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/*
* Interface for dynamically loading directsound and providing a dummy
* implementation if it isn't present.
*
* Author: Ross Bencina (some portions Phil Burk & Robert Marsanyi)
*
* For PortAudio Portable Real-Time Audio Library
* For more information see: http://www.portaudio.com
* Copyright (c) 1999-2006 Phil Burk, Robert Marsanyi and Ross Bencina
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* The text above constitutes the entire PortAudio license; however,
* the PortAudio community also makes the following non-binding requests:
*
* Any person wishing to distribute modifications to the Software is
* requested to send the modifications to the original developer so that
* they can be incorporated into the canonical version. It is also
* requested that these non-binding requests be included along with the
* license above.
*/
/**
@file
@ingroup hostapi_src
*/
#ifndef INCLUDED_PA_DSOUND_DYNLINK_H
#define INCLUDED_PA_DSOUND_DYNLINK_H
/* on Borland compilers, WIN32 doesn't seem to be defined by default, which
breaks dsound.h. Adding the define here fixes the problem. - rossb. */
#ifdef __BORLANDC__
#if !defined(WIN32)
#define WIN32
#endif
#endif
/*
Use the earliest version of DX required, no need to pollute the namespace
*/
#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE
#define DIRECTSOUND_VERSION 0x0800
#else
#define DIRECTSOUND_VERSION 0x0300
#endif
#include <dsound.h>
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
typedef struct
{
HINSTANCE hInstance_;
HRESULT (WINAPI *DllGetClassObject)(REFCLSID , REFIID , LPVOID *);
HRESULT (WINAPI *DirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
HRESULT (WINAPI *DirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
HRESULT (WINAPI *DirectSoundEnumerateA)(LPDSENUMCALLBACKA, LPVOID);
HRESULT (WINAPI *DirectSoundCaptureCreate)(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN);
HRESULT (WINAPI *DirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
HRESULT (WINAPI *DirectSoundCaptureEnumerateA)(LPDSENUMCALLBACKA, LPVOID);
#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE
HRESULT (WINAPI *DirectSoundFullDuplexCreate8)(
LPCGUID, LPCGUID, LPCDSCBUFFERDESC, LPCDSBUFFERDESC,
HWND, DWORD, LPDIRECTSOUNDFULLDUPLEX *, LPDIRECTSOUNDCAPTUREBUFFER8 *,
LPDIRECTSOUNDBUFFER8 *, LPUNKNOWN );
#endif
}PaWinDsDSoundEntryPoints;
extern PaWinDsDSoundEntryPoints paWinDsDSoundEntryPoints;
void PaWinDs_InitializeDSoundEntryPoints(void);
void PaWinDs_TerminateDSoundEntryPoints(void);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* INCLUDED_PA_DSOUND_DYNLINK_H */
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