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path: root/src/mesh/assimp-master/test/models-nonbsd/FBX/2013_BINARY/ConcavePolygon.fbx
blob: 26584b68fdc0967d6aeaacf2db8c03c40c904a2d (plain)
ofshex dumpascii
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13c0 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 21 14 00 00 05 00 00 00 ....NumberS....D........!.......
13e0 3b 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 53 06 00 ;....PS....RotationStiffnessYS..
1400 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
1420 00 6a 14 00 00 05 00 00 00 3b 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 .j.......;....PS....RotationStif
1440 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 fnessZS....doubleS....NumberS...
1460 00 44 00 00 00 00 00 00 00 00 a8 14 00 00 05 00 00 00 30 00 00 00 01 50 53 07 00 00 00 41 78 69 .D................0....PS....Axi
1480 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 sLenS....doubleS....NumberS....D
14a0 00 00 00 00 00 00 24 40 fe 14 00 00 07 00 00 00 48 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f ......$@........H....PS....PreRo
14c0 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 tationS....Vector3DS....VectorS.
14e0 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 55 15 ...D........D........D........U.
1500 00 00 07 00 00 00 49 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 ......I....PS....PostRotationS..
1520 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
1540 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 8e 15 00 00 05 00 00 00 2b 00 00 ...D........D................+..
1560 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 ..PS....RotationActiveS....boolS
1580 00 00 00 00 53 00 00 00 00 49 00 00 00 00 e4 15 00 00 07 00 00 00 48 00 00 00 01 50 53 0b 00 00 ....S....I............H....PS...
15a0 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 .RotationMinS....Vector3DS....Ve
15c0 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 ctorS....D........D........D....
15e0 00 00 00 00 3a 16 00 00 07 00 00 00 48 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d ....:.......H....PS....RotationM
1600 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 axS....Vector3DS....VectorS....D
1620 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 71 16 00 00 05 00 ........D........D........q.....
1640 00 00 29 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f ..)....PS....RotationMinXS....bo
1660 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 a8 16 00 00 05 00 00 00 29 00 00 00 01 50 53 olS....S....I............)....PS
1680 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 ....RotationMinYS....boolS....S.
16a0 00 00 00 49 00 00 00 00 df 16 00 00 05 00 00 00 29 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 ...I............)....PS....Rotat
16c0 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 16 ionMinZS....boolS....S....I.....
16e0 17 00 00 05 00 00 00 29 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 .......)....PS....RotationMaxXS.
1700 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 4d 17 00 00 05 00 00 00 29 00 ...boolS....S....I....M.......).
1720 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 ...PS....RotationMaxYS....boolS.
1740 00 00 00 53 00 00 00 00 49 00 00 00 00 84 17 00 00 05 00 00 00 29 00 00 00 01 50 53 0c 00 00 00 ...S....I............)....PS....
1760 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 RotationMaxZS....boolS....S....I
1780 00 00 00 00 ba 17 00 00 05 00 00 00 28 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 ............(....PS....InheritTy
17a0 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 f2 17 00 00 05 00 peS....enumS....S....I..........
17c0 00 00 2a 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 ..*....PS....ScalingActiveS....b
17e0 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 47 18 00 00 07 00 00 00 47 00 00 00 01 50 oolS....S....I....G.......G....P
1800 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 S....ScalingMinS....Vector3DS...
1820 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
1840 00 00 00 00 00 00 00 9c 18 00 00 07 00 00 00 47 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e ...............G....PS....Scalin
1860 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 gMaxS....Vector3DS....VectorS...
1880 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f d2 18 00 00 .D.......?D.......?D.......?....
18a0 05 00 00 00 28 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 ....(....PS....ScalingMinXS....b
18c0 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 08 19 00 00 05 00 00 00 28 00 00 00 01 50 oolS....S....I............(....P
18e0 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 S....ScalingMinYS....boolS....S.
1900 00 00 00 49 00 00 00 00 3e 19 00 00 05 00 00 00 28 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 ...I....>.......(....PS....Scali
1920 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 74 19 ngMinZS....boolS....S....I....t.
1940 00 00 05 00 00 00 28 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 ......(....PS....ScalingMaxXS...
1960 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 aa 19 00 00 05 00 00 00 28 00 00 00 .boolS....S....I............(...
1980 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 .PS....ScalingMaxYS....boolS....
19a0 53 00 00 00 00 49 00 00 00 00 e0 19 00 00 05 00 00 00 28 00 00 00 01 50 53 0b 00 00 00 53 63 61 S....I............(....PS....Sca
19c0 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 lingMaxZS....boolS....S....I....
19e0 3f 1a 00 00 07 00 00 00 51 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 72 61 6e ?.......Q....PS....GeometricTran
1a00 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 slationS....Vector3DS....VectorS
1a20 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 9b ....D........D........D.........
1a40 1a 00 00 07 00 00 00 4e 00 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 .......N....PS....GeometricRotat
1a60 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 ionS....Vector3DS....VectorS....
1a80 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f6 1a 00 00 07 D........D........D.............
1aa0 00 00 00 4d 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 ...M....PS....GeometricScalingS.
1ac0 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 ...Vector3DS....VectorS....D....
1ae0 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 3a 1b 00 00 05 00 00 00 36 00 ...?D.......?D.......?:.......6.
1b00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c ...PS....MinDampRangeXS....doubl
1b20 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 7e 1b 00 00 05 00 eS....NumberS....D........~.....
1b40 00 00 36 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 ..6....PS....MinDampRangeYS....d
1b60 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c2 1b oubleS....NumberS....D..........
1b80 00 00 05 00 00 00 36 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 ......6....PS....MinDampRangeZS.
1ba0 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
1bc0 00 00 06 1c 00 00 05 00 00 00 36 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 ..........6....PS....MaxDampRang
1be0 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 eXS....doubleS....NumberS....D..
1c00 00 00 00 00 00 00 4a 1c 00 00 05 00 00 00 36 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 ......J.......6....PS....MaxDamp
1c20 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 RangeYS....doubleS....NumberS...
1c40 00 44 00 00 00 00 00 00 00 00 8e 1c 00 00 05 00 00 00 36 00 00 00 01 50 53 0d 00 00 00 4d 61 78 .D................6....PS....Max
1c60 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 DampRangeZS....doubleS....Number
1c80 53 00 00 00 00 44 00 00 00 00 00 00 00 00 d5 1c 00 00 05 00 00 00 39 00 00 00 01 50 53 10 00 00 S....D................9....PS...
1ca0 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 .MinDampStrengthXS....doubleS...
1cc0 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 1c 1d 00 00 05 00 00 00 39 00 00 .NumberS....D................9..
1ce0 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 ..PS....MinDampStrengthYS....dou
1d00 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 63 1d 00 00 bleS....NumberS....D........c...
1d20 05 00 00 00 39 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 ....9....PS....MinDampStrengthZS
1d40 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
1d60 00 00 00 aa 1d 00 00 05 00 00 00 39 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 ...........9....PS....MaxDampStr
1d80 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 engthXS....doubleS....NumberS...
1da0 00 44 00 00 00 00 00 00 00 00 f1 1d 00 00 05 00 00 00 39 00 00 00 01 50 53 10 00 00 00 4d 61 78 .D................9....PS....Max
1dc0 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d DampStrengthYS....doubleS....Num
1de0 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 38 1e 00 00 05 00 00 00 39 00 00 00 01 50 53 berS....D........8.......9....PS
1e00 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 ....MaxDampStrengthZS....doubleS
1e20 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 7d 1e 00 00 05 00 00 00 ....NumberS....D........}.......
1e40 37 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 7....PS....PreferedAngleXS....do
1e60 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c2 1e 00 ubleS....NumberS....D...........
1e80 00 05 00 00 00 37 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 59 53 06 .....7....PS....PreferedAngleYS.
1ea0 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
1ec0 00 00 07 1f 00 00 05 00 00 00 37 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 ..........7....PS....PreferedAng
1ee0 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 leZS....doubleS....NumberS....D.
1f00 00 00 00 00 00 00 00 3d 1f 00 00 04 00 00 00 28 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 .......=.......(....PS....LookAt
1f20 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 75 1f 00 PropertyS....objectS....S....u..
1f40 00 04 00 00 00 2a 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 .....*....PS....UpVectorProperty
1f60 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 a4 1f 00 00 05 00 00 00 21 00 00 S....objectS....S............!..
1f80 00 01 50 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 ..PS....ShowS....boolS....S....I
1fa0 01 00 00 00 ea 1f 00 00 05 00 00 00 38 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 50 ............8....PS....NegativeP
1fc0 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ercentShapeSupportS....boolS....
1fe0 53 00 00 00 00 49 01 00 00 00 30 20 00 00 05 00 00 00 38 00 00 00 01 50 53 15 00 00 00 44 65 66 S....I....0.......8....PS....Def
2000 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 aultAttributeIndexS....intS....I
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2060 00 92 20 00 00 05 00 00 00 23 00 00 00 01 50 53 06 00 00 00 4c 4f 44 42 6f 78 53 04 00 00 00 62 .........#....PS....LODBoxS....b
2080 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ee 20 00 00 07 00 00 00 4e 00 00 00 01 50 oolS....S....I............N....P
20a0 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 0f 00 00 00 4c 63 6c 20 54 72 61 S....Lcl.TranslationS....Lcl.Tra
20c0 6e 73 6c 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 nslationS....S....AD........D...
20e0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 21 00 00 07 00 00 00 48 00 00 00 01 50 53 0c 00 00 .....D........D!......H....PS...
2100 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 .Lcl.RotationS....Lcl.RotationS.
2120 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 ...S....AD........D........D....
2140 00 00 00 00 98 21 00 00 07 00 00 00 46 00 00 00 01 50 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 .....!......F....PS....Lcl.Scali
2160 6e 67 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 00 00 00 00 53 01 00 00 00 41 44 00 00 ngS....Lcl.ScalingS....S....AD..
2180 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f d8 21 00 00 05 00 00 00 .....?D.......?D.......?.!......
21a0 32 00 00 00 01 50 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 0a 00 00 00 56 69 73 69 62 69 2....PS....VisibilityS....Visibi
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21e0 45 00 00 00 01 50 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 E....PS....Visibility.Inheritanc
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2220 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 .S....I.........................
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2320 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 ...PS....MultiLayerS....boolS...
2340 00 53 00 00 00 00 49 00 00 00 00 a2 23 00 00 07 00 00 00 49 00 00 00 01 50 53 0d 00 00 00 45 6d .S....I.....#......I....PS....Em
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23c0 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 torS....doubleS....NumberS....D.
23e0 00 00 00 00 00 f0 3f 3d 24 00 00 07 00 00 00 48 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e ......?=$......H....PS....Ambien
2400 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 tColorS....ColorRGBS....ColorS..
2420 00 00 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 81 24 00 ..D.......?D.......?D.......?.$.
2440 00 05 00 00 00 36 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 .....6....PS....AmbientFactorS..
2460 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 ..doubleS....NumberS....D.......
2480 3f d7 24 00 00 07 00 00 00 48 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 ?.$......H....PS....DiffuseColor
24a0 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 S....ColorRGBS....ColorS....D...
24c0 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 1b 25 00 00 05 00 00 00 36 ....?D.......?D.......?.%......6
24e0 00 00 00 01 50 53 0d 00 00 00 44 69 66 66 75 73 65 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 ....PS....DiffuseFactorS....doub
2500 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 6a 25 00 00 07 leS....NumberS....D.......?j%...
2520 00 00 00 41 00 00 00 01 50 53 04 00 00 00 42 75 6d 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 ...A....PS....BumpS....Vector3DS
2540 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 ....VectorS....D........D.......
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2580 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 malMapS....Vector3DS....VectorS.
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25c0 00 00 05 00 00 00 33 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 00 ......3....PS....BumpFactorS....
25e0 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 59 doubleS....NumberS....D.......?Y
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2660 00 3b 00 00 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 .;....PS....TransparencyFactorS.
2680 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
26a0 00 00 fd 26 00 00 07 00 00 00 4d 00 00 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e ...&......M....PS....Displacemen
26c0 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 tColorS....ColorRGBS....ColorS..
26e0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 46 27 00 ..D........D........D........F'.
2700 00 05 00 00 00 3b 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 .....;....PS....DisplacementFact
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