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raylib
a 3D game engine written in C
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PostProcessing
Mode
Name
Size
-rw-r--r--
ArmaturePopulate.cpp
9389
log
plain
-rw-r--r--
ArmaturePopulate.h
4163
log
plain
-rw-r--r--
CalcTangentsProcess.cpp
12982
log
plain
-rw-r--r--
CalcTangentsProcess.h
4042
log
plain
-rw-r--r--
ComputeUVMappingProcess.cpp
21516
log
plain
-rw-r--r--
ComputeUVMappingProcess.h
5040
log
plain
-rw-r--r--
ConvertToLHProcess.cpp
15649
log
plain
-rw-r--r--
ConvertToLHProcess.h
5770
log
plain
-rw-r--r--
DeboneProcess.cpp
15970
log
plain
-rw-r--r--
DeboneProcess.h
4985
log
plain
-rw-r--r--
DropFaceNormalsProcess.cpp
4111
log
plain
-rw-r--r--
DropFaceNormalsProcess.h
3111
log
plain
-rw-r--r--
EmbedTexturesProcess.cpp
5900
log
plain
-rw-r--r--
EmbedTexturesProcess.h
2886
log
plain
-rw-r--r--
FindDegenerates.cpp
11264
log
plain
-rw-r--r--
FindDegenerates.h
4556
log
plain
-rw-r--r--
FindInstancesProcess.cpp
12221
log
plain
-rw-r--r--
FindInstancesProcess.h
4710
log
plain
-rw-r--r--
FindInvalidDataProcess.cpp
15650
log
plain
-rw-r--r--
FindInvalidDataProcess.h
3831
log
plain
-rw-r--r--
FixNormalsStep.cpp
6915
log
plain
-rw-r--r--
FixNormalsStep.h
3317
log
plain
-rw-r--r--
GenBoundingBoxesProcess.cpp
3468
log
plain
-rw-r--r--
GenBoundingBoxesProcess.h
2747
log
plain
-rw-r--r--
GenFaceNormalsProcess.cpp
5800
log
plain
-rw-r--r--
GenFaceNormalsProcess.h
3191
log
plain
-rw-r--r--
GenVertexNormalsProcess.cpp
9545
log
plain
-rw-r--r--
GenVertexNormalsProcess.h
4069
log
plain
-rw-r--r--
ImproveCacheLocality.cpp
15293
log
plain
-rw-r--r--
ImproveCacheLocality.h
3483
log
plain
-rw-r--r--
JoinVerticesProcess.cpp
17076
log
plain
-rw-r--r--
JoinVerticesProcess.h
3733
log
plain
-rw-r--r--
LimitBoneWeightsProcess.cpp
6894
log
plain
-rw-r--r--
LimitBoneWeightsProcess.h
5101
log
plain
-rw-r--r--
MakeVerboseFormat.cpp
8793
log
plain
-rw-r--r--
MakeVerboseFormat.h
4368
log
plain
-rw-r--r--
OptimizeGraph.cpp
11919
log
plain
-rw-r--r--
OptimizeGraph.h
4704
log
plain
-rw-r--r--
OptimizeMeshes.cpp
9383
log
plain
-rw-r--r--
OptimizeMeshes.h
5699
log
plain
-rw-r--r--
PretransformVertices.cpp
25720
log
plain
-rw-r--r--
PretransformVertices.h
5970
log
plain
-rw-r--r--
ProcessHelper.cpp
13541
log
plain
-rw-r--r--
ProcessHelper.h
14658
log
plain
-rw-r--r--
RemoveRedundantMaterials.cpp
9319
log
plain
-rw-r--r--
RemoveRedundantMaterials.h
3695
log
plain
-rw-r--r--
RemoveVCProcess.cpp
10794
log
plain
-rw-r--r--
RemoveVCProcess.h
4256
log
plain
-rw-r--r--
ScaleProcess.cpp
6714
log
plain
-rw-r--r--
ScaleProcess.h
3234
log
plain
-rw-r--r--
SortByPTypeProcess.cpp
17878
log
plain
-rw-r--r--
SortByPTypeProcess.h
2847
log
plain
-rw-r--r--
SplitByBoneCountProcess.cpp
19634
log
plain
-rw-r--r--
SplitByBoneCountProcess.h
4029
log
plain
-rw-r--r--
SplitLargeMeshes.cpp
26640
log
plain
-rw-r--r--
SplitLargeMeshes.h
7144
log
plain
-rw-r--r--
TextureTransform.cpp
21576
log
plain
-rw-r--r--
TextureTransform.h
6799
log
plain
-rw-r--r--
TriangulateProcess.cpp
23645
log
plain
-rw-r--r--
TriangulateProcess.h
3385
log
plain
-rw-r--r--
ValidateDataStructure.cpp
41630
log
plain
-rw-r--r--
ValidateDataStructure.h
6906
log
plain