diff options
author | sanine <sanine.not@pm.me> | 2023-02-12 23:53:22 -0600 |
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committer | sanine <sanine.not@pm.me> | 2023-02-12 23:53:22 -0600 |
commit | f1fe73d1909a2448a004a88362a1a532d0d4f7c3 (patch) | |
tree | ab37ae3837e2f858de2932bcee9f26e69fab3db1 /libs/assimp/code/Common/PolyTools.h | |
parent | f567ea1e2798fd3156a416e61f083ea3e6b95719 (diff) |
switch to tinyobj and nanovg from assimp and cairo
Diffstat (limited to 'libs/assimp/code/Common/PolyTools.h')
-rw-r--r-- | libs/assimp/code/Common/PolyTools.h | 226 |
1 files changed, 0 insertions, 226 deletions
diff --git a/libs/assimp/code/Common/PolyTools.h b/libs/assimp/code/Common/PolyTools.h deleted file mode 100644 index 11f6273..0000000 --- a/libs/assimp/code/Common/PolyTools.h +++ /dev/null @@ -1,226 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file PolyTools.h, various utilities for our dealings with arbitrary polygons */ - -#pragma once -#ifndef AI_POLYTOOLS_H_INCLUDED -#define AI_POLYTOOLS_H_INCLUDED - -#include <assimp/material.h> -#include <assimp/ai_assert.h> - -namespace Assimp { - -// ------------------------------------------------------------------------------- -/** Compute the signed area of a triangle. - * The function accepts an unconstrained template parameter for use with - * both aiVector3D and aiVector2D, but generally ignores the third coordinate.*/ -template <typename T> -inline double GetArea2D(const T& v1, const T& v2, const T& v3) { - return 0.5 * (v1.x * ((double)v3.y - v2.y) + v2.x * ((double)v1.y - v3.y) + v3.x * ((double)v2.y - v1.y)); -} - -// ------------------------------------------------------------------------------- -/** Test if a given point p2 is on the left side of the line formed by p0-p1. - * The function accepts an unconstrained template parameter for use with - * both aiVector3D and aiVector2D, but generally ignores the third coordinate.*/ -template <typename T> -inline bool OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) { - return GetArea2D(p0,p2,p1) > 0; -} - -// ------------------------------------------------------------------------------- -/** Test if a given point is inside a given triangle in R2. - * The function accepts an unconstrained template parameter for use with - * both aiVector3D and aiVector2D, but generally ignores the third coordinate.*/ -template <typename T> -inline bool PointInTriangle2D(const T& p0, const T& p1,const T& p2, const T& pp) { - // Point in triangle test using baryzentric coordinates - const aiVector2D v0 = p1 - p0; - const aiVector2D v1 = p2 - p0; - const aiVector2D v2 = pp - p0; - - double dot00 = v0 * v0; - double dot11 = v1 * v1; - const double dot01 = v0 * v1; - const double dot02 = v0 * v2; - const double dot12 = v1 * v2; - const double denom = dot00 * dot11 - dot01 * dot01; - if (denom == 0.0) { - return false; - } - - const double invDenom = 1.0 / denom; - dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; - dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; - - return (dot11 > 0) && (dot00 > 0) && (dot11 + dot00 < 1); -} - - -// ------------------------------------------------------------------------------- -/** Check whether the winding order of a given polygon is counter-clockwise. - * The function accepts an unconstrained template parameter, but is intended - * to be used only with aiVector2D and aiVector3D (z axis is ignored, only - * x and y are taken into account). - * @note Code taken from http://cgm.cs.mcgill.ca/~godfried/teaching/cg-projects/97/Ian/applet1.html and translated to C++ - */ -template <typename T> -inline bool IsCCW(T* in, size_t npoints) { - double aa, bb, cc, b, c, theta; - double convex_turn; - double convex_sum = 0; - - ai_assert(npoints >= 3); - - for (size_t i = 0; i < npoints - 2; i++) { - aa = ((in[i+2].x - in[i].x) * (in[i+2].x - in[i].x)) + - ((-in[i+2].y + in[i].y) * (-in[i+2].y + in[i].y)); - - bb = ((in[i+1].x - in[i].x) * (in[i+1].x - in[i].x)) + - ((-in[i+1].y + in[i].y) * (-in[i+1].y + in[i].y)); - - cc = ((in[i+2].x - in[i+1].x) * - (in[i+2].x - in[i+1].x)) + - ((-in[i+2].y + in[i+1].y) * - (-in[i+2].y + in[i+1].y)); - - b = std::sqrt(bb); - c = std::sqrt(cc); - theta = std::acos((bb + cc - aa) / (2 * b * c)); - - if (OnLeftSideOfLine2D(in[i],in[i+2],in[i+1])) { - // if (convex(in[i].x, in[i].y, - // in[i+1].x, in[i+1].y, - // in[i+2].x, in[i+2].y)) { - convex_turn = AI_MATH_PI_F - theta; - convex_sum += convex_turn; - } else { - convex_sum -= AI_MATH_PI_F - theta; - } - } - aa = ((in[1].x - in[npoints-2].x) * - (in[1].x - in[npoints-2].x)) + - ((-in[1].y + in[npoints-2].y) * - (-in[1].y + in[npoints-2].y)); - - bb = ((in[0].x - in[npoints-2].x) * - (in[0].x - in[npoints-2].x)) + - ((-in[0].y + in[npoints-2].y) * - (-in[0].y + in[npoints-2].y)); - - cc = ((in[1].x - in[0].x) * (in[1].x - in[0].x)) + - ((-in[1].y + in[0].y) * (-in[1].y + in[0].y)); - - b = std::sqrt(bb); - c = std::sqrt(cc); - theta = std::acos((bb + cc - aa) / (2 * b * c)); - - //if (convex(in[npoints-2].x, in[npoints-2].y, - // in[0].x, in[0].y, - // in[1].x, in[1].y)) { - if (OnLeftSideOfLine2D(in[npoints-2],in[1],in[0])) { - convex_turn = AI_MATH_PI_F - theta; - convex_sum += convex_turn; - } else { - convex_sum -= AI_MATH_PI_F - theta; - } - - return convex_sum >= (2 * AI_MATH_PI_F); -} - -// ------------------------------------------------------------------------------- -/** Compute the normal of an arbitrary polygon in R3. - * - * The code is based on Newell's formula, that is a polygons normal is the ratio - * of its area when projected onto the three coordinate axes. - * - * @param out Receives the output normal - * @param num Number of input vertices - * @param x X data source. x[ofs_x*n] is the n'th element. - * @param y Y data source. y[ofs_y*n] is the y'th element - * @param z Z data source. z[ofs_z*n] is the z'th element - * - * @note The data arrays must have storage for at least num+2 elements. Using - * this method is much faster than the 'other' NewellNormal() - */ -template <int ofs_x, int ofs_y, int ofs_z, typename TReal> -inline void NewellNormal (aiVector3t<TReal>& out, int num, TReal* x, TReal* y, TReal* z) { - // Duplicate the first two vertices at the end - x[(num+0)*ofs_x] = x[0]; - x[(num+1)*ofs_x] = x[ofs_x]; - - y[(num+0)*ofs_y] = y[0]; - y[(num+1)*ofs_y] = y[ofs_y]; - - z[(num+0)*ofs_z] = z[0]; - z[(num+1)*ofs_z] = z[ofs_z]; - - TReal sum_xy = 0.0, sum_yz = 0.0, sum_zx = 0.0; - - TReal *xptr = x +ofs_x, *xlow = x, *xhigh = x + ofs_x*2; - TReal *yptr = y +ofs_y, *ylow = y, *yhigh = y + ofs_y*2; - TReal *zptr = z +ofs_z, *zlow = z, *zhigh = z + ofs_z*2; - - for (int tmp=0; tmp < num; tmp++) { - sum_xy += (*xptr) * ( (*yhigh) - (*ylow) ); - sum_yz += (*yptr) * ( (*zhigh) - (*zlow) ); - sum_zx += (*zptr) * ( (*xhigh) - (*xlow) ); - - xptr += ofs_x; - xlow += ofs_x; - xhigh += ofs_x; - - yptr += ofs_y; - ylow += ofs_y; - yhigh += ofs_y; - - zptr += ofs_z; - zlow += ofs_z; - zhigh += ofs_z; - } - out = aiVector3t<TReal>(sum_yz,sum_zx,sum_xy); -} - -} // ! namespace Assimp - -#endif // AI_POLYTOOLS_H_INCLUDED |