZLIB::zlib
      RapidJSON::rapidjson
      utf8cpp
      pugixml
      stb::stb
  )
  if(TARGET zip::zip)
    target_link_libraries(assimp PUBLIC zip::zip)
  endif()

  if (ASSIMP_BUILD_DRACO)
    target_link_libraries(assimp PUBLIC ${draco_LIBRARIES})
  endif()
ELSE()
  TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES})
  if (ASSIMP_BUILD_DRACO)
    target_link_libraries(assimp ${draco_LIBRARIES})
  endif()
ENDIF()

if(ASSIMP_ANDROID_JNIIOSYSTEM)
  set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)
  add_subdirectory(../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/ ../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/)
  target_link_libraries(assimp android_jniiosystem)
endif()

IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
  TARGET_LINK_LIBRARIES(assimp optimized ${C4D_RELEASE_LIBRARIES})
  TARGET_LINK_LIBRARIES(assimp debug ${C4D_DEBUG_LIBRARIES})
  TARGET_LINK_LIBRARIES(assimp ${C4D_EXTRA_LIBRARIES})
ENDIF ()

if( MSVC )
  # in order to prevent DLL hell, each of the DLLs have to be suffixed with the major version and msvc prefix
  # CMake 3.12 added a variable for this
  if(MSVC_TOOLSET_VERSION)
    set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
  else()
    if( MSVC70 OR MSVC71 )
      set(MSVC_PREFIX "vc70")
    elseif( MSVC80 )
      set(MSVC_PREFIX "vc80")
    elseif( MSVC90 )
      set(MSVC_PREFIX "vc90")
    elseif( MSVC10 )
      set(MSVC_PREFIX "vc100")
    elseif( MSVC11 )
      set(MSVC_PREFIX "vc110")
    elseif( MSVC12 )
      set(MSVC_PREFIX "vc120")
    elseif( MSVC_VERSION LESS 1910)
      set(MSVC_PREFIX "vc140")
    elseif( MSVC_VERSION LESS 1920)
      set(MSVC_PREFIX "vc141")
    elseif( MSVC_VERSION LESS 1930)
      set(MSVC_PREFIX "vc142")
    else()
      MESSAGE(WARNING "unknown msvc version ${MSVC_VERSION}")
      set(MSVC_PREFIX "vc150")
    endif()
  endif()
  set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library")
endif()

if (${CMAKE_SYSTEM_NAME} MATCHES "WindowsStore")
    target_compile_definitions(assimp PUBLIC WindowsStore)
    TARGET_LINK_LIBRARIES(assimp advapi32)
endif()

SET_TARGET_PROPERTIES( assimp PROPERTIES
  VERSION ${ASSIMP_VERSION}
  SOVERSION ${ASSIMP_SOVERSION} # use full version
  OUTPUT_NAME assimp${LIBRARY_SUFFIX}
)

if (WIN32 AND CMAKE_COMPILER_IS_GNUCXX AND BUILD_SHARED_LIBS)
  set_target_properties(assimp PROPERTIES
    SUFFIX "-${ASSIMP_SOVERSION}${CMAKE_SHARED_LIBRARY_SUFFIX}"
  )
endif()

if (APPLE)
  if (ASSIMP_BUILD_FRAMEWORK)
    SET_TARGET_PROPERTIES( assimp PROPERTIES
      FRAMEWORK TRUE
      FRAMEWORK_VERSION C
      MACOSX_FRAMEWORK_IDENTIFIER net.sf.assimp
      PUBLIC_HEADER "${PUBLIC_HEADERS}"
    )

    # PUBLIC_HEADER option does not support directory structure creation
    # add ./Compiler/*.h to assimp.framework via copy command
    ADD_CUSTOM_COMMAND(TARGET assimp POST_BUILD
      COMMAND "${CMAKE_COMMAND}" -E copy_directory
         "${HEADER_PATH}/Compiler"
         assimp.framework/Headers/Compiler
      COMMENT "Copying public ./Compiler/ header files to framework bundle's Headers/Compiler/")
  ENDIF()
ENDIF()

# Build against external unzip, or add ../contrib/unzip so
# assimp can #include "unzip.h"
IF(NOT ASSIMP_HUNTER_ENABLED)
  if (UNZIP_FOUND)
    INCLUDE_DIRECTORIES(${UNZIP_INCLUDE_DIRS})
    TARGET_LINK_LIBRARIES(assimp ${UNZIP_LIBRARIES})
  else ()
    INCLUDE_DIRECTORIES("../")
  endif ()
ENDIF()

# Add RT-extension library for glTF importer with Open3DGC-compression.
IF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
  TARGET_LINK_LIBRARIES(assimp ${RT_LIBRARY})
ENDIF ()


INSTALL( TARGETS assimp
  EXPORT "${TARGETS_EXPORT_NAME}"
  LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
  ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP-DEV_COMPONENT}
  RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
  FRAMEWORK DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
  INCLUDES DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
)
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)

if (ASSIMP_ANDROID_JNIIOSYSTEM)
  INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
    DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
    COMPONENT assimp-dev)
ENDIF()

if(MSVC AND ASSIMP_INSTALL_PDB)
  # When only the static library is built, these properties must
  # be set to ensure the static lib .pdb is staged for installation.
  IF(NOT BUILD_SHARED_LIBS)
    SET_TARGET_PROPERTIES( assimp PROPERTIES
      COMPILE_PDB_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
      COMPILE_PDB_NAME assimp${LIBRARY_SUFFIX}
      COMPILE_PDB_NAME_DEBUG assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}
    )
  ENDIF()

  IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
    install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
      DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
      CONFIGURATIONS Debug
    )
    install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
      DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
      CONFIGURATIONS RelWithDebInfo
    )
  ELSE()
    install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
      DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
      CONFIGURATIONS Debug
    )
    install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}.pdb
      DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
      CONFIGURATIONS RelWithDebInfo
    )
  ENDIF()
ENDIF ()

if (ASSIMP_COVERALLS)
    include(Coveralls)

    set(COVERAGE_SRCS ${assimp_src} ${TEST_SRCS} )

    # Create the coveralls target.
    coveralls_setup(
        "${COVERAGE_SRCS}" # The source files.
        ON                 # If we should upload.
        "${PROJECT_SOURCE_DIR}/cmake-modules/") # (Optional) Alternate project cmake module path.
ENDIF()