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#include "honeysuckle.h"
int hs_create_enum(lua_State *L, ...)
{
lua_createtable(L, 0, 0);
L = L;
return 0;
}
void hs_process_table(lua_State *L, int table_index, void *data, ...)
{
L = L;
table_index = table_index;
data = data;
}
void hs_pt_set_boolean(bool value, void *data) { value=value; data=data; }
void hs_pt_set_integer(lua_Integer value, void *data) { value=value; data=data; }
void hs_pt_set_number(lua_Number value, void *data) { value=value; data=data; }
void hs_pt_set_string(const char *value, void *data) { value=value; data=data; }
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