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authorsanine <sanine.not@pm.me>2022-08-21 20:27:25 -0500
committersanine <sanine.not@pm.me>2022-08-21 20:27:25 -0500
commit5a1275f661f2d879411411a1376b790f8aec7947 (patch)
treee552e2290883d3c6a40c4c123fed1ff5bdedeff9 /libs/glfw-3.3.8/src/win32_window.c
parentced4c513947132cae08c6627fd2030b4345eb39d (diff)
add glfw library
Diffstat (limited to 'libs/glfw-3.3.8/src/win32_window.c')
-rw-r--r--libs/glfw-3.3.8/src/win32_window.c2396
1 files changed, 2396 insertions, 0 deletions
diff --git a/libs/glfw-3.3.8/src/win32_window.c b/libs/glfw-3.3.8/src/win32_window.c
new file mode 100644
index 0000000..073ceee
--- /dev/null
+++ b/libs/glfw-3.3.8/src/win32_window.c
@@ -0,0 +1,2396 @@
+//========================================================================
+// GLFW 3.3 Win32 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2002-2006 Marcus Geelnard
+// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+// Please use C89 style variable declarations in this file because VS 2010
+//========================================================================
+
+#include "internal.h"
+
+#include <limits.h>
+#include <stdlib.h>
+#include <malloc.h>
+#include <string.h>
+#include <windowsx.h>
+#include <shellapi.h>
+
+// Returns the window style for the specified window
+//
+static DWORD getWindowStyle(const _GLFWwindow* window)
+{
+ DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
+
+ if (window->monitor)
+ style |= WS_POPUP;
+ else
+ {
+ style |= WS_SYSMENU | WS_MINIMIZEBOX;
+
+ if (window->decorated)
+ {
+ style |= WS_CAPTION;
+
+ if (window->resizable)
+ style |= WS_MAXIMIZEBOX | WS_THICKFRAME;
+ }
+ else
+ style |= WS_POPUP;
+ }
+
+ return style;
+}
+
+// Returns the extended window style for the specified window
+//
+static DWORD getWindowExStyle(const _GLFWwindow* window)
+{
+ DWORD style = WS_EX_APPWINDOW;
+
+ if (window->monitor || window->floating)
+ style |= WS_EX_TOPMOST;
+
+ return style;
+}
+
+// Returns the image whose area most closely matches the desired one
+//
+static const GLFWimage* chooseImage(int count, const GLFWimage* images,
+ int width, int height)
+{
+ int i, leastDiff = INT_MAX;
+ const GLFWimage* closest = NULL;
+
+ for (i = 0; i < count; i++)
+ {
+ const int currDiff = abs(images[i].width * images[i].height -
+ width * height);
+ if (currDiff < leastDiff)
+ {
+ closest = images + i;
+ leastDiff = currDiff;
+ }
+ }
+
+ return closest;
+}
+
+// Creates an RGBA icon or cursor
+//
+static HICON createIcon(const GLFWimage* image,
+ int xhot, int yhot, GLFWbool icon)
+{
+ int i;
+ HDC dc;
+ HICON handle;
+ HBITMAP color, mask;
+ BITMAPV5HEADER bi;
+ ICONINFO ii;
+ unsigned char* target = NULL;
+ unsigned char* source = image->pixels;
+
+ ZeroMemory(&bi, sizeof(bi));
+ bi.bV5Size = sizeof(bi);
+ bi.bV5Width = image->width;
+ bi.bV5Height = -image->height;
+ bi.bV5Planes = 1;
+ bi.bV5BitCount = 32;
+ bi.bV5Compression = BI_BITFIELDS;
+ bi.bV5RedMask = 0x00ff0000;
+ bi.bV5GreenMask = 0x0000ff00;
+ bi.bV5BlueMask = 0x000000ff;
+ bi.bV5AlphaMask = 0xff000000;
+
+ dc = GetDC(NULL);
+ color = CreateDIBSection(dc,
+ (BITMAPINFO*) &bi,
+ DIB_RGB_COLORS,
+ (void**) &target,
+ NULL,
+ (DWORD) 0);
+ ReleaseDC(NULL, dc);
+
+ if (!color)
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to create RGBA bitmap");
+ return NULL;
+ }
+
+ mask = CreateBitmap(image->width, image->height, 1, 1, NULL);
+ if (!mask)
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to create mask bitmap");
+ DeleteObject(color);
+ return NULL;
+ }
+
+ for (i = 0; i < image->width * image->height; i++)
+ {
+ target[0] = source[2];
+ target[1] = source[1];
+ target[2] = source[0];
+ target[3] = source[3];
+ target += 4;
+ source += 4;
+ }
+
+ ZeroMemory(&ii, sizeof(ii));
+ ii.fIcon = icon;
+ ii.xHotspot = xhot;
+ ii.yHotspot = yhot;
+ ii.hbmMask = mask;
+ ii.hbmColor = color;
+
+ handle = CreateIconIndirect(&ii);
+
+ DeleteObject(color);
+ DeleteObject(mask);
+
+ if (!handle)
+ {
+ if (icon)
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to create icon");
+ }
+ else
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to create cursor");
+ }
+ }
+
+ return handle;
+}
+
+// Translate content area size to full window size according to styles and DPI
+//
+static void getFullWindowSize(DWORD style, DWORD exStyle,
+ int contentWidth, int contentHeight,
+ int* fullWidth, int* fullHeight,
+ UINT dpi)
+{
+ RECT rect = { 0, 0, contentWidth, contentHeight };
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi);
+ else
+ AdjustWindowRectEx(&rect, style, FALSE, exStyle);
+
+ *fullWidth = rect.right - rect.left;
+ *fullHeight = rect.bottom - rect.top;
+}
+
+// Enforce the content area aspect ratio based on which edge is being dragged
+//
+static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
+{
+ int xoff, yoff;
+ UINT dpi = USER_DEFAULT_SCREEN_DPI;
+ const float ratio = (float) window->numer / (float) window->denom;
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ dpi = GetDpiForWindow(window->win32.handle);
+
+ getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
+ 0, 0, &xoff, &yoff, dpi);
+
+ if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT ||
+ edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT)
+ {
+ area->bottom = area->top + yoff +
+ (int) ((area->right - area->left - xoff) / ratio);
+ }
+ else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT)
+ {
+ area->top = area->bottom - yoff -
+ (int) ((area->right - area->left - xoff) / ratio);
+ }
+ else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM)
+ {
+ area->right = area->left + xoff +
+ (int) ((area->bottom - area->top - yoff) * ratio);
+ }
+}
+
+// Updates the cursor image according to its cursor mode
+//
+static void updateCursorImage(_GLFWwindow* window)
+{
+ if (window->cursorMode == GLFW_CURSOR_NORMAL)
+ {
+ if (window->cursor)
+ SetCursor(window->cursor->win32.handle);
+ else
+ SetCursor(LoadCursorW(NULL, IDC_ARROW));
+ }
+ else
+ SetCursor(NULL);
+}
+
+// Updates the cursor clip rect
+//
+static void updateClipRect(_GLFWwindow* window)
+{
+ if (window)
+ {
+ RECT clipRect;
+ GetClientRect(window->win32.handle, &clipRect);
+ ClientToScreen(window->win32.handle, (POINT*) &clipRect.left);
+ ClientToScreen(window->win32.handle, (POINT*) &clipRect.right);
+ ClipCursor(&clipRect);
+ }
+ else
+ ClipCursor(NULL);
+}
+
+// Enables WM_INPUT messages for the mouse for the specified window
+//
+static void enableRawMouseMotion(_GLFWwindow* window)
+{
+ const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle };
+
+ if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to register raw input device");
+ }
+}
+
+// Disables WM_INPUT messages for the mouse
+//
+static void disableRawMouseMotion(_GLFWwindow* window)
+{
+ const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL };
+
+ if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to remove raw input device");
+ }
+}
+
+// Apply disabled cursor mode to a focused window
+//
+static void disableCursor(_GLFWwindow* window)
+{
+ _glfw.win32.disabledCursorWindow = window;
+ _glfwPlatformGetCursorPos(window,
+ &_glfw.win32.restoreCursorPosX,
+ &_glfw.win32.restoreCursorPosY);
+ updateCursorImage(window);
+ _glfwCenterCursorInContentArea(window);
+ updateClipRect(window);
+
+ if (window->rawMouseMotion)
+ enableRawMouseMotion(window);
+}
+
+// Exit disabled cursor mode for the specified window
+//
+static void enableCursor(_GLFWwindow* window)
+{
+ if (window->rawMouseMotion)
+ disableRawMouseMotion(window);
+
+ _glfw.win32.disabledCursorWindow = NULL;
+ updateClipRect(NULL);
+ _glfwPlatformSetCursorPos(window,
+ _glfw.win32.restoreCursorPosX,
+ _glfw.win32.restoreCursorPosY);
+ updateCursorImage(window);
+}
+
+// Returns whether the cursor is in the content area of the specified window
+//
+static GLFWbool cursorInContentArea(_GLFWwindow* window)
+{
+ RECT area;
+ POINT pos;
+
+ if (!GetCursorPos(&pos))
+ return GLFW_FALSE;
+
+ if (WindowFromPoint(pos) != window->win32.handle)
+ return GLFW_FALSE;
+
+ GetClientRect(window->win32.handle, &area);
+ ClientToScreen(window->win32.handle, (POINT*) &area.left);
+ ClientToScreen(window->win32.handle, (POINT*) &area.right);
+
+ return PtInRect(&area, pos);
+}
+
+// Update native window styles to match attributes
+//
+static void updateWindowStyles(const _GLFWwindow* window)
+{
+ RECT rect;
+ DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
+ style &= ~(WS_OVERLAPPEDWINDOW | WS_POPUP);
+ style |= getWindowStyle(window);
+
+ GetClientRect(window->win32.handle, &rect);
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ {
+ AdjustWindowRectExForDpi(&rect, style, FALSE,
+ getWindowExStyle(window),
+ GetDpiForWindow(window->win32.handle));
+ }
+ else
+ AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window));
+
+ ClientToScreen(window->win32.handle, (POINT*) &rect.left);
+ ClientToScreen(window->win32.handle, (POINT*) &rect.right);
+ SetWindowLongW(window->win32.handle, GWL_STYLE, style);
+ SetWindowPos(window->win32.handle, HWND_TOP,
+ rect.left, rect.top,
+ rect.right - rect.left, rect.bottom - rect.top,
+ SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER);
+}
+
+// Update window framebuffer transparency
+//
+static void updateFramebufferTransparency(const _GLFWwindow* window)
+{
+ BOOL composition, opaque;
+ DWORD color;
+
+ if (!IsWindowsVistaOrGreater())
+ return;
+
+ if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
+ return;
+
+ if (IsWindows8OrGreater() ||
+ (SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
+ {
+ HRGN region = CreateRectRgn(0, 0, -1, -1);
+ DWM_BLURBEHIND bb = {0};
+ bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
+ bb.hRgnBlur = region;
+ bb.fEnable = TRUE;
+
+ DwmEnableBlurBehindWindow(window->win32.handle, &bb);
+ DeleteObject(region);
+ }
+ else
+ {
+ // HACK: Disable framebuffer transparency on Windows 7 when the
+ // colorization color is opaque, because otherwise the window
+ // contents is blended additively with the previous frame instead
+ // of replacing it
+ DWM_BLURBEHIND bb = {0};
+ bb.dwFlags = DWM_BB_ENABLE;
+ DwmEnableBlurBehindWindow(window->win32.handle, &bb);
+ }
+}
+
+// Retrieves and translates modifier keys
+//
+static int getKeyMods(void)
+{
+ int mods = 0;
+
+ if (GetKeyState(VK_SHIFT) & 0x8000)
+ mods |= GLFW_MOD_SHIFT;
+ if (GetKeyState(VK_CONTROL) & 0x8000)
+ mods |= GLFW_MOD_CONTROL;
+ if (GetKeyState(VK_MENU) & 0x8000)
+ mods |= GLFW_MOD_ALT;
+ if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000)
+ mods |= GLFW_MOD_SUPER;
+ if (GetKeyState(VK_CAPITAL) & 1)
+ mods |= GLFW_MOD_CAPS_LOCK;
+ if (GetKeyState(VK_NUMLOCK) & 1)
+ mods |= GLFW_MOD_NUM_LOCK;
+
+ return mods;
+}
+
+static void fitToMonitor(_GLFWwindow* window)
+{
+ MONITORINFO mi = { sizeof(mi) };
+ GetMonitorInfoW(window->monitor->win32.handle, &mi);
+ SetWindowPos(window->win32.handle, HWND_TOPMOST,
+ mi.rcMonitor.left,
+ mi.rcMonitor.top,
+ mi.rcMonitor.right - mi.rcMonitor.left,
+ mi.rcMonitor.bottom - mi.rcMonitor.top,
+ SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS);
+}
+
+// Make the specified window and its video mode active on its monitor
+//
+static void acquireMonitor(_GLFWwindow* window)
+{
+ if (!_glfw.win32.acquiredMonitorCount)
+ {
+ SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED);
+
+ // HACK: When mouse trails are enabled the cursor becomes invisible when
+ // the OpenGL ICD switches to page flipping
+ if (IsWindowsXPOrGreater())
+ {
+ SystemParametersInfoW(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0);
+ SystemParametersInfoW(SPI_SETMOUSETRAILS, 0, 0, 0);
+ }
+ }
+
+ if (!window->monitor->window)
+ _glfw.win32.acquiredMonitorCount++;
+
+ _glfwSetVideoModeWin32(window->monitor, &window->videoMode);
+ _glfwInputMonitorWindow(window->monitor, window);
+}
+
+// Remove the window and restore the original video mode
+//
+static void releaseMonitor(_GLFWwindow* window)
+{
+ if (window->monitor->window != window)
+ return;
+
+ _glfw.win32.acquiredMonitorCount--;
+ if (!_glfw.win32.acquiredMonitorCount)
+ {
+ SetThreadExecutionState(ES_CONTINUOUS);
+
+ // HACK: Restore mouse trail length saved in acquireMonitor
+ if (IsWindowsXPOrGreater())
+ SystemParametersInfoW(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0);
+ }
+
+ _glfwInputMonitorWindow(window->monitor, NULL);
+ _glfwRestoreVideoModeWin32(window->monitor);
+}
+
+// Manually maximize the window, for when SW_MAXIMIZE cannot be used
+//
+static void maximizeWindowManually(_GLFWwindow* window)
+{
+ RECT rect;
+ DWORD style;
+ MONITORINFO mi = { sizeof(mi) };
+
+ GetMonitorInfoW(MonitorFromWindow(window->win32.handle,
+ MONITOR_DEFAULTTONEAREST), &mi);
+
+ rect = mi.rcWork;
+
+ if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE)
+ {
+ rect.right = _glfw_min(rect.right, rect.left + window->maxwidth);
+ rect.bottom = _glfw_min(rect.bottom, rect.top + window->maxheight);
+ }
+
+ style = GetWindowLongW(window->win32.handle, GWL_STYLE);
+ style |= WS_MAXIMIZE;
+ SetWindowLongW(window->win32.handle, GWL_STYLE, style);
+
+ if (window->decorated)
+ {
+ const DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ {
+ const UINT dpi = GetDpiForWindow(window->win32.handle);
+ AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi);
+ OffsetRect(&rect, 0, GetSystemMetricsForDpi(SM_CYCAPTION, dpi));
+ }
+ else
+ {
+ AdjustWindowRectEx(&rect, style, FALSE, exStyle);
+ OffsetRect(&rect, 0, GetSystemMetrics(SM_CYCAPTION));
+ }
+
+ rect.bottom = _glfw_min(rect.bottom, mi.rcWork.bottom);
+ }
+
+ SetWindowPos(window->win32.handle, HWND_TOP,
+ rect.left,
+ rect.top,
+ rect.right - rect.left,
+ rect.bottom - rect.top,
+ SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED);
+}
+
+// Window callback function (handles window messages)
+//
+static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam)
+{
+ _GLFWwindow* window = GetPropW(hWnd, L"GLFW");
+ if (!window)
+ {
+ // This is the message handling for the hidden helper window
+ // and for a regular window during its initial creation
+
+ switch (uMsg)
+ {
+ case WM_NCCREATE:
+ {
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ {
+ const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam;
+ const _GLFWwndconfig* wndconfig = cs->lpCreateParams;
+
+ // On per-monitor DPI aware V1 systems, only enable
+ // non-client scaling for windows that scale the client area
+ // We need WM_GETDPISCALEDSIZE from V2 to keep the client
+ // area static when the non-client area is scaled
+ if (wndconfig && wndconfig->scaleToMonitor)
+ EnableNonClientDpiScaling(hWnd);
+ }
+
+ break;
+ }
+
+ case WM_DISPLAYCHANGE:
+ _glfwPollMonitorsWin32();
+ break;
+
+ case WM_DEVICECHANGE:
+ {
+ if (wParam == DBT_DEVICEARRIVAL)
+ {
+ DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
+ if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
+ _glfwDetectJoystickConnectionWin32();
+ }
+ else if (wParam == DBT_DEVICEREMOVECOMPLETE)
+ {
+ DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
+ if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
+ _glfwDetectJoystickDisconnectionWin32();
+ }
+
+ break;
+ }
+ }
+
+ return DefWindowProcW(hWnd, uMsg, wParam, lParam);
+ }
+
+ switch (uMsg)
+ {
+ case WM_MOUSEACTIVATE:
+ {
+ // HACK: Postpone cursor disabling when the window was activated by
+ // clicking a caption button
+ if (HIWORD(lParam) == WM_LBUTTONDOWN)
+ {
+ if (LOWORD(lParam) != HTCLIENT)
+ window->win32.frameAction = GLFW_TRUE;
+ }
+
+ break;
+ }
+
+ case WM_CAPTURECHANGED:
+ {
+ // HACK: Disable the cursor once the caption button action has been
+ // completed or cancelled
+ if (lParam == 0 && window->win32.frameAction)
+ {
+ if (window->cursorMode == GLFW_CURSOR_DISABLED)
+ disableCursor(window);
+
+ window->win32.frameAction = GLFW_FALSE;
+ }
+
+ break;
+ }
+
+ case WM_SETFOCUS:
+ {
+ _glfwInputWindowFocus(window, GLFW_TRUE);
+
+ // HACK: Do not disable cursor while the user is interacting with
+ // a caption button
+ if (window->win32.frameAction)
+ break;
+
+ if (window->cursorMode == GLFW_CURSOR_DISABLED)
+ disableCursor(window);
+
+ return 0;
+ }
+
+ case WM_KILLFOCUS:
+ {
+ if (window->cursorMode == GLFW_CURSOR_DISABLED)
+ enableCursor(window);
+
+ if (window->monitor && window->autoIconify)
+ _glfwPlatformIconifyWindow(window);
+
+ _glfwInputWindowFocus(window, GLFW_FALSE);
+ return 0;
+ }
+
+ case WM_SYSCOMMAND:
+ {
+ switch (wParam & 0xfff0)
+ {
+ case SC_SCREENSAVE:
+ case SC_MONITORPOWER:
+ {
+ if (window->monitor)
+ {
+ // We are running in full screen mode, so disallow
+ // screen saver and screen blanking
+ return 0;
+ }
+ else
+ break;
+ }
+
+ // User trying to access application menu using ALT?
+ case SC_KEYMENU:
+ return 0;
+ }
+ break;
+ }
+
+ case WM_CLOSE:
+ {
+ _glfwInputWindowCloseRequest(window);
+ return 0;
+ }
+
+ case WM_INPUTLANGCHANGE:
+ {
+ _glfwUpdateKeyNamesWin32();
+ break;
+ }
+
+ case WM_CHAR:
+ case WM_SYSCHAR:
+ {
+ if (wParam >= 0xd800 && wParam <= 0xdbff)
+ window->win32.highSurrogate = (WCHAR) wParam;
+ else
+ {
+ uint32_t codepoint = 0;
+
+ if (wParam >= 0xdc00 && wParam <= 0xdfff)
+ {
+ if (window->win32.highSurrogate)
+ {
+ codepoint += (window->win32.highSurrogate - 0xd800) << 10;
+ codepoint += (WCHAR) wParam - 0xdc00;
+ codepoint += 0x10000;
+ }
+ }
+ else
+ codepoint = (WCHAR) wParam;
+
+ window->win32.highSurrogate = 0;
+ _glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
+ }
+
+ return 0;
+ }
+
+ case WM_UNICHAR:
+ {
+ if (wParam == UNICODE_NOCHAR)
+ {
+ // WM_UNICHAR is not sent by Windows, but is sent by some
+ // third-party input method engine
+ // Returning TRUE here announces support for this message
+ return TRUE;
+ }
+
+ _glfwInputChar(window, (uint32_t) wParam, getKeyMods(), GLFW_TRUE);
+ return 0;
+ }
+
+ case WM_KEYDOWN:
+ case WM_SYSKEYDOWN:
+ case WM_KEYUP:
+ case WM_SYSKEYUP:
+ {
+ int key, scancode;
+ const int action = (HIWORD(lParam) & KF_UP) ? GLFW_RELEASE : GLFW_PRESS;
+ const int mods = getKeyMods();
+
+ scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff));
+ if (!scancode)
+ {
+ // NOTE: Some synthetic key messages have a scancode of zero
+ // HACK: Map the virtual key back to a usable scancode
+ scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
+ }
+
+ // HACK: Alt+PrtSc has a different scancode than just PrtSc
+ if (scancode == 0x54)
+ scancode = 0x137;
+
+ // HACK: Ctrl+Pause has a different scancode than just Pause
+ if (scancode == 0x146)
+ scancode = 0x45;
+
+ // HACK: CJK IME sets the extended bit for right Shift
+ if (scancode == 0x136)
+ scancode = 0x36;
+
+ key = _glfw.win32.keycodes[scancode];
+
+ // The Ctrl keys require special handling
+ if (wParam == VK_CONTROL)
+ {
+ if (HIWORD(lParam) & KF_EXTENDED)
+ {
+ // Right side keys have the extended key bit set
+ key = GLFW_KEY_RIGHT_CONTROL;
+ }
+ else
+ {
+ // NOTE: Alt Gr sends Left Ctrl followed by Right Alt
+ // HACK: We only want one event for Alt Gr, so if we detect
+ // this sequence we discard this Left Ctrl message now
+ // and later report Right Alt normally
+ MSG next;
+ const DWORD time = GetMessageTime();
+
+ if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE))
+ {
+ if (next.message == WM_KEYDOWN ||
+ next.message == WM_SYSKEYDOWN ||
+ next.message == WM_KEYUP ||
+ next.message == WM_SYSKEYUP)
+ {
+ if (next.wParam == VK_MENU &&
+ (HIWORD(next.lParam) & KF_EXTENDED) &&
+ next.time == time)
+ {
+ // Next message is Right Alt down so discard this
+ break;
+ }
+ }
+ }
+
+ // This is a regular Left Ctrl message
+ key = GLFW_KEY_LEFT_CONTROL;
+ }
+ }
+ else if (wParam == VK_PROCESSKEY)
+ {
+ // IME notifies that keys have been filtered by setting the
+ // virtual key-code to VK_PROCESSKEY
+ break;
+ }
+
+ if (action == GLFW_RELEASE && wParam == VK_SHIFT)
+ {
+ // HACK: Release both Shift keys on Shift up event, as when both
+ // are pressed the first release does not emit any event
+ // NOTE: The other half of this is in _glfwPlatformPollEvents
+ _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, action, mods);
+ _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, action, mods);
+ }
+ else if (wParam == VK_SNAPSHOT)
+ {
+ // HACK: Key down is not reported for the Print Screen key
+ _glfwInputKey(window, key, scancode, GLFW_PRESS, mods);
+ _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods);
+ }
+ else
+ _glfwInputKey(window, key, scancode, action, mods);
+
+ break;
+ }
+
+ case WM_LBUTTONDOWN:
+ case WM_RBUTTONDOWN:
+ case WM_MBUTTONDOWN:
+ case WM_XBUTTONDOWN:
+ case WM_LBUTTONUP:
+ case WM_RBUTTONUP:
+ case WM_MBUTTONUP:
+ case WM_XBUTTONUP:
+ {
+ int i, button, action;
+
+ if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP)
+ button = GLFW_MOUSE_BUTTON_LEFT;
+ else if (uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP)
+ button = GLFW_MOUSE_BUTTON_RIGHT;
+ else if (uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP)
+ button = GLFW_MOUSE_BUTTON_MIDDLE;
+ else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1)
+ button = GLFW_MOUSE_BUTTON_4;
+ else
+ button = GLFW_MOUSE_BUTTON_5;
+
+ if (uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN ||
+ uMsg == WM_MBUTTONDOWN || uMsg == WM_XBUTTONDOWN)
+ {
+ action = GLFW_PRESS;
+ }
+ else
+ action = GLFW_RELEASE;
+
+ for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
+ {
+ if (window->mouseButtons[i] == GLFW_PRESS)
+ break;
+ }
+
+ if (i > GLFW_MOUSE_BUTTON_LAST)
+ SetCapture(hWnd);
+
+ _glfwInputMouseClick(window, button, action, getKeyMods());
+
+ for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
+ {
+ if (window->mouseButtons[i] == GLFW_PRESS)
+ break;
+ }
+
+ if (i > GLFW_MOUSE_BUTTON_LAST)
+ ReleaseCapture();
+
+ if (uMsg == WM_XBUTTONDOWN || uMsg == WM_XBUTTONUP)
+ return TRUE;
+
+ return 0;
+ }
+
+ case WM_MOUSEMOVE:
+ {
+ const int x = GET_X_LPARAM(lParam);
+ const int y = GET_Y_LPARAM(lParam);
+
+ if (!window->win32.cursorTracked)
+ {
+ TRACKMOUSEEVENT tme;
+ ZeroMemory(&tme, sizeof(tme));
+ tme.cbSize = sizeof(tme);
+ tme.dwFlags = TME_LEAVE;
+ tme.hwndTrack = window->win32.handle;
+ TrackMouseEvent(&tme);
+
+ window->win32.cursorTracked = GLFW_TRUE;
+ _glfwInputCursorEnter(window, GLFW_TRUE);
+ }
+
+ if (window->cursorMode == GLFW_CURSOR_DISABLED)
+ {
+ const int dx = x - window->win32.lastCursorPosX;
+ const int dy = y - window->win32.lastCursorPosY;
+
+ if (_glfw.win32.disabledCursorWindow != window)
+ break;
+ if (window->rawMouseMotion)
+ break;
+
+ _glfwInputCursorPos(window,
+ window->virtualCursorPosX + dx,
+ window->virtualCursorPosY + dy);
+ }
+ else
+ _glfwInputCursorPos(window, x, y);
+
+ window->win32.lastCursorPosX = x;
+ window->win32.lastCursorPosY = y;
+
+ return 0;
+ }
+
+ case WM_INPUT:
+ {
+ UINT size = 0;
+ HRAWINPUT ri = (HRAWINPUT) lParam;
+ RAWINPUT* data = NULL;
+ int dx, dy;
+
+ if (_glfw.win32.disabledCursorWindow != window)
+ break;
+ if (!window->rawMouseMotion)
+ break;
+
+ GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
+ if (size > (UINT) _glfw.win32.rawInputSize)
+ {
+ free(_glfw.win32.rawInput);
+ _glfw.win32.rawInput = calloc(size, 1);
+ _glfw.win32.rawInputSize = size;
+ }
+
+ size = _glfw.win32.rawInputSize;
+ if (GetRawInputData(ri, RID_INPUT,
+ _glfw.win32.rawInput, &size,
+ sizeof(RAWINPUTHEADER)) == (UINT) -1)
+ {
+ _glfwInputError(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to retrieve raw input data");
+ break;
+ }
+
+ data = _glfw.win32.rawInput;
+ if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
+ {
+ dx = data->data.mouse.lLastX - window->win32.lastCursorPosX;
+ dy = data->data.mouse.lLastY - window->win32.lastCursorPosY;
+ }
+ else
+ {
+ dx = data->data.mouse.lLastX;
+ dy = data->data.mouse.lLastY;
+ }
+
+ _glfwInputCursorPos(window,
+ window->virtualCursorPosX + dx,
+ window->virtualCursorPosY + dy);
+
+ window->win32.lastCursorPosX += dx;
+ window->win32.lastCursorPosY += dy;
+ break;
+ }
+
+ case WM_MOUSELEAVE:
+ {
+ window->win32.cursorTracked = GLFW_FALSE;
+ _glfwInputCursorEnter(window, GLFW_FALSE);
+ return 0;
+ }
+
+ case WM_MOUSEWHEEL:
+ {
+ _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA);
+ return 0;
+ }
+
+ case WM_MOUSEHWHEEL:
+ {
+ // This message is only sent on Windows Vista and later
+ // NOTE: The X-axis is inverted for consistency with macOS and X11
+ _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0);
+ return 0;
+ }
+
+ case WM_ENTERSIZEMOVE:
+ case WM_ENTERMENULOOP:
+ {
+ if (window->win32.frameAction)
+ break;
+
+ // HACK: Enable the cursor while the user is moving or
+ // resizing the window or using the window menu
+ if (window->cursorMode == GLFW_CURSOR_DISABLED)
+ enableCursor(window);
+
+ break;
+ }
+
+ case WM_EXITSIZEMOVE:
+ case WM_EXITMENULOOP:
+ {
+ if (window->win32.frameAction)
+ break;
+
+ // HACK: Disable the cursor once the user is done moving or
+ // resizing the window or using the menu
+ if (window->cursorMode == GLFW_CURSOR_DISABLED)
+ disableCursor(window);
+
+ break;
+ }
+
+ case WM_SIZE:
+ {
+ const int width = LOWORD(lParam);
+ const int height = HIWORD(lParam);
+ const GLFWbool iconified = wParam == SIZE_MINIMIZED;
+ const GLFWbool maximized = wParam == SIZE_MAXIMIZED ||
+ (window->win32.maximized &&
+ wParam != SIZE_RESTORED);
+
+ if (_glfw.win32.disabledCursorWindow == window)
+ updateClipRect(window);
+
+ if (window->win32.iconified != iconified)
+ _glfwInputWindowIconify(window, iconified);
+
+ if (window->win32.maximized != maximized)
+ _glfwInputWindowMaximize(window, maximized);
+
+ if (width != window->win32.width || height != window->win32.height)
+ {
+ window->win32.width = width;
+ window->win32.height = height;
+
+ _glfwInputFramebufferSize(window, width, height);
+ _glfwInputWindowSize(window, width, height);
+ }
+
+ if (window->monitor && window->win32.iconified != iconified)
+ {
+ if (iconified)
+ releaseMonitor(window);
+ else
+ {
+ acquireMonitor(window);
+ fitToMonitor(window);
+ }
+ }
+
+ window->win32.iconified = iconified;
+ window->win32.maximized = maximized;
+ return 0;
+ }
+
+ case WM_MOVE:
+ {
+ if (_glfw.win32.disabledCursorWindow == window)
+ updateClipRect(window);
+
+ // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as
+ // those macros do not handle negative window positions correctly
+ _glfwInputWindowPos(window,
+ GET_X_LPARAM(lParam),
+ GET_Y_LPARAM(lParam));
+ return 0;
+ }
+
+ case WM_SIZING:
+ {
+ if (window->numer == GLFW_DONT_CARE ||
+ window->denom == GLFW_DONT_CARE)
+ {
+ break;
+ }
+
+ applyAspectRatio(window, (int) wParam, (RECT*) lParam);
+ return TRUE;
+ }
+
+ case WM_GETMINMAXINFO:
+ {
+ int xoff, yoff;
+ UINT dpi = USER_DEFAULT_SCREEN_DPI;
+ MINMAXINFO* mmi = (MINMAXINFO*) lParam;
+
+ if (window->monitor)
+ break;
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ dpi = GetDpiForWindow(window->win32.handle);
+
+ getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
+ 0, 0, &xoff, &yoff, dpi);
+
+ if (window->minwidth != GLFW_DONT_CARE &&
+ window->minheight != GLFW_DONT_CARE)
+ {
+ mmi->ptMinTrackSize.x = window->minwidth + xoff;
+ mmi->ptMinTrackSize.y = window->minheight + yoff;
+ }
+
+ if (window->maxwidth != GLFW_DONT_CARE &&
+ window->maxheight != GLFW_DONT_CARE)
+ {
+ mmi->ptMaxTrackSize.x = window->maxwidth + xoff;
+ mmi->ptMaxTrackSize.y = window->maxheight + yoff;
+ }
+
+ if (!window->decorated)
+ {
+ MONITORINFO mi;
+ const HMONITOR mh = MonitorFromWindow(window->win32.handle,
+ MONITOR_DEFAULTTONEAREST);
+
+ ZeroMemory(&mi, sizeof(mi));
+ mi.cbSize = sizeof(mi);
+ GetMonitorInfoW(mh, &mi);
+
+ mmi->ptMaxPosition.x = mi.rcWork.left - mi.rcMonitor.left;
+ mmi->ptMaxPosition.y = mi.rcWork.top - mi.rcMonitor.top;
+ mmi->ptMaxSize.x = mi.rcWork.right - mi.rcWork.left;
+ mmi->ptMaxSize.y = mi.rcWork.bottom - mi.rcWork.top;
+ }
+
+ return 0;
+ }
+
+ case WM_PAINT:
+ {
+ _glfwInputWindowDamage(window);
+ break;
+ }
+
+ case WM_ERASEBKGND:
+ {
+ return TRUE;
+ }
+
+ case WM_NCACTIVATE:
+ case WM_NCPAINT:
+ {
+ // Prevent title bar from being drawn after restoring a minimized
+ // undecorated window
+ if (!window->decorated)
+ return TRUE;
+
+ break;
+ }
+
+ case WM_DWMCOMPOSITIONCHANGED:
+ case WM_DWMCOLORIZATIONCOLORCHANGED:
+ {
+ if (window->win32.transparent)
+ updateFramebufferTransparency(window);
+ return 0;
+ }
+
+ case WM_GETDPISCALEDSIZE:
+ {
+ if (window->win32.scaleToMonitor)
+ break;
+
+ // Adjust the window size to keep the content area size constant
+ if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
+ {
+ RECT source = {0}, target = {0};
+ SIZE* size = (SIZE*) lParam;
+
+ AdjustWindowRectExForDpi(&source, getWindowStyle(window),
+ FALSE, getWindowExStyle(window),
+ GetDpiForWindow(window->win32.handle));
+ AdjustWindowRectExForDpi(&target, getWindowStyle(window),
+ FALSE, getWindowExStyle(window),
+ LOWORD(wParam));
+
+ size->cx += (target.right - target.left) -
+ (source.right - source.left);
+ size->cy += (target.bottom - target.top) -
+ (source.bottom - source.top);
+ return TRUE;
+ }
+
+ break;
+ }
+
+ case WM_DPICHANGED:
+ {
+ const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
+ const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
+
+ // Resize windowed mode windows that either permit rescaling or that
+ // need it to compensate for non-client area scaling
+ if (!window->monitor &&
+ (window->win32.scaleToMonitor ||
+ _glfwIsWindows10CreatorsUpdateOrGreaterWin32()))
+ {
+ RECT* suggested = (RECT*) lParam;
+ SetWindowPos(window->win32.handle, HWND_TOP,
+ suggested->left,
+ suggested->top,
+ suggested->right - suggested->left,
+ suggested->bottom - suggested->top,
+ SWP_NOACTIVATE | SWP_NOZORDER);
+ }
+
+ _glfwInputWindowContentScale(window, xscale, yscale);
+ break;
+ }
+
+ case WM_SETCURSOR:
+ {
+ if (LOWORD(lParam) == HTCLIENT)
+ {
+ updateCursorImage(window);
+ return TRUE;
+ }
+
+ break;
+ }
+
+ case WM_DROPFILES:
+ {
+ HDROP drop = (HDROP) wParam;
+ POINT pt;
+ int i;
+
+ const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0);
+ char** paths = calloc(count, sizeof(char*));
+
+ // Move the mouse to the position of the drop
+ DragQueryPoint(drop, &pt);
+ _glfwInputCursorPos(window, pt.x, pt.y);
+
+ for (i = 0; i < count; i++)
+ {
+ const UINT length = DragQueryFileW(drop, i, NULL, 0);
+ WCHAR* buffer = calloc((size_t) length + 1, sizeof(WCHAR));
+
+ DragQueryFileW(drop, i, buffer, length + 1);
+ paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer);
+
+ free(buffer);
+ }
+
+ _glfwInputDrop(window, count, (const char**) paths);
+
+ for (i = 0; i < count; i++)
+ free(paths[i]);
+ free(paths);
+
+ DragFinish(drop);
+ return 0;
+ }
+ }
+
+ return DefWindowProcW(hWnd, uMsg, wParam, lParam);
+}
+
+// Creates the GLFW window
+//
+static int createNativeWindow(_GLFWwindow* window,
+ const _GLFWwndconfig* wndconfig,
+ const _GLFWfbconfig* fbconfig)
+{
+ int xpos, ypos, fullWidth, fullHeight;
+ WCHAR* wideTitle;
+ DWORD style = getWindowStyle(window);
+ DWORD exStyle = getWindowExStyle(window);
+
+ if (window->monitor)
+ {
+ MONITORINFO mi = { sizeof(mi) };
+ GetMonitorInfoW(window->monitor->win32.handle, &mi);
+
+ // NOTE: This window placement is temporary and approximate, as the
+ // correct position and size cannot be known until the monitor
+ // video mode has been picked in _glfwSetVideoModeWin32
+ xpos = mi.rcMonitor.left;
+ ypos = mi.rcMonitor.top;
+ fullWidth = mi.rcMonitor.right - mi.rcMonitor.left;
+ fullHeight = mi.rcMonitor.bottom - mi.rcMonitor.top;
+ }
+ else
+ {
+ xpos = CW_USEDEFAULT;
+ ypos = CW_USEDEFAULT;
+
+ window->win32.maximized = wndconfig->maximized;
+ if (wndconfig->maximized)
+ style |= WS_MAXIMIZE;
+
+ getFullWindowSize(style, exStyle,
+ wndconfig->width, wndconfig->height,
+ &fullWidth, &fullHeight,
+ USER_DEFAULT_SCREEN_DPI);
+ }
+
+ wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title);
+ if (!wideTitle)
+ return GLFW_FALSE;
+
+ window->win32.handle = CreateWindowExW(exStyle,
+ _GLFW_WNDCLASSNAME,
+ wideTitle,
+ style,
+ xpos, ypos,
+ fullWidth, fullHeight,
+ NULL, // No parent window
+ NULL, // No window menu
+ _glfw.win32.instance,
+ (LPVOID) wndconfig);
+
+ free(wideTitle);
+
+ if (!window->win32.handle)
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to create window");
+ return GLFW_FALSE;
+ }
+
+ SetPropW(window->win32.handle, L"GLFW", window);
+
+ if (IsWindows7OrGreater())
+ {
+ ChangeWindowMessageFilterEx(window->win32.handle,
+ WM_DROPFILES, MSGFLT_ALLOW, NULL);
+ ChangeWindowMessageFilterEx(window->win32.handle,
+ WM_COPYDATA, MSGFLT_ALLOW, NULL);
+ ChangeWindowMessageFilterEx(window->win32.handle,
+ WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
+ }
+
+ window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
+
+ if (!window->monitor)
+ {
+ RECT rect = { 0, 0, wndconfig->width, wndconfig->height };
+ WINDOWPLACEMENT wp = { sizeof(wp) };
+ const HMONITOR mh = MonitorFromWindow(window->win32.handle,
+ MONITOR_DEFAULTTONEAREST);
+
+ // Adjust window rect to account for DPI scaling of the window frame and
+ // (if enabled) DPI scaling of the content area
+ // This cannot be done until we know what monitor the window was placed on
+ // Only update the restored window rect as the window may be maximized
+
+ if (wndconfig->scaleToMonitor)
+ {
+ float xscale, yscale;
+ _glfwGetMonitorContentScaleWin32(mh, &xscale, &yscale);
+
+ if (xscale > 0.f && yscale > 0.f)
+ {
+ rect.right = (int) (rect.right * xscale);
+ rect.bottom = (int) (rect.bottom * yscale);
+ }
+ }
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ {
+ AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle,
+ GetDpiForWindow(window->win32.handle));
+ }
+ else
+ AdjustWindowRectEx(&rect, style, FALSE, exStyle);
+
+ GetWindowPlacement(window->win32.handle, &wp);
+ OffsetRect(&rect,
+ wp.rcNormalPosition.left - rect.left,
+ wp.rcNormalPosition.top - rect.top);
+
+ wp.rcNormalPosition = rect;
+ wp.showCmd = SW_HIDE;
+ SetWindowPlacement(window->win32.handle, &wp);
+
+ // Adjust rect of maximized undecorated window, because by default Windows will
+ // make such a window cover the whole monitor instead of its workarea
+
+ if (wndconfig->maximized && !wndconfig->decorated)
+ {
+ MONITORINFO mi = { sizeof(mi) };
+ GetMonitorInfoW(mh, &mi);
+
+ SetWindowPos(window->win32.handle, HWND_TOP,
+ mi.rcWork.left,
+ mi.rcWork.top,
+ mi.rcWork.right - mi.rcWork.left,
+ mi.rcWork.bottom - mi.rcWork.top,
+ SWP_NOACTIVATE | SWP_NOZORDER);
+ }
+ }
+
+ DragAcceptFiles(window->win32.handle, TRUE);
+
+ if (fbconfig->transparent)
+ {
+ updateFramebufferTransparency(window);
+ window->win32.transparent = GLFW_TRUE;
+ }
+
+ _glfwPlatformGetWindowSize(window, &window->win32.width, &window->win32.height);
+
+ return GLFW_TRUE;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+////// GLFW internal API //////
+//////////////////////////////////////////////////////////////////////////
+
+// Registers the GLFW window class
+//
+GLFWbool _glfwRegisterWindowClassWin32(void)
+{
+ WNDCLASSEXW wc;
+
+ ZeroMemory(&wc, sizeof(wc));
+ wc.cbSize = sizeof(wc);
+ wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
+ wc.lpfnWndProc = windowProc;
+ wc.hInstance = _glfw.win32.instance;
+ wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
+ wc.lpszClassName = _GLFW_WNDCLASSNAME;
+
+ // Load user-provided icon if available
+ wc.hIcon = LoadImageW(GetModuleHandleW(NULL),
+ L"GLFW_ICON", IMAGE_ICON,
+ 0, 0, LR_DEFAULTSIZE | LR_SHARED);
+ if (!wc.hIcon)
+ {
+ // No user-provided icon found, load default icon
+ wc.hIcon = LoadImageW(NULL,
+ IDI_APPLICATION, IMAGE_ICON,
+ 0, 0, LR_DEFAULTSIZE | LR_SHARED);
+ }
+
+ if (!RegisterClassExW(&wc))
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to register window class");
+ return GLFW_FALSE;
+ }
+
+ return GLFW_TRUE;
+}
+
+// Unregisters the GLFW window class
+//
+void _glfwUnregisterWindowClassWin32(void)
+{
+ UnregisterClassW(_GLFW_WNDCLASSNAME, _glfw.win32.instance);
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+////// GLFW platform API //////
+//////////////////////////////////////////////////////////////////////////
+
+int _glfwPlatformCreateWindow(_GLFWwindow* window,
+ const _GLFWwndconfig* wndconfig,
+ const _GLFWctxconfig* ctxconfig,
+ const _GLFWfbconfig* fbconfig)
+{
+ if (!createNativeWindow(window, wndconfig, fbconfig))
+ return GLFW_FALSE;
+
+ if (ctxconfig->client != GLFW_NO_API)
+ {
+ if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API)
+ {
+ if (!_glfwInitWGL())
+ return GLFW_FALSE;
+ if (!_glfwCreateContextWGL(window, ctxconfig, fbconfig))
+ return GLFW_FALSE;
+ }
+ else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
+ {
+ if (!_glfwInitEGL())
+ return GLFW_FALSE;
+ if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
+ return GLFW_FALSE;
+ }
+ else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
+ {
+ if (!_glfwInitOSMesa())
+ return GLFW_FALSE;
+ if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
+ return GLFW_FALSE;
+ }
+
+ if (!_glfwRefreshContextAttribs(window, ctxconfig))
+ return GLFW_FALSE;
+ }
+
+ if (window->monitor)
+ {
+ _glfwPlatformShowWindow(window);
+ _glfwPlatformFocusWindow(window);
+ acquireMonitor(window);
+ fitToMonitor(window);
+
+ if (wndconfig->centerCursor)
+ _glfwCenterCursorInContentArea(window);
+ }
+ else
+ {
+ if (wndconfig->visible)
+ {
+ _glfwPlatformShowWindow(window);
+ if (wndconfig->focused)
+ _glfwPlatformFocusWindow(window);
+ }
+ }
+
+ return GLFW_TRUE;
+}
+
+void _glfwPlatformDestroyWindow(_GLFWwindow* window)
+{
+ if (window->monitor)
+ releaseMonitor(window);
+
+ if (window->context.destroy)
+ window->context.destroy(window);
+
+ if (_glfw.win32.disabledCursorWindow == window)
+ _glfw.win32.disabledCursorWindow = NULL;
+
+ if (window->win32.handle)
+ {
+ RemovePropW(window->win32.handle, L"GLFW");
+ DestroyWindow(window->win32.handle);
+ window->win32.handle = NULL;
+ }
+
+ if (window->win32.bigIcon)
+ DestroyIcon(window->win32.bigIcon);
+
+ if (window->win32.smallIcon)
+ DestroyIcon(window->win32.smallIcon);
+}
+
+void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
+{
+ WCHAR* wideTitle = _glfwCreateWideStringFromUTF8Win32(title);
+ if (!wideTitle)
+ return;
+
+ SetWindowTextW(window->win32.handle, wideTitle);
+ free(wideTitle);
+}
+
+void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
+ int count, const GLFWimage* images)
+{
+ HICON bigIcon = NULL, smallIcon = NULL;
+
+ if (count)
+ {
+ const GLFWimage* bigImage = chooseImage(count, images,
+ GetSystemMetrics(SM_CXICON),
+ GetSystemMetrics(SM_CYICON));
+ const GLFWimage* smallImage = chooseImage(count, images,
+ GetSystemMetrics(SM_CXSMICON),
+ GetSystemMetrics(SM_CYSMICON));
+
+ bigIcon = createIcon(bigImage, 0, 0, GLFW_TRUE);
+ smallIcon = createIcon(smallImage, 0, 0, GLFW_TRUE);
+ }
+ else
+ {
+ bigIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICON);
+ smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM);
+ }
+
+ SendMessageW(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon);
+ SendMessageW(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon);
+
+ if (window->win32.bigIcon)
+ DestroyIcon(window->win32.bigIcon);
+
+ if (window->win32.smallIcon)
+ DestroyIcon(window->win32.smallIcon);
+
+ if (count)
+ {
+ window->win32.bigIcon = bigIcon;
+ window->win32.smallIcon = smallIcon;
+ }
+}
+
+void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
+{
+ POINT pos = { 0, 0 };
+ ClientToScreen(window->win32.handle, &pos);
+
+ if (xpos)
+ *xpos = pos.x;
+ if (ypos)
+ *ypos = pos.y;
+}
+
+void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
+{
+ RECT rect = { xpos, ypos, xpos, ypos };
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ {
+ AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window),
+ GetDpiForWindow(window->win32.handle));
+ }
+ else
+ {
+ AdjustWindowRectEx(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window));
+ }
+
+ SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0,
+ SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE);
+}
+
+void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
+{
+ RECT area;
+ GetClientRect(window->win32.handle, &area);
+
+ if (width)
+ *width = area.right;
+ if (height)
+ *height = area.bottom;
+}
+
+void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
+{
+ if (window->monitor)
+ {
+ if (window->monitor->window == window)
+ {
+ acquireMonitor(window);
+ fitToMonitor(window);
+ }
+ }
+ else
+ {
+ RECT rect = { 0, 0, width, height };
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ {
+ AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window),
+ GetDpiForWindow(window->win32.handle));
+ }
+ else
+ {
+ AdjustWindowRectEx(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window));
+ }
+
+ SetWindowPos(window->win32.handle, HWND_TOP,
+ 0, 0, rect.right - rect.left, rect.bottom - rect.top,
+ SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER);
+ }
+}
+
+void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
+ int minwidth, int minheight,
+ int maxwidth, int maxheight)
+{
+ RECT area;
+
+ if ((minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) &&
+ (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE))
+ {
+ return;
+ }
+
+ GetWindowRect(window->win32.handle, &area);
+ MoveWindow(window->win32.handle,
+ area.left, area.top,
+ area.right - area.left,
+ area.bottom - area.top, TRUE);
+}
+
+void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
+{
+ RECT area;
+
+ if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE)
+ return;
+
+ GetWindowRect(window->win32.handle, &area);
+ applyAspectRatio(window, WMSZ_BOTTOMRIGHT, &area);
+ MoveWindow(window->win32.handle,
+ area.left, area.top,
+ area.right - area.left,
+ area.bottom - area.top, TRUE);
+}
+
+void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
+{
+ _glfwPlatformGetWindowSize(window, width, height);
+}
+
+void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
+ int* left, int* top,
+ int* right, int* bottom)
+{
+ RECT rect;
+ int width, height;
+
+ _glfwPlatformGetWindowSize(window, &width, &height);
+ SetRect(&rect, 0, 0, width, height);
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ {
+ AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window),
+ GetDpiForWindow(window->win32.handle));
+ }
+ else
+ {
+ AdjustWindowRectEx(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window));
+ }
+
+ if (left)
+ *left = -rect.left;
+ if (top)
+ *top = -rect.top;
+ if (right)
+ *right = rect.right - width;
+ if (bottom)
+ *bottom = rect.bottom - height;
+}
+
+void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
+ float* xscale, float* yscale)
+{
+ const HANDLE handle = MonitorFromWindow(window->win32.handle,
+ MONITOR_DEFAULTTONEAREST);
+ _glfwGetMonitorContentScaleWin32(handle, xscale, yscale);
+}
+
+void _glfwPlatformIconifyWindow(_GLFWwindow* window)
+{
+ ShowWindow(window->win32.handle, SW_MINIMIZE);
+}
+
+void _glfwPlatformRestoreWindow(_GLFWwindow* window)
+{
+ ShowWindow(window->win32.handle, SW_RESTORE);
+}
+
+void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
+{
+ if (IsWindowVisible(window->win32.handle))
+ ShowWindow(window->win32.handle, SW_MAXIMIZE);
+ else
+ maximizeWindowManually(window);
+}
+
+void _glfwPlatformShowWindow(_GLFWwindow* window)
+{
+ ShowWindow(window->win32.handle, SW_SHOWNA);
+}
+
+void _glfwPlatformHideWindow(_GLFWwindow* window)
+{
+ ShowWindow(window->win32.handle, SW_HIDE);
+}
+
+void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
+{
+ FlashWindow(window->win32.handle, TRUE);
+}
+
+void _glfwPlatformFocusWindow(_GLFWwindow* window)
+{
+ BringWindowToTop(window->win32.handle);
+ SetForegroundWindow(window->win32.handle);
+ SetFocus(window->win32.handle);
+}
+
+void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
+ _GLFWmonitor* monitor,
+ int xpos, int ypos,
+ int width, int height,
+ int refreshRate)
+{
+ if (window->monitor == monitor)
+ {
+ if (monitor)
+ {
+ if (monitor->window == window)
+ {
+ acquireMonitor(window);
+ fitToMonitor(window);
+ }
+ }
+ else
+ {
+ RECT rect = { xpos, ypos, xpos + width, ypos + height };
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ {
+ AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window),
+ GetDpiForWindow(window->win32.handle));
+ }
+ else
+ {
+ AdjustWindowRectEx(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window));
+ }
+
+ SetWindowPos(window->win32.handle, HWND_TOP,
+ rect.left, rect.top,
+ rect.right - rect.left, rect.bottom - rect.top,
+ SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER);
+ }
+
+ return;
+ }
+
+ if (window->monitor)
+ releaseMonitor(window);
+
+ _glfwInputWindowMonitor(window, monitor);
+
+ if (window->monitor)
+ {
+ MONITORINFO mi = { sizeof(mi) };
+ UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS;
+
+ if (window->decorated)
+ {
+ DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
+ style &= ~WS_OVERLAPPEDWINDOW;
+ style |= getWindowStyle(window);
+ SetWindowLongW(window->win32.handle, GWL_STYLE, style);
+ flags |= SWP_FRAMECHANGED;
+ }
+
+ acquireMonitor(window);
+
+ GetMonitorInfoW(window->monitor->win32.handle, &mi);
+ SetWindowPos(window->win32.handle, HWND_TOPMOST,
+ mi.rcMonitor.left,
+ mi.rcMonitor.top,
+ mi.rcMonitor.right - mi.rcMonitor.left,
+ mi.rcMonitor.bottom - mi.rcMonitor.top,
+ flags);
+ }
+ else
+ {
+ HWND after;
+ RECT rect = { xpos, ypos, xpos + width, ypos + height };
+ DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
+ UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS;
+
+ if (window->decorated)
+ {
+ style &= ~WS_POPUP;
+ style |= getWindowStyle(window);
+ SetWindowLongW(window->win32.handle, GWL_STYLE, style);
+
+ flags |= SWP_FRAMECHANGED;
+ }
+
+ if (window->floating)
+ after = HWND_TOPMOST;
+ else
+ after = HWND_NOTOPMOST;
+
+ if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
+ {
+ AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window),
+ GetDpiForWindow(window->win32.handle));
+ }
+ else
+ {
+ AdjustWindowRectEx(&rect, getWindowStyle(window),
+ FALSE, getWindowExStyle(window));
+ }
+
+ SetWindowPos(window->win32.handle, after,
+ rect.left, rect.top,
+ rect.right - rect.left, rect.bottom - rect.top,
+ flags);
+ }
+}
+
+int _glfwPlatformWindowFocused(_GLFWwindow* window)
+{
+ return window->win32.handle == GetActiveWindow();
+}
+
+int _glfwPlatformWindowIconified(_GLFWwindow* window)
+{
+ return IsIconic(window->win32.handle);
+}
+
+int _glfwPlatformWindowVisible(_GLFWwindow* window)
+{
+ return IsWindowVisible(window->win32.handle);
+}
+
+int _glfwPlatformWindowMaximized(_GLFWwindow* window)
+{
+ return IsZoomed(window->win32.handle);
+}
+
+int _glfwPlatformWindowHovered(_GLFWwindow* window)
+{
+ return cursorInContentArea(window);
+}
+
+int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
+{
+ BOOL composition, opaque;
+ DWORD color;
+
+ if (!window->win32.transparent)
+ return GLFW_FALSE;
+
+ if (!IsWindowsVistaOrGreater())
+ return GLFW_FALSE;
+
+ if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
+ return GLFW_FALSE;
+
+ if (!IsWindows8OrGreater())
+ {
+ // HACK: Disable framebuffer transparency on Windows 7 when the
+ // colorization color is opaque, because otherwise the window
+ // contents is blended additively with the previous frame instead
+ // of replacing it
+ if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque)
+ return GLFW_FALSE;
+ }
+
+ return GLFW_TRUE;
+}
+
+void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
+{
+ updateWindowStyles(window);
+}
+
+void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
+{
+ updateWindowStyles(window);
+}
+
+void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
+{
+ const HWND after = enabled ? HWND_TOPMOST : HWND_NOTOPMOST;
+ SetWindowPos(window->win32.handle, after, 0, 0, 0, 0,
+ SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
+}
+
+float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
+{
+ BYTE alpha;
+ DWORD flags;
+
+ if ((GetWindowLongW(window->win32.handle, GWL_EXSTYLE) & WS_EX_LAYERED) &&
+ GetLayeredWindowAttributes(window->win32.handle, NULL, &alpha, &flags))
+ {
+ if (flags & LWA_ALPHA)
+ return alpha / 255.f;
+ }
+
+ return 1.f;
+}
+
+void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
+{
+ if (opacity < 1.f)
+ {
+ const BYTE alpha = (BYTE) (255 * opacity);
+ DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
+ style |= WS_EX_LAYERED;
+ SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
+ SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA);
+ }
+ else
+ {
+ DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
+ style &= ~WS_EX_LAYERED;
+ SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
+ }
+}
+
+void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
+{
+ if (_glfw.win32.disabledCursorWindow != window)
+ return;
+
+ if (enabled)
+ enableRawMouseMotion(window);
+ else
+ disableRawMouseMotion(window);
+}
+
+GLFWbool _glfwPlatformRawMouseMotionSupported(void)
+{
+ return GLFW_TRUE;
+}
+
+void _glfwPlatformPollEvents(void)
+{
+ MSG msg;
+ HWND handle;
+ _GLFWwindow* window;
+
+ while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
+ {
+ if (msg.message == WM_QUIT)
+ {
+ // NOTE: While GLFW does not itself post WM_QUIT, other processes
+ // may post it to this one, for example Task Manager
+ // HACK: Treat WM_QUIT as a close on all windows
+
+ window = _glfw.windowListHead;
+ while (window)
+ {
+ _glfwInputWindowCloseRequest(window);
+ window = window->next;
+ }
+ }
+ else
+ {
+ TranslateMessage(&msg);
+ DispatchMessageW(&msg);
+ }
+ }
+
+ // HACK: Release modifier keys that the system did not emit KEYUP for
+ // NOTE: Shift keys on Windows tend to "stick" when both are pressed as
+ // no key up message is generated by the first key release
+ // NOTE: Windows key is not reported as released by the Win+V hotkey
+ // Other Win hotkeys are handled implicitly by _glfwInputWindowFocus
+ // because they change the input focus
+ // NOTE: The other half of this is in the WM_*KEY* handler in windowProc
+ handle = GetActiveWindow();
+ if (handle)
+ {
+ window = GetPropW(handle, L"GLFW");
+ if (window)
+ {
+ int i;
+ const int keys[4][2] =
+ {
+ { VK_LSHIFT, GLFW_KEY_LEFT_SHIFT },
+ { VK_RSHIFT, GLFW_KEY_RIGHT_SHIFT },
+ { VK_LWIN, GLFW_KEY_LEFT_SUPER },
+ { VK_RWIN, GLFW_KEY_RIGHT_SUPER }
+ };
+
+ for (i = 0; i < 4; i++)
+ {
+ const int vk = keys[i][0];
+ const int key = keys[i][1];
+ const int scancode = _glfw.win32.scancodes[key];
+
+ if ((GetKeyState(vk) & 0x8000))
+ continue;
+ if (window->keys[key] != GLFW_PRESS)
+ continue;
+
+ _glfwInputKey(window, key, scancode, GLFW_RELEASE, getKeyMods());
+ }
+ }
+ }
+
+ window = _glfw.win32.disabledCursorWindow;
+ if (window)
+ {
+ int width, height;
+ _glfwPlatformGetWindowSize(window, &width, &height);
+
+ // NOTE: Re-center the cursor only if it has moved since the last call,
+ // to avoid breaking glfwWaitEvents with WM_MOUSEMOVE
+ if (window->win32.lastCursorPosX != width / 2 ||
+ window->win32.lastCursorPosY != height / 2)
+ {
+ _glfwPlatformSetCursorPos(window, width / 2, height / 2);
+ }
+ }
+}
+
+void _glfwPlatformWaitEvents(void)
+{
+ WaitMessage();
+
+ _glfwPlatformPollEvents();
+}
+
+void _glfwPlatformWaitEventsTimeout(double timeout)
+{
+ MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLEVENTS);
+
+ _glfwPlatformPollEvents();
+}
+
+void _glfwPlatformPostEmptyEvent(void)
+{
+ PostMessageW(_glfw.win32.helperWindowHandle, WM_NULL, 0, 0);
+}
+
+void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
+{
+ POINT pos;
+
+ if (GetCursorPos(&pos))
+ {
+ ScreenToClient(window->win32.handle, &pos);
+
+ if (xpos)
+ *xpos = pos.x;
+ if (ypos)
+ *ypos = pos.y;
+ }
+}
+
+void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos)
+{
+ POINT pos = { (int) xpos, (int) ypos };
+
+ // Store the new position so it can be recognized later
+ window->win32.lastCursorPosX = pos.x;
+ window->win32.lastCursorPosY = pos.y;
+
+ ClientToScreen(window->win32.handle, &pos);
+ SetCursorPos(pos.x, pos.y);
+}
+
+void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
+{
+ if (mode == GLFW_CURSOR_DISABLED)
+ {
+ if (_glfwPlatformWindowFocused(window))
+ disableCursor(window);
+ }
+ else if (_glfw.win32.disabledCursorWindow == window)
+ enableCursor(window);
+ else if (cursorInContentArea(window))
+ updateCursorImage(window);
+}
+
+const char* _glfwPlatformGetScancodeName(int scancode)
+{
+ if (scancode < 0 || scancode > (KF_EXTENDED | 0xff) ||
+ _glfw.win32.keycodes[scancode] == GLFW_KEY_UNKNOWN)
+ {
+ _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
+ return NULL;
+ }
+
+ return _glfw.win32.keynames[_glfw.win32.keycodes[scancode]];
+}
+
+int _glfwPlatformGetKeyScancode(int key)
+{
+ return _glfw.win32.scancodes[key];
+}
+
+int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
+ const GLFWimage* image,
+ int xhot, int yhot)
+{
+ cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE);
+ if (!cursor->win32.handle)
+ return GLFW_FALSE;
+
+ return GLFW_TRUE;
+}
+
+int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
+{
+ int id = 0;
+
+ if (shape == GLFW_ARROW_CURSOR)
+ id = OCR_NORMAL;
+ else if (shape == GLFW_IBEAM_CURSOR)
+ id = OCR_IBEAM;
+ else if (shape == GLFW_CROSSHAIR_CURSOR)
+ id = OCR_CROSS;
+ else if (shape == GLFW_HAND_CURSOR)
+ id = OCR_HAND;
+ else if (shape == GLFW_HRESIZE_CURSOR)
+ id = OCR_SIZEWE;
+ else if (shape == GLFW_VRESIZE_CURSOR)
+ id = OCR_SIZENS;
+ else
+ return GLFW_FALSE;
+
+ cursor->win32.handle = LoadImageW(NULL,
+ MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0,
+ LR_DEFAULTSIZE | LR_SHARED);
+ if (!cursor->win32.handle)
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to create standard cursor");
+ return GLFW_FALSE;
+ }
+
+ return GLFW_TRUE;
+}
+
+void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
+{
+ if (cursor->win32.handle)
+ DestroyIcon((HICON) cursor->win32.handle);
+}
+
+void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
+{
+ if (cursorInContentArea(window))
+ updateCursorImage(window);
+}
+
+void _glfwPlatformSetClipboardString(const char* string)
+{
+ int characterCount;
+ HANDLE object;
+ WCHAR* buffer;
+
+ characterCount = MultiByteToWideChar(CP_UTF8, 0, string, -1, NULL, 0);
+ if (!characterCount)
+ return;
+
+ object = GlobalAlloc(GMEM_MOVEABLE, characterCount * sizeof(WCHAR));
+ if (!object)
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to allocate global handle for clipboard");
+ return;
+ }
+
+ buffer = GlobalLock(object);
+ if (!buffer)
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to lock global handle");
+ GlobalFree(object);
+ return;
+ }
+
+ MultiByteToWideChar(CP_UTF8, 0, string, -1, buffer, characterCount);
+ GlobalUnlock(object);
+
+ if (!OpenClipboard(_glfw.win32.helperWindowHandle))
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to open clipboard");
+ GlobalFree(object);
+ return;
+ }
+
+ EmptyClipboard();
+ SetClipboardData(CF_UNICODETEXT, object);
+ CloseClipboard();
+}
+
+const char* _glfwPlatformGetClipboardString(void)
+{
+ HANDLE object;
+ WCHAR* buffer;
+
+ if (!OpenClipboard(_glfw.win32.helperWindowHandle))
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to open clipboard");
+ return NULL;
+ }
+
+ object = GetClipboardData(CF_UNICODETEXT);
+ if (!object)
+ {
+ _glfwInputErrorWin32(GLFW_FORMAT_UNAVAILABLE,
+ "Win32: Failed to convert clipboard to string");
+ CloseClipboard();
+ return NULL;
+ }
+
+ buffer = GlobalLock(object);
+ if (!buffer)
+ {
+ _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to lock global handle");
+ CloseClipboard();
+ return NULL;
+ }
+
+ free(_glfw.win32.clipboardString);
+ _glfw.win32.clipboardString = _glfwCreateUTF8FromWideStringWin32(buffer);
+
+ GlobalUnlock(object);
+ CloseClipboard();
+
+ return _glfw.win32.clipboardString;
+}
+
+void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
+{
+ if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface)
+ return;
+
+ extensions[0] = "VK_KHR_surface";
+ extensions[1] = "VK_KHR_win32_surface";
+}
+
+int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
+ VkPhysicalDevice device,
+ uint32_t queuefamily)
+{
+ PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR
+ vkGetPhysicalDeviceWin32PresentationSupportKHR =
+ (PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)
+ vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR");
+ if (!vkGetPhysicalDeviceWin32PresentationSupportKHR)
+ {
+ _glfwInputError(GLFW_API_UNAVAILABLE,
+ "Win32: Vulkan instance missing VK_KHR_win32_surface extension");
+ return GLFW_FALSE;
+ }
+
+ return vkGetPhysicalDeviceWin32PresentationSupportKHR(device, queuefamily);
+}
+
+VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
+ _GLFWwindow* window,
+ const VkAllocationCallbacks* allocator,
+ VkSurfaceKHR* surface)
+{
+ VkResult err;
+ VkWin32SurfaceCreateInfoKHR sci;
+ PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
+
+ vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR)
+ vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR");
+ if (!vkCreateWin32SurfaceKHR)
+ {
+ _glfwInputError(GLFW_API_UNAVAILABLE,
+ "Win32: Vulkan instance missing VK_KHR_win32_surface extension");
+ return VK_ERROR_EXTENSION_NOT_PRESENT;
+ }
+
+ memset(&sci, 0, sizeof(sci));
+ sci.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
+ sci.hinstance = _glfw.win32.instance;
+ sci.hwnd = window->win32.handle;
+
+ err = vkCreateWin32SurfaceKHR(instance, &sci, allocator, surface);
+ if (err)
+ {
+ _glfwInputError(GLFW_PLATFORM_ERROR,
+ "Win32: Failed to create Vulkan surface: %s",
+ _glfwGetVulkanResultString(err));
+ }
+
+ return err;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+////// GLFW native API //////
+//////////////////////////////////////////////////////////////////////////
+
+GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
+{
+ _GLFWwindow* window = (_GLFWwindow*) handle;
+ _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
+ return window->win32.handle;
+}
+