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+# Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software,
+# Kitware, Inc., Insight Software Consortium. All rights reserved.
+# Redistribution and use in source and binary forms, with or without
+# modification, are permitted provided that the following conditions
+# are met:
+# 1. Redistributions of source code must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# 2. Redistributions in binary form must reproduce the above copyright
+# notice, this list of conditions and the following disclaimer in the
+# documentation and/or other materials provided with the distribution.
+#
+# 3. Neither the name of the copyright holder nor the names of its
+# contributors may be used to endorse or promote products derived from
+# this software without specific prior written permission.
+#
+# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+# COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+# POSSIBILITY OF SUCH DAMAGE.
+#
+# Updated by Alex Stewart (alexs.mac@gmail.com)
+#
+# *****************************************************************************
+# Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com)
+# under the BSD-Clause-3 licence
+# *****************************************************************************
+#
+# INFORMATION / HELP
+#
+# The following variables control the behaviour of this toolchain:
+#
+# IOS_PLATFORM: OS (default), SIMULATOR, SIMULATOR64, TVOS or SIMULATOR_TVOS
+# OS = Build for iOS.
+# SIMULATOR = Build for x86 iPhone simulator.
+# SIMULATOR64 = Build for x64 iPhone simulator.
+# TVOS = Build for Apple tvOS.
+# SIMULATOR_TVOS = Build for x64 Apple TV Simulator.
+# WATCHOS = Build for Apple watchOS.
+# SIMULATOR_WATCHOS = Build for x86 watchOS Simulator.
+# SIMULATOR64_WATCHOS = Build for x64 watchOS Simulator.
+# IOS_DEPLOYMENT_TARGET: Minimum version for deployment target.
+# CMAKE_OSX_SYSROOT: Path to the iOS SDK to use. By default this is
+# automatically determined from IOS_PLATFORM and xcodebuild, but can also be
+# manually specified (although this should not be required).
+# CMAKE_IOS_DEVELOPER_ROOT: Path to the Developer directory for the iOS
+# platform being compiled for. By default this is automatically determined
+# from CMAKE_OSX_SYSROOT, but can also be manually specified (although this
+# should not be required).
+# ENABLE_BITCODE: (ON / OFF) Enables or disables bitcode support. Default: ON.
+# ENABLE_ARC: (ON / OFF) Enables or disables ARC support. Default: ON.
+# IOS_ARCH: (armv7 armv7s armv7k arm64 i386 x86_64) If specified, will override the
+# default architectures for the given IOS_PLATFORM. Default architectures:
+# OS = armv7 armv7s arm64
+# SIMULATOR = i386
+# SIMULATOR64 = x86_64
+# TVOS = arm64
+# SIMULATOR_TVOS = x86_64
+# WATCHOS = armv7k
+# SIMULATOR_WATCHOS = i386
+# SIMULATOR64_WATCHOS = x86_64
+#
+# Copyright 2018, Alexander Saprykin <saprykin.spb@gmail.com>
+#
+
+# Get the Xcode version being used.
+execute_process (COMMAND xcodebuild -version OUTPUT_VARIABLE XCODE_VERSION
+ ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE
+)
+
+string (REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}")
+string (REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}")
+
+message (STATUS "Building with Xcode version: ${XCODE_VERSION}")
+
+# Default to building for iOS if not specified otherwise, and we cannot
+# determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use
+# of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly
+# determine the value of IOS_PLATFORM from the root project, as
+# CMAKE_OSX_ARCHITECTURES is propagated to them by CMake.
+
+if (NOT DEFINED IOS_PLATFORM)
+ if (CMAKE_OSX_ARCHITECTURES)
+ if (CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*")
+ set (IOS_PLATFORM "OS")
+ elseif (CMAKE_OSX_ARCHITECTURES MATCHES "i386")
+ set (IOS_PLATFORM "SIMULATOR")
+ elseif (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
+ set (IOS_PLATFORM "SIMULATOR64")
+ endif()
+ endif()
+
+ if (NOT IOS_PLATFORM)
+ set (IOS_PLATFORM "OS")
+ endif()
+endif()
+
+set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS platform for which to build.")
+
+# Determine the platform name and architectures for use in xcodebuild commands
+# from the specified IOS_PLATFORM name.
+
+if (IOS_PLATFORM STREQUAL "OS")
+ set (XCODE_IOS_PLATFORM "iphoneos")
+
+ if (NOT IOS_ARCH)
+ set (IOS_ARCH "armv7;armv7s;arm64")
+ endif()
+elseif (IOS_PLATFORM STREQUAL "SIMULATOR")
+ set (XCODE_IOS_PLATFORM "iphonesimulator")
+ set (ENABLE_BITCODE OFF)
+
+ if (NOT IOS_ARCH)
+ set (IOS_ARCH "i386")
+ endif()
+elseif (IOS_PLATFORM STREQUAL "SIMULATOR64")
+ set (XCODE_IOS_PLATFORM "iphonesimulator")
+ set (ENABLE_BITCODE OFF)
+
+ if (NOT IOS_ARCH)
+ set (IOS_ARCH "x86_64")
+ endif()
+elseif (IOS_PLATFORM STREQUAL "TVOS")
+ set (XCODE_IOS_PLATFORM "appletvos")
+
+ if (NOT IOS_ARCH)
+ set (IOS_ARCH "arm64")
+ endif()
+elseif (IOS_PLATFORM STREQUAL "SIMULATOR_TVOS")
+ set (XCODE_IOS_PLATFORM "appletvsimulator")
+ set (ENABLE_BITCODE OFF)
+
+ if (NOT IOS_ARCH)
+ set (IOS_ARCH "x86_64")
+ endif()
+elseif (IOS_PLATFORM STREQUAL "WATCHOS")
+ set (XCODE_IOS_PLATFORM "watchos")
+
+ if (NOT IOS_ARCH)
+ set (IOS_ARCH "armv7k")
+ endif()
+elseif (IOS_PLATFORM STREQUAL "SIMULATOR_WATCHOS")
+ set (XCODE_IOS_PLATFORM "watchsimulator")
+ set (ENABLE_BITCODE OFF)
+
+ if (NOT IOS_ARCH)
+ set (IOS_ARCH "i386")
+ endif()
+elseif (IOS_PLATFORM STREQUAL "SIMULATOR64_WATCHOS")
+ set (XCODE_IOS_PLATFORM "watchsimulator")
+ set (ENABLE_BITCODE OFF)
+
+ if (NOT IOS_ARCH)
+ set (IOS_ARCH "x86_64")
+ endif()
+else()
+ message (FATAL_ERROR "Invalid IOS_PLATFORM: ${IOS_PLATFORM}")
+endif()
+
+message (STATUS "Configuring iOS build for platform: ${IOS_PLATFORM}, architecture(s): ${IOS_ARCH}")
+
+# If user did not specify the SDK root to use, then query xcodebuild for it.
+
+if (NOT CMAKE_OSX_SYSROOT)
+ execute_process (COMMAND xcodebuild -version -sdk ${XCODE_IOS_PLATFORM} Path
+ OUTPUT_VARIABLE CMAKE_OSX_SYSROOT
+ ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE
+ )
+
+ message (STATUS "Using SDK: ${CMAKE_OSX_SYSROOT} for platform: ${IOS_PLATFORM}")
+endif()
+
+if (NOT EXISTS ${CMAKE_OSX_SYSROOT})
+ message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} does not exist.")
+endif()
+
+# Specify minimum version of deployment target.
+
+if (NOT DEFINED IOS_DEPLOYMENT_TARGET)
+ if (IOS_PLATFORM MATCHES ".*WATCHOS")
+ set (IOS_DEPLOYMENT_TARGET "2.0" CACHE STRING "Minimum watchOS version to build for." )
+ else()
+ set (IOS_DEPLOYMENT_TARGET "8.0" CACHE STRING "Minimum iOS version to build for." )
+ endif()
+
+ message (STATUS "Using the default min-version since IOS_DEPLOYMENT_TARGET not provided.")
+endif()
+
+if (NOT IOS_DEPLOYMENT_TARGET VERSION_LESS 11.0 AND NOT IOS_PLATFORM MATCHES ".*WATCHOS")
+ # iOS 11 does not support 32-bit (armv7*).
+ foreach (ARCH ${IOS_ARCH})
+ if (ARCH MATCHES "armv7.*")
+ message (STATUS "iOS architecture removed: ${ARCH} is not supported by "
+ "the minimum deployment iOS version ${IOS_DEPLOYMENT_TARGET}."
+ )
+ else()
+ list (APPEND VALID_IOS_ARCH ${ARCH})
+ endif()
+ endforeach()
+
+ set (IOS_ARCH ${VALID_IOS_ARCH})
+endif()
+
+# Use bitcode or not
+
+if (NOT DEFINED ENABLE_BITCODE)
+ # Unless specified, enable bitcode support by default
+ set (ENABLE_BITCODE ON CACHE BOOL "Wheter or not to enable bitcode")
+ message (STATUS "Enabling bitcode support by default.")
+endif()
+
+# Use ARC or not
+
+if (NOT DEFINED ENABLE_ARC)
+ # Unless specified, enable ARC support by default
+ set (ENABLE_ARC ON CACHE BOOL "Wheter or not to enable ARC")
+ message (STATUS "Enabling ARC support by default.")
+endif()
+
+# Get the SDK version information.
+
+execute_process (COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion
+ OUTPUT_VARIABLE IOS_SDK_VERSION
+ ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE
+)
+
+# Find the Developer root for the specific iOS platform being compiled for
+# from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in
+# CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain
+# this information from xcrun or xcodebuild.
+
+if (NOT CMAKE_IOS_DEVELOPER_ROOT)
+ get_filename_component (IOS_PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH)
+ get_filename_component (CMAKE_IOS_DEVELOPER_ROOT ${IOS_PLATFORM_SDK_DIR} PATH)
+endif()
+
+if (NOT EXISTS ${CMAKE_IOS_DEVELOPER_ROOT})
+ message (FATAL_ERROR "Invalid CMAKE_IOS_DEVELOPER_ROOT: ${CMAKE_IOS_DEVELOPER_ROOT} does not exist.")
+endif()
+
+# Find the C & C++ compilers for the specified SDK.
+
+if (NOT CMAKE_C_COMPILER)
+ execute_process (COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang
+ OUTPUT_VARIABLE CMAKE_C_COMPILER
+ ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
+ message (STATUS "Using C compiler: ${CMAKE_C_COMPILER}")
+endif()
+
+if (NOT CMAKE_CXX_COMPILER)
+ execute_process (COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++
+ OUTPUT_VARIABLE CMAKE_CXX_COMPILER
+ ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
+ message (STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}")
+endif()
+
+# Find (Apple's) libtool.
+
+execute_process (COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool
+ OUTPUT_VARIABLE IOS_LIBTOOL
+ ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
+message (STATUS "Using libtool: ${IOS_LIBTOOL}")
+
+# Configure libtool to be used instead of ar + ranlib to build static libraries.
+# This is required on Xcode 7+, but should also work on previous versions of
+# Xcode.
+
+set (CMAKE_C_CREATE_STATIC_LIBRARY "${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS>")
+set (CMAKE_CXX_CREATE_STATIC_LIBRARY "${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS>")
+
+# Standard settings.
+
+set (CMAKE_SYSTEM_NAME Darwin CACHE INTERNAL "")
+set (CMAKE_SYSTEM_VERSION ${IOS_SDK_VERSION} CACHE INTERNAL "")
+set (UNIX TRUE CACHE BOOL "")
+set (APPLE TRUE CACHE BOOL "")
+set (IOS TRUE CACHE BOOL "")
+set (CMAKE_AR ar CACHE FILEPATH "" FORCE)
+set (CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
+
+# Force unset of OS X-specific deployment target (otherwise autopopulated),
+# required as of cmake 2.8.10.
+
+set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Must be empty for iOS builds." FORCE)
+
+# Set the architectures for which to build.
+
+set (CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE STRING "Build architecture for iOS")
+
+# All iOS/Darwin specific settings - some may be redundant.
+
+set (CMAKE_SHARED_LIBRARY_PREFIX "lib")
+set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
+set (CMAKE_SHARED_MODULE_PREFIX "lib")
+set (CMAKE_SHARED_MODULE_SUFFIX ".so")
+set (CMAKE_MODULE_EXISTS 1)
+set (CMAKE_DL_LIBS "")
+
+set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
+set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
+set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
+set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
+
+message (STATUS "Building for minimum OS version: ${IOS_DEPLOYMENT_TARGET} (SDK version: ${IOS_SDK_VERSION})")
+
+# Note that only Xcode 7+ supports the newer more specific:
+# -m${XCODE_IOS_PLATFORM}-version-min flags, older versions of Xcode use:
+# -m(ios/ios-simulator)-version-min instead.
+if (IOS_PLATFORM STREQUAL "OS")
+ if (XCODE_VERSION VERSION_LESS 7.0)
+ set (XCODE_IOS_PLATFORM_VERSION_FLAGS "-mios-version-min=${IOS_DEPLOYMENT_TARGET}")
+ else()
+ # Xcode 7.0+ uses flags we can build directly from XCODE_IOS_PLATFORM.
+ set (XCODE_IOS_PLATFORM_VERSION_FLAGS "-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}")
+ endif()
+elseif (IOS_PLATFORM STREQUAL "TVOS")
+ set (XCODE_IOS_PLATFORM_VERSION_FLAGS "-mtvos-version-min=${IOS_DEPLOYMENT_TARGET}")
+elseif (IOS_PLATFORM STREQUAL "SIMULATOR_TVOS")
+ set (XCODE_IOS_PLATFORM_VERSION_FLAGS "-mtvos-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
+elseif (IOS_PLATFORM STREQUAL "WATCHOS")
+ set (XCODE_IOS_PLATFORM_VERSION_FLAGS "-mwatchos-version-min=${IOS_DEPLOYMENT_TARGET}")
+elseif (IOS_PLATFORM STREQUAL "SIMULATOR_WATCHOS" OR IOS_PLATFORM STREQUAL "SIMULATOR64_WATCHOS")
+ set (XCODE_IOS_PLATFORM_VERSION_FLAGS "-mwatchos-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
+else()
+ # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min.
+ set (XCODE_IOS_PLATFORM_VERSION_FLAGS "-mios-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
+endif()
+
+message (STATUS "Version flags set to: ${XCODE_IOS_PLATFORM_VERSION_FLAGS}")
+
+if (ENABLE_BITCODE)
+ set (BITCODE "-fembed-bitcode")
+ message (STATUS "Enabling bitcode support.")
+else()
+ set (BITCODE "")
+ message (STATUS "Disabling bitcode support.")
+endif()
+
+if (ENABLE_ARC)
+ set (FOBJC_ARC "-fobjc-arc")
+ message (STATUS "Enabling ARC support.")
+else()
+ set (FOBJC_ARC "-fno-objc-arc")
+ message (STATUS "Disabling ARC support.")
+endif()
+
+set (CMAKE_C_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${C_FLAGS}")
+set (CMAKE_CXX_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${CXX_FLAGS}")
+set (CMAKE_C_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${C_LINK_FLAGS}")
+set (CMAKE_CXX_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CXX_LINK_FLAGS}")
+
+# In order to ensure that the updated compiler flags are used in try_compile()
+# tests, we have to forcibly set them in the CMake cache, not merely set them
+# in the local scope.
+
+list (APPEND VARS_TO_FORCE_IN_CACHE
+ CMAKE_C_FLAGS
+ CMAKE_CXX_FLAGS
+ CMAKE_C_LINK_FLAGS
+ CMAKE_CXX_LINK_FLAGS
+)
+
+foreach (VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE})
+ set (${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "" FORCE)
+endforeach()
+
+set (CMAKE_PLATFORM_HAS_INSTALLNAME 1)
+
+set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib")
+set (CMAKE_SHARED_LIBRARY_CREATE_CXX_FLAGS "-dynamiclib")
+set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle")
+set (CMAKE_SHARED_MODULE_CREATE_CXX_FLAGS "-bundle")
+set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
+set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
+set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
+
+# Hack: If a new CMake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old
+# build tree (where install_name_tool was hardcoded) and where
+# CMAKE_INSTALL_NAME_TOOL isn't in the cache and still CMake didn't fail in
+# CMakeFindBinUtils.cmake (because it isn't rerun) hardcode
+# CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did
+# before, Alex.
+
+if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
+ find_program (CMAKE_INSTALL_NAME_TOOL install_name_tool)
+endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
+
+# Set the find root to the iOS developer roots and to user defined paths.
+set (CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT}
+ ${CMAKE_OSX_SYSROOT}
+ ${CMAKE_PREFIX_PATH}
+ CACHE string "iOS find search path root" FORCE
+)
+
+# Default to searching for frameworks first.
+
+set (CMAKE_FIND_FRAMEWORK FIRST)
+
+# Set up the default search directories for frameworks.
+
+set (CMAKE_SYSTEM_FRAMEWORK_PATH
+ ${CMAKE_OSX_SYSROOT}/System/Library/Frameworks
+ ${CMAKE_OSX_SYSROOT}/System/Library/PrivateFrameworks
+ ${CMAKE_OSX_SYSROOT}/Developer/Library/Frameworks
+)
+
+# Only search the specified iOS SDK, not the remainder of the host filesystem.
+
+set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
+set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)