summaryrefslogtreecommitdiff
path: root/vertex.glsl
diff options
context:
space:
mode:
authorsanine <sanine.not@pm.me>2023-04-07 00:53:03 -0500
committersanine <sanine.not@pm.me>2023-04-07 00:53:03 -0500
commit3c9ba50944f1b136125e1191ccbc49fda1381123 (patch)
treef52a32da115d02eaeefe616122f607c92c62e57c /vertex.glsl
parentf91a730b3a9ddd532c2ba9ff4f8b120a8ca2fa81 (diff)
renormalize line endings
Diffstat (limited to 'vertex.glsl')
-rw-r--r--vertex.glsl42
1 files changed, 21 insertions, 21 deletions
diff --git a/vertex.glsl b/vertex.glsl
index 1e9fb67..cb20d1f 100644
--- a/vertex.glsl
+++ b/vertex.glsl
@@ -1,21 +1,21 @@
-#version 410 core
-layout (location = 0) in vec3 in_position;
-layout (location = 1) in vec3 in_normal;
-layout (location = 2) in vec2 in_tex;
-
-uniform mat4 model;
-uniform mat4 view;
-uniform mat4 projection;
-
-out vec3 position;
-out vec3 normal;
-out vec2 tex;
-
-void main()
-{
- gl_Position = projection * view * model * vec4(in_position, 1.0);
- position = in_position;
- //normal = vec3(model * vec4(in_normal, 1.0f));
- normal = in_normal;
- tex = in_tex;
-}
+#version 410 core
+layout (location = 0) in vec3 in_position;
+layout (location = 1) in vec3 in_normal;
+layout (location = 2) in vec2 in_tex;
+
+uniform mat4 model;
+uniform mat4 view;
+uniform mat4 projection;
+
+out vec3 position;
+out vec3 normal;
+out vec2 tex;
+
+void main()
+{
+ gl_Position = projection * view * model * vec4(in_position, 1.0);
+ position = in_position;
+ //normal = vec3(model * vec4(in_normal, 1.0f));
+ normal = in_normal;
+ tex = in_tex;
+}