diff options
author | sanine <sanine.not@pm.me> | 2022-08-27 23:52:56 -0500 |
---|---|---|
committer | sanine <sanine.not@pm.me> | 2022-08-27 23:52:56 -0500 |
commit | a4dd0ad63c00f4dee3b86dfd3075d1d61b2b3180 (patch) | |
tree | 13bd5bfa15e6fea2a12f176bae79adf9c6fd0933 /3rdparty/portaudio/bindings/cpp/include/portaudiocpp | |
parent | bde3e4f1bb7b8f8abca0884a7d994ee1c17a66b1 (diff) |
add plibsys
Diffstat (limited to '3rdparty/portaudio/bindings/cpp/include/portaudiocpp')
20 files changed, 1416 insertions, 0 deletions
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AsioDeviceAdapter.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AsioDeviceAdapter.hxx new file mode 100644 index 0000000..59f6095 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AsioDeviceAdapter.hxx @@ -0,0 +1,44 @@ +#ifndef INCLUDED_PORTAUDIO_ASIODEVICEADAPTER_HXX +#define INCLUDED_PORTAUDIO_ASIODEVICEADAPTER_HXX + +namespace portaudio +{ + + // Forward declaration(s): + class Device; + + // Declaration(s): + ////// + /// @brief Adapts the given Device to an ASIO specific extension. + /// + /// Deleting the AsioDeviceAdapter does not affect the underlying + /// Device. + ////// + class AsioDeviceAdapter + { + public: + AsioDeviceAdapter(Device &device); + + Device &device(); + + long minBufferSize() const; + long maxBufferSize() const; + long preferredBufferSize() const; + long granularity() const; + + void showControlPanel(void *systemSpecific); + + const char *inputChannelName(int channelIndex) const; + const char *outputChannelName(int channelIndex) const; + + private: + Device *device_; + + long minBufferSize_; + long maxBufferSize_; + long preferredBufferSize_; + long granularity_; + }; +} + +#endif // INCLUDED_PORTAUDIO_ASIODEVICEADAPTER_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AutoSystem.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AutoSystem.hxx new file mode 100644 index 0000000..47e2ec1 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AutoSystem.hxx @@ -0,0 +1,62 @@ +#ifndef INCLUDED_PORTAUDIO_AUTOSYSTEM_HXX +#define INCLUDED_PORTAUDIO_AUTOSYSTEM_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudiocpp/System.hxx" + +// --------------------------------------------------------------------------------------- + +namespace portaudio +{ + + + ////// + /// @brief A RAII idiom class to ensure automatic clean-up when an exception is + /// raised. + /// + /// A simple helper class which uses the 'Resource Acquisition is Initialization' + /// idiom (RAII). Use this class to initialize/terminate the System rather than + /// using System directly. AutoSystem must be created on stack and must be valid + /// throughout the time you wish to use PortAudioCpp. Your 'main' function might be + /// a good place for it. + /// + /// To avoid having to type portaudio::System::instance().xyz() all the time, it's usually + /// a good idea to make a reference to the System which can be accessed directly. + /// @verbatim + /// portaudio::AutoSys autoSys; + /// portaudio::System &sys = portaudio::System::instance(); + /// @endverbatim + ////// + class AutoSystem + { + public: + AutoSystem(bool initialize = true) + { + if (initialize) + System::initialize(); + } + + ~AutoSystem() + { + if (System::exists()) + System::terminate(); + } + + void initialize() + { + System::initialize(); + } + + void terminate() + { + System::terminate(); + } + }; + + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_AUTOSYSTEM_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/BlockingStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/BlockingStream.hxx new file mode 100644 index 0000000..158dfa0 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/BlockingStream.hxx @@ -0,0 +1,45 @@ +#ifndef INCLUDED_PORTAUDIO_BLOCKINGSTREAM_HXX +#define INCLUDED_PORTAUDIO_BLOCKINGSTREAM_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudiocpp/Stream.hxx" + +// --------------------------------------------------------------------------------------- + +namespace portaudio +{ + + + + ////// + /// @brief Stream class for blocking read/write-style input and output. + ////// + class BlockingStream : public Stream + { + public: + BlockingStream(); + BlockingStream(const StreamParameters ¶meters); + ~BlockingStream(); + + void open(const StreamParameters ¶meters); + + void read(void *buffer, unsigned long numFrames); + void write(const void *buffer, unsigned long numFrames); + + signed long availableReadSize() const; + signed long availableWriteSize() const; + + private: + BlockingStream(const BlockingStream &); // non-copyable + BlockingStream &operator=(const BlockingStream &); // non-copyable + }; + + + +} // portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_BLOCKINGSTREAM_HXX + diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CFunCallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CFunCallbackStream.hxx new file mode 100644 index 0000000..1c7faa8 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CFunCallbackStream.hxx @@ -0,0 +1,49 @@ +#ifndef INCLUDED_PORTAUDIO_CFUNCALLBACKSTREAM_HXX +#define INCLUDED_PORTAUDIO_CFUNCALLBACKSTREAM_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +#include "portaudiocpp/CallbackStream.hxx" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s) +namespace portaudio +{ + class StreamParameters; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + // ----------------------------------------------------------------------------------- + + ////// + /// @brief Callback stream using a free function with C linkage. It's important that the function + /// the passed function pointer points to is declared ``extern "C"''. + ////// + class CFunCallbackStream : public CallbackStream + { + public: + CFunCallbackStream(); + CFunCallbackStream(const StreamParameters ¶meters, PaStreamCallback *funPtr, void *userData); + ~CFunCallbackStream(); + + void open(const StreamParameters ¶meters, PaStreamCallback *funPtr, void *userData); + + private: + CFunCallbackStream(const CFunCallbackStream &); // non-copyable + CFunCallbackStream &operator=(const CFunCallbackStream &); // non-copyable + }; + + // ----------------------------------------------------------------------------------- +} // portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_MEMFUNCALLBACKSTREAM_HXX + diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackInterface.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackInterface.hxx new file mode 100644 index 0000000..b306148 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackInterface.hxx @@ -0,0 +1,45 @@ +#ifndef INCLUDED_PORTAUDIO_CALLBACKINTERFACE_HXX +#define INCLUDED_PORTAUDIO_CALLBACKINTERFACE_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +// --------------------------------------------------------------------------------------- + +namespace portaudio +{ + // ----------------------------------------------------------------------------------- + + ////// + /// @brief Interface for an object that's callable as a PortAudioCpp callback object (ie that implements the + /// paCallbackFun method). + ////// + class CallbackInterface + { + public: + virtual ~CallbackInterface() {} + + virtual int paCallbackFun(const void *inputBuffer, void *outputBuffer, unsigned long numFrames, + const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags) = 0; + }; + + // ----------------------------------------------------------------------------------- + + namespace impl + { + extern "C" + { + int callbackInterfaceToPaCallbackAdapter(const void *inputBuffer, void *outputBuffer, unsigned long numFrames, + const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, + void *userData); + } // extern "C" + } + + // ----------------------------------------------------------------------------------- + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_CALLBACKINTERFACE_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackStream.hxx new file mode 100644 index 0000000..7268b14 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackStream.hxx @@ -0,0 +1,40 @@ +#ifndef INCLUDED_PORTAUDIO_CALLBACKSTREAM_HXX +#define INCLUDED_PORTAUDIO_CALLBACKSTREAM_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +#include "portaudiocpp/Stream.hxx" + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + + ////// + /// @brief Base class for all Streams which use a callback-based mechanism. + ////// + class CallbackStream : public Stream + { + protected: + CallbackStream(); + virtual ~CallbackStream(); + + public: + // stream info (time-varying) + double cpuLoad() const; + + private: + CallbackStream(const CallbackStream &); // non-copyable + CallbackStream &operator=(const CallbackStream &); // non-copyable + }; + + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_CALLBACKSTREAM_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CppFunCallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CppFunCallbackStream.hxx new file mode 100644 index 0000000..3f219ee --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CppFunCallbackStream.hxx @@ -0,0 +1,86 @@ +#ifndef INCLUDED_PORTAUDIO_CPPFUNCALLBACKSTREAM_HXX +#define INCLUDED_PORTAUDIO_CPPFUNCALLBACKSTREAM_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +#include "portaudiocpp/CallbackStream.hxx" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s): +namespace portaudio +{ + class StreamParameters; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + + namespace impl + { + extern "C" + { + int cppCallbackToPaCallbackAdapter(const void *inputBuffer, void *outputBuffer, unsigned long numFrames, + const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, + void *userData); + } // extern "C" + } + + // ----------------------------------------------------------------------------------- + + ////// + /// @brief Callback stream using a C++ function (either a free function or a static function) + /// callback. + ////// + class FunCallbackStream : public CallbackStream + { + public: + typedef int (*CallbackFunPtr)(const void *inputBuffer, void *outputBuffer, unsigned long numFrames, + const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, + void *userData); + + // ------------------------------------------------------------------------------- + + ////// + /// @brief Simple structure containing a function pointer to the C++ callback function and a + /// (void) pointer to the user supplied data. + ////// + struct CppToCCallbackData + { + CppToCCallbackData(); + CppToCCallbackData(CallbackFunPtr funPtr, void *userData); + void init(CallbackFunPtr funPtr, void *userData); + + CallbackFunPtr funPtr; + void *userData; + }; + + // ------------------------------------------------------------------------------- + + FunCallbackStream(); + FunCallbackStream(const StreamParameters ¶meters, CallbackFunPtr funPtr, void *userData); + ~FunCallbackStream(); + + void open(const StreamParameters ¶meters, CallbackFunPtr funPtr, void *userData); + + private: + FunCallbackStream(const FunCallbackStream &); // non-copyable + FunCallbackStream &operator=(const FunCallbackStream &); // non-copyable + + CppToCCallbackData adapterData_; + + void open(const StreamParameters ¶meters); + }; + + +} // portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_CPPFUNCALLBACKSTREAM_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Device.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Device.hxx new file mode 100644 index 0000000..0599582 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Device.hxx @@ -0,0 +1,91 @@ +#ifndef INCLUDED_PORTAUDIO_DEVICE_HXX +#define INCLUDED_PORTAUDIO_DEVICE_HXX + +// --------------------------------------------------------------------------------------- + +#include <iterator> + +#include "portaudio.h" + +#include "portaudiocpp/SampleDataFormat.hxx" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s): +namespace portaudio +{ + class System; + class HostApi; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + ////// + /// @brief Class which represents a PortAudio device in the System. + /// + /// A single physical device in the system may have multiple PortAudio + /// Device representations using different HostApi 's though. A Device + /// can be half-duplex or full-duplex. A half-duplex Device can be used + /// to create a half-duplex Stream. A full-duplex Device can be used to + /// create a full-duplex Stream. If supported by the HostApi, two + /// half-duplex Devices can even be used to create a full-duplex Stream. + /// + /// Note that Device objects are very light-weight and can be passed around + /// by-value. + ////// + class Device + { + public: + // query info: name, max in channels, max out channels, + // default low/high input/output latency, default sample rate + PaDeviceIndex index() const; + const char *name() const; + int maxInputChannels() const; + int maxOutputChannels() const; + PaTime defaultLowInputLatency() const; + PaTime defaultHighInputLatency() const; + PaTime defaultLowOutputLatency() const; + PaTime defaultHighOutputLatency() const; + double defaultSampleRate() const; + + bool isInputOnlyDevice() const; // extended + bool isOutputOnlyDevice() const; // extended + bool isFullDuplexDevice() const; // extended + bool isSystemDefaultInputDevice() const; // extended + bool isSystemDefaultOutputDevice() const; // extended + bool isHostApiDefaultInputDevice() const; // extended + bool isHostApiDefaultOutputDevice() const; // extended + + bool operator==(const Device &rhs) const; + bool operator!=(const Device &rhs) const; + + // host api reference + HostApi &hostApi(); + const HostApi &hostApi() const; + + private: + PaDeviceIndex index_; + const PaDeviceInfo *info_; + + private: + friend class System; + + explicit Device(PaDeviceIndex index); + ~Device(); + + Device(const Device &); // non-copyable + Device &operator=(const Device &); // non-copyable + }; + + // ----------------------------------------------------------------------------------- + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_DEVICE_HXX + diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/DirectionSpecificStreamParameters.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/DirectionSpecificStreamParameters.hxx new file mode 100644 index 0000000..bc24742 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/DirectionSpecificStreamParameters.hxx @@ -0,0 +1,77 @@ +#ifndef INCLUDED_PORTAUDIO_SINGLEDIRECTIONSTREAMPARAMETERS_HXX +#define INCLUDED_PORTAUDIO_SINGLEDIRECTIONSTREAMPARAMETERS_HXX + +// --------------------------------------------------------------------------------------- + +#include <cstddef> + +#include "portaudio.h" + +#include "portaudiocpp/System.hxx" +#include "portaudiocpp/SampleDataFormat.hxx" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s): +namespace portaudio +{ + class Device; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + ////// + /// @brief All parameters for one direction (either in or out) of a Stream. Together with + /// parameters common to both directions, two DirectionSpecificStreamParameters can make up + /// a StreamParameters object which contains all parameters for a Stream. + ////// + class DirectionSpecificStreamParameters + { + public: + static DirectionSpecificStreamParameters null(); + + DirectionSpecificStreamParameters(); + DirectionSpecificStreamParameters(const Device &device, int numChannels, SampleDataFormat format, + bool interleaved, PaTime suggestedLatency, void *hostApiSpecificStreamInfo); + + // Set up methods: + void setDevice(const Device &device); + void setNumChannels(int numChannels); + + void setSampleFormat(SampleDataFormat format, bool interleaved = true); + void setHostApiSpecificSampleFormat(PaSampleFormat format, bool interleaved = true); + + void setSuggestedLatency(PaTime latency); + + void setHostApiSpecificStreamInfo(void *streamInfo); + + // Accessor methods: + PaStreamParameters *paStreamParameters(); + const PaStreamParameters *paStreamParameters() const; + + Device &device() const; + int numChannels() const; + + SampleDataFormat sampleFormat() const; + bool isSampleFormatInterleaved() const; + bool isSampleFormatHostApiSpecific() const; + PaSampleFormat hostApiSpecificSampleFormat() const; + + PaTime suggestedLatency() const; + + void *hostApiSpecificStreamInfo() const; + + private: + PaStreamParameters paStreamParameters_; + }; + + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_SINGLEDIRECTIONSTREAMPARAMETERS_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Exception.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Exception.hxx new file mode 100644 index 0000000..02d36b2 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Exception.hxx @@ -0,0 +1,108 @@ +#ifndef INCLUDED_PORTAUDIO_EXCEPTION_HXX +#define INCLUDED_PORTAUDIO_EXCEPTION_HXX + +// --------------------------------------------------------------------------------------- + +#include <exception> + +#include "portaudio.h" + +// --------------------------------------------------------------------------------------- + +namespace portaudio +{ + + ////// + /// @brief Base class for all exceptions PortAudioCpp can throw. + /// + /// Class is derived from std::exception. + ////// + class Exception : public std::exception + { + public: + virtual ~Exception() throw() {} + + virtual const char *what() const throw() = 0; + }; + + // ----------------------------------------------------------------------------------- + + ////// + /// @brief Wrapper for PortAudio error codes to C++ exceptions. + /// + /// It wraps up PortAudio's error handling mechanism using + /// C++ exceptions and is derived from std::exception for + /// easy exception handling and to ease integration with + /// other code. + /// + /// To know what exceptions each function may throw, look up + /// the errors that can occur in the PortAudio documentation + /// for the equivalent functions. + /// + /// Some functions are likely to throw an exception (such as + /// Stream::open(), etc) and these should always be called in + /// try{} catch{} blocks and the thrown exceptions should be + /// handled properly (ie. the application shouldn't just abort, + /// but merely display a warning dialog to the user or something). + /// However nearly all functions in PortAudioCpp are capable + /// of throwing exceptions. When a function like Stream::isStopped() + /// throws an exception, it's such an exceptional state that it's + /// not likely that it can be recovered. PaExceptions such as these + /// can ``safely'' be left to be handled by some outer catch-all-like + /// mechanism for unrecoverable errors. + ////// + class PaException : public Exception + { + public: + explicit PaException(PaError error); + + const char *what() const throw(); + + PaError paError() const; + const char *paErrorText() const; + + bool isHostApiError() const; // extended + long lastHostApiError() const; + const char *lastHostApiErrorText() const; + + bool operator==(const PaException &rhs) const; + bool operator!=(const PaException &rhs) const; + + private: + PaError error_; + }; + + // ----------------------------------------------------------------------------------- + + ////// + /// @brief Exceptions specific to PortAudioCpp (ie. exceptions which do not have an + /// equivalent PortAudio error code). + ////// + class PaCppException : public Exception + { + public: + enum ExceptionSpecifier + { + UNABLE_TO_ADAPT_DEVICE + }; + + PaCppException(ExceptionSpecifier specifier); + + const char *what() const throw(); + + ExceptionSpecifier specifier() const; + + bool operator==(const PaCppException &rhs) const; + bool operator!=(const PaCppException &rhs) const; + + private: + ExceptionSpecifier specifier_; + }; + + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_EXCEPTION_HXX + diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/HostApi.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/HostApi.hxx new file mode 100644 index 0000000..113558c --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/HostApi.hxx @@ -0,0 +1,76 @@ +#ifndef INCLUDED_PORTAUDIO_HOSTAPI_HXX +#define INCLUDED_PORTAUDIO_HOSTAPI_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +#include "portaudiocpp/System.hxx" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s): +namespace portaudio +{ + class Device; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + + ////// + /// @brief HostApi represents a host API (usually type of driver) in the System. + /// + /// A single System can support multiple HostApi's each one typically having + /// a set of Devices using that HostApi (usually driver type). All Devices in + /// the HostApi can be enumerated and the default input/output Device for this + /// HostApi can be retrieved. + ////// + class HostApi + { + public: + typedef System::DeviceIterator DeviceIterator; + + // query info: id, name, numDevices + PaHostApiTypeId typeId() const; + PaHostApiIndex index() const; + const char *name() const; + int deviceCount() const; + + // iterate devices + DeviceIterator devicesBegin(); + DeviceIterator devicesEnd(); + + // default devices + Device &defaultInputDevice() const; + Device &defaultOutputDevice() const; + + // comparison operators + bool operator==(const HostApi &rhs) const; + bool operator!=(const HostApi &rhs) const; + + private: + const PaHostApiInfo *info_; + Device **devices_; + + private: + friend class System; + + explicit HostApi(PaHostApiIndex index); + ~HostApi(); + + HostApi(const HostApi &); // non-copyable + HostApi &operator=(const HostApi &); // non-copyable + }; + + +} + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_HOSTAPI_HXX + diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/InterfaceCallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/InterfaceCallbackStream.hxx new file mode 100644 index 0000000..5aa49e7 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/InterfaceCallbackStream.hxx @@ -0,0 +1,49 @@ +#ifndef INCLUDED_PORTAUDIO_INTERFACECALLBACKSTREAM_HXX +#define INCLUDED_PORTAUDIO_INTERFACECALLBACKSTREAM_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +#include "portaudiocpp/CallbackStream.hxx" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s) +namespace portaudio +{ + class StreamParameters; + class CallbackInterface; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + + ////// + /// @brief Callback stream using an instance of an object that's derived from the CallbackInterface + /// interface. + ////// + class InterfaceCallbackStream : public CallbackStream + { + public: + InterfaceCallbackStream(); + InterfaceCallbackStream(const StreamParameters ¶meters, CallbackInterface &instance); + ~InterfaceCallbackStream(); + + void open(const StreamParameters ¶meters, CallbackInterface &instance); + + private: + InterfaceCallbackStream(const InterfaceCallbackStream &); // non-copyable + InterfaceCallbackStream &operator=(const InterfaceCallbackStream &); // non-copyable + }; + + +} // portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_INTERFACECALLBACKSTREAM_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/MemFunCallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/MemFunCallbackStream.hxx new file mode 100644 index 0000000..01cf37b --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/MemFunCallbackStream.hxx @@ -0,0 +1,107 @@ +#ifndef INCLUDED_PORTAUDIO_MEMFUNCALLBACKSTREAM_HXX +#define INCLUDED_PORTAUDIO_MEMFUNCALLBACKSTREAM_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +#include "portaudiocpp/CallbackStream.hxx" +#include "portaudiocpp/CallbackInterface.hxx" +#include "portaudiocpp/StreamParameters.hxx" +#include "portaudiocpp/Exception.hxx" +#include "portaudiocpp/InterfaceCallbackStream.hxx" + +// --------------------------------------------------------------------------------------- + +namespace portaudio +{ + + + ////// + /// @brief Callback stream using a class's member function as a callback. Template argument T is the type of the + /// class of which a member function is going to be used. + /// + /// Example usage: + /// @verbatim MemFunCallback<MyClass> stream = MemFunCallbackStream(parameters, *this, &MyClass::myCallbackFunction); @endverbatim + ////// + template<typename T> + class MemFunCallbackStream : public CallbackStream + { + public: + typedef int (T::*CallbackFunPtr)(const void *, void *, unsigned long, const PaStreamCallbackTimeInfo *, + PaStreamCallbackFlags); + + // ------------------------------------------------------------------------------- + + MemFunCallbackStream() + { + } + + MemFunCallbackStream(const StreamParameters ¶meters, T &instance, CallbackFunPtr memFun) : adapter_(instance, memFun) + { + open(parameters); + } + + ~MemFunCallbackStream() + { + close(); + } + + void open(const StreamParameters ¶meters, T &instance, CallbackFunPtr memFun) + { + // XXX: need to check if already open? + + adapter_.init(instance, memFun); + open(parameters); + } + + private: + MemFunCallbackStream(const MemFunCallbackStream &); // non-copyable + MemFunCallbackStream &operator=(const MemFunCallbackStream &); // non-copyable + + ////// + /// @brief Inner class which adapts a member function callback to a CallbackInterface compliant + /// class (so it can be adapted using the paCallbackAdapter function). + ////// + class MemFunToCallbackInterfaceAdapter : public CallbackInterface + { + public: + MemFunToCallbackInterfaceAdapter() {} + MemFunToCallbackInterfaceAdapter(T &instance, CallbackFunPtr memFun) : instance_(&instance), memFun_(memFun) {} + + void init(T &instance, CallbackFunPtr memFun) + { + instance_ = &instance; + memFun_ = memFun; + } + + int paCallbackFun(const void *inputBuffer, void *outputBuffer, unsigned long numFrames, + const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags) + { + return (instance_->*memFun_)(inputBuffer, outputBuffer, numFrames, timeInfo, statusFlags); + } + + private: + T *instance_; + CallbackFunPtr memFun_; + }; + + MemFunToCallbackInterfaceAdapter adapter_; + + void open(const StreamParameters ¶meters) + { + PaError err = Pa_OpenStream(&stream_, parameters.inputParameters().paStreamParameters(), parameters.outputParameters().paStreamParameters(), + parameters.sampleRate(), parameters.framesPerBuffer(), parameters.flags(), &impl::callbackInterfaceToPaCallbackAdapter, + static_cast<void *>(&adapter_)); + + if (err != paNoError) + throw PaException(err); + } + }; + + +} // portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_MEMFUNCALLBACKSTREAM_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/PortAudioCpp.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/PortAudioCpp.hxx new file mode 100644 index 0000000..1165550 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/PortAudioCpp.hxx @@ -0,0 +1,109 @@ +#ifndef INCLUDED_PORTAUDIO_PORTAUDIOCPP_HXX +#define INCLUDED_PORTAUDIO_PORTAUDIOCPP_HXX + +// --------------------------------------------------------------------------------------- + +////// +/// @mainpage PortAudioCpp +/// +/// <h1>PortAudioCpp - A Native C++ Binding of PortAudio V19</h1> +/// <h2>PortAudio</h2> +/// <p> +/// PortAudio is a portable and mature C API for accessing audio hardware. It offers both callback-based and blocking +/// style input and output, deals with sample data format conversions, dithering and much more. There are a large number +/// of implementations available for various platforms including Windows MME, Windows DirectX, Windows and MacOS (Classic) +/// ASIO, MacOS Classic SoundManager, MacOS X CoreAudio, OSS (Linux), Linux ALSA, JACK (MacOS X and Linux) and SGI Irix +/// AL. Note that, currently not all of these implementations are equally complete or up-to-date (as PortAudio V19 is +/// still in development). Because PortAudio has a C API, it can easily be called from a variety of other programming +/// languages. +/// </p> +/// <h2>PortAudioCpp</h2> +/// <p> +/// Although, it is possible to use PortAudio's C API from within a C++ program, this is usually a little awkward +/// as procedural and object-oriented paradigms need to be mixed. PortAudioCpp aims to resolve this by encapsulating +/// PortAudio's C API to form an equivalent object-oriented C++ API. It provides a more natural integration of PortAudio +/// into C++ programs as well as a more structured interface. PortAudio's concepts were preserved as much as possible and +/// no additional features were added except for some `convenience methods'. +/// </p> +/// <p> +/// PortAudioCpp's main features are: +/// <ul> +/// <li>Structured object model.</li> +/// <li>C++ exception handling instead of C-style error return codes.</li> +/// <li>Handling of callbacks using free functions (C and C++), static functions, member functions or instances of classes +/// derived from a given interface.</li> +/// <li>STL compliant iterators to host APIs and devices.</li> +/// <li>Some additional convenience functions to more easily set up and use PortAudio.</li> +/// </ul> +/// </p> +/// <p> +/// PortAudioCpp requires a recent version of the PortAudio V19 source code. This can be obtained from CVS or as a snapshot +/// from the website. The examples also require the ASIO 2 SDK which can be obtained from the Steinberg website. Alternatively, the +/// examples can easily be modified to compile without needing ASIO. +/// </p> +/// <p> +/// Supported platforms: +/// <ul> +/// <li>Microsoft Visual C++ 6.0, 7.0 (.NET 2002) and 7.1 (.NET 2003).</li> +/// <li>GNU G++ 2.95 and G++ 3.3.</li> +/// </ul> +/// Other platforms should be easily supported as PortAudioCpp is platform-independent and (reasonably) C++ standard compliant. +/// </p> +/// <p> +/// This documentation mainly provides information specific to PortAudioCpp. For a more complete explanation of all of the +/// concepts used, please consult the PortAudio documentation. +/// </p> +/// <p> +/// PortAudioCpp was developed by Merlijn Blaauw with many great suggestions and help from Ross Bencina. Ludwig Schwardt provided +/// GNU/Linux build files and checked G++ compatibility. PortAudioCpp may be used under the same licensing, conditions and +/// warranty as PortAudio. See <a href="http://www.portaudio.com/license.html">the PortAudio license</a> for more details. +/// </p> +/// <h2>Links</h2> +/// <p> +/// <a href="http://www.portaudio.com/">Official PortAudio site.</a><br> +/// </p> +////// + +// --------------------------------------------------------------------------------------- + +////// +/// @namespace portaudio +/// +/// To avoid name collision, everything in PortAudioCpp is in the portaudio +/// namespace. If this name is too long it's usually pretty safe to use an +/// alias like ``namespace pa = portaudio;''. +////// + +// --------------------------------------------------------------------------------------- + +////// +/// @file PortAudioCpp.hxx +/// An include-all header file (for lazy programmers and using pre-compiled headers). +////// + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +#include "portaudiocpp/AutoSystem.hxx" +#include "portaudiocpp/BlockingStream.hxx" +#include "portaudiocpp/CallbackInterface.hxx" +#include "portaudiocpp/CallbackStream.hxx" +#include "portaudiocpp/CFunCallbackStream.hxx" +#include "portaudiocpp/CppFunCallbackStream.hxx" +#include "portaudiocpp/Device.hxx" +#include "portaudiocpp/Exception.hxx" +#include "portaudiocpp/HostApi.hxx" +#include "portaudiocpp/InterfaceCallbackStream.hxx" +#include "portaudiocpp/MemFunCallbackStream.hxx" +#include "portaudiocpp/SampleDataFormat.hxx" +#include "portaudiocpp/DirectionSpecificStreamParameters.hxx" +#include "portaudiocpp/Stream.hxx" +#include "portaudiocpp/StreamParameters.hxx" +#include "portaudiocpp/System.hxx" +#include "portaudiocpp/SystemDeviceIterator.hxx" +#include "portaudiocpp/SystemHostApiIterator.hxx" + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_PORTAUDIOCPP_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SampleDataFormat.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SampleDataFormat.hxx new file mode 100644 index 0000000..1d3a1d9 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SampleDataFormat.hxx @@ -0,0 +1,35 @@ +#ifndef INCLUDED_PORTAUDIO_SAMPLEDATAFORMAT_HXX +#define INCLUDED_PORTAUDIO_SAMPLEDATAFORMAT_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +// --------------------------------------------------------------------------------------- + +namespace portaudio +{ + + + ////// + /// @brief PortAudio sample data formats. + /// + /// Small helper enum to wrap the PortAudio defines. + ////// + enum SampleDataFormat + { + INVALID_FORMAT = 0, + FLOAT32 = paFloat32, + INT32 = paInt32, + INT24 = paInt24, + INT16 = paInt16, + INT8 = paInt8, + UINT8 = paUInt8 + }; + + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_SAMPLEDATAFORMAT_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Stream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Stream.hxx new file mode 100644 index 0000000..a731930 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Stream.hxx @@ -0,0 +1,82 @@ +#ifndef INCLUDED_PORTAUDIO_STREAM_HXX +#define INCLUDED_PORTAUDIO_STREAM_HXX + +#include "portaudio.h" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s): +namespace portaudio +{ + class StreamParameters; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + + ////// + /// @brief A Stream represents an active or inactive input and/or output data + /// stream in the System. + /// + /// Concrete Stream classes should ensure themselves being in a closed state at + /// destruction (i.e. by calling their own close() method in their deconstructor). + /// Following good C++ programming practices, care must be taken to ensure no + /// exceptions are thrown by the deconstructor of these classes. As a consequence, + /// clients need to explicitly call close() to ensure the stream closed successfully. + /// + /// The Stream object can be used to manipulate the Stream's state. Also, time-constant + /// and time-varying information about the Stream can be retrieved. + ////// + class Stream + { + public: + // Opening/closing: + virtual ~Stream(); + + virtual void close(); + bool isOpen() const; + + // Additional set up: + void setStreamFinishedCallback(PaStreamFinishedCallback *callback); + + // State management: + void start(); + void stop(); + void abort(); + + bool isStopped() const; + bool isActive() const; + + // Stream info (time-constant, but might become time-variant soon): + PaTime inputLatency() const; + PaTime outputLatency() const; + double sampleRate() const; + + // Stream info (time-varying): + PaTime time() const; + + // Accessors for PortAudio PaStream, useful for interfacing + // with PortAudio add-ons (such as PortMixer) for instance: + const PaStream *paStream() const; + PaStream *paStream(); + + protected: + Stream(); // abstract class + + PaStream *stream_; + + private: + Stream(const Stream &); // non-copyable + Stream &operator=(const Stream &); // non-copyable + }; + + +} // namespace portaudio + + +#endif // INCLUDED_PORTAUDIO_STREAM_HXX + diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/StreamParameters.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/StreamParameters.hxx new file mode 100644 index 0000000..c0ec9a9 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/StreamParameters.hxx @@ -0,0 +1,77 @@ +#ifndef INCLUDED_PORTAUDIO_STREAMPARAMETERS_HXX +#define INCLUDED_PORTAUDIO_STREAMPARAMETERS_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +#include "portaudiocpp/DirectionSpecificStreamParameters.hxx" + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + ////// + /// @brief The entire set of parameters needed to configure and open + /// a Stream. + /// + /// It contains parameters of input, output and shared parameters. + /// Using the isSupported() method, the StreamParameters can be + /// checked if opening a Stream using this StreamParameters would + /// succeed or not. Accessors are provided to higher-level parameters + /// aswell as the lower-level parameters which are mainly intended for + /// internal use. + ////// + class StreamParameters + { + public: + StreamParameters(); + StreamParameters(const DirectionSpecificStreamParameters &inputParameters, + const DirectionSpecificStreamParameters &outputParameters, double sampleRate, + unsigned long framesPerBuffer, PaStreamFlags flags); + + // Set up for direction-specific: + void setInputParameters(const DirectionSpecificStreamParameters ¶meters); + void setOutputParameters(const DirectionSpecificStreamParameters ¶meters); + + // Set up for common parameters: + void setSampleRate(double sampleRate); + void setFramesPerBuffer(unsigned long framesPerBuffer); + void setFlag(PaStreamFlags flag); + void unsetFlag(PaStreamFlags flag); + void clearFlags(); + + // Validation: + bool isSupported() const; + + // Accessors (direction-specific): + DirectionSpecificStreamParameters &inputParameters(); + const DirectionSpecificStreamParameters &inputParameters() const; + DirectionSpecificStreamParameters &outputParameters(); + const DirectionSpecificStreamParameters &outputParameters() const; + + // Accessors (common): + double sampleRate() const; + unsigned long framesPerBuffer() const; + PaStreamFlags flags() const; + bool isFlagSet(PaStreamFlags flag) const; + + private: + // Half-duplex specific parameters: + DirectionSpecificStreamParameters inputParameters_; + DirectionSpecificStreamParameters outputParameters_; + + // Common parameters: + double sampleRate_; + unsigned long framesPerBuffer_; + PaStreamFlags flags_; + }; + + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_STREAMPARAMETERS_HXX diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/System.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/System.hxx new file mode 100644 index 0000000..a159dc3 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/System.hxx @@ -0,0 +1,107 @@ +#ifndef INCLUDED_PORTAUDIO_SYSTEM_HXX +#define INCLUDED_PORTAUDIO_SYSTEM_HXX + +// --------------------------------------------------------------------------------------- + +#include "portaudio.h" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s): +namespace portaudio +{ + class Device; + class Stream; + class HostApi; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + + ////// + /// @brief System singleton which represents the PortAudio system. + /// + /// The System is used to initialize/terminate PortAudio and provide + /// a single access point to the PortAudio System (instance()). + /// It can be used to iterate through all HostApi 's in the System as + /// well as all devices in the System. It also provides some utility + /// functionality of PortAudio. + /// + /// Terminating the System will also abort and close the open streams. + /// The Stream objects will need to be deallocated by the client though + /// (it's usually a good idea to have them cleaned up automatically). + ////// + class System + { + public: + class HostApiIterator; // forward declaration + class DeviceIterator; // forward declaration + + // ------------------------------------------------------------------------------- + + static int version(); + static const char *versionText(); + + static void initialize(); + static void terminate(); + + static System &instance(); + static bool exists(); + + // ------------------------------------------------------------------------------- + + // host apis: + HostApiIterator hostApisBegin(); + HostApiIterator hostApisEnd(); + + HostApi &defaultHostApi(); + + HostApi &hostApiByTypeId(PaHostApiTypeId type); + HostApi &hostApiByIndex(PaHostApiIndex index); + + int hostApiCount(); + + // ------------------------------------------------------------------------------- + + // devices: + DeviceIterator devicesBegin(); + DeviceIterator devicesEnd(); + + Device &defaultInputDevice(); + Device &defaultOutputDevice(); + + Device &deviceByIndex(PaDeviceIndex index); + + int deviceCount(); + + static Device &nullDevice(); + + // ------------------------------------------------------------------------------- + + // misc: + void sleep(long msec); + int sizeOfSample(PaSampleFormat format); + + private: + System(); + ~System(); + + static System *instance_; + static int initCount_; + + static HostApi **hostApis_; + static Device **devices_; + + static Device *nullDevice_; + }; + + +} // namespace portaudio + + +#endif // INCLUDED_PORTAUDIO_SYSTEM_HXX + diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemDeviceIterator.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemDeviceIterator.hxx new file mode 100644 index 0000000..ffa195d --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemDeviceIterator.hxx @@ -0,0 +1,66 @@ +#ifndef INCLUDED_PORTAUDIO_SYSTEMDEVICEITERATOR_HXX +#define INCLUDED_PORTAUDIO_SYSTEMDEVICEITERATOR_HXX + +// --------------------------------------------------------------------------------------- + +#include <iterator> +#include <cstddef> + +#include "portaudiocpp/System.hxx" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s): +namespace portaudio +{ + class Device; + class HostApi; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + + ////// + /// @brief Iterator class for iterating through all Devices in a System. + /// + /// Devices will be iterated by iterating all Devices in each + /// HostApi in the System. Compliant with the STL bidirectional + /// iterator concept. + ////// + class System::DeviceIterator + { + public: + typedef std::bidirectional_iterator_tag iterator_category; + typedef Device value_type; + typedef ptrdiff_t difference_type; + typedef Device * pointer; + typedef Device & reference; + + Device &operator*() const; + Device *operator->() const; + + DeviceIterator &operator++(); + DeviceIterator operator++(int); + DeviceIterator &operator--(); + DeviceIterator operator--(int); + + bool operator==(const DeviceIterator &rhs) const; + bool operator!=(const DeviceIterator &rhs) const; + + private: + friend class System; + friend class HostApi; + Device **ptr_; + }; + + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_SYSTEMDEVICEITERATOR_HXX + diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemHostApiIterator.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemHostApiIterator.hxx new file mode 100644 index 0000000..3e6a978 --- /dev/null +++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemHostApiIterator.hxx @@ -0,0 +1,61 @@ +#ifndef INCLUDED_PORTAUDIO_SYSTEMHOSTAPIITERATOR_HXX +#define INCLUDED_PORTAUDIO_SYSTEMHOSTAPIITERATOR_HXX + +// --------------------------------------------------------------------------------------- + +#include <iterator> +#include <cstddef> + +#include "portaudiocpp/System.hxx" + +// --------------------------------------------------------------------------------------- + +// Forward declaration(s): +namespace portaudio +{ + class HostApi; +} + +// --------------------------------------------------------------------------------------- + +// Declaration(s): +namespace portaudio +{ + + + ////// + /// @brief Iterator class for iterating through all HostApis in a System. + /// + /// Compliant with the STL bidirectional iterator concept. + ////// + class System::HostApiIterator + { + public: + typedef std::bidirectional_iterator_tag iterator_category; + typedef Device value_type; + typedef ptrdiff_t difference_type; + typedef HostApi * pointer; + typedef HostApi & reference; + + HostApi &operator*() const; + HostApi *operator->() const; + + HostApiIterator &operator++(); + HostApiIterator operator++(int); + HostApiIterator &operator--(); + HostApiIterator operator--(int); + + bool operator==(const HostApiIterator &rhs) const; + bool operator!=(const HostApiIterator &rhs) const; + + private: + friend class System; + HostApi **ptr_; + }; + + +} // namespace portaudio + +// --------------------------------------------------------------------------------------- + +#endif // INCLUDED_PORTAUDIO_SYSTEMHOSTAPIITERATOR_HXX |