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-rw-r--r--honey/ecs/collision.lua6
-rw-r--r--honey/ecs/render.lua1
2 files changed, 4 insertions, 3 deletions
diff --git a/honey/ecs/collision.lua b/honey/ecs/collision.lua
index b385e76..54598cb 100644
--- a/honey/ecs/collision.lua
+++ b/honey/ecs/collision.lua
@@ -59,7 +59,7 @@ local function updateGeom(collision)
elseif class == "cylinder" then
ode.GeomCylinderSetParams(geom, collision.radius, collision.length)
elseif class == "ray" then
- GeomRaySetLength(geom, collision.length)
+ ode.GeomRaySetLength(geom, collision.length)
end
end
@@ -121,8 +121,8 @@ local updateTransform = ecs.System("collisionTransform", function(db, dt, p)
local collisions = ode.Collide(geomA, geomB, p.maxPoints or 1)
if #collisions > 0 then
-- get entity ids
- local idA = ode.GetData(geomA)
- local idB = ode.GetData(geomB)
+ local idA = ode.GeomGetData(geomA)
+ local idB = ode.GeomGetData(geomB)
-- run handlers, if any
runCollisionScript(db, idA, idB, collisions)
diff --git a/honey/ecs/render.lua b/honey/ecs/render.lua
index 1c38692..8ee6e8f 100644
--- a/honey/ecs/render.lua
+++ b/honey/ecs/render.lua
@@ -123,6 +123,7 @@ local function drawGeoms(db, view, projection)
drawMesh(program, uniforms, matrices, vao, count)
elseif tbl.class == "ray" then
m:scale(Vec3{0.001, 0.001, tbl.length})
+ :translate(Vec3{0, 0, 1/2})
local vao, count = mesh.get("builtin.cube", 1)
drawMesh(program, uniforms, matrices, vao, count)
end