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Diffstat (limited to 'portaudio/src/hostapi/oss/recplay.c')
-rw-r--r--portaudio/src/hostapi/oss/recplay.c114
1 files changed, 0 insertions, 114 deletions
diff --git a/portaudio/src/hostapi/oss/recplay.c b/portaudio/src/hostapi/oss/recplay.c
deleted file mode 100644
index fe6dfdb..0000000
--- a/portaudio/src/hostapi/oss/recplay.c
+++ /dev/null
@@ -1,114 +0,0 @@
-/*
- * recplay.c
- * Phil Burk
- * Minimal record and playback test.
- *
- */
-#include <stdio.h>
-#include <unistd.h>
-#include <stdlib.h>
-#ifndef __STDC__
-/* #include <getopt.h> */
-#endif /* __STDC__ */
-#include <fcntl.h>
-#ifdef __STDC__
-#include <string.h>
-#else /* __STDC__ */
-#include <strings.h>
-#endif /* __STDC__ */
-#include <sys/soundcard.h>
-
-#define NUM_BYTES (64*1024)
-#define BLOCK_SIZE (4*1024)
-
-#define AUDIO "/dev/dsp"
-
-char buffer[NUM_BYTES];
-
-int audioDev = 0;
-
-main (int argc, char *argv[])
-{
- int numLeft;
- char *ptr;
- int num;
- int samplesize;
-
- /********** RECORD ********************/
- /* Open audio device. */
- audioDev = open (AUDIO, O_RDONLY, 0);
- if (audioDev == -1)
- {
- perror (AUDIO);
- exit (-1);
- }
-
- /* Set to 16 bit samples. */
- samplesize = 16;
- ioctl(audioDev, SNDCTL_DSP_SAMPLESIZE, &samplesize);
- if (samplesize != 16)
- {
- perror("Unable to set the sample size.");
- exit(-1);
- }
-
- /* Record in blocks */
- printf("Begin recording.\n");
- numLeft = NUM_BYTES;
- ptr = buffer;
- while( numLeft >= BLOCK_SIZE )
- {
- if ( (num = read (audioDev, ptr, BLOCK_SIZE)) < 0 )
- {
- perror (AUDIO);
- exit (-1);
- }
- else
- {
- printf("Read %d bytes\n", num);
- ptr += num;
- numLeft -= num;
- }
- }
-
- close( audioDev );
-
- /********** PLAYBACK ********************/
- /* Open audio device for writing. */
- audioDev = open (AUDIO, O_WRONLY, 0);
- if (audioDev == -1)
- {
- perror (AUDIO);
- exit (-1);
- }
-
- /* Set to 16 bit samples. */
- samplesize = 16;
- ioctl(audioDev, SNDCTL_DSP_SAMPLESIZE, &samplesize);
- if (samplesize != 16)
- {
- perror("Unable to set the sample size.");
- exit(-1);
- }
-
- /* Play in blocks */
- printf("Begin playing.\n");
- numLeft = NUM_BYTES;
- ptr = buffer;
- while( numLeft >= BLOCK_SIZE )
- {
- if ( (num = write (audioDev, ptr, BLOCK_SIZE)) < 0 )
- {
- perror (AUDIO);
- exit (-1);
- }
- else
- {
- printf("Wrote %d bytes\n", num);
- ptr += num;
- numLeft -= num;
- }
- }
-
- close( audioDev );
-}