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|
/*
* $Id: $
* Portable Audio I/O Library
* Windows DirectSound low level buffer user guided parameters search
*
* Copyright (c) 2010-2011 Ross Bencina
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* The text above constitutes the entire PortAudio license; however,
* the PortAudio community also makes the following non-binding requests:
*
* Any person wishing to distribute modifications to the Software is
* requested to send the modifications to the original developer so that
* they can be incorporated into the canonical version. It is also
* requested that these non-binding requests be included along with the
* license above.
*/
#include <stdio.h>
#include <time.h>
#include <math.h>
#define _WIN32_WINNT 0x0501 /* for GetNativeSystemInfo */
#include <windows.h>
//#include <mmsystem.h> /* required when using pa_win_wmme.h */
#include <conio.h> /* for _getch */
#include "portaudio.h"
#include "pa_win_ds.h"
#define DEFAULT_SAMPLE_RATE (44100.)
#ifndef M_PI
#define M_PI (3.14159265)
#endif
#define TABLE_SIZE (2048)
#define CHANNEL_COUNT (2)
/*******************************************************************/
/* functions to query and print Windows version information */
typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
LPFN_ISWOW64PROCESS fnIsWow64Process;
static BOOL IsWow64()
{
BOOL bIsWow64 = FALSE;
//IsWow64Process is not available on all supported versions of Windows.
//Use GetModuleHandle to get a handle to the DLL that contains the function
//and GetProcAddress to get a pointer to the function if available.
fnIsWow64Process = (LPFN_ISWOW64PROCESS) GetProcAddress(
GetModuleHandle(TEXT("kernel32")),"IsWow64Process" );
if(NULL != fnIsWow64Process)
{
if (!fnIsWow64Process(GetCurrentProcess(),&bIsWow64))
{
//handle error
}
}
return bIsWow64;
}
static void printWindowsVersionInfo( FILE *fp )
{
OSVERSIONINFOEX osVersionInfoEx;
SYSTEM_INFO systemInfo;
const char *osName = "Unknown";
const char *osProductType = "";
const char *processorArchitecture = "Unknown";
memset( &osVersionInfoEx, 0, sizeof(OSVERSIONINFOEX) );
osVersionInfoEx.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
GetVersionEx( &osVersionInfoEx );
if( osVersionInfoEx.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS ){
switch( osVersionInfoEx.dwMinorVersion ){
case 0: osName = "Windows 95"; break;
case 10: osName = "Windows 98"; break; // could also be 98SE (I've seen code discriminate based
// on osInfo.Version.Revision.ToString() == "2222A")
case 90: osName = "Windows Me"; break;
}
}else if( osVersionInfoEx.dwPlatformId == VER_PLATFORM_WIN32_NT ){
switch( osVersionInfoEx.dwMajorVersion ){
case 3: osName = "Windows NT 3.51"; break;
case 4: osName = "Windows NT 4.0"; break;
case 5: switch( osVersionInfoEx.dwMinorVersion ){
case 0: osName = "Windows 2000"; break;
case 1: osName = "Windows XP"; break;
case 2:
if( osVersionInfoEx.wSuiteMask & 0x00008000 /*VER_SUITE_WH_SERVER*/ ){
osName = "Windows Home Server";
}else{
if( osVersionInfoEx.wProductType == VER_NT_WORKSTATION ){
osName = "Windows XP Professional x64 Edition (?)";
}else{
if( GetSystemMetrics(/*SM_SERVERR2*/89) == 0 )
osName = "Windows Server 2003";
else
osName = "Windows Server 2003 R2";
}
}break;
}break;
case 6:switch( osVersionInfoEx.dwMinorVersion ){
case 0:
if( osVersionInfoEx.wProductType == VER_NT_WORKSTATION )
osName = "Windows Vista";
else
osName = "Windows Server 2008";
break;
case 1:
if( osVersionInfoEx.wProductType == VER_NT_WORKSTATION )
osName = "Windows 7";
else
osName = "Windows Server 2008 R2";
break;
}break;
}
}
if(osVersionInfoEx.dwMajorVersion == 4)
{
if(osVersionInfoEx.wProductType == VER_NT_WORKSTATION)
osProductType = "Workstation";
else if(osVersionInfoEx.wProductType == VER_NT_SERVER)
osProductType = "Server";
}
else if(osVersionInfoEx.dwMajorVersion == 5)
{
if(osVersionInfoEx.wProductType == VER_NT_WORKSTATION)
{
if((osVersionInfoEx.wSuiteMask & VER_SUITE_PERSONAL) == VER_SUITE_PERSONAL)
osProductType = "Home Edition"; // Windows XP Home Edition
else
osProductType = "Professional"; // Windows XP / Windows 2000 Professional
}
else if(osVersionInfoEx.wProductType == VER_NT_SERVER)
{
if(osVersionInfoEx.dwMinorVersion == 0)
{
if((osVersionInfoEx.wSuiteMask & VER_SUITE_DATACENTER) == VER_SUITE_DATACENTER)
osProductType = "Datacenter Server"; // Windows 2000 Datacenter Server
else if((osVersionInfoEx.wSuiteMask & VER_SUITE_ENTERPRISE) == VER_SUITE_ENTERPRISE)
osProductType = "Advanced Server"; // Windows 2000 Advanced Server
else
osProductType = "Server"; // Windows 2000 Server
}
}
else
{
if((osVersionInfoEx.wSuiteMask & VER_SUITE_DATACENTER) == VER_SUITE_DATACENTER)
osProductType = "Datacenter Edition"; // Windows Server 2003 Datacenter Edition
else if((osVersionInfoEx.wSuiteMask & VER_SUITE_ENTERPRISE) == VER_SUITE_ENTERPRISE)
osProductType = "Enterprise Edition"; // Windows Server 2003 Enterprise Edition
else if((osVersionInfoEx.wSuiteMask & VER_SUITE_BLADE) == VER_SUITE_BLADE)
osProductType = "Web Edition"; // Windows Server 2003 Web Edition
else
osProductType = "Standard Edition"; // Windows Server 2003 Standard Edition
}
}
memset( &systemInfo, 0, sizeof(SYSTEM_INFO) );
GetNativeSystemInfo( &systemInfo );
if( systemInfo.wProcessorArchitecture == PROCESSOR_ARCHITECTURE_INTEL )
processorArchitecture = "x86";
else if( systemInfo.wProcessorArchitecture == PROCESSOR_ARCHITECTURE_AMD64 )
processorArchitecture = "x64";
else if( systemInfo.wProcessorArchitecture == PROCESSOR_ARCHITECTURE_IA64 )
processorArchitecture = "Itanium";
fprintf( fp, "OS name and edition: %s %s\n", osName, osProductType );
fprintf( fp, "OS version: %d.%d.%d %S\n",
osVersionInfoEx.dwMajorVersion, osVersionInfoEx.dwMinorVersion,
osVersionInfoEx.dwBuildNumber, osVersionInfoEx.szCSDVersion );
fprintf( fp, "Processor architecture: %s\n", processorArchitecture );
fprintf( fp, "WoW64 process: %s\n", IsWow64() ? "Yes" : "No" );
}
static void printTimeAndDate( FILE *fp )
{
struct tm *local;
time_t t;
t = time(NULL);
local = localtime(&t);
fprintf(fp, "Local time and date: %s", asctime(local));
local = gmtime(&t);
fprintf(fp, "UTC time and date: %s", asctime(local));
}
/*******************************************************************/
typedef struct
{
float sine[TABLE_SIZE];
double phase;
double phaseIncrement;
volatile int fadeIn;
volatile int fadeOut;
double amp;
}
paTestData;
static paTestData data;
/* This routine will be called by the PortAudio engine when audio is needed.
** It may called at interrupt level on some machines so don't do anything
** that could mess up the system like calling malloc() or free().
*/
static int patestCallback( const void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer,
const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData )
{
paTestData *data = (paTestData*)userData;
float *out = (float*)outputBuffer;
unsigned long i,j;
(void) timeInfo; /* Prevent unused variable warnings. */
(void) statusFlags;
(void) inputBuffer;
for( i=0; i<framesPerBuffer; i++ )
{
float x = data->sine[(int)data->phase];
data->phase += data->phaseIncrement;
if( data->phase >= TABLE_SIZE ){
data->phase -= TABLE_SIZE;
}
x *= data->amp;
if( data->fadeIn ){
data->amp += .001;
if( data->amp >= 1. )
data->fadeIn = 0;
}else if( data->fadeOut ){
if( data->amp > 0 )
data->amp -= .001;
}
for( j = 0; j < CHANNEL_COUNT; ++j ){
*out++ = x;
}
}
if( data->amp > 0 )
return paContinue;
else
return paComplete;
}
#define YES 1
#define NO 0
static int playUntilKeyPress( int deviceIndex, float sampleRate,
int framesPerUserBuffer, int framesPerDSoundBuffer )
{
PaStreamParameters outputParameters;
PaWinDirectSoundStreamInfo directSoundStreamInfo;
PaStream *stream;
PaError err;
int c;
outputParameters.device = deviceIndex;
outputParameters.channelCount = CHANNEL_COUNT;
outputParameters.sampleFormat = paFloat32; /* 32 bit floating point processing */
outputParameters.suggestedLatency = 0; /*Pa_GetDeviceInfo( outputParameters.device )->defaultLowOutputLatency;*/
outputParameters.hostApiSpecificStreamInfo = NULL;
directSoundStreamInfo.size = sizeof(PaWinDirectSoundStreamInfo);
directSoundStreamInfo.hostApiType = paDirectSound;
directSoundStreamInfo.version = 2;
directSoundStreamInfo.flags = paWinDirectSoundUseLowLevelLatencyParameters;
directSoundStreamInfo.framesPerBuffer = framesPerDSoundBuffer;
outputParameters.hostApiSpecificStreamInfo = &directSoundStreamInfo;
err = Pa_OpenStream(
&stream,
NULL, /* no input */
&outputParameters,
sampleRate,
framesPerUserBuffer,
paClipOff | paPrimeOutputBuffersUsingStreamCallback, /* we won't output out of range samples so don't bother clipping them */
patestCallback,
&data );
if( err != paNoError ) goto error;
data.amp = 0;
data.fadeIn = 1;
data.fadeOut = 0;
data.phase = 0;
data.phaseIncrement = 15 + ((rand()%100) / 10); // randomise pitch
err = Pa_StartStream( stream );
if( err != paNoError ) goto error;
do{
printf( "Trying buffer size %d.\nIf it sounds smooth (without clicks or glitches) press 'y', if it sounds bad press 'n' ('q' to quit)\n", framesPerDSoundBuffer );
c = tolower(_getch());
if( c == 'q' ){
Pa_Terminate();
exit(0);
}
}while( c != 'y' && c != 'n' );
data.fadeOut = 1;
while( Pa_IsStreamActive(stream) == 1 )
Pa_Sleep( 100 );
err = Pa_StopStream( stream );
if( err != paNoError ) goto error;
err = Pa_CloseStream( stream );
if( err != paNoError ) goto error;
return (c == 'y') ? YES : NO;
error:
return err;
}
/*******************************************************************/
static void usage( int dsoundHostApiIndex )
{
int i;
fprintf( stderr, "PortAudio DirectSound output latency user guided test\n" );
fprintf( stderr, "Usage: x.exe dsound-device-index [sampleRate]\n" );
fprintf( stderr, "Invalid device index. Use one of these:\n" );
for( i=0; i < Pa_GetDeviceCount(); ++i ){
if( Pa_GetDeviceInfo(i)->hostApi == dsoundHostApiIndex && Pa_GetDeviceInfo(i)->maxOutputChannels > 0 )
fprintf( stderr, "%d (%s)\n", i, Pa_GetDeviceInfo(i)->name );
}
Pa_Terminate();
exit(-1);
}
/*
ideas:
o- could be testing with 80% CPU load
o- could test with different channel counts
*/
int main(int argc, char* argv[])
{
PaError err;
int i;
int deviceIndex;
int dsoundBufferSize, smallestWorkingBufferSize;
int smallestWorkingBufferingLatencyFrames;
int min, max, mid;
int testResult;
FILE *resultsFp;
int dsoundHostApiIndex;
const PaHostApiInfo *dsoundHostApiInfo;
double sampleRate = DEFAULT_SAMPLE_RATE;
err = Pa_Initialize();
if( err != paNoError ) goto error;
dsoundHostApiIndex = Pa_HostApiTypeIdToHostApiIndex( paDirectSound );
dsoundHostApiInfo = Pa_GetHostApiInfo( dsoundHostApiIndex );
if( argc > 3 )
usage(dsoundHostApiIndex);
deviceIndex = dsoundHostApiInfo->defaultOutputDevice;
if( argc >= 2 ){
deviceIndex = -1;
if( sscanf( argv[1], "%d", &deviceIndex ) != 1 )
usage(dsoundHostApiInfo);
if( deviceIndex < 0 || deviceIndex >= Pa_GetDeviceCount() || Pa_GetDeviceInfo(deviceIndex)->hostApi != dsoundHostApiIndex ){
usage(dsoundHostApiInfo);
}
}
printf( "Using device id %d (%s)\n", deviceIndex, Pa_GetDeviceInfo(deviceIndex)->name );
if( argc >= 3 ){
if( sscanf( argv[2], "%lf", &sampleRate ) != 1 )
usage(dsoundHostApiIndex);
}
printf( "Testing with sample rate %f.\n", (float)sampleRate );
/* initialise sinusoidal wavetable */
for( i=0; i<TABLE_SIZE; i++ )
{
data.sine[i] = (float) sin( ((double)i/(double)TABLE_SIZE) * M_PI * 2. );
}
data.phase = 0;
resultsFp = fopen( "results.txt", "at" );
fprintf( resultsFp, "*** DirectSound smallest working output buffer sizes\n" );
printTimeAndDate( resultsFp );
printWindowsVersionInfo( resultsFp );
fprintf( resultsFp, "audio device: %s\n", Pa_GetDeviceInfo( deviceIndex )->name );
fflush( resultsFp );
fprintf( resultsFp, "Sample rate: %f\n", (float)sampleRate );
fprintf( resultsFp, "Smallest working buffer size (frames), Smallest working buffering latency (frames), Smallest working buffering latency (Seconds)\n" );
/*
Binary search after Niklaus Wirth
from http://en.wikipedia.org/wiki/Binary_search_algorithm#The_algorithm
*/
min = 1;
max = (int)(sampleRate * .3); /* we assume that this size works 300ms */
smallestWorkingBufferSize = 0;
do{
mid = min + ((max - min) / 2);
dsoundBufferSize = mid;
testResult = playUntilKeyPress( deviceIndex, sampleRate, 0, dsoundBufferSize );
if( testResult == YES ){
max = mid - 1;
smallestWorkingBufferSize = dsoundBufferSize;
}else{
min = mid + 1;
}
}while( (min <= max) && (testResult == YES || testResult == NO) );
smallestWorkingBufferingLatencyFrames = smallestWorkingBufferSize; /* not strictly true, but we're using an unspecified callback size, so kind of */
printf( "Smallest working buffer size is: %d\n", smallestWorkingBufferSize );
printf( "Corresponding to buffering latency of %d frames, or %f seconds.\n", smallestWorkingBufferingLatencyFrames, smallestWorkingBufferingLatencyFrames / sampleRate );
fprintf( resultsFp, "%d, %d, %f\n", smallestWorkingBufferSize, smallestWorkingBufferingLatencyFrames, smallestWorkingBufferingLatencyFrames / sampleRate );
fflush( resultsFp );
/* power of 2 test. iterate to the smallest power of two that works */
smallestWorkingBufferSize = 0;
dsoundBufferSize = 64;
do{
testResult = playUntilKeyPress( deviceIndex, sampleRate, 0, dsoundBufferSize );
if( testResult == YES ){
smallestWorkingBufferSize = dsoundBufferSize;
}else{
dsoundBufferSize *= 2;
}
}while( (dsoundBufferSize <= (int)(sampleRate * .3)) && testResult == NO );
smallestWorkingBufferingLatencyFrames = smallestWorkingBufferSize; /* not strictly true, but we're using an unspecified callback size, so kind of */
fprintf( resultsFp, "%d, %d, %f\n", smallestWorkingBufferSize, smallestWorkingBufferingLatencyFrames, smallestWorkingBufferingLatencyFrames / sampleRate );
fflush( resultsFp );
fprintf( resultsFp, "###\n" );
fclose( resultsFp );
Pa_Terminate();
printf("Test finished.\n");
return err;
error:
Pa_Terminate();
fprintf( stderr, "An error occurred while using the PortAudio stream\n" );
fprintf( stderr, "Error number: %d\n", err );
fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
return err;
}
|